Burcin Becerik-Gerber

dblp:71/9883 · also Burçin Becerik-Gerber · DBLP profile ↗
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16ranked-venue papers
0as first author
10since 2021 · last 2025
0000-0001-8648-0989ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 11 · 7 since 2021Artificial intelligence and machine learning · 3 · 2 since 2021Computer networks · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1
YearPublicationVenuePosition
2025 Implicit Behavioral Alignment of Language Agents in High-Stakes Crowd Simulations
abstract
Language-driven generative agents have enabled large-scale social simulations with transformative uses, from interpersonal training to aiding global policy-making.However, recent studies indicate that generative agent behaviors often deviate from expert expectations and real-world data-a phenomenon we term the Behavior-Realism Gap.To address this, we introduce a theoretical framework called Persona-Environment Behavioral Alignment (PEBA), formulated as a distribution matching problem grounded in Lewin's behavior equation stating that behavior is a function of the person and their environment.Leveraging PEBA, we propose PersonaEvolve (PEvo), an LLM-based optimization algorithm that iteratively refines agent personas, implicitly aligning their collective behaviors with realistic expert benchmarks within a specified environmental context.We validate PEvo in an active shooter incident simulation we developed, achieving an 84% average reduction in distributional divergence compared to no steering and a 34% improvement over explicit instruction baselines.Results also show PEvo-refined personas generalize to novel, related simulation scenarios.Our method greatly enhances behavioral realism and reliability in high-stakes social simulations.More broadly, the PEBA-PEvo framework provides a principled approach to developing trustworthy LLM-driven social simulations.1
Gale M. Lucas, Burcin Becerik-Gerber, Volkan Ustun
EMNLP3
2025 Reinforcement learning for evaluating school safety designs in active shooter incidents
Ruying Liu, Wanjing Wu, Burcin Becerik-Gerber, Gale M. Lucas, Michelle Laboy, David Fannon
Adv. Eng. Informatics3
2024 A New Perspective on Stress Detection: An Automated Approach for Detecting Eustress and Distress
abstract
Previous studies have solely focused on establishing Machine Learning (ML) models for automated detection of stress arousal. However, these studies do not recognize stress appraisal and presume stress is a negative mental state. Yet, stress can be classified according to its influence on individuals; the way people perceive a stressor determines whether the stress reaction is considered as eustress (positive stress) or distress (negative stress). Thus, this study aims to assess the potential of using an ML approach to determine stress appraisal and identify eustress and distress instances using physiological and behavioral features. The results indicate that distress leads to higher perceived stress arousal compared to eustress. An XGBoost model that combined physiological and behavioral features using a 30 second time window had 83.38% and 78.79% F1-scores for predicting eustress and distress, respectively. Gender-based models resulted in an average increase of 2-4% in eustress and distress prediction accuracy. Finally, a model to predict the simultaneous assessment of eustress and distress, distinguishing between pure eustress, pure distress, eustress-distress coexistence, and the absence of stress achieved a moderate F1-score of 65.12%. The results of this study lay the foundation for work management interventions to maximize eustress and minimize distress in the workplace.
Mohamad Awada, Burcin Becerik-Gerber, Gale M. Lucas, Shawn C. Roll, Ruying Liu
IEEE Trans. Affect. Comput.2
2023 Participants matter: Effectiveness of VR-based training on the knowledge, trust in the robot, and self-efficacy of construction workers and university students
Pooya Adami, Rashmi Singh, Patrick B. Rodrigues, Burcin Becerik-Gerber, Lucio Soibelman, Yasemin Copur-Gencturk, Gale M. Lucas
Adv. Eng. Informatics4
2023 Emerging learning technologies for future of work and education in engineering
Masoud Gheisari, Burcin Becerik-Gerber, Carrie S. Dossick
Adv. Eng. Informatics2
2023 Behavioral, data-driven, agent-based evacuation simulation for building safety design using machine learning and discrete choice models
Runhe Zhu, Burcin Becerik-Gerber, Jing Lin 0004, Nan Li 0014
Adv. Eng. Informatics2
2022 Ergonomic assessment of office worker postures using 3D automated joint angle assessment
Patrick B. Rodrigues, Yijing Xiao, Yoko E. Fukumura, Mohamad Awada, Ashrant Aryal, Burcin Becerik-Gerber, Gale M. Lucas, Shawn C. Roll
Adv. Eng. Informatics6
2021 Effectiveness of VR-based training on improving construction workers' knowledge, skills, and safety behavior in robotic teleoperation
Pooya Adami, Patrick B. Rodrigues, Peter J. Woods, Burcin Becerik-Gerber, Lucio Soibelman, Yasemin Copur-Gencturk, Gale M. Lucas
Adv. Eng. Informatics4
2021 An integrated emotional and physiological assessment for VR-based active shooter incident experiments
Mohamad Awada, Runhe Zhu, Burcin Becerik-Gerber, Gale M. Lucas, Erroll Southers
Adv. Eng. Informatics3
2021 Intelligent Agents to Improve Thermal Satisfaction by Controlling Personal Comfort Systems Under Different Levels of Automation
abstract
Heating, ventilation, and air conditioning (HVAC) systems account for 43% of building energy consumption, yet only 38% of commercial building occupants are satisfied with the thermal environment. The primary reasons for low occupant satisfaction are that HVAC operations do not integrate occupant comfort requirements nor control the thermal environment at the individual level. Personal comfort systems (PCSs) enable local control of the thermal environment around each occupant. However, full manual control of PCS can be inefficient, and fully automated PCS reduces an occupant's perceived control over the environment, which can then lead to lower satisfaction. A better solution might lie somewhere between fully manual and fully automated environmental control. In this article, we describe the development and implementation of an Internet-of-Things (IoT)-based intelligent agent that learns individual occupant comfort requirements and controls the thermal environment using PCS (i.e., a local fan and a heater). We tested different levels of automation where control is shared between an intelligent agent and the end user. Our results show that PCS use improves occupant satisfaction and including some level of automation can improve occupant satisfaction further than what is possible with manually operated PCS. Among the levels of automation investigated, inquisitive automation, where the user approves/declines the control actions of the intelligent agent before execution, led to highest occupant satisfaction with the thermal environment.
Ashrant Aryal, Burcin Becerik-Gerber, Gale M. Lucas, Shawn C. Roll
IEEE Internet Things J.2
2020 Do people follow the crowd in building emergency evacuation? A cross-cultural immersive virtual reality-based study
Jing Lin 0004, Runhe Zhu, Nan Li 0014, Burcin Becerik-Gerber
Adv. Eng. Informatics4
2019 Establishing Social Dialog between Buildings and Their Users
abstract
Behavioral intervention strategies have yet to become successful in the development of initiatives to foster pro-environmental behaviors in buildings. In this paper, we explored the potentials of increasing the effectiveness of requests aiming to promote pro-environmental behaviors by engaging users in a social dialog, given the effects of two possible personas that are more related to the buildings (i.e., building vs. building manager). We tested our hypotheses and evaluated our findings in virtual and physical environments and found similar effects in both environments. Our results showed that social dialog involvement persuaded respondents to perform more pro-environmental actions. However, these effects were significant when the requests were delivered by an agent representing the building. In addition, these strategies were not equally effective across all types of people and their effects varied for people with different characteristics. Our findings provide useful design choices for persuasive technologies aiming to promote pro-environmental behaviors.
Saba Khashe, Gale M. Lucas, Burcin Becerik-Gerber, Jonathan Gratch
Int. J. Hum. Comput. Interact.3
2018 Benchmarking thermoception in virtual environments to physical environments for understanding human-building interactions
Gokce Ozcelik, Burcin Becerik-Gerber
Adv. Eng. Informatics2
2014 TESLA: an extended study of an energy-saving agent that leverages schedule flexibility
Jun-young Kwak, Pradeep Varakantham, Rajiv T. Maheswaran, Yu-Han Chang, Milind Tambe, Burcin Becerik-Gerber, Wendy Wood
Auton. Agents Multi Agent Syst.6
2014 An unsupervised hierarchical clustering based heuristic algorithm for facilitated training of electricity consumption disaggregation systems
Farrokh Jazizadeh, Burcin Becerik-Gerber, Mario Berges, Lucio Soibelman
Adv. Eng. Informatics2
2011 Performance-based evaluation of RFID-based indoor location sensing solutions for the built environment
Nan Li 0014, Burcin Becerik-Gerber
Adv. Eng. Informatics2