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Jérôme Ardouin

dblp:68/9399 · DBLP profile ↗
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3ranked-venue papers
2as first author
0since 2021 · last 2017
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorArtificial intelligence and machine learning · 1Systems, architecture and hardware · 1Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 91% Virtual and augmented reality · 9%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering › display systems
non-planar projection
0.212014
Stereoscopic rendering of virtual environments with wide Field-of-Views up to 360° · VR 2014
Rendering
real-time rendering
0.212014
Stereoscopic rendering of virtual environments with wide Field-of-Views up to 360° · VR 2014
Rendering › multi-view rendering
stereoscopic rendering
0.212014
Stereoscopic rendering of virtual environments with wide Field-of-Views up to 360° · VR 2014
Virtual and augmented reality › virtual environment
immersive virtual environments
0.112014
Stereoscopic rendering of virtual environments with wide Field-of-Views up to 360° · VR 2014

Methods — techniques the papers use, named apart from their topics

rasterization · 0.2pre-clip stage · 0.2clipping · 0.2
YearPublicationVenuePosition
2017 An optical tracking system based on hybrid stereo/single-view registration and controlled cameras
abstract
Optical tracking is widely used in robotics applications such as unmanned aerial vehicle (UAV) localization. Unfortunately, such systems require many cameras and are, consequently, expensive. In this paper, we propose an approach to considerably increase the optical tracking volume without adding cameras. First, when the target becomes no longer visible by at least two cameras we propose a single-view tracking mode which requires only one camera. Furthermore, we propose to rely on controlled cameras able to track the UAV all around the volume to provide 6DoF tracking data through multi-view registration. This is achieved by using a visual servoing scheme. The two methods can be combined in order to maximize the tracking volume. We propose a proof-of-concept of such an optical tracking system based on two consumer-grade cameras and a pan-tilt actuator and we used this approach on UAV localization.
Guillaume Cortes, Éric Marchand, Jérôme Ardouin, Anatole Lécuyer
IROS3
2014 Stereoscopic rendering of virtual environments with wide Field-of-Views up to 360°
abstract
In this paper we introduce a novel approach for stereoscopic rendering of virtual environments with a wide Field-of-View (FoV) up to 360°. Handling such a wide FoV implies the use of non-planar projections and generates specific problems such as for rasterization and clipping of primitives. We propose a novel pre-clip stage specifically adapted to geometric approaches for which problems occur with polygons spanning across the projection discontinuities. Our approach integrates seamlessly with immersive virtual reality systems as it is compatible with stereoscopy, head-tracking, and multi-surface projections. The benchmarking of our approach with different hardware setups could show that it is well compliant with real-time constraint, and capable of displaying a wide range of FoVs. Thus, our geometric approach could be used in various VR applications in which the user needs to extend the FoV and apprehend more visual information.
Jérôme Ardouin, Anatole Lécuyer, Maud Marchal, Éric Marchand
VR1
2012 FlyVIZ: a novel display device to provide humans with 360° vision by coupling catadioptric camera with hmd
abstract
Have you ever dreamed of having eyes in the back of your head? In this paper we present a novel display device called FlyVIZ which enables humans to experience a real-time 360° vision of their surroundings for the first time. To do so, we combine a panoramic image acquisition system (positioned on top of the user's head) with a Head-Mounted Display (HMD). The omnidirectional images are transformed to fit the characteristics of HMD screens. As a result, the user can see his/her surroundings, in real-time, with 360° images mapped into the HMD field-ofview. We foresee potential applications in different fields where augmented human capacity (an extended field-of-view) could benefit, such as surveillance, security, or entertainment. FlyVIZ could also be used in novel perception and neuroscience studies.
Jérôme Ardouin, Anatole Lécuyer, Maud Marchal, Clément Riant, Éric Marchand
VRST1