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Alison Pease

dblp:73/2447 · DBLP profile ↗
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35ranked-venue papers
10as first author
4since 2021 · last 2023
0000-0003-1856-9599ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 24 · 8 first-author · 3 since 2021Artificial intelligence and machine learning · 12 · 2 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 3 · 1 since 2021Theory of computation · 3Software engineering, systems software and programming languages · 2Graphics, computer vision, multimedia, augmented reality and games · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Knowledge representation and reasoning · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Knowledge representation and reasoning
argumentation
0.312017
Lakatos-style collaborative mathematics through dialectical, structured and abstract argumentation · Artif. Intell. 2017
Knowledge, reasoning and agents › Knowledge representation and reasoning
automated reasoning and model checking
0.312017
Lakatos-style collaborative mathematics through dialectical, structured and abstract argumentation · Artif. Intell. 2017
Knowledge, reasoning and agents › Knowledge representation and reasoning › argumentation
structured argumentation
0.312017
Lakatos-style collaborative mathematics through dialectical, structured and abstract argumentation · Artif. Intell. 2017
Knowledge, reasoning and agents › Knowledge representation and reasoning › automated reasoning
theorem proving
0.312017
Lakatos-style collaborative mathematics through dialectical, structured and abstract argumentation · Artif. Intell. 2017

Methods — techniques the papers use, named apart from their topics

dialogue game theory · 0.3argumentation · 0.3abstract argumentation · 0.3
YearPublicationVenuePosition
2023 On the Notion of Creative Personhood
Alison Pease, Simon Colton, Berker Banar
ICCC1
2023 Computational Creativity and the Climate Crisis
Alison Pease, Arnold Pease
ICCC1
2022 A Roadmap for Therapeutic Computational Creativity
Alison Pease, Margareta Ackerman, Nic Pease, Bernadette McFadden
ICCC1
2021 Agents United: An Open Platform for Multi-Agent Conversational Systems
abstract
The development of applications with intelligent virtual agents (IVA) often comes with integration of multiple complex components. In this article we present the Agents United Platform: an open source platform that researchers and developers can use as a starting point to setup their own multi-IVA applications.
Tessa Beinema, Daniel P. Davison, Dennis Reidsma, Oresti Baños, Merijn Bruijnes, Brice Donval, Álvaro Fides-Valero, Dirk Heylen, Dennis Hofs, Gerwin Huizing, Reshmashree B. Kantharaju, Randy Klaassen, Jan Kolkmeier, Kostas Konsolakis, Alison Pease, Catherine Pelachaud, Donatella Simonetti, Mark Snaith, Vicente Traver 0001, Jorien van Loon, Jacky Visser, Marcel Weusthof, Fajrian Yunus, Hermie Hermens, Harm op den Akker
IVA15
2020 A Modular Platform for Argument and Dialogue
Mark Snaith, John Lawrence, Alison Pease, Chris Reed 0001
COMMA3
2020 Co-Creative Songwriting for Bereavement Support
Lee Cheatley, Margareta Ackerman, Alison Pease, Wendy Moncur
ICCC3
2020 On the Machine Condition and its Creative Expression
Simon Colton, Alison Pease, Christian Guckelsberger, Jon McCormack, Maria Teresa Llano
ICCC2
2020 Explainable Computational Creativity
Maria Teresa Llano, Mark d'Inverno, Matthew Yee-King, Jon McCormack, Alon Ilsar, Alison Pease, Simon Colton
ICCC6
2019 Framing In Computational Creativity - A Survey And Taxonomy
Michael Cook 0001, Simon Colton, Alison Pease, Maria Teresa Llano
ICCC3
2019 Opportunities for Computational Creativity in a Therapeutic Context
Lee Cheatley, Wendy Moncur, Alison Pease
ICCC3
2019 The HR3 System for Automatic Code Generation in Creative Settings
Simon Colton, Alison Pease, Michael Cook 0001, Chunyang Chen 0001
ICCC2
2019 The Importance of Applying Computational Creativity to Scientific and Mathematical Domains
Alison Pease, Simon Colton, Chris Warburton, Athanasios Nathanail, Irina Preda, Daniel Arnold 0004, Daniel Winterstein, Mike Cook
ICCC1
2019 Integrating Argumentation with Social Conversation between Multiple Virtual Coaches
abstract
This paper presents progress and challenges in developing a platform for multi-character, argumentation based, interaction with a group of virtual coaches for healthcare advice and promotion of healthy behaviours. Several challenges arise in the development of such a platform, e.g., choosing the most effective way of utilising argumentation between the coaches with multiple perspectives, handling the presentation of these perspectives and finally, the personalisation and adaptation of the platform to the user types. In this paper, we present the three main challenges recognized, and show how we aim to address these.
Reshmashree B. Kantharaju, Alison Pease, Dennis Reidsma, Catherine Pelachaud, Mark Snaith, Merijn Bruijnes, Randy Klaassen, Tessa Beinema, Gerwin Huizing, Donatella Simonetti, Dirk Heylen, Harm op den Akker
IVA2
2018 A Dialogue Game for Multi-Party Goal-Setting in Health Coaching
abstract
Goal-setting is a frequently adopted strategy in behaviour change coaching. When setting a goal, it is important that it is understood and agreed upon by all parties, and not simply accepted as-is. We present here a dialogue game for multi-party goal-setting, in which multiple health coaches can contribute in order to find a goal that is acceptable to both the patient, and the coaches themselves. Our proposed game incorporates three important aspects of goal-setting and health coaching, (1) coaches can query each other's proposed goals, (2) the patient takes ownership of the goal, and (3) the patient themselves can propose goals.
Mark Snaith, Dominic De Franco, Tessa Beinema, Harm op den Akker, Alison Pease
COMMA5
2018 Issues of Authenticity in Autonomously Creative Systems
Alison Pease, Simon Colton, Rob Saunders
ICCC1
2018 Council of Coaches - A Novel Holistic Behavior Change Coaching Approach
abstract
A modern way of life needs a modern way of coaching. Despite the proliferation of ICT solutions for personalized health care, there is still no easy way to provide older adults with integrated coaching services. In this paper we introduce the concept of Council of Coaches — a radically new virtual coaching concept based on multiple autonomous, embodied virtual coaches, which form together a personal council that fulfills the needs of older adults in an integrated way. In this concept, coaching takes the form of an open dialog in which clients co-construct together with a selected number of coaches their own plans to go for a healthier lifestyle. Virtual coaches are presented to users by means of embodied conversational social characters. We discuss technical and social challenges on the path towards realizing the Council of Coaches concept, a radically new view of health coaching that involves the state of the art in human-computer interaction, natural dialogue, and argumentation technology.
Harm op den Akker, Rieks op den Akker, Tessa Beinema, Oresti Baños, Dirk Heylen, Björn Bedsted, Alison Pease, Catherine Pelachaud, Vicente Traver 0001, Sofoklis A. Kyriazakos, Hermie Hermens
ICT4AWE7
2018 Is Two Better than One?: Effects of Multiple Agents on User Persuasion
abstract
Virtual humans need to be persuasive in order to promote behaviour change in human users. While several studies have focused on understanding the numerous aspects that influence the degree of persuasion, most of them are limited to dyadic interactions. In this paper, we present an evaluation study focused on understanding the effects of multiple agents on user's persuasion. Along with gender and status (authoritative & peer), we also look at type of focus employed by the agent i. e., user-directed where the agent aims to persuade by addressing the user directly and vicarious where the agent aims to persuade the user, who is an observer, indirectly by engaging another agent in the discussion. Participants were randomly assigned to one of the 12 conditions and presented with a persuasive message by one or several virtual agents. A questionnaire was used to measure perceived interpersonal attitude, credibility and persuasion. Results indicate that credibility positively affects persuasion. In general, multiple agent setting, irrespective of the focus, was more persuasive than single agent setting. Although, participants favored user-directed setting and reported it to be persuasive and had an increased level of trust in the agents, the actual change in persuasion score reflects that vicarious setting was the most effective in inducing behaviour change. In addition to this, the study also revealed that authoritative agents were the most persuasive.
Reshmashree B. Kantharaju, Dominic De Franco, Alison Pease, Catherine Pelachaud
IVA3
2017 Preface
Ashok K. Goel 0001, Anna Jordanous, Alison Pease
ICCC3
2017 Towards Mathematical AI via a Model of the Content and Process of Mathematical Question and Answer Dialogues
Joseph Corneli, Ursula Martin, David Murray-Rust, Alison Pease
CICM4
2017 Lakatos-style collaborative mathematics through dialectical, structured and abstract argumentation
abstract
The simulation of mathematical reasoning has been a driving force throughout the history of Artificial Intelligence research. However, despite significant successes in computer mathematics, computers are not widely used by mathematicians apart from their quotidian applications. An oft-cited reason for this is that current computational systems cannot do mathematics in the way that humans do. We draw on two areas in which Automated Theorem Proving (ATP) is currently unlike human mathematics: firstly in a focus on soundness, rather than understandability of proof, and secondly in social aspects. Employing techniques and tools from argumentation to build a framework for mixed-initiative collaboration, we develop three complementary arcs. In the first arc – our theoretical model – we interpret the informal logic of mathematical discovery proposed by Lakatos, a philosopher of mathematics, through the lens of dialogue game theory and in particular as a dialogue game ranging over structures of argumentation. In our second arc – our abstraction level – we develop structured arguments, from which we induce abstract argumentation systems and compute the argumentation semantics to provide labelings of the acceptability status of each argument. The output from this stage corresponds to a final, or currently accepted proof artefact, which can be viewed alongside its historical development. Finally, in the third arc – our computational model – we show how each of these formal steps is available in implementation. In an appendix, we demonstrate our approach with a formal, implemented example of real-world mathematical collaboration. We conclude the paper with reflections on our mixed-initiative collaborative approach.
Alison Pease, John Lawrence, Katarzyna Budzynska, Joseph Corneli, Chris Reed 0001
Artif. Intell.1
2015 The role of blending in mathematical invention
Félix Bou, Marco Schorlemmer, Joseph Corneli, Danny Gómez-Ramírez, Ewen Maclean, Alan Smaill, Alison Pease
ICCC7
2015 Using Argumentation to Evaluate Concept Blends in Combinatorial Creativity
Roberto Confalonieri 0001, Joseph Corneli, Alison Pease, Enric Plaza, Marco Schorlemmer
ICCC3
2015 Automating Change of Representation for Proofs in Discrete Mathematics
Daniel Raggi, Alan Bundy, Gudmund Grov, Alison Pease
CICM4
2014 Lakatos Games for Mathematical Argument
abstract
We present a dialogue game representation of Lakatos's theory of justification and discovery in mathematics and describe our implementation of the game. As well as demonstrating a new domain for dialogue games, this could provide the basis for systems which can be used to aid mathematicians in their work.
Alison Pease, Katarzyna Budzynska, John Lawrence, Chris Reed 0001
COMMA1
2014 Assessing Progress in Building Autonomously Creative Systems
Simon Colton, Alison Pease, Joseph Corneli, Michael Cook 0001
ICCC2
2014 COINVENT: Towards a Computational Concept Invention Theory
Marco Schorlemmer, Alan Smaill, Kai-Uwe Kühnberger, Oliver Kutz, Simon Colton, Emilios Cambouropoulos, Alison Pease
ICCC7
2014 Discovery of invariants through automated theory formation
abstract
Abstract Refinement is a powerful mechanism for mastering the complexities that arise when formally modelling systems. Refinement also brings with it additional proof obligations—requiring a developer to discover properties relating to their design decisions. With the goal of reducing this burden, we have investigated how a general purpose automated theory formation tool, HR, can be used to automate the discovery of such properties within the context of the Event-B formal modelling framework. This gave rise to an integrated approach to automated invariant discovery. In addition to formal modelling and automated theory formation, our approach relies upon the simulation of system models as a key input to the invariant discovery process. Moreover we have developed a set of heuristics which, when coupled with automated proof-failure analysis, have enabled us to effectively tailor HR to the needs of Event-B developments. Drawing in part upon case study material from the literature, we have achieved some promising experimental results. While our focus has been on Event-B, we believe that our approach could be applied more widely to formal modelling frameworks which support simulation.
Maria Teresa Llano, Andrew Ireland, Alison Pease
Formal Aspects Comput.3
2013 Analogy and Arithmetics: An HDTP-Based Model of the Calculation Circular Staircase
Tarek R. Besold, Alison Pease, Martin Schmidt 0002
CogSci2
2013 Using Theory Formation Techniques for the Invention of Fictional Concepts
Flaminia Cavallo, Alison Pease, Jeremy Gow, Simon Colton
ICCC2
2013 A Discussion on Serendipity in Creative Systems
Alison Pease, Simon Colton, Ramin Ramezani, John William Charnley, Kate Reed
ICCC1
2012 On the Notion of Framing in Computational Creativity
John William Charnley, Alison Pease, Simon Colton
ICCC2
2011 Computational Creativity Theory: The FACE and IDEA Descriptive Models
Simon Colton, John William Charnley, Alison Pease
ICCC3
2011 Computational Creativity Theory: Inspirations behind the FACE and the IDEA models
Alison Pease, Simon Colton
ICCC1
2010 Some Aspects of Analogical Reasoning in Mathematical Creativity
Alison Pease, Markus Guhe, Alan Smaill
ICCC1
2004 Lakatos-Style Automated Theorem Modification
Simon Colton, Alison Pease
ECAI2