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Heyun Zheng

dblp:73/4014 · DBLP profile ↗
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3ranked-venue papers
3as first author
0since 2021 · last 1995
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 3 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Image and video coding · 57% Image and video processing · 43%
Artificial intelligence
1 paper
Segmentation and scene understanding · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Segmentation and scene understanding › object segmentation
moving object segmentation
0.011995
Motion-based object segmentation and estimation using the MDL principle · IEEE Trans. Image Process. 1995
Computer vision › Segmentation and scene understanding
object segmentation
0.011995
Motion-based object segmentation and estimation using the MDL principle · IEEE Trans. Image Process. 1995
Image and video coding › video compression › interframe coding
motion-compensated video coding
0.011995
Motion-based object segmentation and estimation using the MDL principle · IEEE Trans. Image Process. 1995
Image and video coding
video compression
0.011995
Motion-based object segmentation and estimation using the MDL principle · IEEE Trans. Image Process. 1995
Image and video processing
motion estimation
0.011993
An error-weighted regularization algorithm for image motion-field estimation · IEEE Trans. Image Process. 1993
Image and video processing
regularization
0.011993
An error-weighted regularization algorithm for image motion-field estimation · IEEE Trans. Image Process. 1993

Methods — techniques the papers use, named apart from their topics

minimum description length principle · 0.0affine motion model · 0.0motion-compensated interpolation · 0.0error-weighted regularization · 0.0
YearPublicationVenuePosition
1995 Motion-based object segmentation and estimation using the MDL principle
abstract
There are increasing demands for ultralow bit-rate video image transmission. We present a new formulation of moving object segmentation and motion estimation to quantify the potential gain in using object-oriented motion compensation in image sequence coding. Motivated by real-valued parameter estimation required in object-oriented motion-compensated video source coding, a framework motivated by Rissanen's (1983) minimum description length (MDL) principle is proposed to more tightly couple motion estimation and object segmentation algorithms to the overall objective of minimizing source bit rate. A new objective function is constructed, and a suboptimal procedure to segment and estimate moving objects in a scene is proposed. Each object is represented by chain-coded block boundaries, affine motion parameters, and motion-compensated prediction error. A number of experimental comparisons between block- and object-oriented coding schemes suggests a significant potential coding gain using object-oriented motion-compensated coding.
Heyun Zheng, Steven D. Blostein
IEEE Trans. Image Process.1
1994 Application of the Minimum Description Length Principle to Object-Oriented Video Image Compression
abstract
Presents a new formulation of moving object segmentation and motion estimation to quantify the potential gain in using object-oriented motion compensation in image sequence coding. Motivated by Rissanen's (1983) minimum description length (MDL) principle that allows unified treatment of coding model complexity and parameter values, an objective function is constructed in terms of an ideal coding length function for each motion-compensated frame. Based on this new objective function, a procedure to segment and estimate moving objects in a scene is proposed. Each object in the scene is represented by its boundaries, motion parameters, and motion-compensated prediction error (MCPE). A number of experimental comparisons between block-oriented and object oriented coding schemes suggest that significant potential coding gain using the new MDL-based criterion is possible.>
Heyun Zheng, Steven D. Blostein
ICIP (2)1
1993 An error-weighted regularization algorithm for image motion-field estimation
abstract
Local motion measurement errors are used to guide the global smoothing process in order to preserve motion-field discontinuities. A field-smoothing algorithm based on matching-error weighting is proposed. The added computation is minimal, since it uses byproducts of the local measurement process. The error-weighting functional provides significantly improved motion field estimates, as measured by motion-compensated interpolation performance. However, the mean-square reconstruction error is somewhat higher than that obtained by performing the much more computationally expensive stochastic optimization.
Heyun Zheng, Steven D. Blostein
IEEE Trans. Image Process.1