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Gustavo Denicolay

dblp:71/5035 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 1994
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Interconnection networks and networks-on-chip · 72% Electronic design automation · 28%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interconnection networks and networks-on-chip › routing algorithms › adaptive routing
deadlock-free adaptive routing
0.011994
Adaptive Deadlock- and Livelock-Free Routing in the Hypercube Network · IEEE Trans. Parallel Distributed Syst. 1994
Electronic design automation › physical design
routing
0.011994
Adaptive Deadlock- and Livelock-Free Routing in the Hypercube Network · IEEE Trans. Parallel Distributed Syst. 1994
Interconnection networks and networks-on-chip › routing algorithms
wormhole routing
0.011994
Adaptive Deadlock- and Livelock-Free Routing in the Hypercube Network · IEEE Trans. Parallel Distributed Syst. 1994
Interconnection networks and networks-on-chip
hypercube network
0.011994
Adaptive Deadlock- and Livelock-Free Routing in the Hypercube Network · IEEE Trans. Parallel Distributed Syst. 1994
Interconnection networks and networks-on-chip
network topology
0.011994
Adaptive Deadlock- and Livelock-Free Routing in the Hypercube Network · IEEE Trans. Parallel Distributed Syst. 1994

Methods — techniques the papers use, named apart from their topics

virtual channels · 0.0subcube partitioning · 0.0derouting · 0.0
YearPublicationVenuePosition
1994 Adaptive Deadlock- and Livelock-Free Routing in the Hypercube Network
abstract
This paper consists of two parts. In the first one, two new algorithms for wormhole routing on the hypercube network are presented. These techniques are adaptive and are ensured to be deadlock- and livelock-free. These properties are guaranteed by using a small number of resources in the routing node. The first algorithm is adaptive and nonminimal and will be referred to as Nonminimal. In this technique, some moderate derouting is allowed in order to alleviate the potential congestion arising from highly structured communication patterns. The second algorithm, dubbed Subcubes, is adaptive and minimal, and is based on partitioning the hypercube into subcubes of smaller dimension; This technique requires only two virtual channels per physical link of the node. In the second part of the paper, a wide variety of techniques for wormhole routing in the hypercube are evaluated from an algorithmic point of view. Five partially adaptive algorithms are considered: the Hanging algorithm, the Zenith algorithm, the Hanging-Order algorithm, the Nonminimal algorithm; and the Subcubes algorithm. One oblivious algorithm, the Dimension-Order, or E-Cube routing algorithm, is also used. Finally, a Fully Adaptive Minimal algorithm is tried. A simple node model was designed and adapted to all the algorithms.>
Gustavo D. Pifarré, Luis Gravano, Gustavo Denicolay, Jorge L. C. Sanz
IEEE Trans. Parallel Distributed Syst.3