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Ziyu Wang 0001

dblp:73/4689-1 · DBLP profile ↗
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17ranked-venue papers
8as first author
2since 2021 · last 2021
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 16 · 8 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
15 papers
Reinforcement learning · 62% Generative modeling · 9% Optimization for machine learning · 8%

Topics — the 30 heaviest of 35, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
offline reinforcement learning
1.432021
Autoregressive Dynamics Models for Offline Policy Evaluation and Optimization · ICLR 2021
RL Unplugged: A Collection of Benchmarks for Offline Reinforcement Learning · NeurIPS 2020
Critic Regularized Regression · NeurIPS 2020
Machine learning › Reinforcement learning
exploration
0.822020
Making Efficient Use of Demonstrations to Solve Hard Exploration Problems · ICLR 2020
Playing hard exploration games by watching YouTube · NeurIPS 2018
Machine learning › Reinforcement learning
value-based reinforcement learning
0.722020
Critic Regularized Regression · NeurIPS 2020
Dueling Network Architectures for Deep Reinforcement Learning · ICML 2016
Machine learning › Reinforcement learning
imitation learning
0.622018
Playing hard exploration games by watching YouTube · NeurIPS 2018
Robust Imitation of Diverse Behaviors · NIPS 2017
Robotics › Motion planning and robot control
dynamic modeling
0.512021
Autoregressive Dynamics Models for Offline Policy Evaluation and Optimization · ICLR 2021
Machine learning › Reinforcement learning
model-based reinforcement learning
0.512021
Autoregressive Dynamics Models for Offline Policy Evaluation and Optimization · ICLR 2021
Machine learning › Reinforcement learning
off-policy evaluation
0.512021
Benchmarks for Deep Off-Policy Evaluation · ICLR 2021
Machine learning › Reinforcement learning
policy evaluation
0.512021
Autoregressive Dynamics Models for Offline Policy Evaluation and Optimization · ICLR 2021
Machine learning › Reinforcement learning › regularization for reinforcement learning
critic regularization
0.412020
Critic Regularized Regression · NeurIPS 2020
Machine learning › Reinforcement learning › exploration › exploration in markov decision processes
hard exploration
0.412020
Making Efficient Use of Demonstrations to Solve Hard Exploration Problems · ICLR 2020
Robotics › Robot manipulation
learning from demonstration
0.412020
Making Efficient Use of Demonstrations to Solve Hard Exploration Problems · ICLR 2020
Machine learning › Reinforcement learning
policy optimization
0.412020
Critic Regularized Regression · NeurIPS 2020
Machine learning › Optimization for machine learning › model-based optimization
bayesian optimization
0.422016
Taking the Human Out of the Loop: A Review of Bayesian Optimization · Proc. IEEE 2016
Bayesian Optimization in High Dimensions via Random Embeddings · IJCAI 2013
Machine learning › Representation and self-supervised learning › multimodal representation learning
cross-modal representation learning
0.312018
Playing hard exploration games by watching YouTube · NeurIPS 2018
Machine learning › Reinforcement learning
actor-critic methods
0.312017
Sample Efficient Actor-Critic with Experience Replay · ICLR (Poster) 2017
Machine learning › Generative modeling › autoregressive model
autoregressive density estimation
0.312017
Parallel Multiscale Autoregressive Density Estimation · ICML 2017
Machine learning › Generative modeling
autoregressive model
0.312017
Parallel Multiscale Autoregressive Density Estimation · ICML 2017
Machine learning › Probabilistic and Bayesian machine learning › statistical inference
density estimation
0.312017
Parallel Multiscale Autoregressive Density Estimation · ICML 2017
Machine learning › Reinforcement learning › off-policy reinforcement learning
experience replay
0.312017
Sample Efficient Actor-Critic with Experience Replay · ICLR (Poster) 2017
Machine learning › Reinforcement learning › imitation learning › generative imitation learning
generative adversarial imitation learning
0.312017
Robust Imitation of Diverse Behaviors · NIPS 2017
Machine learning › Generative modeling › autoregressive model
PixelCNN
0.312017
Parallel Multiscale Autoregressive Density Estimation · ICML 2017
Machine learning › Reinforcement learning › sample efficiency
sample-efficient reinforcement learning
0.312017
Sample Efficient Actor-Critic with Experience Replay · ICLR (Poster) 2017
Machine learning › Generative modeling
variational autoencoder
0.312017
Robust Imitation of Diverse Behaviors · NIPS 2017
Machine learning › Optimization for machine learning
black-box optimization
0.212016
Taking the Human Out of the Loop: A Review of Bayesian Optimization · Proc. IEEE 2016
Machine learning › Deep learning architectures and training
convolutional neural network
0.212015
Deep Fried Convnets · ICCV 2015
Machine learning › Efficient and distributed learning
model compression
0.212015
Deep Fried Convnets · ICCV 2015
Machine learning › Efficient and distributed learning › model compression
parameter reduction
0.212015
Deep Fried Convnets · ICCV 2015
Machine learning › Probabilistic and Bayesian machine learning › monte carlo methods › markov chain monte carlo
hamiltonian monte carlo
0.212013
Adaptive Hamiltonian and Riemann Manifold Monte Carlo · ICML (3) 2013
Machine learning › Optimization for machine learning › model-based optimization › bayesian optimization
high-dimensional bayesian optimization
0.212013
Bayesian Optimization in High Dimensions via Random Embeddings · IJCAI 2013
Machine learning › Optimization for machine learning
hyperparameter optimization
0.212013
Bayesian Optimization in High Dimensions via Random Embeddings · IJCAI 2013

Methods — techniques the papers use, named apart from their topics

off-policy evaluation · 0.5autoregressive dynamics models · 0.5regression · 0.4demonstration-based learning · 0.4critic-regularized regression · 0.4bayesian optimization · 0.4transfer learning · 0.3self-supervised learning · 0.3reward learning from demonstration · 0.3embedding space learning · 0.3
YearPublicationVenuePosition
2021 Benchmarks for Deep Off-Policy Evaluation
Justin Fu, Mohammad Norouzi 0002, Ofir Nachum, George Tucker, Ziyu Wang 0001, Alexander Novikov 0001, Sherry Yang 0001, Michael R. Zhang, Yutian Chen 0001, Aviral Kumar, Cosmin Paduraru, Sergey Levine, Tom Le Paine
ICLR5
2021 Autoregressive Dynamics Models for Offline Policy Evaluation and Optimization
Michael R. Zhang, Thomas Paine, Ofir Nachum, Cosmin Paduraru, George Tucker, Ziyu Wang 0001, Mohammad Norouzi 0002
ICLR6
2020 Making Efficient Use of Demonstrations to Solve Hard Exploration Problems
Caglar Gulcehre, Tom Le Paine, Bobak Shahriari, Misha Denil, Matt Hoffman 0001, Hubert Soyer, Richard Tanburn, Steven Kapturowski, Neil C. Rabinowitz, Duncan Williams, Gabriel Barth-Maron, Ziyu Wang 0001, Nando de Freitas
ICLR12
2020 Critic Regularized Regression
abstract
Offline reinforcement learning (RL), also known as batch RL, offers the prospect of policy optimization from large pre-recorded datasets without online environment interaction. It addresses challenges with regard to the cost of data collection and safety, both of which are particularly pertinent to real-world applications of RL. Unfortunately, most off-policy algorithms perform poorly when learning from a fixed dataset. In this paper, we propose a novel offline RL algorithm to learn policies from data using a form of critic-regularized regression (CRR). We find that CRR performs surprisingly well and scales to tasks with high-dimensional state and action spaces -- outperforming several state-of-the-art offline RL algorithms by a significant margin on a wide range of benchmark tasks.
Ziyu Wang 0001, Alexander Novikov 0001, Konrad Zolna, Josh Merel, Jost Tobias Springenberg, Scott E. Reed, Bobak Shahriari, Noah Y. Siegel, Caglar Gulcehre, Nicolas Heess, Nando de Freitas
NeurIPS1
2020 RL Unplugged: A Collection of Benchmarks for Offline Reinforcement Learning
Caglar Gulcehre, Ziyu Wang 0001, Alexander Novikov 0001, Thomas Paine, Sergio Gomez Colmenarejo, Konrad Zolna, Rishabh Agarwal, Josh Merel, Daniel J. Mankowitz, Cosmin Paduraru, Gabriel Dulac-Arnold, Mohammad Norouzi 0002, Matt Hoffman 0001, Nicolas Heess, Nando de Freitas
NeurIPS2
2018 Learning an Embedding Space for Transferable Robot Skills
Karol Hausman, Jost Tobias Springenberg, Ziyu Wang 0001, Nicolas Heess, Martin A. Riedmiller
ICLR (Poster)3
2018 Playing hard exploration games by watching YouTube
abstract
Deep reinforcement learning methods traditionally struggle with tasks where environment rewards are particularly sparse. One successful method of guiding exploration in these domains is to imitate trajectories provided by a human demonstrator. However, these demonstrations are typically collected under artificial conditions, i.e. with access to the agent’s exact environment setup and the demonstrator’s action and reward trajectories. Here we propose a method that overcomes these limitations in two stages. First, we learn to map unaligned videos from multiple sources to a common representation using self-supervised objectives constructed over both time and modality (i.e. vision and sound). Second, we embed a single YouTube video in this representation to learn a reward function that encourages an agent to imitate human gameplay. This method of one-shot imitation allows our agent to convincingly exceed human-level performance on the infamously hard exploration games Montezuma’s Revenge, Pitfall! and Private Eye for the first time, even if the agent is not presented with any environment rewards.
Yusuf Aytar, Tobias Pfaff, David Budden, Tom Le Paine, Ziyu Wang 0001, Nando de Freitas
NeurIPS5
2017 Sample Efficient Actor-Critic with Experience Replay
Ziyu Wang 0001, Victor Bapst, Nicolas Heess, Volodymyr Mnih, Rémi Munos, Koray Kavukcuoglu, Nando de Freitas
ICLR (Poster)1
2017 Parallel Multiscale Autoregressive Density Estimation
abstract
PixelCNN achieves state-of-the-art results in density estimation for natural images. Although training is fast, inference is costly, requiring one network evaluation per pixel; O(N) for N pixels. This can be sped up by caching activations, but still involves generating each pixel sequentially. In this work, we propose a parallelized PixelCNN that allows more efficient inference by modeling certain pixel groups as conditionally independent. Our new PixelCNN model achieves competitive density estimation and orders of magnitude speedup – O(log N) sampling instead of O(N) – enabling the practical generation of 512x512 images. We evaluate the model on class-conditional image generation, text-to-image synthesis, and action-conditional video generation, showing that our model achieves the best results among non-pixel-autoregressive density models that allow efficient sampling.
Scott E. Reed, Aäron van den Oord, Nal Kalchbrenner, Sergio Gomez Colmenarejo, Ziyu Wang 0001, Yutian Chen 0001, Daniel Belov, Nando de Freitas
ICML5
2017 Robust Imitation of Diverse Behaviors
abstract
Deep generative models have recently shown great promise in imitation learning for motor control. Given enough data, even supervised approaches can do one-shot imitation learning; however, they are vulnerable to cascading failures when the agent trajectory diverges from the demonstrations. Compared to purely supervised methods, Generative Adversarial Imitation Learning (GAIL) can learn more robust controllers from fewer demonstrations, but is inherently mode-seeking and more difficult to train. In this paper, we show how to combine the favourable aspects of these two approaches. The base of our model is a new type of variational autoencoder on demonstration trajectories that learns semantic policy embeddings. We show that these embeddings can be learned on a 9 DoF Jaco robot arm in reaching tasks, and then smoothly interpolated with a resulting smooth interpolation of reaching behavior. Leveraging these policy representations, we develop a new version of GAIL that (1) is much more robust than the purely-supervised controller, especially with few demonstrations, and (2) avoids mode collapse, capturing many diverse behaviors when GAIL on its own does not. We demonstrate our approach on learning diverse gaits from demonstration on a 2D biped and a 62 DoF 3D humanoid in the MuJoCo physics environment.
Ziyu Wang 0001, Josh Merel, Scott E. Reed, Nando de Freitas, Greg Wayne, Nicolas Heess
NIPS1
2016 Dueling Network Architectures for Deep Reinforcement Learning
abstract
In recent years there have been many successes of using deep representations in reinforcement learning. Still, many of these applications use conventional architectures, such as convolutional networks, LSTMs, or auto-encoders. In this paper, we present a new neural network architecture for model-free reinforcement learning. Our dueling network represents two separate estimators: one for the state value function and one for the state-dependent action advantage function. The main benefit of this factoring is to generalize learning across actions without imposing any change to the underlying reinforcement learning algorithm. Our results show that this architecture leads to better policy evaluation in the presence of many similar-valued actions. Moreover, the dueling architecture enables our RL agent to outperform the state-of-the-art on the Atari 2600 domain.
Ziyu Wang 0001, Tom Schaul, Matteo Hessel, Hado van Hasselt, Marc Lanctot, Nando de Freitas
ICML1
2016 Bayesian Optimization in a Billion Dimensions via Random Embeddings
abstract
Bayesian optimization techniques have been successfully applied to robotics, planning, sensor placement, recommendation, advertising, intelligent user interfaces and automatic algorithm configuration. Despite these successes, the approach is restricted to problems of moderate dimension, and several workshops on Bayesian optimization have identified its scaling to high-dimensions as one of the holy grails of the field. In this paper, we introduce a novel random embedding idea to attack this problem. The resulting Random EMbedding Bayesian Optimization (REMBO) algorithm is very simple, has important invariance properties, and applies to domains with both categorical and continuous variables. We present a thorough theoretical analysis of REMBO. Empirical results confirm that REMBO can effectively solve problems with billions of dimensions, provided the intrinsic dimensionality is low. They also show that REMBO achieves state-of-the-art performance in optimizing the 47 discrete parameters of a popular mixed integer linear programming solver.
Ziyu Wang 0001, Frank Hutter, Masrour Zoghi, David Matheson, Nando de Freitas
J. Artif. Intell. Res.1
2016 Taking the Human Out of the Loop: A Review of Bayesian Optimization
abstract
Big Data applications are typically associated with systems involving large numbers of users, massive complex software systems, and large-scale heterogeneous computing and storage architectures. The construction of such systems involves many distributed design choices. The end products (e.g., recommendation systems, medical analysis tools, real-time game engines, speech recognizers) thus involve many tunable configuration parameters. These parameters are often specified and hard-coded into the software by various developers or teams. If optimized jointly, these parameters can result in significant improvements. Bayesian optimization is a powerful tool for the joint optimization of design choices that is gaining great popularity in recent years. It promises greater automation so as to increase both product quality and human productivity. This review paper introduces Bayesian optimization, highlights some of its methodological aspects, and showcases a wide range of applications.
Bobak Shahriari, Kevin Swersky, Ziyu Wang 0001, Ryan P. Adams, Nando de Freitas
Proc. IEEE3
2015 Deep Fried Convnets
abstract
The fully-connected layers of deep convolutional neural networks typically contain over 90% of the network parameters. Reducing the number of parameters while preserving predictive performance is critically important for training big models in distributed systems and for deployment in embedded devices. In this paper, we introduce a novel Adaptive Fastfood transform to reparameterize the matrix-vector multiplication of fully connected layers. Reparameterizing a fully connected layer with d inputs and n outputs with the Adaptive Fastfood transform reduces the storage and computational costs costs from O(nd) to O(n) and O(n log d) respectively. Using the Adaptive Fastfood transform in convolutional networks results in what we call a deep fried convnet. These convnets are end-to-end trainable, and enable us to attain substantial reductions in the number of parameters without affecting prediction accuracy on the MNIST and ImageNet datasets.
Marcin Moczulski, Misha Denil, Nando de Freitas, Alexander J. Smola, Ziyu Wang 0001
ICCV7
2014 Bayesian Multi-Scale Optimistic Optimization
abstract
Bayesian optimization is a powerful global optimization technique for expensive black-box functions. One of its shortcomings is that it requires auxiliary optimization of an acquisition function at each iteration. This auxiliary optimization can be costly and very hard to carry out in practice. Moreover, it creates serious theoretical concerns, as most of the convergence results assume that the exact optimum of the acquisition function can be found. In this paper, we introduce a new technique for efficient global optimization that combines Gaussian process confidence bounds and treed simultaneous optimistic optimization to eliminate the need for auxiliary optimization of acquisition functions. The experiments with global optimization benchmarks, as well as a novel application to automate information extraction, demonstrate that the resulting technique is more efficient than the two approaches from which it draws inspiration. Unlike most theoretical analyses of Bayesian optimization with Gaussian processes, our convergence rate proofs do not require exact optimization of an acquisition function. That is, our approach eliminates the unsatisfactory assumption that a difficult, potentially NP-hard, problem has to be solved in order to obtain vanishing regret rates.
Ziyu Wang 0001, Babak Shakibi, Lin Jin, Nando de Freitas
AISTATS1
2013 Adaptive Hamiltonian and Riemann Manifold Monte Carlo
abstract
In this paper we address the widely-experienced difficulty in tuning Hamiltonian-based Monte Carlo samplers. We develop an algorithm that allows for the adaptation of Hamiltonian and Riemann manifold Hamiltonian Monte Carlo samplers using Bayesian optimization that allows for infinite adaptation of the parameters of these samplers. We show that the resulting sampling algorithms are ergodic, and demonstrate on several models and data sets that the use of our adaptive algorithms makes it is easy to obtain more efficient samplers, in some precluding the need for more complex models. Hamiltonian-based Monte Carlo samplers are widely known to be an excellent choice of MCMC method, and we aim with this paper to remove a key obstacle towards the more widespread use of these samplers in practice.
Ziyu Wang 0001, Shakir Mohamed, Nando de Freitas
ICML (3)1
2013 Bayesian Optimization in High Dimensions via Random Embeddings
Ziyu Wang 0001, Masrour Zoghi, Frank Hutter, David Matheson, Nando de Freitas
IJCAI1