VLDB 2026 Research / reviewers in the wild / expert
Frank A. Ortega
dblp:71/1799
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 1993
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 87% Visualization and visual analytics · 13% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Parallel and multicore computing · 100% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › parallel rendering
data-parallel rendering |
0.0 | 1 | 1993 | Fast data parallel polygon rendering · SC 1993 |
Rendering › surface rendering
polygon rendering |
0.0 | 1 | 1993 | Fast data parallel polygon rendering · SC 1993 |
Parallel and multicore computing
data parallelism |
0.0 | 1 | 1993 | Fast data parallel polygon rendering · SC 1993 |
Parallel and multicore computing
parallel programming models |
0.0 | 1 | 1993 | Fast data parallel polygon rendering · SC 1993 |
Visualization and visual analytics
scientific visualization |
0.0 | 1 | 1993 | Fast data parallel polygon rendering · SC 1993 |
Methods — techniques the papers use, named apart from their topics
shading model · 0.0load balancing · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1993 | Fast data parallel polygon renderingabstractThis paper describes a data parallel method forpolygon rendering on a massively parallel machine. This method, based on a simple shading model, is targeted for applications which require very fast rendering for extremely large sets of polygons. Such sets are found in many scienti c visualization applications. The renderer can handle arbitrarily complex polygons which need notbe meshed. Issues involving load balancing are addressed andadataparallel load balancing algorithm is presented. The rendering and load balancing algorithms are implemented onboth the CM-200 and the CM-5. Experimental results are presented. This rendering toolkit enables a scientist to display 3D shaded polygons directly from aparallel machine avoiding the transmission of huge amounts of data to a post-processing rendering system. 1 Frank A. Ortega, Charles D. Hansen, James P. Ahrens |
SC | 1 |