Demo Data from VLDB 2026 / reviewers in the wild / expert
Xin Yan 0008
dblp:71/4884-8
· DBLP profile ↗
4ranked-venue papers
1as first author
4since 2021 · last 2025
0000-0002-7719-0792ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
3 papers |
Generative modeling · 38% Robot manipulation · 21% 3D vision · 21% | |
| Computer graphics and multimedia
1 paper |
Audio and music processing · 100% |
Topics — the 10 heaviest of 11, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling
multimodal generation |
0.9 | 1 | 2025 | RapVerse: Coherent Vocals and Whole-Body Motion Generation from Text · ICCV 2025 |
Machine learning › Generative modeling › diffusion model › human motion generation
text-to-motion generation |
0.9 | 1 | 2025 | RapVerse: Coherent Vocals and Whole-Body Motion Generation from Text · ICCV 2025 |
Audio and music processing › music generation
singing voice synthesis |
0.9 | 1 | 2025 | RapVerse: Coherent Vocals and Whole-Body Motion Generation from Text · ICCV 2025 |
Computer vision › 3D vision
3d scene understanding |
0.8 | 1 | 2024 | 3D-VLA: A 3D Vision-Language-Action Generative World Model · ICML 2024 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
commonsense reasoning |
0.8 | 1 | 2024 | ContPhy: Continuum Physical Concept Learning and Reasoning from Videos · ICML 2024 |
Machine learning › Generative modeling
diffusion model |
0.8 | 1 | 2024 | 3D-VLA: A 3D Vision-Language-Action Generative World Model · ICML 2024 |
Robotics › Robot manipulation
embodied foundation models |
0.8 | 1 | 2024 | 3D-VLA: A 3D Vision-Language-Action Generative World Model · ICML 2024 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › commonsense reasoning
physical commonsense reasoning |
0.8 | 1 | 2024 | ContPhy: Continuum Physical Concept Learning and Reasoning from Videos · ICML 2024 |
Robotics › Robot manipulation › embodied foundation models
vision-language-action model |
0.8 | 1 | 2024 | 3D-VLA: A 3D Vision-Language-Action Generative World Model · ICML 2024 |
Machine learning › Generative modeling › audio generation
text-to-audio generation |
0.3 | 1 | 2025 | RapVerse: Coherent Vocals and Whole-Body Motion Generation from Text · ICCV 2025 |
Methods — techniques the papers use, named apart from their topics
large language model · 1.5particle-based physical dynamic models · 0.8diffusion model · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | RapVerse: Coherent Vocals and Whole-Body Motion Generation from Text
Jiaben Chen, Xin Yan 0008, Siyuan Cen, Qinwei Ma, Haoyu Zhen, Kaizhi Qian, Lie Lu, Chuang Gan 0001 |
ICCV | 2 |
| 2024 | 3D-VLA: A 3D Vision-Language-Action Generative World ModelabstractRecent vision-language-action (VLA) models rely on 2D inputs, lacking integration with the broader realm of the 3D physical world. Furthermore, they perform action prediction by learning a direct mapping from perception to action, neglecting the vast dynamics of the world and the relations between actions and dynamics. In contrast, human beings are endowed with world models that depict imagination about future scenarios to plan action accordingly. To this end, we propose 3D-VLA by introducing a new family of embodied foundation models that seamlessly link 3D perception, reasoning, and action through a generative world model. Specifically, 3D-VLA is built on top of a 3D-based large language model (LLM) and a set of action tokens is introduced to engage with the embodied environment. Furthermore, to inject generation abilities into the model, we train the embodied diffusion models and align them into the LLM for predicting the goal image and point cloud. To train our 3D-VLA, we curate a large-scale 3D embodied instruction dataset by extracting vast 3D-related information from existing robotics datasets. Our experiments on held-in datasets demonstrate that 3D-VLA significantly improves the reasoning, multimodality generation and planning capabilities in embodied environments, showcasing its potential in real-world applications. Haoyu Zhen, Xiaowen Qiu, Peihao Chen, Xin Yan 0008, Yilun Du, Yining Hong, Chuang Gan 0001 |
ICML | 5 |
| 2024 | ContPhy: Continuum Physical Concept Learning and Reasoning from VideosabstractWe introduce the Continuum Physical Dataset (ContPhy), a novel benchmark for assessing machine physical commonsense. ContPhy complements existing physical reasoning benchmarks by encompassing the inference of diverse physical properties, such as mass and density, across various scenarios and predicting corresponding dynamics. We evaluated a range of AI models and found that they still struggle to achieve satisfactory performance on ContPhy, which shows that current AI models still lack physical commonsense for the continuum, especially soft-bodies, and illustrates the value of the proposed dataset. We also introduce an oracle model (ContPRO) that marries the particle-based physical dynamic models with the recent large language models, which enjoy the advantages of both models, precise dynamic predictions, and interpretable reasoning. ContPhy aims to spur progress in perception and reasoning within diverse physical settings, narrowing the divide between human and machine intelligence in understanding the physical world. Zhicheng Zheng, Xin Yan 0008, Zhenfang Chen, Jingzhou Wang, Qin Zhi Eddie Lim, Josh Tenenbaum, Chuang Gan 0001 |
ICML | 2 |
| 2024 | Centroid-Centered Modeling for Efficient Vision Transformer Pre-Training
Xin Yan 0008, Zuchao Li, Lefei Zhang |
PRCV (4) | 1 |