Demo Data from VLDB 2026 / reviewers in the wild / expert
Connor Schenck
dblp:70/10651
· DBLP profile ↗
5ranked-venue papers
2as first author
2since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 2 first-author · 2 since 2021Systems, architecture and hardware · 2 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
Deep learning architectures and training · 58% 3D vision · 15% Graph learning · 15% |
Topics — the 11 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Graph learning › graph neural network
graph transformer |
0.9 | 1 | 2025 | Linear Transformer Topological Masking with Graph Random Features · ICLR 2025 |
Machine learning › Deep learning architectures and training › attention mechanism › efficient attention
linear attention |
0.9 | 1 | 2025 | Linear Transformer Topological Masking with Graph Random Features · ICLR 2025 |
Machine learning › Deep learning architectures and training
positional encoding |
0.9 | 1 | 2025 | Learning the RoPEs: Better 2D and 3D Position Encodings with STRING · ICML 2025 |
Machine learning › Deep learning architectures and training › positional encoding
rotary position embedding |
0.9 | 1 | 2025 | Learning the RoPEs: Better 2D and 3D Position Encodings with STRING · ICML 2025 |
Machine learning › Deep learning architectures and training
transformer |
0.9 | 1 | 2025 | Linear Transformer Topological Masking with Graph Random Features · ICLR 2025 |
Computer vision › 3D vision
3d reconstruction |
0.3 | 1 | 2017 | See the Glass Half Full: Reasoning About Liquid Containers, Their Volume and Content · ICCV 2017 |
Computer vision › 3D vision
3d scene understanding |
0.3 | 1 | 2017 | See the Glass Half Full: Reasoning About Liquid Containers, Their Volume and Content · ICCV 2017 |
Robotics › Robot manipulation › manipulation skills
pouring |
0.3 | 1 | 2017 | Visual closed-loop control for pouring liquids · ICRA 2017 |
Robotics › Motion planning and robot control
robot controller |
0.3 | 1 | 2025 | Learning the RoPEs: Better 2D and 3D Position Encodings with STRING · ICML 2025 |
Computer vision › Image recognition and object detection › object recognition › category recognition
object category modeling |
0.2 | 1 | 2014 | Learning relational object categories using behavioral exploration and multimodal perception · ICRA 2014 |
Computer vision › 3D vision
multimodal perception |
0.1 | 1 | 2014 | Learning relational object categories using behavioral exploration and multimodal perception · ICRA 2014 |
Methods — techniques the papers use, named apart from their topics
vision transformer · 0.9graph random features · 0.9model-free estimation · 0.3model-based estimation · 0.3deep learning · 0.3RGB image analysis · 0.3PID controller · 0.33D CAD model matching · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Linear Transformer Topological Masking with Graph Random FeaturesabstractWhen training transformers on graph-structured data, incorporating information about the underlying topology is crucial for good performance. Topological masking, a type of relative position encoding, achieves this by upweighting or downweighting attention depending on the relationship between the query and keys in the graph. In this paper, we propose to parameterise topological masks as a learnable function of a weighted adjacency matrix -- a novel, flexible approach which incorporates a strong structural inductive bias. By approximating this mask with graph random features (for which we prove the first known concentration bounds), we show how this can be made fully compatible with linear attention, preserving $\mathcal{O}(N)$ time and space complexity with respect to the number of input tokens. The fastest previous alternative was $\mathcal{O}(N \log N)$ and only suitable for specific graphs. Our efficient masking algorithms provide strong performance gains for image and point cloud data, including with $>30$k nodes. Isaac Reid, Avinava Dubey, Deepali Jain, William F. Whitney, Amr Ahmed 0001, Joshua Ainslie, Alex Bewley, Mithun George Jacob, Aranyak Mehta, David Rendleman, Connor Schenck, Richard E. Turner, René Wagner, Adrian Weller, Krzysztof Choromanski |
ICLR | 11 |
| 2025 | Learning the RoPEs: Better 2D and 3D Position Encodings with STRINGabstractWe introduce $\textbf{STRING}$: Separable Translationally Invariant Position Encodings. STRING extends Rotary Position Encodings, a recently proposed and widely used algorithm in large language models, via a unifying theoretical framework. Importantly, STRING still provides $\textbf{exact}$ translation invariance, including token coordinates of arbitrary dimensionality, whilst maintaining a low computational footprint. These properties are especially important in robotics, where efficient 3D token representation is key.
We integrate STRING into Vision Transformers with RGB(-D) inputs (color plus optional depth), showing substantial gains, e.g. in open-vocabulary object detection and for robotics controllers.
We complement our experiments with a rigorous mathematical analysis, proving the universality of our methods. Videos of STRING-based robotics controllers can be found here: https://sites.google.com/view/string-robotics. Connor Schenck, Isaac Reid, Mithun George Jacob, Alex Bewley, Joshua Ainslie, David Rendleman, Deepali Jain, Mohit Sharma 0001, Avinava Dubey, Ayzaan Wahid, Sumeet Singh, René Wagner, Tianli Ding, Chuyuan Fu, Arunkumar Byravan, Jake Varley, Alexey A. Gritsenko, Matthias Minderer, Dmitry Kalashnikov, Jonathan Tompson, Vikas Sindhwani, Krzysztof Choromanski |
ICML | 1 |
| 2017 | See the Glass Half Full: Reasoning About Liquid Containers, Their Volume and ContentabstractHumans have rich understanding of liquid containers and their contents; for example, we can effortlessly pour water from a pitcher to a cup. Doing so requires estimating the volume of the cup, approximating the amount of water in the pitcher, and predicting the behavior of water when we tilt the pitcher. Very little attention in computer vision has been made to liquids and their containers. In this paper, we study liquid containers and their contents, and propose methods to estimate the volume of containers, approximate the amount of liquid in them, and perform comparative volume estimations all from a single RGB image. Furthermore, we show the results of the proposed model for predicting the behavior of liquids inside containers when one tilts the containers. We also introduce a new dataset of Containers Of liQuid contEnt (COQE) that contains more than 5,000 images of 10,000 liquid containers in context labelled with volume, amount of content, bounding box annotation, and corresponding similar 3D CAD models. Roozbeh Mottaghi, Connor Schenck, Dieter Fox, Ali Farhadi |
ICCV | 2 |
| 2017 | Visual closed-loop control for pouring liquidsabstractPouring a specific amount of liquid is a challenging task. In this paper we develop methods for robots to use visual feedback to perform closed-loop control for pouring liquids. We propose both a model-based and a model-free method utilizing deep learning for estimating the volume of liquid in a container. Our results show that the model-free method is better able to estimate the volume. We combine this with a simple PID controller to pour specific amounts of liquid, and show that the robot is able to achieve an average 38ml deviation from the target amount. To our knowledge, this is the first use of raw visual feedback to pour liquids in robotics. Connor Schenck, Dieter Fox |
ICRA | 1 |
| 2014 | Learning relational object categories using behavioral exploration and multimodal perceptionabstractThis paper proposes a framework for learning human-provided category labels that describe individual objects, pairwise object relationships, as well as groups of objects. The framework was evaluated using an experiment in which the robot interactively explored 36 objects that varied by color, weight, and contents. The proposed method allowed the robot not only to learn categories describing individual objects, but also to learn categories describing pairs and groups of objects with high recognition accuracy. Furthermore, by grounding the category representations in its own sensorimotor repertoire, the robot was able to estimate how similar two categories are in terms of the behaviors and sensory modalities that are used to recognize them. Finally, this grounded measure of similarity enabled the robot to boost its recognition performance when learning a new category by relating it to a set of familiar categories. Jivko Sinapov, Connor Schenck, Alexander Stoytchev |
ICRA | 2 |