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P. J. Green

dblp:72/2235 · DBLP profile ↗
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3ranked-venue papers
3as first author
0since 2021 · last 2005
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 2 · 2 first-authorSecurity and privacy · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Network and information security
1 paper
Hardware security and side channels · 100%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Hardware security and side channels
side-channel cryptanalysis
0.112005
Further Hidden Markov Model Cryptanalysis · CHES 2005

Methods — techniques the papers use, named apart from their topics

hidden markov model · 0.1
YearPublicationVenuePosition
2005 Further Hidden Markov Model Cryptanalysis
P. J. Green, Richard Noad, Nigel P. Smart
CHES1
1979 Constructing the Convex Hull of a Set of Points in the Plane
abstract
A highly efficient algorithm for computing the vertices of the convex hull of a set of points in the plane is described and compared with existing methods. Empirical timings of a FORTRAN implementation of the algorithm show it to be faster than previous methods for most configurations of points. Careful consideration is given throughout to ensure that degenerate configurations, containing collinear or near-collinear points, are handled correctly.
P. J. Green, Bernard W. Silverman
Comput. J.1
1978 Computing Dirichlet Tessellations in the Plane
abstract
A finite set of distinct points divides the plane into polygonal regions, each region containing one of the points and comprising that part of the plane nearer to its defining point than to any other. The resultant planar subdivision is called the Dirichlet tessellation; it is one of the most useful constructs associated with such a point configuration. The regions, which we call tiles, are also known as Voronoi or Thiessen polygons. We describe a recursive algorithm for computing the tessellation in a highly efficient way, and discuss the problems which arise in its implementation. Samples of graphical output demonstrate the application of the program on a modest scale; its efficiency allows its application to large sets of data, and detailed discussion of space and time considerations is given, based in part on theoretical predictions and in part on test runs on up to 10,000 points.
P. J. Green, Robin Sibson
Comput. J.1