VLDB 2026 Research / reviewers in the wild / expert
Yuhao Zhu 0001
dblp:72/8314-1
· DBLP profile ↗
76ranked-venue papers
12as first author
44since 2021 · last 2025
0000-0002-2802-0578ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 53 · 10 first-author · 29 since 2021Software engineering, systems software and programming languages · 24 · 3 first-author · 16 since 2021Graphics, computer vision, multimedia, augmented reality and games · 11 · 8 since 2021Artificial intelligence and machine learning · 9 · 4 since 2021Human-computer interaction and ubiquitous computing · 3 · 1 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | StreamGrid: Streaming Point Cloud Analytics via Compulsory Splitting and Deterministic TerminationabstractPoint clouds are increasingly important in intelligent applications, but frequent off-chip memory traffic in accelerators causes pipeline stalls and leads to high energy consumption. While conventional line buffer techniques can eliminate off-chip traffic, they cannot be directly applied to point clouds due to their inherent computation patterns. To address this, we introduce two techniques: compulsory splitting and deterministic termination, enabling fully-streaming processing. We further propose StreamGrid, a framework that integrates these techniques and automatically optimizes on-chip buffer sizes. Our evaluation shows StreamGrid reduces on-chip memory by 61.3% and energy consumption by 40.5% with marginal accuracy loss compared to the baselines without our techniques. Additionally, we achieve 10.0× speedup and 3.9× energy efficiency over state-of-the-art accelerators. Yu Feng 0007, Zheng Liu 0022, Weikai Lin, Zihan Liu 0002, Jingwen Leng, Minyi Guo, Zhezhi He, Jieru Zhao, Yuhao Zhu 0001 |
ASPLOS (2) | 9 |
| 2025 | MetaSapiens: Real-Time Neural Rendering with Efficiency-Aware Pruning and Accelerated Foveated RenderingabstractPoint-Based Neural Rendering (PBNR) is emerging as a promising class of rendering techniques, which are permeating all aspects of society, driven by a growing demand for real-time, photorealistic rendering in AR/VR and digital twins. Achieving real-time PBNR on mobile devices is challenging. Weikai Lin, Yu Feng 0007, Yuhao Zhu 0001 |
ASPLOS (1) | 3 |
| 2025 | Latent speech representations learned through self-supervised learning predict listeners' generalization of adaptation across talkers
Zhengyang Jin, Yuhao Zhu 0001, T. Florian Jaeger |
CogSci | 2 |
| 2025 | SNAPPIX: Efficient-Coding-Inspired In-Sensor Compression for Edge VisionabstractEnergy-efficient image acquisition on the edge is crucial for enabling remote sensing applications where the sensor node has weak compute capabilities and must transmit data to a remote server/cloud for processing. To reduce the edge energy consumption, this paper proposes a sensor-algorithm co-designed system called SNAPPIX, which compresses raw pixels in the analog domain inside the sensor. We use coded exposure (CE) as the in-sensor compression strategy as it offers the flexibility to sample, i.e., selectively expose pixels, both spatially and temporally. SnapPix has three contributions. First, we propose a task-agnostic strategy to learn the sampling/exposure pattern based on the classic theory of efficient coding. Second, we codesign the downstream vision model with the exposure pattern to address the pixel-level non-uniformity unique to CE-compressed images. Finally, we propose lightweight augmentations to the image sensor hardware to support our in-sensor CE compression. Evaluating on action recognition and video reconstruction, SnapPix outperforms state-of-the-art video-based methods at the same speed while reducing the energy by up to $15.4 \times$. We have open-sourced the code at: https://github.com/horizonresearch/SnapPix. Weikai Lin, Tianrui Ma, Adith Boloor, Yu Feng 0007, Ruofan Xing, Xuan Zhang 0001, Yuhao Zhu 0001 |
DAC | 7 |
| 2025 | VQ-LLM: High-performance Code Generation for Vector Quantization Augmented LLM InferenceabstractVector quantization (VQ), which treats a vector as a compression unit, gains increasing research interests for its potential to accelerate large language models (LLMs). Compared to conventional element-wise quantization methods, VQ algorithms can compress weight and KV cache tensors in LLMs with a greater ratio while maintaining the high model accuracy. However, translating a VQ algorithm’s memory reduction into the actual latency improvement is challenging. We profile and analyze the current approach of integrating VQ into computation kernels and show that its major inefficiency lies in the poor access efficiency of codebooks in VQ algorithms and uncoordinated computation dataflow. Meanwhile, the diversity of VQ algorithms (e.g., different vector sizes and entry counts) and LLMs, computation kernels (e.g matrix-matrix/vector multiplication and attention computation) makes it impractical to manually craft efficient kernel implementations for each specific case. In this work, we design and implement VQ-LLM, an efficient fused VQ kernel generation framework. We first introduce a software abstraction called codebook cache to optimize codebook access efficiency and support the integration of VQ with various computations. The codebook cache adaptively stores different entries across the GPU’s memory hierarchy, including off-chip global memory, on-chip shared memory, and registers. Centered around the codebook cache, we design an efficient computation engine that optimizes memory traffic during computations involving codebooks. This compute engine adopts the codebook-centric dataflow and fusion optimizations. Additionally, we provide adaptive heuristics to tailor parameter selection in our optimizations to diverse VQ configurations. Our optimizations achieve the latency reduction of $\mathbf{6 4. 3 6 \%}$ to $\mathbf{9 9. 1 \%}$ compared to existing open-source implementations. A final comparison with state-of-the-art element-wise quantization methods like AWQ and QoQ shows that our VQ-LLM is practically viable, achieving latencies close or even better latencies to those at equivalent bit-widths, potentially offering greater accuracy. Zihan Liu 0002, Xinhao Luo, Junxian Guo, Wentao Ni, Yangjie Zhou 0001, Yue Guan 0003, Cong Guo 0003, Weihao Cui, Yu Feng 0007, Minyi Guo, Yuhao Zhu 0001, Minjia Zhang, Jingwen Leng |
HPCA | 11 |
| 2025 | Dynamic Sparse Training of Diagonally Sparse NetworksabstractRecent advances in Dynamic Sparse Training (DST) have pushed the frontier of sparse neural network training in structured and unstructured contexts, matching dense-model performance while drastically reducing parameter counts to facilitate model scaling. However, unstructured sparsity often fails to translate into practical speedups on modern hardware. To address this shortcoming, we propose DynaDiag, a novel structured sparse-to-sparse DST method that performs at par with unstructured sparsity. DynaDiag enforces a diagonal sparsity pattern throughout training and preserves sparse computation in forward and backward passes. We further leverage the diagonal structure to accelerate computation via a custom CUDA kernel, rendering the method hardware-friendly. Empirical evaluations on diverse neural architectures demonstrate that our method maintains accuracy on par with unstructured counterparts while benefiting from tangible computational gains. Notably, with 90\% sparse linear layers in ViTs, we observe up to a 3.13x speedup in online inference without sacrificing model performance and a 1.59x speedup in training on a GPU compared to equivalent unstructured layers. Abhishek Tyagi, Arjun Iyer, William H. Renninger, Christopher Kanan, Yuhao Zhu 0001 |
ICML | 5 |
| 2025 | Lumina: Real-Time Neural Rendering by Exploiting Computational Redundancyabstract3D Gaussian Splatting (3DGS) has vastly advanced the pace of neural rendering, but it remains computationally demanding on today's mobile SoCs.To address this challenge, we propose Lumina, a hardware-algorithm co-designed system, which integrates two principal optimizations: a novel algorithm, S 2 , and a radiance caching mechanism, RC, to improve the efficiency of neural rendering.S 2 algorithm exploits temporal coherence in rendering to reduce the computational overhead, while RC leverages the color integration process of 3DGS to decrease the frequency of intensive rasterization computations.Coupled with these techniques, we propose an accelerator architecture, LuminCore, to further accelerate cache lookup and address the fundamental inefficiencies in Rasterization.We show that Lumina achieves 4.5× speedup and 5.3× energy reduction against a mobile Volta GPU, with a marginal quality loss (< 0.2 dB peak signal-to-noise ratio reduction) across synthetic and real-world datasets. Yu Feng 0007, Weikai Lin, Yuge Cheng, Zihan Liu 0002, Jingwen Leng, Minyi Guo, Chen Chen 0067, Shixuan Sun, Yuhao Zhu 0001 |
ISCA | 9 |
| 2025 | SEAL: A Single-Event Architecture for In-Sensor Visual LocalizationabstractImage sensors have low costs and broad applications, but the large data volume they generate can result in significant energy and latency overheads during data transfer, storage, and processing.This paper explores how shifting from traditional binary encoding to delay-based codes early on can address these inefficiencies, enabling keypoint detection and tracking within digital pixel sensors.The result is SEAL, a Single-Event Architecture for In-Sensor Localization.SEAL optimizes the entire pipeline between the pixel array and the sensor-processor interface by introducing a temporal processor co-designed with analog-to-time converters, followed by a custom heavily quantized frontend processor.Its implementation is fully digital, relying on off-the-shelf CMOS cells and EDA tools, and adheres to race logic's single-wire-per-variable and single-eventper-wire policies to maximize energy and area efficiency wherever possible.Our evaluation-combining analog and digital simulations, FPGA prototyping, and an end-to-end system analysis incorporating a host processor for visual inertial odometry (VIO) backend tasks-demonstrates a 16-61× reduction in the latency of keypoint detection and tracking compared to software baselines running on the host processor, and a 7× reduction in energy consumption compared to a standard digital pixel sensor without processing capabilities.Meanwhile, SEAL preserves robust tracking accuracy: on the EuRoC dataset, the average root mean square absolute trajectory error decreases by 1.0 cm for HybVIO and increases by just 0.3 cm for VINS-Mono compared to their original implementations. Ryan Hou, Thomas Twomey, Vasileios Milionis, Evangelos Dikopoulos, Tianrui Ma, Yuhao Zhu 0001, Georgios Tzimpragos |
ISCA | 6 |
| 2025 | PowerGS: Display-Rendering Power Co-Optimization for Neural Rendering in Power-Constrained XR Systemsabstract3D Gaussian Splatting (3DGS) combines classic image-based rendering, point-based graphics, and modern differentiable techniques, and offers an interesting alternative to traditional physically-based rendering. 3DGS-family models are far from efficient for power-constrained Extended Reality (XR) devices, which need to operate at a Watt-level. This paper introduces PowerGS, the first framework to jointly minimize the rendering and display power in 3DGS under a quality constraint. We present a general problem formulation and show that solving the problem amounts to 1) identifying the iso-quality curve(s) in the landscape subtended by the display and rendering power and 2) identifying the power-minimal point on a given curve, which has a closed-form solution given a proper parameterization of the curves. PowerGS also readily supports foveated rendering for further power savings. Extensive experiments and user studies show that PowerGS achieves up to 86% total power reduction compared to state-of-the-art 3DGS models, with minimal loss in both subjective and objective quality. Code is available at https://github.com/horizon-research/PowerGS. Weikai Lin, Sushant Kondguli, Carl S. Marshall, Yuhao Zhu 0001 |
SIGGRAPH Asia | 4 |
| 2025 | PrivateEye: In-Sensor Privacy Preservation Through Optical Feature SeparationabstractWe address privacy issues in applications where images captured by an edge device (camera) are sent to the cloud for inference on utility tasks such as classification. Sending raw images to the cloud exposes them to data sniffing attacks and misuse by untrusted third-party service providers beyond the user's intended tasks. We propose an encoding scheme that not only evades direct visual inspection to the images or image reconstruction, but also prevents sensitive information from being ascertained. Unlike commonly used adversarial learning approaches, the proposed method is two-fold: first, it uses a diffractive optical neural network to spatially separate features corresponding to different tasks on the sensor plane in the optical domain. Then only the pixels corresponding to the utility task region are read. This encoding ensures that private features are never digitally stored on the edge device, thereby preventing privacy leakage. The proposed method successfully reduces the privacy retrieval in binary tasks with minimal accuracy loss (~ 2%) of the utility task, while reducing private task accuracy by ~ 35% and defending against reconstruction attacks with SSIM score of 0.43. Adith Boloor, Weikai Lin, Tianrui Ma, Yu Feng 0007, Yuhao Zhu 0001, Xuan Zhang 0001 |
WACV | 5 |
| 2025 | KINDRED: Heterogeneous Split-Lock Architecture for Safe Autonomous MachinesabstractWith the increasing practicality of autonomous vehicles and drones, the importance of reliability requirements has escalated substantially. In many instances, traditional system designs tend to overlook reliability issues, emphasizing primarily on performance constraints. However, certain designers may opt for a lock-step (redundant) system design, duplicating every component, which in turn can result in significant performance, energy, and cost overheads. In software for autonomous machines, such as self-driving vehicles, performance degradation can increase reaction time, posing safety risks and reducing mission success rates. This article introduces a novel multi-domain lock-step system design, Kindred , which places a strong emphasis on maximizing reliability while minimizing performance overhead. The proposed approach capitalizes on the inherent diversity in fault tolerance among various tasks within autonomous machine software, intelligently scheduling only the vulnerable nodes in the lock-domain. The primary challenge addressed in this study involves the intelligent task scheduling across different domains, complemented by efficient error detection and correction in the lock-domain. In a real system demonstration, we illustrate the effectiveness of Kindred , showcasing its ability to attain the same level of reliability as a full lock-step system while incurring only a mere 2.8% overhead, as opposed to a fully split system, indicating the advantages and potential of our multi-domain lock-step system design in achieving high reliability without compromising performance. Yiming Gan, Jingwen Leng, Bo Yu 0014, Yuhao Zhu 0001 |
ACM Trans. Archit. Code Optim. | 4 |
| 2025 | Modeling and Exploiting the Time Course of Chromatic Adaptation for Display Power Optimizations in Virtual RealityabstractWe introduce a gaze-tracking-free method to reduce OLED display power consumption in VR with minimal perceptual impact. This technique exploits the time course of chromatic adaptation, the human visual system's ability to maintain stable color perception under changing illumination. To that end, we propose a novel psychophysical paradigm that models how human adaptation state changes with the scene illuminant. We exploit this model to compute an optimal illuminant shift trajectory, controlling the rate and extent of illumination change, to reduce display power under a given perceptual loss budget. Our technique significantly improves the perceptual quality over prior work that applies illumination shifts instantaneously. Our technique can also be combined with prior work on luminance dimming to reduce display power by 31% with no statistical loss of perceptual quality. Ethan Chen, Sushant Kondguli, Carl S. Marshall, Yuhao Zhu 0001 |
ACM Trans. Graph. | 4 |
| 2024 | Amanda: Unified Instrumentation Framework for Deep Neural NetworksabstractThe success of deep neural networks (DNNs) has sparked efforts to analyze (e.g., tracing) and optimize (e.g., pruning) them. These tasks have specific requirements and ad-hoc implementations in current execution backends like TensorFlow/PyTorch, which require developers to manage fragmented interfaces and adapt their codes to diverse models. In this study, we propose a new framework called Amanda to streamline the development of these tasks. We formalize the implementation of these tasks as neural network instrumentation, which involves introducing instrumentation into the operator level of DNNs. This allows us to abstract DNN analysis and optimization tasks as instrumentation tools on various DNN models. We build Amanda with two levels of APIs to achieve a unified, extensible, and efficient instrumentation design. The user-level API provides a unified operator-grained instrumentation API for different backends. Meanwhile, internally, we design a set of callback-centric APIs for managing and optimizing the execution of original and instrumentation codes in different backends. Through these design principles, the Amanda framework can accommodate a broad spectrum of use cases, such as tracing, profiling, pruning, and quantization, across different backends (e.g., TensorFlow/PyTorch) and execution modes (graph/eager mode). Moreover, our efficient execution management ensures that the performance overhead is typically kept within 5%. Yue Guan 0003, Yuxian Qiu, Jingwen Leng, Fan Yang 0024, Shuo Yu 0006, Yunxin Liu 0001, Yu Feng 0007, Yuhao Zhu 0001, Lidong Zhou, Yun Liang 0001, Chen Zhang 0001, Chao Li 0009, Minyi Guo |
ASPLOS (1) | 8 |
| 2024 | JUNO: Optimizing High-Dimensional Approximate Nearest Neighbour Search with Sparsity-Aware Algorithm and Ray-Tracing Core MappingabstractApproximate nearest neighbor (ANN) search is a widely applied technique in modern intelligent applications, such as recommendation systems and vector databases. Therefore, efficient and high-throughput execution of ANN search has become increasingly important. In this paper, we first characterize the state-of-the-art product quantization-based method of ANN search and identify a significant source of inefficiency in the form of unnecessary pairwise distance calculations and accumulations. To improve efficiency, we propose Juno, an end-to-end ANN search system that adopts a carefully designed sparsity- and locality-aware search algorithm. We also present an efficient hardware mapping that utilizes ray tracing cores in modern GPUs with pipelined execution on tensor cores to execute our sparsity-aware ANN search algorithm. Our evaluations on four datasets from 1 to 100 million search points demonstrate 2.2×-8.5× improvements in search throughput. Moreover, our algorithmic enhancements alone achieve a maximal 2.6× improvement on the hardware without the acceleration of the RT core. Zihan Liu 0002, Wentao Ni, Jingwen Leng, Yu Feng 0007, Cong Guo 0003, Quan Chen 0002, Chao Li 0009, Minyi Guo, Yuhao Zhu 0001 |
ASPLOS (2) | 9 |
| 2024 | Exploiting Human Color Discrimination for Memory- and Energy-Efficient Image Encoding in Virtual RealityabstractVirtual Reality (VR) has the potential of becoming the next ubiquitous computing platform. Continued progress in the burgeoning field of VR depends critically on an efficient computing substrate. In particular, DRAM access energy is known to contribute to a significant portion of system energy. Today's framebuffer compression system alleviates the DRAM traffic by using a numerically lossless compression algorithm. Being numerically lossless, however, is unnecessary to preserve perceptual quality for humans. This paper proposes a perceptually lossless, but numerically lossy, system to compress DRAM traffic. Our idea builds on top of long-established psychophysical studies that show that humans cannot discriminate colors that are close to each other. The discrimination ability becomes even weaker (i.e., more colors are perceptually indistinguishable) in our peripheral vision. Leveraging the color discrimination (in)ability, we propose an algorithm that adjusts pixel colors to minimize the bit encoding cost without introducing visible artifacts. The algorithm is coupled with lightweight architectural support that, in real-time, reduces the DRAM traffic by 66.9% and outperforms existing framebuffer compression mechanisms by up to 20.4%. Psychophysical studies on human participants show that our system introduce little to no perceptual fidelity degradation. Nisarg Ujjainkar, Ethan Shahan, Kenneth Chen, Budmonde Duinkharjav, Qi Sun 0003, Yuhao Zhu 0001 |
ASPLOS (1) | 6 |
| 2024 | Imaging, Computing, and Human Perception: Three Agents to Usher in the Autonomous Machine Computing EraabstractAutonomous machines such as drones, robots, and even Augmented and Virtual Reality headsets, while are of a computing nature, intimately interact with both the environment and humans. They must be built, from the ground up, with principled considerations of three main components: imaging system, computer system, and human perception and cognition. While our community has been, for very good reasons, focused almost exclusively on improving the computer systems, our position is that the continued progress in autonomous machine computing (AMC) must rely on co-designing and co-optimizing all three components. We call them, collectively, agents for progress in AMC. Yuhao Zhu 0001 |
ICCAD | 1 |
| 2024 | Dataflow Accelerator Architecture for Autonomous Machine ComputingabstractCommercial autonomous machines is a thriving sector, one that is likely the next ubiquitous computing platform, after Personal Computers (PC), cloud computing, and mobile computing. Nevertheless, a suitable computing substrate for autonomous machines is missing, and many companies are forced to develop ad hoc computing solutions that are neither principled nor extensible. By analyzing the demands of autonomous machine computing, this article proposes Dataflow Accelerator Architecture (DAA), a modern instantiation of the classic dataflow principle, that matches the characteristics of autonomous machine software. Shaoshan Liu, Yuhao Zhu 0001, Bo Yu 0014, Jean-Luc Gaudiot, Guangrong Gao |
ICCAD | 2 |
| 2024 | Cicero: Addressing Algorithmic and Architectural Bottlenecks in Neural Rendering by Radiance Warping and Memory OptimizationsabstractNeural Radiance Field (NeRF) is widely seen as an alternative to traditional physically-based rendering. However, NeRF has not yet seen its adoption in resource-limited mobile systems such as Virtual and Augmented Reality (VR/AR), because it is simply extremely slow. On a mobile Volta GPU, even the state-of-the-art NeRF models generally execute only at 0.8 FPS. We show that the main performance bottlenecks are both algorithmic and architectural. We introduce, Cicero, to tame both forms of inefficiencies. We first introduce two algorithms, one fundamentally reduces the amount of work any NeRF model has to execute, and the other eliminates irregular DRAM accesses. We then describe an on-chip data layout strategy that eliminates SRAM bank conflicts. A pure software implementation of Cicero offers an $8.0 \times$ speed-up and $7.9 \times$ energy saving over a mobile Volta GPU. When compared to a baseline with a dedicated DNN accelerator, our speed-up and energy reduction increase to $28.2 \times$ and $37.8 \times$, respectively - all with minimal quality loss (less than 1.0 dB peak signal-to-noise ratio reduction). Yu Feng 0007, Zihan Liu 0002, Jingwen Leng, Minyi Guo, Yuhao Zhu 0001 |
ISCA | 5 |
| 2024 | BlissCam: Boosting Eye Tracking Efficiency with Learned In-Sensor Sparse SamplingabstractEye tracking is becoming an increasingly important task domain in emerging computing platforms such as Augmented/Virtual Reality (AR/VR). Today’s eye tracking system suffers from long end-to-end tracking latency and can easily eat up half of the power budget of a mobile VR device. Most existing optimization efforts exclusively focus on the computation pipeline by optimizing the algorithm and/or designing dedicated accelerators while largely ignoring the front-end of any eye tracking pipeline: the image sensor. This paper makes a case for co-designing the imaging system with the computing system. In particular, we propose the notion of “in-sensor sparse sampling”, whereby the pixels are drastically downsampled (by $20 \times$) within the sensor. Such in-sensor sampling enhances the overall tracking efficiency by significantly reducing 1) the power consumption of the sensor readout chain and sensor-host communication interfaces, two major power contributors, and 2) the work done on the host, which receives and operates on far fewer pixels. With careful reuse of existing pixel circuitry, our proposed BlissCam requires little hardware augmentation to support the in-sensor operations. Our synthesis results show up to $8.2 \times$ energy reduction and $1.4 \times$ latency reduction over existing eye tracking pipelines. Yu Feng 0007, Tianrui Ma, Yuhao Zhu 0001, Xuan Zhang 0001 |
ISCA | 3 |
| 2024 | Characterizing Soft-Error Resiliency in Arm's Ethos-U55 Embedded Machine Learning AcceleratorabstractAs Neural Processing Units (NPU) or accelerators are increasingly deployed in a variety of applications including safety critical applications such as autonomous vehicle, and medical imaging, it is critical to understand the fault-tolerance nature of the NPUs. We present a reliability study of Arm's Ethos-U55, an important industrial-scale NPU being utilised in embedded and IoT applications. We perform large scale RTL-level fault injections to characterize Ethos-U55 against the Automotive Safety Integrity Level D (ASIL-D) resiliency standard commonly used for safety-critical applications such as autonomous vehicles. We show that, under soft errors, all four configurations of the NPU fall short of the required level of resiliency for a variety of neural networks running on the NPU. We show that it is possible to meet the ASIL-D level resiliency without resorting to conventional strategies like Dual Core Lock Step (DCLS) that has an area overhead of 100%. We achieve so through selective protection, where hardware structures are selectively protected (e.g., duplicated, hardened) based on their sensitivity to soft errors and their silicon areas. To identify the optimal configuration that minimizes the area overhead while meeting the ASIL-D standard, the main challenge is the large search space associated with the time-consuming RTL simulation. To address this challenge, we present a statistical analysis tool that is validated against Arm silicon and that allows us to quickly navigate hundreds of billions of fault sites without exhaustive RTL fault injections. We show that by carefully duplicating a small fraction of the functional blocks and hardening the Flops in other blocks meets the ASIL-D safety standard while introducing an area overhead of only 38 %. Abhishek Tyagi, Reiley Jeyapaul, Chuteng Zhou, Paul N. Whatmough, Yuhao Zhu 0001 |
ISPASS | 5 |
| 2024 | Computational Trichromacy Reconstruction: Empowering the Color-Vision Deficient to Recognize Colors Using Augmented RealityabstractWe propose an assistive technology that helps individuals with Color Vision Deficiencies (CVD) to recognize/name colors. A dichromat’s color perception is a reduced two-dimensional (2D) subset of a normal trichromat’s three dimensional color (3D) perception, leading to confusion when visual stimuli that appear identical to the dichromat are referred to by different color names. Using our proposed system, CVD individuals can interactively induce distinct perceptual changes to originally confusing colors via a computational color space transformation. By combining their original 2D precepts for colors with the discriminative changes, a three dimensional color space is reconstructed, where the dichromat can learn to resolve color name confusions and accurately recognize colors. Our system is implemented as an Augmented Reality (AR) interface on smartphones, where users interactively control the rotation through swipe gestures and observe the induced color shifts in the camera view or in a displayed image. Through psychophysical experiments and a longitudinal user study, we demonstrate that such rotational color shifts have discriminative power (initially confusing colors become distinct under rotation) and exhibit structured perceptual shifts dichromats can learn with modest training. The AR App is also evaluated in two real-world scenarios (building with lego blocks and interpreting artistic works); users all report positive experience in using the App to recognize object colors that they otherwise could not. Yuhao Zhu 0001, Ethan Chen, Colin Hascup, Yukang Yan, Gaurav Sharma 0001 |
UIST | 1 |
| 2024 | CoolerSpace: A Language for Physically Correct and Computationally Efficient Color ProgrammingabstractColor programmers manipulate lights, materials, and the resulting colors from light-material interactions. Existing libraries for color programming provide only a thin layer of abstraction around matrix operations. Color programs are, thus, vulnerable to bugs arising from mathematically permissible but physically meaningless matrix computations. Correct implementations are difficult to write and optimize. We introduce C ooler S pace to facilitate physically correct and computationally efficient color programming. C ooler S pace raises the level of abstraction of color programming by allowing programmers to focus on describing the logic of color physics. Correctness and efficiency are handled by C ooler S pace . The type system in C ooler S pace assigns physical meaning and dimensions to user-defined objects. The typing rules permit only legal computations informed by color physics and perception. Along with type checking, C ooler S pace also generates performance-optimized programs using equality saturation. C ooler S pace is implemented as a Python library and compiles to ONNX, a common intermediate representation for tensor computations. C ooler S pace not only prevents common errors in color programming, but also does so without run-time overhead: even unoptimized C ooler S pace programs out-perform existing Python-based color programming systems by up to 5.7 times; our optimizations provide up to an additional 1.4 times speed-up. Ethan Chen, Jiwon Chang, Yuhao Zhu 0001 |
Proc. ACM Program. Lang. | 3 |
| 2024 | Potamoi: Accelerating Neural Rendering via a Unified Streaming ArchitectureabstractNeural Radiance Field (NeRF) has emerged as a promising alternative for photorealistic rendering. Despite recent algorithmic advancements, achieving real-time performance on today’s resource-constrained devices remains challenging. In this article, we identify the primary bottlenecks in current NeRF algorithms and introduce a unified algorithm-architecture co-design, Potamoi , designed to accommodate various NeRF algorithms. Specifically, we introduce a runtime system featuring a plug-and-play algorithm, SpaRW , which significantly reduces the per-frame computational workload and alleviates compute inefficiencies. Furthermore, our unified streaming pipeline coupled with customized hardware support effectively tames both SRAM and DRAM inefficiencies by minimizing repetitive DRAM access and completely eliminating SRAM bank conflicts. When evaluated against a baseline utilizing a dedicated DNN accelerator, our framework demonstrates a speedup and energy reduction of 53.1× and 67.7×, respectively, all while maintaining high visual quality with less than a 1.0 dB reduction in peak signal-to-noise ratio. Yu Feng 0007, Weikai Lin, Zihan Liu 0002, Jingwen Leng, Minyi Guo, Han Zhao 0005, Xiaofeng Hou, Jieru Zhao, Yuhao Zhu 0001 |
ACM Trans. Archit. Code Optim. | 9 |
| 2023 | BLITZCRANK: Factor Graph Accelerator for Motion PlanningabstractFactor graph is a graph representing the factorization of a probability distribution function and serves as a perfect abstraction in many autonomous machine computing stacks, such as planning, localization, tracking and control, which are challenging tasks for autonomous systems with real-time and energy constraints.In this paper, we present BLITZCRANK, an accelerator for motion planning algorithms using the abstraction of a factor graph. By formulating motion planning as a factor graph inference, we successfully reduce the scale of the problem and utilize the inherent matrix sparsity. BLITZCRANK is able to realize the user-defined optimal design by finding the optimal order of the factor graph inference. With a domain specific balancing order, BLITZCRANK achieves up to 7.4× speed up and 29.7× energy reduction compared to the software implementation on Intel CPU. Yuhui Hao, Yiming Gan, Bo Yu 0014, Qiang Liu 0011, Shaoshan Liu, Yuhao Zhu 0001 |
DAC | 6 |
| 2023 | Invited Paper: Learned In-Sensor Visual Computing: From Compression to EventificationabstractVisual computing is vital for numerous applications. In conventional visual computing systems, CMOS image sensors (CIS) act as pure imaging devices for capturing images, however, recent CIS designs increasingly integrate processing capabilities such as Deep Neural Networks (DNN), which give rise to a notion of in-sensor computing. In this paper, we propose a new concept, learned in-sensor visual computing, which exploits end-to-end optimization of in-sensor processing and downstream vision tasks to achieve better overall algorithm accuracy and adopts hardware/algorithm co-design to achieve ultra-low sensor energy consumption. Two examples of the learned in-sensor visual computing, Leca and EDGAzE, are demonstrated. Yu Feng 0007, Tianrui Ma, Adith Boloor, Yuhao Zhu 0001, Xuan Zhang 0001 |
ICCAD | 4 |
| 2023 | OliVe: Accelerating Large Language Models via Hardware-friendly Outlier-Victim Pair QuantizationabstractTransformer-based large language models (LLMs) have achieved great success with the growing model size. LLMs' size grows by 240× every two years, which outpaces the hardware progress and makes model inference increasingly costly. Model quantization is a promising approach to mitigate the widening gap between LLM size and hardware capacity. However, the existence of outliers, values with significant magnitudes, in LLMs makes existing quantization methods less effective. Prior outlier-aware quantization schemes adopt sparsity encoding techniques to separate outliers from normal values where the process requires global coordination (e.g., a global sparsity coordination list). This incurs complex encoding/decoding hardware logics and an extra orchestration controller for the computation between outlier and normal values. As such, it is not hardware-efficient and hence only achieves sub-optimal quantization benefits. Cong Guo 0003, Weiming Hu 0005, Jingwen Leng, Chen Zhang 0001, Fan Yang 0024, Yunxin Liu 0001, Minyi Guo, Yuhao Zhu 0001 |
ISCA | 9 |
| 2023 | CAMJ: Enabling System-Level Energy Modeling and Architectural Exploration for In-Sensor Visual ComputingabstractCMOS Image Sensors (CIS) are fundamental to emerging visual computing applications. While conventional CIS are purely imaging devices for capturing images, increasingly CIS integrate processing capabilities such as Deep Neural Network (DNN). Computational CIS expand the architecture design space, but to date no comprehensive energy model exists. This paper proposes CamJ, a detailed energy modeling framework that provides a component-level energy breakdown for computational CIS and is validated against nine recent CIS chips. We use CamJ to demonstrate three use-cases that explore architectural trade-offs including computing in vs. off CIS, 2D vs. 3D-stacked CIS design, and analog vs. digital processing inside CIS. The code of CamJ is available at: https://github.com/horizon-research/CamJ. Tianrui Ma, Yu Feng 0007, Xuan Zhang 0001, Yuhao Zhu 0001 |
ISCA | 4 |
| 2023 | ImaGen: A General Framework for Generating Memory- and Power-Efficient Image Processing AcceleratorsabstractImage processing algorithms are prime targets for hardware acceleration as they are commonly used in resource- and power-limited applications. Today's image processing accelerator designs make rigid assumptions about the algorithm structures and/or on-chip memory resources. As a result, they either have narrow applicability or result in inefficient designs. Nisarg Ujjainkar, Jingwen Leng, Yuhao Zhu 0001 |
ISCA | 3 |
| 2023 | Fast and Accurate: Video Enhancement Using Sparse DepthabstractThis paper presents a general framework to build fast and accurate algorithms for video enhancement tasks such as super-resolution, deblurring, and denoising. Essential to our framework is the realization that the accuracy, rather than the density, of pixel flows is what is required for high-quality video enhancement. Most of prior works take the opposite approach: they estimate dense (per-pixel)—but generally less robust—flows, mostly using computationally costly algorithms. Instead, we propose a lightweight flow estimation algorithm; it fuses the sparse point cloud data and (even sparser and less reliable) IMU data available in modern autonomous agents to estimate the flow information. Building on top of the flow estimation, we demonstrate a general framework that integrates the flows in a plug-andplay fashion with different task-specific layers. Algorithms built in our framework achieve 1.78× — 187.41× speedup while providing a 0.42 dB – 6.70 dB quality improvement over competing methods. Yu Feng 0007, Patrick Hansen, Paul N. Whatmough, Guoyu Lu 0001, Yuhao Zhu 0001 |
WACV | 5 |
| 2023 | An Energy Efficient and Runtime Reconfigurable Accelerator for Robotic LocalizationabstractAccurate and efficient localization of robots under limited on-board resources has fueled specialized localization accelerators. Despite many recent efforts, accelerating robotic localization is still fundamentally challenging. To tackle the challenges, the paper proposes a configurable hardware architecture and a design space optimization method to automatically generate an optimal accelerator design under the design constraints. Data locality, sparsity, and fixed-point arithmetic optimization techniques that are specific to the localization algorithm are exploited to customize the accelerator. In addition, a low-cost runtime configuration mechanism is proposed to enable the accelerator to continuously optimize itself at runtime according to the operating environment to save power while sustaining performance and accuracy. The evaluation on FPGA demonstrates that the proposed accelerator achieves orders of magnitude performance improvement and/or energy savings compared to the software implementation on Intel and Arm CPUs; and substantially outperforms existing FPGA accelerators in terms of performance and energy. Qiang Liu 0011, Yuhui Hao, Weizhuang Liu, Bo Yu 0014, Yiming Gan, Jie Tang 0003, Shaoshan Liu, Yuhao Zhu 0001 |
IEEE Trans. Computers | 8 |
| 2022 | Block-Skim: Efficient Question Answering for TransformerabstractTransformer models have achieved promising results on natural language processing (NLP) tasks including extractive question answering (QA). Common Transformer encoders used in NLP tasks process the hidden states of all input tokens in the context paragraph throughout all layers. However, different from other tasks such as sequence classification, answering the raised question does not necessarily need all the tokens in the context paragraph. Following this motivation, we propose Block-skim, which learns to skim unnecessary context in higher hidden layers to improve and accelerate the Transformer performance. The key idea of Block-Skim is to identify the context that must be further processed and those that could be safely discarded early on during inference. Critically, we find that such information could be sufficiently derived from the self-attention weights inside the Transformer model. We further prune the hidden states corresponding to the unnecessary positions early in lower layers, achieving significant inference-time speedup. To our surprise, we observe that models pruned in this way outperform their full-size counterparts. Block-Skim improves QA models' accuracy on different datasets and achieves 3 times speedup on BERT-base model. Yue Guan 0003, Zhengyi Li 0002, Zhouhan Lin, Yuhao Zhu 0001, Jingwen Leng, Minyi Guo |
AAAI | 4 |
| 2022 | S2TA: Exploiting Structured Sparsity for Energy-Efficient Mobile CNN AccelerationabstractExploiting sparsity is a key technique in accelerating quantized convolutional neural network (CNN) inference on mobile devices. Prior sparse CNN accelerators largely exploit unstructured sparsity and achieve significant speedups. Due to the unbounded, largely unpredictable sparsity patterns, however, exploiting unstructured sparsity requires complicated hardware design with significant energy and area overhead, which is particularly detrimental to mobile/IoT inference scenarios where energy and area efficiency are crucial.We propose to exploit structured sparsity, more specifically, Density Bound Block (DBB) sparsity for both weights and activations. DBB block tensors bound the maximum number of non-zeros per block. DBB thus exposes statically predictable sparsity patterns that enable lean sparsity-exploiting hardware and efficient memory access. We propose new hardware primitives to implement DBB sparsity for (static) weights and (dynamic) activations, respectively, with very low overheads.Building on top of the primitives, we describe S2TA, a systolic array-based CNN accelerator that exploits joint weight and activation DBB sparsity and new dimensions of data reuse unavailable on the traditional systolic array. S2TA in 16nm achieves more than 2× speedup and energy reduction compared to a strong baseline of a systolic array with zero-value clock gating, over five popular CNN benchmarks. Compared to two recent non-systolic sparse accelerators, Eyeriss v2 (65nm) and SparTen (45nm), S2TA in 65nm uses about 2.2× per and 3.1× less energy inference, respectively. Zhi Gang Liu, Paul N. Whatmough, Yuhao Zhu 0001, Matthew Mattina |
HPCA | 3 |
| 2022 | Factor Graph Accelerator for LiDAR-Inertial Odometry (Invited Paper)abstractFactor graph is a graph representing the factorization of a probability distribution function, and has been utilized in many autonomous machine computing tasks, such as localization, tracking, planning and control etc. We are developing an architecture with the goal of using factor graph as a common abstraction for most, if not, all autonomous machine computing tasks. If successful, the architecture would provide a very simple interface of mapping autonomous machine functions to the underlying compute hardware. As a first step of such an attempt, this paper presents our most recent work of developing a factor graph accelerator for LiDAR-Inertial Odometry (LIO), an essential task in many autonomous machines, such as autonomous vehicles and mobile robots. By modeling LIO as a factor graph, the proposed accelerator not only supports multi-sensor fusion such as LiDAR, inertial measurement unit (IMU), GPS, etc., but solves the global optimization problem of robot navigation in batch or incremental modes. Our evaluation demonstrates that the proposed design significantly improves the real-time performance and energy efficiency of autonomous machine navigation systems. The initial success suggests the potential of generalizing the factor graph architecture as a common abstraction for autonomous machine computing, including tracking, planning, and control etc. Yuhui Hao, Bo Yu 0014, Qiang Liu 0011, Shaoshan Liu, Yuhao Zhu 0001 |
ICCAD | 5 |
| 2022 | SQuant: On-the-Fly Data-Free Quantization via Diagonal Hessian Approximation
Cong Guo 0003, Yuxian Qiu, Jingwen Leng, Xiaotian Gao, Chen Zhang 0001, Yunxin Liu 0001, Fan Yang 0024, Yuhao Zhu 0001, Minyi Guo |
ICLR | 8 |
| 2022 | Crescent: taming memory irregularities for accelerating deep point cloud analyticsabstract3D perception in point clouds is transforming the perception ability of future intelligent machines. Point cloud algorithms, however, are plagued by irregular memory accesses, leading to massive inefficiencies in the memory sub-system, which bottlenecks the overall efficiency. Yu Feng 0007, Gunnar Hammonds, Yiming Gan, Yuhao Zhu 0001 |
ISCA | 4 |
| 2022 | Braum: Analyzing and Protecting Autonomous Machine Software StackabstractAutonomous machines, such as Autonomous Vehicles (AV), are vulnerable to a variety of different faults such as radiation-induced soft/transient errors, adversarial attacks, and software bugs, which all jeopardize the reliability of autonomous machines. How vulnerable the AV software stack is to different error sources, however, remains an open question. This paper performs comprehensively fault injections to study how the AV software stack behaves under different error sources. We show that algorithms in an AV software stack inherently possess different forms of masking mechanisms. Based on the characteristic of the inherent fault tolerance mechanisms, we formalize the notion of Fault Tolerance Level (FTL), which quantifies how faults in an algorithm can be masked and/or attenuated without affecting the actuator commands, providing opportunities to relax fault protection. Leveraging the FTL formulation, we propose a dynamic protection system, which, at the high level, spends the limited protection budget (e.g., spatial/temporal redundancy) on the most vulnerable parts of the AV software (i.e., with the lowest FTL). Using Autoware as a case study, we show that our system reduces the error rate of AV software stack by more than 90% with negliaible performance overhead. Yiming Gan, Paul N. Whatmough, Jingwen Leng, Bo Yu 0014, Shaoshan Liu, Yuhao Zhu 0001 |
ISSRE | 6 |
| 2022 | ANT: Exploiting Adaptive Numerical Data Type for Low-bit Deep Neural Network QuantizationabstractQuantization is a technique to reduce the computation and memory cost of DNN models, which are getting increasingly large. Existing quantization solutions use fixed-point integer or floating-point types, which have limited benefits, as both require more bits to maintain the accuracy of original models. On the other hand, variable-length quantization uses low-bit quantization for normal values and high-precision for a fraction of outlier values. Even though this line of work brings algorithmic benefits, it also introduces significant hardware overheads due to variable-length encoding and decoding.In this work, we propose a fixed-length a daptive n umerical data t ype called ANT to achieve low-bit quantization with tiny hardware overheads. Our data type ANT leverages two key innovations to exploit the intra-tensor and inter-tensor adaptive opportunities in DNN models. First, we propose a particular data type, flint, that combines the advantages of float and int for adapting to the importance of different values within a tensor. Second, we propose an adaptive framework that selects the best type for each tensor according to its distribution characteristics. We design a unified processing element architecture for ANT and show its ease of integration with existing DNN accelerators. Our design results in $2.8\times $ speedup and $2.5\times $ energy efficiency improvement over the state-of-the-art quantization accelerators. Cong Guo 0003, Chen Zhang 0001, Jingwen Leng, Zihan Liu 0002, Fan Yang 0024, Yunxin Liu 0001, Minyi Guo, Yuhao Zhu 0001 |
MICRO | 8 |
| 2022 | RTNN: accelerating neighbor search using hardware ray tracingabstractNeighbor search is of fundamental importance to many engineering and science fields such as physics simulation and computer graphics. This paper proposes to formulate neighbor search as a ray tracing problem and leverage the dedicated ray tracing hardware in recent GPUs for acceleration. We show that a naive mapping under-exploits the ray tracing hardware. We propose two performance optimizations, query scheduling and query partitioning, to tame the inefficiencies. Experimental results show 2.2X - 65.0X speedups over existing neighbor search libraries on GPUs. The code is available at https://github.com/horizon-research/rtnn. Yuhao Zhu 0001 |
PPoPP | 1 |
| 2022 | Real-Time Gaze Tracking with Event-Driven Eye SegmentationabstractGaze tracking is increasingly becoming an essential component in Augmented and Virtual Reality. Modern gaze tracking algorithms are heavyweight; they operate at most 5 Hz on mobile processors despite that near-eye cameras comfortably operate at a real-time rate (> 30 Hz). This paper presents a real-time eye tracking algorithm that, on average, operates at 30 Hz on a mobile processor, achieves 0.1°–0.5° gaze accuracies, all the while requiring only 30K parameters, one to two orders of magnitude smaller than state-of-the-art eye tracking algorithms. The crux of our algorithm is an Auto ROI mode, which continuously predicts the Regions of Interest (ROIs) of near-eye images and judiciously processes only the ROIs for gaze estimation. To that end, we introduce a novel, lightweight ROI prediction algorithm by emulating an event camera. We discuss how a software emulation of events enables accurate ROI prediction without requiring special hardware. The code of our paper is available at https://github.com/horizon-research/edgaze. Yu Feng 0007, Nathan Goulding, Hans Reyserhove, Yuhao Zhu 0001 |
VR | 5 |
| 2022 | Color-Perception-Guided Display Power Reduction for Virtual RealityabstractBattery life is an increasingly urgent challenge for today's untethered VR and AR devices. However, the power efficiency of head-mounted displays is naturally at odds with growing computational requirements driven by better resolution, refresh rate, and dynamic ranges, all of which reduce the sustained usage time of untethered AR/VR devices. For instance, the Oculus Quest 2, under a fully-charged battery, can sustain only 2 to 3 hours of operation time. Prior display power reduction techniques mostly target smartphone displays. Directly applying smartphone display power reduction techniques, however, degrades the visual perception in AR/VR with noticeable artifacts. For instance, the "power-saving mode" on smartphones uniformly lowers the pixel luminance across the display and, as a result, presents an overall darkened visual perception to users if directly applied to VR content. Our key insight is that VR display power reduction must be cognizant of the gaze-contingent nature of high field-of-view VR displays. To that end, we present a gaze-contingent system that, without degrading luminance, minimizes the display power consumption while preserving high visual fidelity when users actively view immersive video sequences. This is enabled by constructing 1) a gaze-contingent color discrimination model through psychophysical studies, and 2) a display power model (with respect to pixel color) through real-device measurements. Critically, due to the careful design decisions made in constructing the two models, our algorithm is cast as a constrained optimization problem with a closed-form solution, which can be implemented as a real-time, image-space shader. We evaluate our system using a series of psychophysical studies and large-scale analyses on natural images. Experiment results show that our system reduces the display power by as much as 24% (14% on average) with little to no perceptual fidelity degradation. Budmonde Duinkharjav, Kenneth Chen, Abhishek Tyagi, Yuhao Zhu 0001, Qi Sun 0003 |
ACM Trans. Graph. | 5 |
| 2021 | Eudoxus: Characterizing and Accelerating Localization in Autonomous Machines Industry Track PaperabstractWe develop and commercialize autonomous machines, such as logistic robots and self-driving cars, around the globe. A critical challenge to our—and any—autonomous machine is accurate and efficient localization under resource constraints, which has fueled specialized localization accelerators recently. Prior acceleration efforts are point solutions in that they each specialize for a specific localization algorithm. In real-world commercial deployments, however, autonomous machines routinely operate under different environments and no single localization algorithm fits all the environments. Simply stacking together point solutions not only leads to cost and power budget overrun, but also results in an overly complicated software stack. This paper demonstrates our new software-hardware co-designed framework for autonomous machine localization, which adapts to different operating scenarios by fusing fundamental algorithmic primitives. Through characterizing the software framework, we identify ideal acceleration candidates that contribute significantly to the end-to-end latency and/or latency variation. We show how to co-design a hardware accelerator to systematically exploit the parallelisms, locality, and common building blocks inherent in the localization framework. We build, deploy, and evaluate an FPGA prototype on our next-generation self-driving cars. To demonstrate the flexibility of our framework, we also instantiate another FPGA prototype targeting drones, which represent mobile autonomous machines. We achieve about $2 \times$ speedup and $4 \times$ energy reduction compared to widely-deployed, optimized implementations on general-purpose platforms. Yiming Gan, Bo Yu 0014, Boyuan Tian, Leimeng Xu, Shaoshan Liu, Qiang Liu 0011, Jie Tang 0003, Yuhao Zhu 0001 |
HPCA | 10 |
| 2021 | 3D SceneFlowNet: Self-Supervised 3D Scene Flow Estimation Based on Graph CNNabstractDespite deep learning approaches have achieved promising successes in 2D optical flow estimation, it is a challenge to accurately estimate scene flow in 3D space as point clouds are inherently lacking topological information. In this paper, we aim at handling the problem of self-supervised 3D scene flow estimation based on dynamic graph convolutional neural networks (GCNNs), namely 3D SceneFlowNet. To better learn geometric relationships among points, we introduce EdgeConv to learn multiple-level features in a pyramid from point clouds and a self-attention mechanism to apply the multi-level features to predict the final scene flow. Our trained model can efficiently process a pair of adjacent point clouds as input and predict a 3D scene flow accurately without any supervision. The proposed approach achieves superior performance on both synthetic ModelNet40 dataset and real LiDAR scans from KITTI Scene Flow 2015 datasets. Yawen Lu, Yuhao Zhu 0001, Guoyu Lu 0001 |
ICIP | 2 |
| 2021 | Archytas: A Framework for Synthesizing and Dynamically Optimizing Accelerators for Robotic LocalizationabstractDespite many recent efforts, accelerating robotic computing is still fundamentally challenging for two reasons. First, robotics software stack is extremely complicated. Manually designing an accelerator while meeting the latency, power, and resource specifications is unscalable. Second, the environment in which an autonomous machine operates constantly changes; a static accelerator design leads to wasteful computation. Weizhuang Liu, Bo Yu 0014, Yiming Gan, Qiang Liu 0011, Jie Tang 0003, Shaoshan Liu, Yuhao Zhu 0001 |
MICRO | 7 |
| 2021 | Brief Industry Paper: The Matter of Time - A General and Efficient System for Precise Sensor Synchronization in Robotic ComputingabstractTime synchronization is a critical task in robotic computing such as autonomous driving. In the past few years, as we developed advanced robotic applications, our synchronization system has evolved as well. In this paper, we first introduce the time synchronization problem and explain the challenges of time synchronization, especially in robotic workloads. Summarizing these challenges, we then present a general hardware synchronization system for robotic computing, which delivers high synchronization accuracy while maintaining low energy and resource consumption. The proposed hardware synchronization system is a key building block in our future robotic products. Shaoshan Liu, Bo Yu 0014, Kunai Zhang, Yisong Qiao, Thomas Yuang Li, Jie Tang 0003, Yuhao Zhu 0001 |
RTAS | 8 |
| 2020 | Low-Latency Proactive Continuous VisionabstractContinuous vision is the cornerstone of a diverse range of intelligent applications found on emerging computing platforms such as autonomous machines and Augmented Reality glasses. A critical issue in today's continuous vision systems is their long end-to-end frame latency, which significantly impacts the system agility and user experience. We find that the long latency is fundamentally caused by the serialized execution model of today's continuous vision pipeline, whose key stages, including sensing, imaging, and vision computations, execute sequentially, leading to long frame latency. Yiming Gan, Yuxian Qiu, Jingwen Leng, Yuhao Zhu 0001 |
PACT | 5 |
| 2020 | Automatic Neural Network Compression by Sparsity-Quantization Joint Learning: A Constrained Optimization-Based ApproachabstractDeep Neural Networks (DNNs) are applied in a wide range of usecases. There is an increased demand for deploying DNNs on devices that do not have abundant resources such as memory and computation units. Recently, network compression through a variety of techniques such as pruning and quantization have been proposed to reduce the resource requirement. A key parameter that all existing compression techniques are sensitive to is the compression ratio (e.g., pruning sparsity, quantization bitwidth) of each layer. Traditional solutions treat the compression ratios of each layer as hyper-parameters, and tune them using human heuristic. Recent researchers start using black-box hyper-parameter optimizations, but they will introduce new hyper-parameters and have efficiency issue. In this paper, we propose a framework to jointly prune and quantize the DNNs automatically according to a target model size without using any hyper-parameters to manually set the compression ratio for each layer. In the experiments, we show that our framework can compress the weights data of ResNet-50 to be 836x smaller without accuracy loss on CIFAR-10, and compress AlexNet to be 205x smaller without accuracy loss on ImageNet classification. Haichuan Yang, Shupeng Gui, Yuhao Zhu 0001, Ji Liu 0002 |
CVPR | 3 |
| 2020 | Balancing Efficiency and Flexibility for DNN Acceleration via Temporal GPU-Systolic Array IntegrationabstractThe research interest in specialized hardware accelerators for deep neural networks (DNN) spikes recently owing to their superior performance and efficiency. However, today’s DNN accelerators primarily focus on accelerating specific "kernels" such as convolution and matrix multiplication, which are vital but only part of an end-to-end DNN-enabled application. Meaningful speedups over the entire application often require supporting computations that are, while massively parallel, ill-suited to DNN accelerators. Integrating a general-purpose processor such as a CPU or a GPU incurs significant data movement overhead and leads to resource under-utilization on the DNN accelerators.We propose Simultaneous Multi-mode Architecture (SMA), a novel architecture design and execution model that offers general-purpose programmability on DNN accelerators in order to accelerate end-to-end applications. The key to SMA is the temporal integration of the systolic execution model with the GPU-like SIMD execution model. The SMA exploits the common components shared between the systolic-array accelerator and the GPU, and provides lightweight reconfiguration capability to switch between the two modes in-situ. The SMA achieves up to 63% performance improvement while consuming 23% less energy than the baseline Volta architecture with TensorCore. Cong Guo 0003, Yangjie Zhou 0001, Jingwen Leng, Yuhao Zhu 0001, Zidong Du, Quan Chen 0002, Chao Li 0009, Bin Yao 0002, Minyi Guo |
DAC | 4 |
| 2020 | Energy-Efficient 360-Degree Video Rendering on FPGA via Algorithm-Architecture Co-Designabstract360° panoramic video provides an immersive Virtual Reality experience. However, rendering 360° videos consumes excessive energy on client devices. FPGA is an ideal offloading target to improve the energy-efficiency. However, a naive implementation of the processing algorithm would lead to an excessive memory footprint that offsets the energy benefit. In this paper, we propose an algorithm-architecture co-designed system that dramatically reduces the on-chip memory requirement of VR video processing to enable FPGA offloading. Evaluation shows that our system is able to achieve significant energy reduction with no loss of performance compared to today's off-the-shelf VR video rendering system. Qiuyue Sun, Amir Taherin, Yawo Siatitse, Yuhao Zhu 0001 |
FPGA | 4 |
| 2020 | Real-Time Spatio-Temporal LiDAR Point Cloud CompressionabstractCompressing massive LiDAR point clouds in real-time is critical to autonomous machines such as drones and self-driving cars. While most of the recent prior work has focused on compressing individual point cloud frames, this paper proposes a novel system that effectively compresses a sequence of point clouds. The idea to exploit both the spatial and temporal redundancies in a sequence of point cloud frames. We first identify a key frame in a point cloud sequence and spatially encode the key frame by iterative plane fitting. We then exploit the fact that consecutive point clouds have large overlaps in the physical space, and thus spatially encoded data can be (re-)used to encode the temporal stream. Temporal encoding by reusing spatial encoding data not only improves the compression rate, but also avoids redundant computations, which significantly improves the compression speed. Experiments show that our compression system achieves 40× to 90× compression rate, significantly higher than the MPEG's LiDAR point cloud compression standard, while retaining high end-to-end application accuracies. Meanwhile, our compression system has a compression speed that matches the point cloud generation rate by today LiDARs and out-performs existing compression systems, enabling real-time point cloud transmission. Yu Feng 0007, Shaoshan Liu, Yuhao Zhu 0001 |
IROS | 3 |
| 2020 | A Systematic Methodology for Characterizing Scalability of DNN Accelerators using SCALE-SimabstractThe compute demand for deep learning workloads is well known and is a prime motivator for powerful parallel computing platforms such as GPUs or dedicated hardware accelerators. The massive inherent parallelism of these workloads enables us to extract more performance by simply provisioning more compute hardware for a given task. This strategy can be directly exploited to build higher-performing hardware for DNN workloads, by incorporating as many parallel compute units as possible in a single system. This strategy is referred to as scaling up. Alternatively, it's feasible to arrange multiple hardware systems to work on a single problem, and in some cases, a cheaper alternative to exploit the given parallelism, or in other words, scaling out. As DNN based solutions become increasingly prevalent, so does the demand for computation, making the scaling choice (scale-up vs scale-out) critical. To study this design-space, this work makes two major contributions. (i) We describe a cycle-accurate simulator called SCALE-SIM for DNN inference on systolic arrays, which we use to model both scale-up and scale-out systems, modeling on-chip memory access, runtime, and DRAM bandwidth requirements for a given workload. (ii) We also present an analytical model to estimate the optimal scale-up vs scale-out ratio given hardware constraints (e.g, TOPS and DRAM bandwidth) for a given workload. We observe that a judicious choice of scaling can lead to performance improvements as high as 50 per layer, within the available DRAM bandwidth. This work demonstrates and analyzes the trade-off space for performance, DRAM bandwidth, and energy, and identifies sweet spots for various workloads and hardware configurations. Ananda Samajdar, Jan Moritz Joseph, Yuhao Zhu 0001, Paul N. Whatmough, Matthew Mattina, Tushar Krishna |
ISPASS | 3 |
| 2020 | Mesorasi: Architecture Support for Point Cloud Analytics via Delayed-AggregationabstractPoint cloud analytics is poised to become a key workload on battery-powered embedded and mobile platforms in a wide range of emerging application domains, such as autonomous driving, robotics, and augmented reality, where efficiency is paramount. This paper proposes Mesorasi, an algorithm-architecture co-designed system that simultaneously improves the performance and energy efficiency of point cloud analytics while retaining its accuracy.Our extensive characterizations of state-of-the-art point cloud algorithms show that, while structurally reminiscent of convolutional neural networks (CNNs), point cloud algorithms exhibit inherent compute and memory inefficiencies due to the unique characteristics of point cloud data. We propose delayed-aggregation, a new algorithmic primitive for building efficient point cloud algorithms. Delayed-aggregation hides the performance bottlenecks and reduces the compute and memory redundancies by exploiting the approximately distributive property of key operations in point cloud algorithms. Delayed-aggregation let point cloud algorithms achieve 1.6× speedup and 51.1% energy reduction on a mobile GPU while retaining the accuracy (-0.9% loss to 1.2% gains). To maximize the algorithmic benefits, we propose minor extensions to contemporary CNN accelerators, which can be integrated into a mobile Systems-on-a-Chip (SoC) without modifying other SoC components. With additional hardware support, Mesorasi achieves up to 3.6× speedup. Yu Feng 0007, Boyuan Tian, Tiancheng Xu, Paul N. Whatmough, Yuhao Zhu 0001 |
MICRO | 5 |
| 2020 | Ptolemy: Architecture Support for Robust Deep LearningabstractDeep learning is vulnerable to adversarial attacks, where carefully-crafted input perturbations could mislead a well-trained Deep Neural Network (DNN) to produce incorrect results. Adversarial attacks jeopardize the safety, security, and privacy of DNN-enabled systems. Today's countermeasures to adversarial attacks either do not have the capability to detect adversarial samples at inference-time, or introduce prohibitively high overhead to be practical at inference-time.We propose Ptolemy, an algorithm-architecture co-designed system that detects adversarial attacks at inference time with low overhead and high accuracy. We exploit the synergies between DNN inference and imperative program execution: an input to a DNN uniquely activates a set of neurons that contribute significantly to the inference output, analogous to the sequence of basic blocks exercised by an input in a conventional program. Critically, we observe that adversarial samples tend to activate distinctive paths from those of benign inputs. Leveraging this insight, we propose an adversarial sample detection framework, which uses canary paths generated from offline profiling to detect adversarial samples at runtime. The Ptolemy compiler along with the co-designed hardware enable efficient execution by exploiting the unique algorithmic characteristics. Extensive evaluations show that Ptolemy achieves higher or similar adversarial sample detection accuracy than today's mechanisms with a much lower (as low as 2%) runtime overhead. Yiming Gan, Yuxian Qiu, Jingwen Leng, Minyi Guo, Yuhao Zhu 0001 |
MICRO | 5 |
| 2020 | Building the Computing System for Autonomous Micromobility Vehicles: Design Constraints and Architectural OptimizationsabstractThis paper presents the computing system design in our commercial autonomous vehicles, and provides a detailed performance, energy, and cost analyses. Drawing from our commercial deployment experience, this paper has two objectives. First, we highlight design constraints unique to autonomous vehicles that might change the way we approach existing architecture problems. Second, we identify new architecture and systems problems that are perhaps less studied before but are critical to autonomous vehicles. Bo Yu 0014, Leimeng Xu, Jie Tang 0003, Shaoshan Liu, Yuhao Zhu 0001 |
MICRO | 6 |
| 2020 | Accelerating sparse DNN models without hardware-support via tile-wise sparsityabstractNetwork pruning can reduce the high computation cost of deep neural network (DNN) models. However, to maintain their accuracies, sparse models often carry randomly-distributed weights, leading to irregular computations. Consequently, sparse models cannot achieve meaningful speedup on commodity hardware (e.g., GPU) built for dense matrix computations. As such, prior works usually modify or design completely new sparsity-optimized architectures for exploiting sparsity. We propose an algorithm-software co-designed pruning method that achieves latency speedups on existing dense architectures. Our work builds upon the insight that the matrix multiplication generally breaks the large matrix into multiple smaller tiles for parallel execution. We propose a tiling-friendly “tile-wise” sparsity pattern, which maintains a regular pattern at the tile level for efficient execution but allows for irregular, arbitrary pruning at the global scale to maintain the high accuracy. We implement and evaluate the sparsity pattern on GPU tensor core, achieving a 1.95× speedup over the dense model. Cong Guo 0003, Bo Yang Hsueh, Jingwen Leng, Yuxian Qiu, Yue Guan 0003, Zehuan Wang 0001, Xiaoying Jia 0001, Xipeng Li, Minyi Guo, Yuhao Zhu 0001 |
SC | 10 |
| 2019 | Adversarial Defense Through Network Profiling Based Path ExtractionabstractRecently, researchers have started decomposing deep neural network models according to their semantics or functions. Recent work has shown the effectiveness of decomposed functional blocks for defending adversarial attacks, which add small input perturbation to the input image to fool the DNN models. This work proposes a profiling-based method to decompose the DNN models to different functional blocks, which lead to the effective path as a new approach to exploring DNNs' internal organization. Specifically, the per-image effective path can be aggregated to the class-level effective path, through which we observe that adversarial images activate effective path different from normal images. We propose an effective path similarity-based method to detect adversarial images with an interpretable model, which achieve better accuracy and broader applicability than the state-of-the-art technique. Yuxian Qiu, Jingwen Leng, Cong Guo 0003, Quan Chen 0002, Chao Li 0009, Minyi Guo, Yuhao Zhu 0001 |
CVPR | 7 |
| 2019 | ECC: Platform-Independent Energy-Constrained Deep Neural Network Compression via a Bilinear Regression ModelabstractMany DNN-enabled vision applications constantly operate under severe energy constraints such as unmanned aerial vehicles, Augmented Reality headsets, and smartphones. Designing DNNs that can meet a stringent energy budget is becoming increasingly important. This paper proposes ECC, a framework that compresses DNNs to meet a given energy constraint while minimizing accuracy loss. The key idea of ECC is to model the DNN energy consumption via a novel bilinear regression function. The energy estimate model allows us to formulate DNN compression as a constrained optimization that minimizes the DNN loss function over the energy constraint. The optimization problem, however, has nontrivial constraints. Therefore, existing deep learning solvers do not apply directly. We propose an optimization algorithm that combines the essence of the Alternating Direction Method of Multipliers (ADMM) framework with gradient-based learning algorithms. The algorithm decomposes the original constrained optimization into several subproblems that are solved iteratively and efficiently. ECC is also portable across different hardware platforms without requiring hardware knowledge. Experiments show that ECC achieves higher accuracy under the same or lower energy budget compared to state-of-the-art resource-constrained DNN compression techniques. Haichuan Yang, Yuhao Zhu 0001, Ji Liu 0002 |
CVPR | 2 |
| 2019 | Energy-Constrained Compression for Deep Neural Networks via Weighted Sparse Projection and Layer Input Masking
Haichuan Yang, Yuhao Zhu 0001, Ji Liu 0002 |
ICLR (Poster) | 2 |
| 2019 | PES: proactive event scheduling for responsive and energy-efficient mobile web computingabstractWeb applications are gradually shifting toward resource-constrained mobile devices. As a result, the Web runtime system must simultaneously address two challenges: responsiveness and energy-efficiency. Conventional Web runtime systems fall short due to their reactive nature: they react to a user event only after it is triggered. The reactive strategy leads to local optimizations that schedule event executions one at a time, missing global optimization opportunities. Yu Feng 0007, Yuhao Zhu 0001 |
ISCA | 2 |
| 2019 | Energy-efficient video processing for virtual realityabstractVirtual reality (VR) has huge potential to enable radically new applications, behind which spherical panoramic video processing is one of the backbone techniques. However, current VR systems reuse the techniques designed for processing conventional planar videos, resulting in significant energy inefficiencies. Our characterizations show that operations that are unique to processing 360° VR content constitute 40% of the total processing energy consumption. Yue Leng, Chi-Chun Chen, Qiuyue Sun, Jian Huang 0006, Yuhao Zhu 0001 |
ISCA | 5 |
| 2019 | Demystifying Bayesian Inference WorkloadsabstractThe recent surge of machine learning has motivated computer architects to focus intently on accelerating related workloads, especially in deep learning. Deep learning has been the pillar algorithm that has led the advancement of learning patterns from a vast amount of labeled data, or supervised learning. However, for unsupervised learning, Bayesian methods often work better than deep learning. Bayesian modeling and inference works well with unlabeled or limited data, can leverage informative priors, and has interpretable models. Despite being an important branch of machine learning, Bayesian inference generally has been overlooked by the architecture and systems communities. In this paper, we facilitate the study of Bayesian inference with the development of BayesSuite, a collection of seminal Bayesian inference workloads. We characterize the power and performance profiles of BayesSuite across a variety of current-generation processors and find significant diversity. Manually tuning and deploying Bayesian inference workloads requires deep understanding of the workload characteristics and hardware specifications. To address these challenges and provide high-performance, energy-efficient support for Bayesian inference, we introduce a scheduling and optimization mechanism that can be plugged into a system scheduler. We also propose a computation elision technique that further improves the performance and energy efficiency of the workloads by skipping computations that do not improve the quality of the inference. Our proposed techniques are able to increase Bayesian inference performance by 5.8 × on average over the naive assignment and execution of the workloads. Yu Emma Wang, Yuhao Zhu 0001, Glenn G. Ko, Brandon Reagen, Gu-Yeon Wei, David Brooks 0001 |
ISPASS | 2 |
| 2019 | ASV: Accelerated Stereo Vision SystemabstractEstimating depth from stereo vision cameras, i.e., "depth from stereo", is critical to emerging intelligent applications deployed in energy- and performance-constrained devices, such as augmented reality headsets and mobile autonomous robots. While existing stereo vision systems make trade-offs between accuracy, performance and energy-efficiency, we describe ASV, an accelerated stereo vision system that simultaneously improves both performance and energy-efficiency while achieving high accuracy. Yu Feng 0007, Paul N. Whatmough, Yuhao Zhu 0001 |
MICRO | 3 |
| 2019 | Tigris: Architecture and Algorithms for 3D Perception in Point CloudsabstractMachine perception applications are increasingly moving toward manipulating and processing 3D point cloud. This paper focuses on point cloud registration, a key primitive of 3D data processing widely used in high-level tasks such as odometry, simultaneous localization and mapping, and 3D reconstruction. As these applications are routinely deployed in energy-constrained environments, real-time and energy-efficient point cloud registration is critical. Tiancheng Xu, Boyuan Tian, Yuhao Zhu 0001 |
MICRO | 3 |
| 2019 | Tail latency in node.js: energy efficient turbo boosting for long latency requests in event-driven web servicesabstractCloud-based Web services are shifting to the event-driven, scripting language-based programming model to achieve productivity, flexibility, and scalability. Implementations of this model, however, generally suffer from long tail latencies, which we measure using Node.js as a case study. Unlike in traditional thread-based systems, reducing long tails is difficult in event-driven systems due to their inherent asynchronous programming model. We propose a framework to identify and optimize tail latency sources in scripted event-driven Web services. We introduce profiling that allows us to gain deep insights into not only how asynchronous event-driven execution impacts application tail latency but also how the managed runtime system overhead exacerbates the tail latency issue further. Using the profiling framework, we propose an event-driven execution runtime design that orchestrates the hardware’s boosting capabilities to reduce tail latency. We achieve higher tail latency reductions with lower energy overhead than prior techniques that are unaware of the underlying event-driven program execution model. The lessons we derive from Node.js apply to other event-driven services based on scripting language frameworks. Wenzhi Cui, Daniel Richins, Yuhao Zhu 0001, Vijay Janapa Reddi |
VEE | 3 |
| 2018 | BitFlow: Exploiting Vector Parallelism for Binary Neural Networks on CPUabstractDeep learning has revolutionized computer vision and other fields since its big bang in 2012. However, it is challenging to deploy Deep Neural Networks (DNNs) into real-world applications due to their high computational complexity. Binary Neural Networks (BNNs) dramatically reduce computational complexity by replacing most arithmetic operations with bitwise operations. Existing implementations of BNNs have been focusing on GPU or FPGA, and using the conventional image-to-column method that doesn't perform well for binary convolution due to low arithmetic intensity and unfriendly pattern for bitwise operations. We propose BitFlow, a gemm-operator-network three-level optimization framework for fully exploiting the computing power of BNNs on CPU. BitFlow features a new class of algorithm named PressedConv for efficient binary convolution using locality-aware layout and vector parallelism. We evaluate BitFlow with the VGG network. On a single core of Intel Xeon Phi, BitFlow obtains 1.8x speedup over unoptimized BNN implementations, and 11.5x speedup over counterpart full-precision DNNs. Over 64 cores, BitFlow enables BNNs to run 1.1x faster than counterpart full-precision DNNs on GPU (GTX 1080). Jidong Zhai, Dinghua Li, Yifan Gong 0003, Yuhao Zhu 0001, Wei Liu 0143, Jiangming Jin |
IPDPS | 5 |
| 2018 | Euphrates: Algorithm-SoC Co-Design for Low-Power Mobile Continuous VisionabstractContinuous computer vision (CV) tasks increasingly rely on convolutional neural networks (CNN). However, CNNs have massive compute demands that far exceed the performance and energy constraints of mobile devices. In this paper, we propose and develop an algorithm-architecture co-designed system, Euphrates, that simultaneously improves the energyefficiency and performance of continuous vision tasks. Our key observation is that changes in pixel data between consecutive frames represents visual motion. We first propose an algorithm that leverages this motion information to relax the number of expensive CNN inferences required by continuous vision applications. We co-design a mobile System-ona-Chip (SoC) architecture to maximize the efficiency of the new algorithm. The key to our architectural augmentation is to co-optimize different SoC IP blocks in the vision pipeline collectively. Specifically, we propose to expose the motion data that is naturally generated by the Image Signal Processor (ISP) early in the vision pipeline to the CNN engine. Measurement and synthesis results show that Euphrates achieves up to 66% SoC-level energy savings (4× for the vision computations), with only 1% accuracy loss. Yuhao Zhu 0001, Anand Samajdar, Matthew Mattina, Paul N. Whatmough |
ISCA | 1 |
| 2017 | Optimizing General-Purpose CPUs for Energy-Efficient Mobile Web ComputingabstractMobile applications are increasingly being built using web technologies as a common substrate to achieve portability and to improve developer productivity. Unfortunately, web applications often incur large performance overhead, directly affecting the user quality-of-service (QoS) experience. Traditional techniques in improving mobile processor performance have mostly been adopting desktop-like design techniques such as increasing single-core microarchitecture complexity and aggressively integrating more cores. However, such a desktop-oriented strategy is likely coming to an end due to the stringent energy and thermal constraints that mobile devices impose. Therefore, we must pivot away from traditional mobile processor design techniques in order to provide sustainable performance improvement while maintaining energy efficiency. In this article, we propose to combine hardware customization and specialization techniques to improve the performance and energy efficiency of mobile web applications. We first perform design-space exploration (DSE) and identify opportunities in customizing existing general-purpose mobile processors, that is, tuning microarchitecture parameters. The thorough DSE also lets us discover sources of energy inefficiency in customized general-purpose architectures. To mitigate these inefficiencies, we propose, synthesize, and evaluate two new domain-specific specializations, called the Style Resolution Unit and the Browser Engine Cache. Our optimizations boost performance and energy efficiency at the same time while maintaining general-purpose programmability. As emerging mobile workloads increasingly rely more on web technologies, the type of optimizations we propose will become important in the future and are likely to have a long-lasting and widespread impact. Yuhao Zhu 0001, Vijay Janapa Reddi |
ACM Trans. Comput. Syst. | 1 |
| 2016 | Mobile CPU's rise to power: Quantifying the impact of generational mobile CPU design trends on performance, energy, and user satisfactionabstractIn this paper, we assess the past, present, and future of mobile CPU design. We study how mobile CPU designs trends have impacted the end-user, hardware design, and the holistic mobile device. We analyze the evolution often cutting-edge mobile CPU designs released over the past seven years. Specifically, we report measured performance, power, energy and user satisfaction trends across mobile CPU generations. A key contribution of our work is that we contextualize the mobile CPU's evolution in terms of user satisfaction, which has largely been absent from prior mobile hardware studies. To bridge the gap between mobile CPU design and user satisfaction, we construct and conduct a novel crowdsourcing study that spans over 25,000 survey participants using the Amazon Mechanical Turk service. Our methodology allows us to identify what mobile CPU design techniques provide the most benefit to the end-user's quality of user experience. Our results quantitatively demonstrate that CPUs play a crucial role in modern mobile system-on-chips (SoCs). Over the last seven years, both single-and multicore performance improvements have contributed to end-user satisfaction by reducing user-critical application response latencies. Mobile CPUs aggressively adopted many power-hungry desktop-oriented design techniques to reach these performance levels. Unlike other smartphone components (e.g. display and radio) whose peak power consumption has decreased over time, the mobile CPU's peak power consumption has steadily increased. As the limits of technology scaling restrict the ability of desktop-like scaling to continue for mobile CPUs, specialized accelerators appear to be a promising alternative that can help sustain the power, performance, and energy improvements that mobile computing necessitates. Such a paradigm shift will redefine the role of the CPU within future SoCs, which merit several design considerations based on our findings. Matthew Halpern, Yuhao Zhu 0001, Vijay Janapa Reddi |
HPCA | 2 |
| 2016 | GreenWeb: language extensions for energy-efficient mobile web computingabstractWeb computing is gradually shifting toward mobile devices, in which the energy budget is severely constrained. As a result, Web developers must be conscious of energy efficiency. However, current Web languages provide developers little control over energy consumption. In this paper, we take a first step toward language-level research to enable energy-efficient Web computing. Our key motivation is that mobile systems can wisely budget energy usage if informed with user quality-of-service (QoS) constraints. To do this, programmers need new abstractions. We propose two language abstractions, QoS type and QoS target, to capture two fundamental aspects of user QoS experience. We then present GreenWeb, a set of language extensions that empower developers to easily express the QoS abstractions as program annotations. As a proof of concept, we develop a GreenWeb runtime, which intelligently determines how to deliver specified user QoS expectation while minimizing energy consumption. Overall, GreenWeb shows significant energy savings (29.2% ∼ 66.0%) over Android’s default Interactive governor with few QoS violations. Our work demonstrates a promising first step toward language innovations for energy-efficient Web computing. Yuhao Zhu 0001, Vijay Janapa Reddi |
PLDI | 1 |
| 2015 | Event-based scheduling for energy-efficient QoS (eQoS) in mobile Web applicationsabstractMobile Web applications have become an integral part of our society. They pose a high demand for application quality of service (QoS). However, the energy-constrained nature of mobile devices makes optimizing for QoS difficult. Prior art on energy efficiency optimizations has only focused on the trade-off between raw performance and energy consumption, ignoring the application QoS characteristics. In this paper, we propose the concept of energy-efficient QoS (eQoS) to capture the trade-off between QoS and energy consumption. Given the fundamental event-driven nature of mobile Web applications, we further propose event-based scheduling as an optimization framework for eQoS. The event-based scheduling automatically reasons about users' QoS requirements, and accurately slacks the events' execution time to save energy without violating end users' experience. We demonstrate a working prototype using the Google Chromium and V8 framework on the Samsung Exynos 5410 SoC (used in the Galaxy S4 smartphone). Based on real hardware and software measurements, we achieve 41.2% energy saving with only 0.4% of QoS violations perceptible to end users. Yuhao Zhu 0001, Matthew Halpern, Vijay Janapa Reddi |
HPCA | 1 |
| 2015 | Mosaic: cross-platform user-interaction record and replay for the fragmented android ecosystemabstractIn contrast to traditional computing systems, such as desktops and servers, that are programmed to perform “compute-bound” and “run-to-completion” tasks, mobile applications are designed for user interactivity. Factoring user interactivity into computer system design and evaluation is important, yet possesses many challenges. In particular, systematically studying interactive mobile applications across the diverse set of mobile devices available today is difficult due to the mobile device fragmentation problem. At the time of writing, there are 18,796 distinct Android mobile devices on the market and will only continue to increase in the future. Differences in screen sizes, resolutions and operating systems impose different interactivity requirements, making it difficult to uniformly study these systems. We present Mosaic, a cross-platform, timing-accurate record and replay tool for Android-based mobile devices. Mosaic overcomes device fragmentation through a novel virtual screen abstraction. User interactions are translated from a physical device into a platform-agnostic intermediate representation before translation to a target system. The intermediate representation is human-readable, which allows Mosaic users to modify previously recorded traces or even synthesize their own user interactive sessions from scratch. We demonstrate that Mosaic allows user interaction traces to be recorded on emulators, smartphones, tablets, and development boards and replayed on other devices. Using Mosaic we were able to replay 45 different Google Play applications across multiple devices, and also show that we can perform cross-platform performance comparisons between two different processors under identical user interactions. Matthew Halpern, Yuhao Zhu 0001, Ramesh Peri, Vijay Janapa Reddi |
ISPASS | 2 |
| 2015 | Microarchitectural implications of event-driven server-side web applicationsabstractEnterprise Web applications are moving towards server-side scripting using managed languages. Within this shifting context, event-driven programming is emerging as a crucial programming model to achieve scalability. In this paper, we study the microarchitectural implications of server-side scripting, JavaScript in particular, from a unique event-driven programming model perspective. Using the Node.js framework, we come to several critical microarchitectural conclusions. First, unlike traditional server-workloads such as CloudSuite and BigDataBench that are based on the conventional thread-based execution model, event-driven applications are heavily single-threaded, and as such they require significant single-thread performance. Second, the single-thread performance is severely limited by the front-end inefficiencies of today's server processor microarchitecture, ultimately leading to overall execution inefficiencies. The front-end inefficiencies stem from the unique combination of limited intra-event code reuse and large inter-event reuse distance. Third, through a deep understanding of event-specific characteristics, architects can mitigate the front-end inefficiencies of the managed-language-based event-driven execution via a combination of instruction cache insertion policy and prefetcher. Yuhao Zhu 0001, Daniel Richins, Matthew Halpern, Vijay Janapa Reddi |
MICRO | 1 |
| 2014 | WebCore: Architectural support for mobile Web browsingabstractThe Web browser is undoubtedly the single most important application in the mobile ecosystem. An average user spends 72 minutes each day using the mobile Web browser. Web browser internal engines (e.g., WebKit) are also growing in importance because they provide a common substrate for developing various mobile Web applications. In a user-driven, interactive, and latency-sensitive environment, the browser's performance is crucial. However, the battery-constrained nature of mobile devices limits the performance that we can deliver for mobile Web browsing. As traditional general-purpose techniques to improve performance and energy efficiency fall short, we must employ domain-specific knowledge while still maintaining general-purpose flexibility. In this paper, we first perform design-space exploration to identify appropriate general-purpose architectures that uniquely fit the characteristics of a popular Web browsing engine. Despite our best effort, we discover sources of energy inefficiency in these customized general-purpose architectures. To mitigate these inefficiencies, we propose, synthesize, and evaluate two new domain-specific specializations, called the Style Resolution Unit and the Browser Engine Cache. Our optimizations boost energy efficiency and at the same time improve mobile Web browsing performance. As emerging mobile workloads increasingly rely more on Web browser technologies, the type of optimizations we propose will become important in the future and are likely to have lasting widespread impact. Yuhao Zhu 0001, Vijay Janapa Reddi |
ISCA | 1 |
| 2013 | High-performance and energy-efficient mobile web browsing on big/little systemsabstractInternet web browsing has reached a critical tipping point. Increasingly, users rely more on mobile web browsers to access the Internet than desktop browsers. Meanwhile, webpages over the past decade have grown in complexity by more than tenfold. The fast penetration of mobile browsing and everricher webpages implies a growing need for high-performance mobile devices in the future to ensure continued end-user browsing experience. Failing to deliver webpages meeting hard cut-off constraints could directly translate to webpage abandonment or, for e-commerce websites, great revenue loss. However, mobile devices' limited battery capacity limits the degree of performance that mobile web browsing can achieve. In this paper, we demonstrate the benefits of heterogeneous systems with big/little cores each with different frequencies to achieve the ideal trade-off between high performance and energy efficiency. Through detailed characterizations of different webpage primitives based on the hottest 5,000 webpages, we build statistical inference models that estimate webpage load time and energy consumption. We show that leveraging such predictive models lets us identify and schedule webpages using the ideal core and frequency configuration that minimizes energy consumption while still meeting stringent cut-off constraints. Real hardware and software evaluations show that our scheduling scheme achieves 83.0% energy savings, while only violating the cut-off latency for 4.1% more webpages as compared with a performance-oriented hardware strategy. Against a more intelligent, OS-driven, dynamic voltage and frequency scaling scheme, it achieves 8.6% energy savings and 4.0% performance improvement simultaneously. Yuhao Zhu 0001, Vijay Janapa Reddi |
HPCA | 1 |
| 2011 | Hermes: an integrated CPU/GPU microarchitecture for IP routingabstractWith the constantly increasing Internet traffic and fast changing network protocols, future routers have to simultaneously satisfy the requirements for throughput, QoS, flexibility, and scalability. In this work, we propose a novel integrated CPU/GPU microarchitecture, Hermes, for QoS-aware high speed routing. We also develop a new thread scheduling mechanism, which significantly improves all QoS metrics. Yuhao Zhu 0001, Yangdong Deng, Yubei Chen |
DAC | 1 |
| 2011 | Massively Parallel Logic Simulation with GPUsabstractIn this article, we developed a massively parallel gate-level logical simulator to address the ever-increasing computing demand for VLSI verification. To the best of the authors’ knowledge, this work is the first one to leverage the power of modern GPUs to successfully unleash the massive parallelism of a conservative discrete event-driven algorithm, CMB algorithm. A novel data-parallel strategy is proposed to manipulate the fine-grain message passing mechanism required by the CMB protocol. To support robust and complete simulation for real VLSI designs, we establish both a memory paging mechanism and an adaptive issuing strategy to efficiently utilize the GPU memory with a limited capacity. A set of GPU architecture-specific optimizations are performed to further enhance the overall simulation performance. On average, our simulator outperforms a CPU baseline event-driven simulator by a factor of 47.4X. This work proves that the CMB algorithm can be efficiently and effectively deployed on modern GPUs without the performance overhead that had hindered its successful applications on previous parallel architectures. Yuhao Zhu 0001, Bo D. Wang, Yangdong Deng |
ACM Trans. Design Autom. Electr. Syst. | 1 |
| 2010 | Distributed time, conservative parallel logic simulation on GPUsabstractLogical simulation is the primary method to verify the correctness of IC designs. However, today's complex VLSI designs pose ever higher demand for the throughput of logic simulators. In this work, a parallel logic simulator was developed by leveraging the computing power of modern graphics processing units (GPUs). To expose more parallelism, we implemented a conservative parallel simulation approach, the CMB algorithm, on NVidia GPUs. The simulation processing is mapped to GPU hardware at the finest granularity. With carefully designed data structures and data flow organizations, our GPU based simulator could overcome many problems that hindered efficient implementations of the CMB algorithm on traditional parallel computers. In order to efficiently use the relatively limited capacity of GPU memory, a novel memory management mechanism was proposed to dynamically allocate and recycle GPU memory during simulation. We also introduced a CPU/GPU co-processing strategy for the best usage of computing resources. Experimental results showed that our GPU based simulator could outperform a CPU baseline event driven simulator by a factor of 29.2. Bo D. Wang, Yuhao Zhu 0001, Yangdong Deng |
DAC | 2 |