VLDB 2026 Research / reviewers in the wild / expert
Qiang Zhang 0029
dblp:72/3527-29
· DBLP profile ↗
21ranked-venue papers
3as first author
21since 2021 · last 2026
0009-0002-8277-1898ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 15 · 2 first-author · 15 since 2021Graphics, computer vision, multimedia, augmented reality and games · 10 · 1 first-author · 10 since 2021Systems, architecture and hardware · 8 · 2 first-author · 8 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | What You See Is What You Reach: Towards Spatial Navigation with High-Level Human InstructionsabstractEmbodied navigation is a fundamental capability that enables embodied agents to effectively interact with the physical world in various complex environments. However, a significant gap remains between current embodied navigation tasks and real-world requirements, as existing methods often struggle to integrate high-level human instructions with spatial understanding. To address this gap, we propose a new task of embodied navigation called spatial navigation, which encompasses two key components: spatial object navigation (SpON) for object-specific guidance and spatial area navigation (SpAN) for navigating to designated areas. Specifically, SpON guides agents to specific objects by leveraging spatial relationships and contextual understanding, while SpAN focuses on navigating to defined areas within complex environments. Together, these components significantly enhance agents’ navigation capabilities, enabling more effective interactions in real-world scenarios. To support this task, we have generated a spatial navigation dataset consisting of 10K trajectories within the simulator. This dataset includes high-level human instructions, detailed observations, and corresponding navigation actions, providing a comprehensive resource to enhance agent training and performance. Building on the spatial navigation dataset, we introduce SpNav, a hierarchical navigation framework. Specifically, SpNav employs vision-language model (VLM) to interpret high-level human instructions and accurately identify goal objects or areas within the observation range, achieving precise point-to-point navigation using a map and enhancing the agent’s ability to oper- ate effectively in complex environments by bridging the gap between perception and action. Extensive experiments show that SpNav achieves state-of-the-art (SOTA) performance in spatial navigation tasks across both simulated and real-world environments, validating the effectiveness of our method. Haoxiang Fu, Xiaoshuai Hao, Qiang Zhang 0029, Long Chen 0015, Wenbo Ding 0001 |
AAAI | 5 |
| 2026 | DEGS: Deformable Event-Based 3D Gaussian Splatting From RGB and Event StreamabstractReconstructing Dynamic 3D Gaussian Splatting (3DGS) from low-framerate RGB videos is challenging. This is because large inter-frame motions will increase the uncertainty of the solution space. For example, one pixel in the first frame might have more choices to reach the corresponding pixel in the second frame. Event cameras can asynchronously capture rapid visual changes and are robust to motion blur, but they do not provide color information. Intuitively, the event stream can provide deterministic constraints for the inter-frame large motion by the event trajectories. Hence, combining low-temporal resolution images with high-framerate event streams can address this challenge. However, it is challenging to jointly optimize Dynamic 3DGS using both RGB and event modalities due to the significant discrepancy between these two data modalities. This paper introduces a novel framework that jointly optimizes dynamic 3DGS from the two modalities. The key idea is to adopt event motion priors to guide the optimization of the deformation fields. First, we extract the motion priors encoded in event streams by using the proposed LoCM unsupervised fine-tuning framework to adapt an event flow estimator to a certain unseen scene. Then, we present the geometry-aware data association method to build the event-Gaussian motion correspondence, which is the primary foundation of the pipeline, accompanied by two useful strategies, namely motion decomposition and inter-frame pseudo-label. Extensive experiments show that our method outperforms existing image and event-based approaches across synthetic and real scenes and prove that our method can effectively optimize dynamic 3DGS with the help of event data. Junhao He, Jia Li 0057, Qiang Zhang 0029, Jiahang Cao, Yi Gu 0005, Jingkai Sun, Renjing Xu |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2025 | MapNav: A Novel Memory Representation via Annotated Semantic Maps for VLM-based Vision-and-Language NavigationabstractLingfeng Zhang, Xiaoshuai Hao, Qinwen Xu, Qiang Zhang, Xinyao Zhang, Pengwei Wang, Jing Zhang, Zhongyuan Wang, Shanghang Zhang, Renjing Xu. Proceedings of the 63rd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2025. Xiaoshuai Hao, Qinwen Xu, Qiang Zhang 0029, Pengwei Wang 0004, Jing Zhang 0037, Zhongyuan Wang 0006, Shanghang Zhang, Renjing Xu |
ACL (1) | 4 |
| 2025 | Not Just Text: Uncovering Vision Modality Typographic Threats in Image Generation ModelsabstractCurrent image generation models can effortlessly produce high-quality, highly realistic images, but this also increases the risk of misuse. In various Text-to-Image or Image-to-Image tasks, attackers can generate a series of images containing inappropriate content by simply editing the language modality input. To mitigate this security concern, numerous guarding or defensive strategies have been proposed, with a particular emphasis on safeguarding language modality. However, in practical applications, threats in the vision modality, particularly in tasks involving the editing of real-world images, present heightened security risks as they can easily infringe upon the rights of the image owner. Therefore, this paper employs a method named typographic attack to reveal that various image generation models are also susceptible to threats within the vision modality. Furthermore, we also evaluate the defense performance of various existing methods when facing threats in the vision modality and uncover their ineffectiveness. Finally, we propose the Vision Modal Threats in Image Generation Models (VMT-IGMs) dataset, which would serve as a baseline for evaluating the vision modality vulnerability of various image generation models.Warning: This paper includes content that may cause discomfort or distress. Potentially disturbing content has been blocked and blurred. Hao Cheng 0015, Erjia Xiao, Jiayan Yang, Jiahang Cao, Qiang Zhang 0029, Jize Zhang, Kaidi Xu, Jindong Gu, Renjing Xu |
CVPR | 5 |
| 2025 | Fully Spiking Neural Network for Legged RobotsabstractRecent advancements in legged robots using deep reinforcement learning have led to significant progress. Quadruped robots can perform complex tasks in challenging environments, while bipedal and humanoid robots have also achieved breakthroughs. Current reinforcement learning methods leverage diverse robot bodies and historical information to perform actions, but previous research has not emphasized the speed and energy consumption of network inference and the biological significance of neural networks. Most networks are traditional artificial neural networks that utilize multilayer perceptrons (MLP). This paper presents a novel Spiking Neural Network (SNN) for legged robots, showing exceptional performance in various simulated terrains. SNNs provide natural advantages in inference speed and energy consumption, and their pulse-form processing enhances biological interpretability. This study presents a highly efficient SNN for legged robots that can be seamlessly integrated into other learning models. Xiaoyang Jiang, Qiang Zhang 0029, Jingkai Sun, Jiahang Cao, Jingtong Ma, Renjing Xu |
ICASSP | 2 |
| 2025 | Event Masked Autoencoder: Point-wise Action Recognition with Event-Based CamerasabstractDynamic vision sensors (DVS) are bio-inspired devices that capture visual information in the form of asynchronous events, which encode changes in pixel intensity with high temporal resolution and low latency. These events provide rich motion cues that can be exploited for various computer vision tasks, such as action recognition. However, most existing DVS-based action recognition methods lose temporal information during data transformation or suffer from noise and outliers caused by sensor imperfections or environmental factors. To address these challenges, we propose a novel framework that preserves and exploits the spatiotemporal structure of event data for action recognition. Our framework consists of two main components: 1) a point-wise event masked autoencoder (MAE) that learns a compact and discriminative representation of event patches by reconstructing them from masked raw event camera points data; 2) an improved event points patch generation algorithm that leverages an event data inlier model and point-wise data augmentation techniques to enhance the quality and diversity of event points patches. To the best of our knowledge, our approach introduces the pre-train method into event camera raw points data for the first time, and we propose a novel event points patch embedding to utilize transformer-based models on event cameras. Jingkai Sun, Qiang Zhang 0029, Jiahang Cao, Hao Cheng 0015, Renjing Xu |
ICASSP | 2 |
| 2025 | Learning Null Geodesics for Gravitational Lensing Rendering in General RelativityabstractWe present GravLensX, an innovative method for rendering black holes with gravitational lensing effects using neural networks. The methodology involves training neural networks to fit the spacetime around black holes and then employing these trained models to generate the path of light rays affected by gravitational lensing. This enables efficient and scalable simulations of black holes with optically thin accretion disks, significantly decreasing the time required for rendering compared to traditional methods. We validate our approach through extensive rendering of multiple black hole systems with superposed Kerr metric, demonstrating its capability to produce accurate visualizations with significantly $15\times$ reduced computational time. Our findings suggest that neural networks offer a promising alternative for rendering complex astrophysical phenomena, potentially paving a new path to astronomical visualization. Zheng Fang 0001, Kunyi Zhang, Qiang Zhang 0029, Renjing Xu |
ICCV | 5 |
| 2025 | ES-Parkour: Advanced Robot Parkour with Bio-inspired Event Camera and Spiking Neural NetworkabstractIn recent years, quadruped robotics has advanced significantly, particularly in perception and motion control via reinforcement learning, enabling complex motions in challenging environments. Visual sensors like depth cameras enhance stability and robustness but face limitations, such as low operating frequencies relative to joint control and sensitivity to lighting, which hinder outdoor deployment. Additionally, deep neural networks in sensor and control systems increase computational demands. To address these issues, we introduce spiking neural networks (SNNs) and event cameras to perform a challenging quadruped parkour task. Event cameras capture dynamic visual data, while SNNs efficiently process spike sequences, mimicking biological perception. Experimental results demonstrate that this approach significantly outperforms traditional models, achieving excellent parkour performance with just 11.7% of the energy consumption of an artificial neural network (ANN)-based model, yielding an 88.3% energy reduction. By integrating event cameras with SNNs, our work advances robotic reinforcement learning and opens new possibilities for applications in demanding environments. Qiang Zhang 0029, Jiahang Cao, Jingkai Sun, Yecheng Shao, Yijie Guo, Renjing Xu |
ICME | 1 |
| 2025 | Simple Policy OptimizationabstractModel-free reinforcement learning algorithms have seen remarkable progress, but key challenges remain. Trust Region Policy Optimization (TRPO) is known for ensuring monotonic policy improvement through conservative updates within a trust region, backed by strong theoretical guarantees. However, its reliance on complex second-order optimization limits its practical efficiency. Proximal Policy Optimization (PPO) addresses this by simplifying TRPO’s approach using ratio clipping, improving efficiency but sacrificing some theoretical robustness. This raises a natural question: Can we combine the strengths of both methods? In this paper, we introduce Simple Policy Optimization (SPO), a novel unconstrained first-order algorithm. By slightly modifying the policy loss used in PPO, SPO can achieve the best of both worlds. Our new objective improves upon ratio clipping, offering stronger theoretical properties and better constraining the probability ratio within the trust region. Empirical results demonstrate that SPO outperforms PPO with a simple implementation, particularly for training large, complex network architectures end-to-end. Zhengpeng Xie, Qiang Zhang 0029, Fan Yang 0092, Marco Hutter 0001, Renjing Xu |
ICML | 2 |
| 2025 | Multi-Floor Zero-Shot Object Navigation Policy
Erjia Xiao, Qiang Zhang 0029, Zixuan Jiang, Renjing Xu |
ICRA | 5 |
| 2025 | Mamba Policy: Towards Efficient 3D Diffusion Policy with Hybrid Selective State ModelsabstractDiffusion models have been widely employed in the field of 3D manipulation due to their efficient capability to learn distributions, allowing for precise prediction of action trajectories. However, diffusion models typically rely on large parameter UNet backbones as policy networks, which can be challenging to deploy on resource-constrained devices. Recently, the Mamba model has emerged as a promising solution for efficient modeling, offering low computational complexity and strong performance in sequence modeling. In this work, we propose the Mamba Policy, a lighter but stronger policy that reduces the parameter count by over 80% compared to the original policy network while achieving superior performance. Specifically, we introduce the XMamba Block, which effectively integrates input information with conditional features and leverages a combination of Mamba and Attention mechanisms for deep feature extraction. Extensive experiments demonstrate that the Mamba Policy excels on the Adroit, Dexart, and MetaWorld datasets, requiring significantly fewer computational resources. Additionally, we highlight the Mamba Policy’s enhanced robustness in long-horizon scenarios compared to baseline methods and explore the performance of various Mamba variants within the Mamba Policy framework. Real-world experiments are also conducted to further validate its effectiveness. Our open-source project page can be found at https://andycao1125.github.io/mamba_policy/. Jiahang Cao, Qiang Zhang 0029, Jingkai Sun, Hao Cheng 0015, Yulin Li 0001, Jun Ma 0008, Kun Wu 0001, Yecheng Shao, Yijie Guo, Renjing Xu |
IROS | 2 |
| 2025 | Distillation-PPO: A Novel Two-Stage Reinforcement Learning Framework for Humanoid Robot Perceptive LocomotionabstractIn recent years, humanoid robots have garnered significant attention from both academia and industry due to their high adaptability to environments and human-like characteristics. With the rapid advancement of reinforcement learning, substantial progress has been made in the walking control of humanoid robots. However, existing methods still face challenges when dealing with complex environments and irregular terrains. In the field of perceptive locomotion, existing approaches are generally divided into two-stage methods and end-to-end methods. Two-stage methods first train a teacher policy in a simulated environment and then use distillation techniques, such as DAgger, to transfer the privileged information learned as latent features or actions to the student policy. End-to-end methods, on the other hand, forgo the learning of privileged information and directly learn policies from a partially observable Markov decision process (POMDP) through reinforcement learning. However, due to the lack of supervision from a teacher policy, end-to-end methods often face difficulties in training and exhibit unstable performance in real-world applications. This paper proposes an innovative two-stage perceptive locomotion framework that combines the advantages of teacher policies learned in a fully observable Markov decision process (MDP) to regularize and supervise the student policy. At the same time, it leverages the characteristics of reinforcement learning to ensure that the student policy can continue to learn in a POMDP, thereby enhancing the model’s upper bound. Our experimental results demonstrate that our two-stage training framework achieves higher training efficiency and stability in simulated environments, while also exhibiting better robustness and generalization capabilities in real-world applications. Qiang Zhang 0029, Jingkai Sun, Jiahang Cao, Yijie Guo, Renjing Xu |
IROS | 1 |
| 2025 | Transfer Attack for Bad and Good: Explain and Boost Adversarial Transferability across Multimodal Large Language ModelsabstractMultimodal Large Language Models (MLLMs) demonstrate exceptional performance in cross-modality interaction, yet they also suffer adversarial vulnerabilities. In particular, the transferability of adversarial examples remains an ongoing challenge. In this paper, we specifically analyze the manifestation of adversarial transferability among MLLMs and identify the key factors that influence this characteristic. We discover that the transferability of MLLMs exists in cross-LLM scenarios with the same vision encoder and indicate two key Factors that may influence transferability. We provide two semantic-level data augmentation methods, Adding Image Patch (AIP) and Typography Augment Transferability Method (TATM), which boost the transferability of adversarial examples across MLLMs. To explore the potential impact in the real world, we utilize two tasks that can have both negative and positive societal impacts: 1. Harmful Content Insertion and 2. Information Protection. Hao Cheng 0015, Erjia Xiao, Jiayan Yang, Jinhao Duan, Yichi Wang 0002, Jiahang Cao, Qiang Zhang 0029, Le Yang 0007, Kaidi Xu, Jindong Gu, Renjing Xu |
ACM Multimedia | 7 |
| 2024 | Prompting Multi-Modal Tokens to Enhance End-to-End Autonomous Driving Imitation Learning with LLMsabstractThe utilization of Large Language Models (LLMs) within the realm of reinforcement learning, particularly as planners, has garnered a significant degree of attention in recent scholarly literature. However, a substantial proportion of existing research predominantly focuses on planning models for robotics that transmute the outputs derived from perception models into linguistic forms, thus adopting a ‘pure-language’ strategy. In this research, we propose a hybrid End-to-End learning framework for autonomous driving by combining basic driving imitation learning with LLMs based on multi-modality prompt tokens. Instead of simply converting perception results from the separated train model into pure language input, our novelty lies in two aspects. 1) The end-to-end integration of visual and LiDAR sensory input into learnable multi-modality tokens, thereby intrinsically alleviating description bias by separated pre-trained perception models. 2) Instead of directly letting LLMs drive, this paper explores a hybrid setting of letting LLMs help the driving model correct mistakes and complicated scenarios. The results of our experiments suggest that the proposed methodology can attain driving scores of 49.21%, coupled with an impressive route completion rate of 91.34% in the offline evaluation conducted via CARLA. These performance metrics are comparable to the most advanced driving models. Yiqun Duan, Qiang Zhang 0029, Renjing Xu |
ICRA | 2 |
| 2024 | Prompt, Plan, Perform: LLM-based Humanoid Control via Quantized Imitation LearningabstractIn recent years, reinforcement learning and imitation learning have shown great potential for controlling humanoid robots’ motion. However, these methods typically create simulation environments and rewards for specific tasks, resulting in the requirements of multiple policies and limited capabilities for tackling complex and unknown tasks. To overcome these issues, we present a novel approach that combines adversarial imitation learning with large language models (LLMs). This innovative method enables the agent to learn reusable skills with a single policy and solve zero-shot tasks under the guidance of LLMs. In particular, we utilize the LLM as a strategic planner for applying previously learned skills to novel tasks through the comprehension of task-specific prompts. This empowers the robot to perform the specified actions in a sequence. To improve our model, we incorporate codebook-based vector quantization, allowing the agent to generate suitable actions in response to unseen textual commands from LLMs. Furthermore, we design general reward functions that consider the distinct motion features of humanoid robots, ensuring the agent imitates the motion data while maintaining goal orientation without additional guiding direction approaches or policies. To the best of our knowledge, this is the first framework that controls humanoid robots using a single learning policy network and LLM as a planner. Extensive experiments demonstrate that our method exhibits efficient and adaptive ability in complicated motion tasks. Jingkai Sun, Qiang Zhang 0029, Yiqun Duan, Xiaoyang Jiang, Renjing Xu |
ICRA | 2 |
| 2024 | Reinforcement Learning with Generalizable Gaussian SplattingabstractAn excellent representation is crucial for reinforcement learning (RL) performance, especially in vision-based reinforcement learning tasks. The quality of the environment representation directly influences the achievement of the learning task. Previous vision-based RL typically uses explicit or implicit ways to represent environments, such as images, points, voxels, and neural radiance fields. However, these representations contain several drawbacks. They cannot either describe complex local geometries or generalize well to unseen scenes, or require precise foreground masks. Moreover, these implicit neural representations are akin to a "black box", significantly hindering interpretability. 3D Gaussian Splatting (3DGS), with its explicit scene representation and differentiable rendering nature, is considered a revolutionary change for reconstruction and representation methods. In this paper, we propose a novel Generalizable Gaussian Splatting framework to be the representation of RL tasks, called GSRL. Through validation in the RoboMimic environment, our method achieves better results than other baselines in multiple tasks, improving the performance by 10%, 44%, and 15% compared with baselines on the hardest task. This work is the first attempt to leverage generalizable 3DGS as a representation for RL. Qiang Zhang 0029, Jingkai Sun, Jiahang Cao, Weining Zhang, Yecheng Shao, Yijie Guo, Renjing Xu |
IROS | 2 |
| 2024 | Whole-body Humanoid Robot Locomotion with Human ReferenceabstractRecently, humanoid robots have made significant advances in their ability to perform challenging tasks due to the deployment of Reinforcement Learning (RL), however, the inherent complexity of humanoid robots, including the difficulty of designing complicated reward functions and training entire sophisticated systems, still poses a notable challenge. To conquer these challenges, after many iterations and in-depth investigations, we have meticulously developed a full-size humanoid robot, "Adam", whose innovative structural design greatly improves the efficiency and effectiveness of the imitation learning process. In addition, we have developed a novel imitation learning framework based on an adversarial motion prior, which applies not only to Adam but also to humanoid robots in general. Using the framework, Adam can exhibit unprecedented human-like characteristics in locomotion tasks. Our experimental results demonstrate that the proposed framework enables Adam to achieve human-comparable performance in complex locomotion tasks, marking the first time that human locomotion data has been used for imitation learning in a full-size humanoid robot. For more video demonstrations, please visit our YouTube channel: https://www.youtube.com/watch?v=7hK2ySYBa1I Qiang Zhang 0029, Peter Cui, David Yan, Jingkai Sun, Yiqun Duan, Weining Zhang, Yijie Guo, Arthur Zhang, Renjing Xu |
IROS | 1 |
| 2024 | TriHelper: Zero-Shot Object Navigation with Dynamic AssistanceabstractNavigating toward specific objects in unknown environments without additional training, known as Zero-Shot object navigation, poses a significant challenge in the field of robotics, which demands high levels of auxiliary information and strategic planning. Traditional works have focused on holistic solutions, overlooking the specific challenges agents encounter during navigation such as collision, low exploration efficiency, and misidentification of targets. To address these challenges, our work proposes TriHelper, a novel framework designed to assist agents dynamically through three primary navigation challenges: collision, exploration, and detection. Specifically, our framework consists of three innovative components: (i) Collision Helper, (ii) Exploration Helper, and (iii) Detection Helper. These components work collaboratively to solve these challenges throughout the navigation process. Experiments on the Habitat-Matterport 3D (HM3D) and Gibson datasets demonstrate that TriHelper significantly outperforms all existing baseline methods in Zero-Shot object navigation, showcasing superior success rates and exploration efficiency. Our ablation studies further underscore the effectiveness of each helper in addressing their respective challenges, notably enhancing the agent’s navigation capabilities. By proposing TriHelper, we offer a fresh perspective on advancing the object navigation task, paving the way for future research in the domain of Embodied AI and visual-based navigation. Qiang Zhang 0029, Erjia Xiao, Zixuan Jiang, Honglei Chen, Renjing Xu |
IROS | 2 |
| 2024 | Spiking Neural Network as Adaptive Event Stream SlicerabstractEvent-based cameras are attracting significant interest as they provide rich edge information, high dynamic range, and high temporal resolution. Many state-of-the-art event-based algorithms rely on splitting the events into fixed groups, resulting in the omission of crucial temporal information, particularly when dealing with diverse motion scenarios (e.g., high/low speed). In this work, we propose SpikeSlicer, a novel-designed event processing framework capable of splitting events stream adaptively. SpikeSlicer utilizes a low-energy spiking neural network (SNN) to trigger event slicing. To guide the SNN to fire spikes at optimal time steps, we propose the Spiking Position-aware Loss (SPA-Loss) to modulate the neuron's state. Additionally, we develop a Feedback-Update training strategy that refines the slicing decisions using feedback from the downstream artificial neural network (ANN). Extensive experiments demonstrate that our method yields significant performance improvements in event-based object tracking and recognition. Notably, SpikeSlicer provides a brand-new SNN-ANN cooperation paradigm, where the SNN acts as an efficient, low-energy data processor to assist the ANN in improving downstream performance, injecting new perspectives and potential avenues of exploration. Jiahang Cao, Hao Cheng 0015, Qiang Zhang 0029, Shibo Zhou, Renjing Xu |
NeurIPS | 5 |
| 2024 | Spiking Denoising Diffusion Probabilistic ModelsabstractSpiking neural networks (SNNs) have ultra-low energy consumption and high biological plausibility due to their binary and bio-driven nature compared with artificial neural networks (ANNs). While previous research has primarily focused on enhancing the performance of SNNs in classification tasks, the generative potential of SNNs remains relatively unexplored. In our paper, we put forward Spiking Denoising Diffusion Probabilistic Models (SDDPM), a new class of SNN-based generative models that achieve high sample quality. To fully exploit the energy efficiency of SNNs, we propose a purely Spiking U-Net architecture, which achieves comparable performance to its ANN counterpart using only 4 time steps, resulting in significantly reduced energy consumption. Extensive experimental results reveal that our approach achieves state-of-the-art on the generative tasks and substantially outperforms other SNN-based generative models, achieving up to 12× and 6× improvement on the CIFAR-10 and the CelebA datasets, respectively. Moreover, we propose a threshold-guided strategy that can further improve the performances by 2.69% in a training-free manner. The SDDPM symbolizes a significant advancement in the field of SNN generation, injecting new perspectives and potential avenues of exploration. Our code is available at https://github.com/AndyCao1125/SDDPM. Jiahang Cao, Hanzhong Guo, Hao Cheng 0015, Qiang Zhang 0029, Renjing Xu |
WACV | 5 |
| 2023 | Masked Spiking TransformerabstractThe combination of Spiking Neural Networks (SNNs) and Transformers has attracted significant attention due to their potential for high energy efficiency and high-performance nature. However, existing works on this topic typically rely on direct training, which can lead to suboptimal performance. To address this issue, we propose to leverage the benefits of the ANN-to-SNN conversion method to combine SNNs and Transformers, resulting in significantly improved performance over existing state-of-the-art SNN models. Furthermore, inspired by the quantal synaptic failures observed in the nervous system, which reduce the number of spikes transmitted across synapses, we introduce a novel Masked Spiking Transformer (MST) framework. This incorporates a Random Spike Masking (RSM) method to prune redundant spikes and reduce energy consumption without sacrificing performance. Our experimental results demonstrate that the proposed MST model achieves a significant reduction of 26.8% in power consumption when the masking ratio is 75% while maintaining the same level of performance as the unmasked model. The code is available at: https://github.com/bic-L/Masked-Spiking-Transformer. Yuetong Fang, Jiahang Cao, Qiang Zhang 0029, Renjing Xu |
ICCV | 4 |