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Cedric Cagniart

dblp:67/8527 · DBLP profile ↗
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9ranked-venue papers
2as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7 · 2 first-authorArtificial intelligence and machine learning · 5 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 55% Image recognition and object detection · 41% Video understanding and tracking · 4%
Computer graphics and multimedia
2 papers
Multimedia analysis and retrieval · 35% Computational photography and imaging · 35% Geometric modeling and processing · 30%

Topics — the 9 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Image recognition and object detection › object detection
instance detection
0.112012
Gradient Response Maps for Real-Time Detection of Textureless Objects · IEEE Trans. Pattern Anal. Mach. Intell. 2012
Computer vision › Image recognition and object detection › object detection
texture-less object detection
0.112012
Gradient Response Maps for Real-Time Detection of Textureless Objects · IEEE Trans. Pattern Anal. Mach. Intell. 2012
Multimedia analysis and retrieval
object detection
0.112011
Multimodal templates for real-time detection of texture-less objects in heavily cluttered scenes · ICCV 2011
Computer vision › 3D vision › motion estimation › non-rigid motion estimation
deformable surface tracking
0.112010
Probabilistic Deformable Surface Tracking from Multiple Videos · ECCV (4) 2010
Geometric modeling and processing
mesh deformation
0.112010
Free-form mesh tracking: A patch-based approach · CVPR 2010
Computer vision › 3D vision
3d object detection
0.012012
Gradient Response Maps for Real-Time Detection of Textureless Objects · IEEE Trans. Pattern Anal. Mach. Intell. 2012
Computer vision › Image recognition and object detection
template matching
0.012012
Gradient Response Maps for Real-Time Detection of Textureless Objects · IEEE Trans. Pattern Anal. Mach. Intell. 2012
Computer vision › Video understanding and tracking
multi-camera tracking
0.012010
Probabilistic Deformable Surface Tracking from Multiple Videos · ECCV (4) 2010
Computer vision › 3D vision
point cloud processing
0.012010
Free-form mesh tracking: A patch-based approach · CVPR 2010

Methods — techniques the papers use, named apart from their topics

bayesian inference · 0.2robust numerical optimization · 0.2patch-based deformation · 0.2surface normal orientations · 0.1spread image gradient orientations · 0.1gradient response maps · 0.1multimodal templates · 0.1depth map fusion · 0.1probabilistic modeling · 0.1
YearPublicationVenuePosition
2016 BlendForces: A Dynamic Framework for Facial Animation
abstract
Abstract In this paper we present a new paradigm for the generation and retargeting of facial animation. Like a vast majority of the approaches that have adressed these topics, our formalism is built on blendshapes. However, where prior works have generally encoded facial geometry using a low dimensional basis of these blendshapes, we propose to encode facial dynamics by looking at blendshapes as a basis of forces rather than a basis of shapes. We develop this idea into a dynamic model that naturally combines the blendshapes paradigm with physics‐based techniques for the simulation of deforming meshes. Because it escapes the linear span of the shape basis through time‐integration and physics‐inspired simulation, this approach has a wider expressive range than previous blendshape‐based methods. Its inherent physically‐based formulation also enables the simulation of more advanced physical interactions, such as collision responses on lip contacts.
Vincent Barrielle, Nicolas Stoiber, Cedric Cagniart
Comput. Graph. Forum3
2016 A Bayesian Approach to Multi-view 4D Modeling
Chun-Hao Huang, Cedric Cagniart, Edmond Boyer, Slobodan Ilic
Int. J. Comput. Vis.2
2014 An adaptable system for RGB-D based human body detection and pose estimation
Koen Buys, Cedric Cagniart, Anatoly Baksheev, Tinne De Laet, Joris De Schutter, Caroline Pantofaru
J. Vis. Commun. Image Represent.2
2013 Segmentation of temporal mesh sequences into rigidly moving components
Romain Arcila, Cedric Cagniart, Franck Hétroy-Wheeler, Edmond Boyer, Florent Dupont
Graph. Model.2
2012 Gradient Response Maps for Real-Time Detection of Textureless Objects
abstract
We present a method for real-time 3D object instance detection that does not require a time-consuming training stage, and can handle untextured objects. At its core, our approach is a novel image representation for template matching designed to be robust to small image transformations. This robustness is based on spread image gradient orientations and allows us to test only a small subset of all possible pixel locations when parsing the image, and to represent a 3D object with a limited set of templates. In addition, we demonstrate that if a dense depth sensor is available we can extend our approach for an even better performance also taking 3D surface normal orientations into account. We show how to take advantage of the architecture of modern computers to build an efficient but very discriminant representation of the input images that can be used to consider thousands of templates in real time. We demonstrate in many experiments on real data that our method is much faster and more robust with respect to background clutter than current state-of-the-art methods.
Stefan Hinterstoißer, Cedric Cagniart, Slobodan Ilic, Peter F. Sturm, Nassir Navab, Pascal Fua, Vincent Lepetit
IEEE Trans. Pattern Anal. Mach. Intell.2
2011 Multimodal templates for real-time detection of texture-less objects in heavily cluttered scenes
abstract
We present a method for detecting 3D objects using multi-modalities. While it is generic, we demonstrate it on the combination of an image and a dense depth map which give complementary object information. It works in real-time, under heavy clutter, does not require a time consuming training stage, and can handle untextured objects. It is based on an efficient representation of templates that capture the different modalities, and we show in many experiments on commodity hardware that our approach significantly outperforms state-of-the-art methods on single modalities.
Stefan Hinterstoißer, Stefan Holzer, Cedric Cagniart, Slobodan Ilic, Kurt Konolige, Nassir Navab, Vincent Lepetit
ICCV3
2010 Free-form mesh tracking: A patch-based approach
abstract
In this paper, we consider the problem of tracking nonrigid surfaces and propose a generic data-driven mesh deformation framework. In contrast to methods using strong prior models, this framework assumes little on the observed surface and hence easily generalizes to most free-form surfaces while effectively handling large deformations. To this aim, the reference surface is divided into elementary surface cells or patches. This strategy ensures robustness by providing natural integration domains over the surface for noisy data, while enabling to express simple patch-level rigidity constraints. In addition, we associate to this scheme a robust numerical optimization that solves for physically plausible surface deformations given arbitrary constraints. In order to demonstrate the versatility of the proposed framework, we conducted experiments on open and closed surfaces, with possibly non-connected components, that undergo large deformations and fast motions. We also performed quantitative and qualitative evaluations in multi-cameras and monocular environments, and with different types of data including 2D correspondences and 3D point clouds.
Cedric Cagniart, Edmond Boyer, Slobodan Ilic
CVPR1
2010 Probabilistic Deformable Surface Tracking from Multiple Videos
Cedric Cagniart, Edmond Boyer, Slobodan Ilic
ECCV (4)1
2010 Estimating Radiation Exposure in Interventional Environments
Alexander Ladikos, Cedric Cagniart, Reza Ghotbi, Maximilian Reiser, Nassir Navab
MICCAI (3)2