Anubhav

dblp:72/7529 · DBLP profile ↗
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6ranked-venue papers
2as first author
6since 2021 · last 2026
0000-0002-2480-6119ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 5 · 2 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
YearPublicationVenuePosition
2026 Don't Worry, Just Follow Me: Prototyping and In-the-Wild Evaluation of Smart Pole Interaction Unit with Mobility
abstract
Pedestrian–automated vehicle (AV) encounters in shared spaces often involve hesitation and ambiguity. Vehicle-mounted external human–machine interfaces (eHMIs) can help, but obscured or poorly timed communications create significant challenges. To address this, we present a mobile smart pole interaction unit (SPIU) with integrated cameras and LED displays, designed as a pedestrian-side system to deliver explicit cues (“WALK,” “STOP”). An in-the-wild evaluation of the SPIU (N = 21) using a four-factor analysis (CarBehavior, Mobility, eHMI, SPIU) showed that the SPIU improved understandability, trust, and perceived safety, and reduced workload compared with the baseline, with a combination (eHMI+SPIU) yielding the strongest results. Beyond these quantitative benefits, participants appreciated the mobility of the SPIU for its “clear” and “easy to decide” mediation. This work contributes to (1) a design and deployment framework for a mobile SPIU and (2) an in-the-wild evaluation protocol for pedestrian–AV interactions in nonsignalized spaces. Our work sparks discussions on real world evaluations involving detailed vehicle kinematics and accessible multimodality (e.g., audio), focusing on the role of personal robots as user-side eHMIs.
Vishal Chauhan, Anubhav, Mark Colley, Chia-Ming Chang 0003, Xinyue Gui, Ding Xia, Ehsan Javanmardi, Takeo Igarashi, Kantaro Fujiwara, Manabu Tsukada
CHI2
2026 Peeking Ahead of the Field Study: Exploring VLM Personas as Support Tools for Embodied Studies in HCI
abstract
Field studies are irreplaceable but costly, time-consuming, and error-prone, which need careful preparation. Inspired by rapid-prototyping in manufacturing, we propose a fast, low-cost evaluation method using Vision-Language Model (VLM) personas to simulate outcomes comparable to field results. While LLMs show human-like reasoning and language capabilities, autonomous vehicle (AV)-pedestrian interaction requires spatial awareness, emotional empathy, and behavioral generation. This raises our research question: To what extent can VLM personas mimic human responses in field studies? We conducted parallel studies: 1) one real-world study with 20 participants, and 2) one video-study using 20 VLM personas, both on a street-crossing task. We compared their responses and interviewed five HCI researchers on potential applications. Results show that VLM personas mimic human response patterns (e.g., average crossing times of 5.25 s vs. 5.07 s) lack the behavioral variability and depth. They show promise for formative studies, field study preparation, and human data augmentation.
Xinyue Gui, Ding Xia, Mark Colley, Vishal Chauhan, Anubhav, Zhongyi Zhou, Ehsan Javanmardi, Stela Hanbyeol Seo, Chia-Ming Chang 0003, Manabu Tsukada, Takeo Igarashi
CHI6
2025 A Silent Negotiator? Cross-cultural VR Evaluation of Smart Pole Interaction Units in Dynamic Shared Spaces
abstract
As autonomous vehicles (AVs) enter pedestrian-centric environments, existing vehicle-mounted external human–machine interfaces (eHMIs) often fall short in shared spaces due to line-of-sight limitations, inconsistent signaling, and increased decision latency on pedestrians. To address these challenges, we introduce the Smart Pole Interaction Unit (SPIU), an infrastructure-based eHMI that decouples intent signaling from vehicles and provides context-aware, elevated visual cues. We evaluate SPIU using immersive VR-AWSIM simulations in four high-risk urban scenarios: four-way intersections, autonomous mixed traffic, blindspots, and nighttime crosswalks. The experiment was developed in Japan and replicated in Norway, where forty participants engaged in 32 trials each under both SPIU-present and SPIU-absent conditions. Behavioral (response time) and subjective (acceptance scale) data were collected. Results show that SPIU significantly improves pedestrian decision-making, with reductions ranging from 40% to over 80% depending on scenario and cultural context, particularly in complex or low-visibility scenarios. Cross-cultural analyses highlight SPIU’s adaptability across differing urban and social contexts. We release our open-source Smartpole-VR-AWSIM framework to support reproducibility and global advancement of infrastructure-based eHMI research through reproducible and immersive behavioral studies.
Vishal Chauhan, Anubhav, Robin Sidhu, Yu Asabe, Kanta Tanaka, Chia-Ming Chang 0003, Xiang Su 0001, Ehsan Javanmardi, Takeo Igarashi, Alex Orsholits, Kantaro Fujiwara, Manabu Tsukada
VRST2
2025 Towards the future of pedestrian-AV interaction: Human perception vs. LLM insights on Smart Pole Interaction Unit in shared spaces
Vishal Chauhan, Anubhav, Chia-Ming Chang 0003, Xiang Su 0001, Jin Nakazato, Ehsan Javanmardi, Alex Orsholits, Takeo Igarashi, Kantaro Fujiwara, Manabu Tsukada
Int. J. Hum. Comput. Stud.2
2024 Investigating Multi-Reservoir Computing for EEG-based Emotion Recognition
Anubhav
ICMI1
2024 Across Trials vs Subjects vs Contexts: A Multi-Reservoir Computing Approach for EEG Variations in Emotion Recognition
Anubhav, Kantaro Fujiwara
ICMI1