Demo Data from VLDB 2026 / reviewers in the wild / expert
Thomas L. Dean
dblp:71/9415
· DBLP profile ↗
37ranked-venue papers
19as first author
0since 2021 · last 2013
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 35 · 17 first-authorGraphics, computer vision, multimedia, augmented reality and games · 15 · 10 first-authorSystems, architecture and hardware · 1Human-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
23 papers |
Image recognition and object detection · 48% Reinforcement learning · 27% Planning, search and constraint satisfaction · 9% | |
| Interdisciplinary, comprehensive, and emerging computing
2 papers |
Bioinformatics and computational biology · 100% | |
| Databases, data mining, and information retrieval
2 papers |
Information retrieval · 100% Spatial and temporal data management · 0% |
Topics — the 30 heaviest of 39, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Bioinformatics and computational biology
computational neuroscience |
0.2 | 2 | 2012 | Three Controversial Hypotheses Concerning Computation in the Primate Cortex · AAAI 2012 On the Prospects for Building a Working Model of the Visual Cortex · AAAI 2007 |
Computer vision › Image recognition and object detection › object detection › part-based object detection
deformable part model |
0.2 | 1 | 2013 | Fast, Accurate Detection of 100, 000 Object Classes on a Single Machine · CVPR 2013 |
Computer vision › Image recognition and object detection › object detection
large-scale object detection |
0.2 | 1 | 2013 | Fast, Accurate Detection of 100, 000 Object Classes on a Single Machine · CVPR 2013 |
Computer vision › Image recognition and object detection
object detection |
0.2 | 1 | 2013 | Fast, Accurate Detection of 100, 000 Object Classes on a Single Machine · CVPR 2013 |
Information retrieval › hashing › hashing for nearest neighbor search
locality-sensitive hashing |
0.2 | 1 | 2013 | Fast, Accurate Detection of 100, 000 Object Classes on a Single Machine · CVPR 2013 |
Information retrieval
similarity search |
0.2 | 1 | 2013 | Fast, Accurate Detection of 100, 000 Object Classes on a Single Machine · CVPR 2013 |
Bioinformatics and computational biology › computational neuroscience
cortical computation |
0.1 | 1 | 2012 | Three Controversial Hypotheses Concerning Computation in the Primate Cortex · AAAI 2012 |
Machine learning › Reinforcement learning
markov decision process |
0.1 | 4 | 2003 | Solving factored MDPs using non-homogeneous partitions · Artif. Intell. 2003 Equivalence notions and model minimization in Markov decision processes · Artif. Intell. 2003 Solving Factored MDPs via Non-Homogeneous Partitioning · IJCAI 2001 |
Machine learning › Reinforcement learning › markov decision process
factored MDP |
0.1 | 2 | 2003 | Solving factored MDPs using non-homogeneous partitions · Artif. Intell. 2003 Solving Factored MDPs via Non-Homogeneous Partitioning · IJCAI 2001 |
Bioinformatics and computational biology › computational neuroscience › visual cortex
visual cortex modeling |
0.1 | 1 | 2007 | On the Prospects for Building a Working Model of the Visual Cortex · AAAI 2007 |
Machine learning › Reinforcement learning › function approximation
state aggregation |
0.0 | 1 | 2003 | Solving factored MDPs using non-homogeneous partitions · Artif. Intell. 2003 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › classical planning
STRIPS |
0.0 | 1 | 1997 | Model Minimization, Regression, and Propositional STRIPS Planning · IJCAI 1997 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › temporal planning
time-constrained planning |
0.0 | 2 | 1995 | Planning under Time Constraints in Stochastic Domains · Artif. Intell. 1995 Deliberation Scheduling for Problem Solving in Time-Constrained Environments · Artif. Intell. 1994 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
temporal reasoning |
0.0 | 3 | 1988 | Reasoning About Partially Ordered Events · Artif. Intell. 1988 Probabilistic Temporal Reasoning · AAAI 1988 Temporal Data Base Management · Artif. Intell. 1987 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
planning under uncertainty |
0.0 | 2 | 1995 | Planning With Deadlines in Stochastic Domains · AAAI 1993 Planning under Time Constraints in Stochastic Domains · Artif. Intell. 1995 |
Machine learning › Learning theory
learning dynamics |
0.0 | 1 | 1995 | Learning Dynamics: System Identification for Perceptually Challenged Agents · Artif. Intell. 1995 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning under uncertainty
probabilistic planning |
0.0 | 1 | 1995 | Planning under Time Constraints in Stochastic Domains · Artif. Intell. 1995 |
Robotics › Motion planning and robot control
system identification |
0.0 | 1 | 1995 | Learning Dynamics: System Identification for Perceptually Challenged Agents · Artif. Intell. 1995 |
Machine learning › Reinforcement learning › markov decision process
MDP abstraction |
0.0 | 1 | 2003 | Equivalence notions and model minimization in Markov decision processes · Artif. Intell. 2003 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › temporal planning
time-dependent planning |
0.0 | 2 | 1989 | Solving Time-Dependent Planning Problems · IJCAI 1989 An Analysis of Time-Dependent Planning · AAAI 1988 |
Automata and formal languages
finite automata |
0.0 | 1 | 1992 | Inferring Finite Automata with Stochastic Output Functions and an Application to Map Learning · AAAI 1992 |
Robotics › Robot navigation and mapping › map building
map learning |
0.0 | 2 | 1992 | Coping With Uncertainty in Map Learning · IJCAI 1989 Inferring Finite Automata with Stochastic Output Functions and an Application to Map Learning · AAAI 1992 |
Machine learning › Reinforcement learning › markov decision process
robust MDP |
0.0 | 1 | 2000 | Bounded-parameter Markov decision processes · Artif. Intell. 2000 |
Robotics › Motion planning and robot control › mobile robot control
navigation control |
0.0 | 1 | 1991 | Sensor abstractions for control of navigation · ICRA 1991 |
Machine learning › Reinforcement learning
exploration |
0.0 | 1 | 1990 | Coping with Uncertainty in a Control System for Navigation and Exploration · AAAI 1990 |
Robotics › Robot navigation and mapping › mobile robot navigation
navigation under uncertainty |
0.0 | 1 | 1990 | Coping with Uncertainty in a Control System for Navigation and Exploration · AAAI 1990 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
temporal planning |
0.0 | 2 | 1988 | An Analysis of Time-Dependent Planning · AAAI 1988 Reasoning About Partially Ordered Events · Artif. Intell. 1988 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
action and change |
0.0 | 1 | 1989 | A Model for Projection and Action · IJCAI 1989 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › reasoning about action and change
action representation |
0.0 | 1 | 1989 | A Model for Projection and Action · IJCAI 1989 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › reasoning about action and change
reasoning about actions |
0.0 | 1 | 1989 | A Model for Projection and Action · IJCAI 1989 |
Methods — techniques the papers use, named apart from their topics
locality-sensitive hashing · 0.3convolution · 0.3deformable part models · 0.2deformable part model · 0.2partition-based abstraction · 0.0model minimization · 0.0dynamic programming · 0.0bisimulation · 0.0uncertainty modeling · 0.0bounded-parameter MDP · 0.0deliberation scheduling · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2013 | Fast, Accurate Detection of 100, 000 Object Classes on a Single MachineabstractMany object detection systems are constrained by the time required to convolve a target image with a bank of filters that code for different aspects of an object's appearance, such as the presence of component parts. We exploit locality-sensitive hashing to replace the dot-product kernel operator in the convolution with a fixed number of hash-table probes that effectively sample all of the filter responses in time independent of the size of the filter bank. To show the effectiveness of the technique, we apply it to evaluate 100,000 deformable-part models requiring over a million (part) filters on multiple scales of a target image in less than 20 seconds using a single multi-core processor with 20GB of RAM. This represents a speed-up of approximately 20,000 times - four orders of magnitude - when compared with performing the convolutions explicitly on the same hardware. While mean average precision over the full set of 100,000 object classes is around 0.16 due in large part to the challenges in gathering training data and collecting ground truth for so many classes, we achieve a mAP of at least 0.20 on a third of the classes and 0.30 or better on about 20% of the classes. Thomas L. Dean, Mark A. Ruzon, Mark Segal, Jonathon Shlens, Sudheendra Vijayanarasimhan, Jay Yagnik |
CVPR | 1 |
| 2012 | Three Controversial Hypotheses Concerning Computation in the Primate CortexabstractWe consider three hypotheses concerning the primate neocortex which have influenced computational neuroscience in recent years. Is the mind modular in terms of its being profitably described as a collection of relatively independent functional units? Does the regular structure of the cortex imply a single algorithm at work, operating on many different inputs in parallel? Can the cognitive differences between humans and our closest primate relatives be explained in terms of a scalable cortical architecture? We bring to bear diverse sources of evidence to argue that the answers to each of these questions — with some judicious qualifications — are in the affirmative. In particular, we argue that while our higher cognitive functions may interact in a complicated fashion, many of the component functions operate through well-defined interfaces and, perhaps more important, are built on a neural substrate that scales easily under the control of a modular genetic architecture. Processing in the primary sensory cortices seem amenable to similar algorithmic principles, and, even for those cases where alternative principles are at play, the regular structure of cortex allows the same or greater advantages as the architecture scales. Similar genetic machinery to that used by nature to scale body plans has apparently been applied to scale cortical computations. The resulting replicated computing units can be used to build larger working memory and support deeper recursions needed to qualitatively improve our abilities to handle language, abstraction and social interaction. Thomas L. Dean, Gregory S. Corrado, Jonathon Shlens |
AAAI | 1 |
| 2009 | Recursive Sparse, Spatiotemporal CodingabstractWe present a new approach to learning sparse, spatiotemporal codes in which the number of basis vectors, their orientations, velocities and the size of their receptive fields change over the duration of unsupervised training. The algorithm starts with a relatively small, initial basis with minimal temporal extent. This initial basis is obtained through conventional sparse coding techniques and is expanded over time by recursively constructing a new basis consisting of basis vectors with larger temporal extent that proportionally conserve regions of previously trained weights. These proportionally conserved weights are combined with the result of adjusting newly added weights to represent a greater range of primitive motion features. The size of the current basis is determined probabilistically by sampling from existing basis vectors according to their activation on the training set. The resulting algorithm produces bases consisting of filters that are bandpass, spatially oriented and temporally diverse in terms of their transformations and velocities. The basic methodology borrows inspiration from the layer-by-layer learning of multiple-layer restricted Boltzmann machines developed by Geoff Hinton and his students. Indeed, we can learn multiple-layer sparse codes by training a stack of denoising autoencoders, but we have had greater success using L1regularized regression in a variation on Olshausen and Field's original SPARSENET. To accelerate learning and focus attention, we apply a space-time interest-point operator that selects for periodic motion. This attentional mechanism enables us to efficiently compute and compactly represent a broad range of interesting motion. We demonstrate the utility of our approach by using it to recognize human activity in video. Our algorithm meets or exceeds the performance of state-of-the-art activity-recognition methods. Thomas L. Dean, Richard Washington, Gregory S. Corrado |
ISM | 1 |
| 2007 | On the Prospects for Building a Working Model of the Visual Cortex
Thomas L. Dean, Glenn Carroll, Richard Washington |
AAAI | 1 |
| 2003 | Exploiting Locality in Searching the Web
Joel Young, Thomas L. Dean |
UAI | 2 |
| 2003 | Equivalence notions and model minimization in Markov decision processes
Robert Givan, Thomas L. Dean, Matthew Greig |
Artif. Intell. | 2 |
| 2003 | Solving factored MDPs using non-homogeneous partitions
Kee-Eung Kim, Thomas L. Dean |
Artif. Intell. | 2 |
| 2002 | Solving Factored MDPs with Large Action Space Using Algebraic Decision Diagrams
Kee-Eung Kim, Thomas L. Dean |
PRICAI | 2 |
| 2001 | Solving Factored MDPs via Non-Homogeneous Partitioning
Kee-Eung Kim, Thomas L. Dean |
IJCAI | 2 |
| 2000 | Bounded-parameter Markov decision processes
Robert Givan, Sonia M. Leach, Thomas L. Dean |
Artif. Intell. | 3 |
| 1999 | Decision-Theoretic Planning: Structural Assumptions and Computational LeverageabstractPlanning under uncertainty is a central problem in the study of automated sequential decision making, and has been addressed by researchers in many different fields, including AI planning, decision analysis, operations research, control theory and economics. While the assumptions and perspectives adopted in these areas often differ in substantial ways, many planning problems of interest to researchers in these fields can be modeled as Markov decision processes (MDPs) and analyzed using the techniques of decision theory. This paper presents an overview and synthesis of MDP-related methods, showing how they provide a unifying framework for modeling many classes of planning problems studied in AI. It also describes structural properties of MDPs that, when exhibited by particular classes of problems, can be exploited in the construction of optimal or approximately optimal policies or plans. Planning problems commonly possess structure in the reward and value functions used to describe performance criteria, in the functions used to describe state transitions and observations, and in the relationships among features used to describe states, actions, rewards, and observations. Specialized representations, and algorithms employing these representations, can achieve computational leverage by exploiting these various forms of structure. Certain AI techniques -- in particular those based on the use of structured, intensional representations -- can be viewed in this way. This paper surveys several types of representations for both classical and decision-theoretic planning problems, and planning algorithms that exploit these representations in a number of different ways to ease the computational burden of constructing policies or plans. It focuses primarily on abstraction, aggregation and decomposition techniques based on AI-style representations. Craig Boutilier, Thomas L. Dean, Steve Hanks |
J. Artif. Intell. Res. | 2 |
| 1998 | Hierarchical Solution of Markov Decision Processes using Macro-actions
Milos Hauskrecht, Nicolas Meuleau, Leslie Pack Kaelbling, Thomas L. Dean, Craig Boutilier |
UAI | 4 |
| 1997 | Model Minimization, Regression, and Propositional STRIPS Planning
Robert Givan, Thomas L. Dean |
IJCAI | 2 |
| 1997 | Model Reduction Techniques for Computing Approximately Optimal Solutions for Markov Decision Processes
Thomas L. Dean, Robert Givan, Sonia M. Leach |
UAI | 1 |
| 1997 | Coping with Uncertainty in Map Learning
Kenneth Basye, Thomas L. Dean, Jeffrey Scott Vitter |
Mach. Learn. | 2 |
| 1995 | On the Complexity of Solving Markov Decision Problems
Michael L. Littman, Thomas L. Dean, Leslie Pack Kaelbling |
UAI | 2 |
| 1995 | Learning Dynamics: System Identification for Perceptually Challenged Agents
Kenneth Basye, Thomas L. Dean, Leslie Pack Kaelbling |
Artif. Intell. | 2 |
| 1995 | Planning under Time Constraints in Stochastic Domains
Thomas L. Dean, Leslie Pack Kaelbling, Jak Kirman, Ann E. Nicholson |
Artif. Intell. | 1 |
| 1995 | Inferring Finite Automata with Stochastic Output Functions and an Application to Map Learning
Thomas L. Dean, Dana Angluin, Kenneth Basye, Shlomo Argamon, Leslie Pack Kaelbling, Evangelos Kokkevis, Oded Maron |
Mach. Learn. | 1 |
| 1994 | Deliberation Scheduling for Problem Solving in Time-Constrained Environments
Mark S. Boddy, Thomas L. Dean |
Artif. Intell. | 2 |
| 1993 | Planning With Deadlines in Stochastic Domains
Thomas L. Dean, Leslie Pack Kaelbling, Jak Kirman, Ann E. Nicholson |
AAAI | 1 |
| 1993 | Deliberation Scheduling for Time-Critical Sequential Decision Making
Thomas L. Dean, Leslie Pack Kaelbling, Jak Kirman, Ann E. Nicholson |
UAI | 1 |
| 1992 | Inferring Finite Automata with Stochastic Output Functions and an Application to Map Learning
Thomas L. Dean, Dana Angluin, Kenneth Basye, Shlomo Argamon, Leslie Pack Kaelbling, Evangelos Kokkevis, Oded Maron |
AAAI | 1 |
| 1991 | Sensor abstractions for control of navigationabstractAn approach to building high-level control systems for robotics that is based on Bayesian decision theory is presented. The authors show how this approach provides a natural and modular way of integrating sensing and planning. They develop a simple solution for a particular problem as an illustration. They also examine the cost of using such a model and consider the areas in which abstraction can reduce this cost. The authors focus on the area of spatial abstraction. They discuss an abstraction that has been used to solve problems involving robot navigation and give a detailed account of the mapping from raw sensor data to the abstraction.> Jak Kirman, Kenneth Basye, Thomas L. Dean |
ICRA | 3 |
| 1990 | Coping with Uncertainty in a Control System for Navigation and Exploration
Thomas L. Dean, Kenneth Basye, Robert Chekaluk, Seungseok Hyun, Moises Lejter, Margaret Randazza |
AAAI | 1 |
| 1989 | Coping With Uncertainty in Map Learning
Kenneth Basye, Thomas L. Dean, Jeffrey Scott Vitter |
IJCAI | 2 |
| 1989 | Solving Time-Dependent Planning Problems
Mark S. Boddy, Thomas L. Dean |
IJCAI | 2 |
| 1989 | A Model for Projection and Action
Keiji Kanazawa, Thomas L. Dean |
IJCAI | 2 |
| 1989 | Map Learning with Indistinguishable Locations
Kenneth Basye, Thomas L. Dean |
UAI | 2 |
| 1989 | Persistence and probabilistic projectionabstractPredicting the future is an essential component of decision-making. In most situations, however, there is not enough information to make accurate predictions. A theory of causal reasoning for predictive inference under uncertainty is developed. A common type of prediction that involves reasoning about persistence is emphasized: whether or not a proposition once made true remains true at some later time. A decision procedure with a polynomial-time algorithm for determining the probability of the possible consequences of a set of events and initial conditions is provided. The integration of simple probability theory with temporal projection circumvents problems in dealing with persistence by nonmonotonic temporal reasoning schemes. These ideas have been implemented in a prototype system that refines a database of causal rules in the course of applying those rules to construct and carry out plans in a manufacturing domain.> Thomas L. Dean, Keiji Kanazawa |
IEEE Trans. Syst. Man Cybern. | 1 |
| 1988 | An Analysis of Time-Dependent Planning
Thomas L. Dean, Mark S. Boddy |
AAAI | 1 |
| 1988 | Probabilistic Temporal Reasoning
Thomas L. Dean, Keiji Kanazawa |
AAAI | 1 |
| 1988 | Probabilistic causal reasoning
Thomas L. Dean, Keiji Kanazawa |
UAI | 1 |
| 1988 | Reasoning About Partially Ordered Events
Thomas L. Dean, Mark S. Boddy |
Artif. Intell. | 1 |
| 1987 | Incremental Causal Reasoning
Thomas L. Dean, Mark S. Boddy |
AAAI | 1 |
| 1987 | Temporal Data Base Management
Thomas L. Dean, Drew McDermott |
Artif. Intell. | 1 |
| 1986 | Handling shared resources in a temporal data base management system
Thomas L. Dean |
Decis. Support Syst. | 1 |