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Robert A. Drebin

dblp:70/6576 · DBLP profile ↗
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1ranked-venue papers
1as first author
0since 2021 · last 1988
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 100%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
volume rendering
0.011988
Volume rendering · SIGGRAPH 1988
Rendering › shading
shading models
0.011988
Volume rendering · SIGGRAPH 1988

Methods — techniques the papers use, named apart from their topics

ray casting · 0.0anti-aliasing · 0.0
YearPublicationVenuePosition
1988 Volume rendering
abstract
A technique for rendering images of volumes containing mixtures of materials is presented. The shading model allows both the interior of a material and the boundary between materials to be colored. Image projection is performed by simulating the absorption of light along the ray path to the eye. The algorithms used are designed to avoid artifacts caused by aliasing and quantization and can be efficiently implemented on an image computer. Images from a variety of applications are shown.
Robert A. Drebin, Loren C. Carpenter, Pat Hanrahan
SIGGRAPH1