Demo Data from VLDB 2026 / reviewers in the wild / expert
Ziyu Wang 0001
dblp:73/4689-1
· DBLP profile ↗
17ranked-venue papers
8as first author
2since 2021 · last 2021
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 16 · 8 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
15 papers |
Reinforcement learning · 62% Generative modeling · 9% Optimization for machine learning · 8% |
Topics — the 30 heaviest of 35, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
offline reinforcement learning |
1.4 | 3 | 2021 | Autoregressive Dynamics Models for Offline Policy Evaluation and Optimization · ICLR 2021 RL Unplugged: A Collection of Benchmarks for Offline Reinforcement Learning · NeurIPS 2020 Critic Regularized Regression · NeurIPS 2020 |
Machine learning › Reinforcement learning
exploration |
0.8 | 2 | 2020 | Making Efficient Use of Demonstrations to Solve Hard Exploration Problems · ICLR 2020 Playing hard exploration games by watching YouTube · NeurIPS 2018 |
Machine learning › Reinforcement learning
value-based reinforcement learning |
0.7 | 2 | 2020 | Critic Regularized Regression · NeurIPS 2020 Dueling Network Architectures for Deep Reinforcement Learning · ICML 2016 |
Machine learning › Reinforcement learning
imitation learning |
0.6 | 2 | 2018 | Playing hard exploration games by watching YouTube · NeurIPS 2018 Robust Imitation of Diverse Behaviors · NIPS 2017 |
Robotics › Motion planning and robot control
dynamic modeling |
0.5 | 1 | 2021 | Autoregressive Dynamics Models for Offline Policy Evaluation and Optimization · ICLR 2021 |
Machine learning › Reinforcement learning
model-based reinforcement learning |
0.5 | 1 | 2021 | Autoregressive Dynamics Models for Offline Policy Evaluation and Optimization · ICLR 2021 |
Machine learning › Reinforcement learning
off-policy evaluation |
0.5 | 1 | 2021 | Benchmarks for Deep Off-Policy Evaluation · ICLR 2021 |
Machine learning › Reinforcement learning
policy evaluation |
0.5 | 1 | 2021 | Autoregressive Dynamics Models for Offline Policy Evaluation and Optimization · ICLR 2021 |
Machine learning › Reinforcement learning › regularization for reinforcement learning
critic regularization |
0.4 | 1 | 2020 | Critic Regularized Regression · NeurIPS 2020 |
Machine learning › Reinforcement learning › exploration › exploration in markov decision processes
hard exploration |
0.4 | 1 | 2020 | Making Efficient Use of Demonstrations to Solve Hard Exploration Problems · ICLR 2020 |
Robotics › Robot manipulation
learning from demonstration |
0.4 | 1 | 2020 | Making Efficient Use of Demonstrations to Solve Hard Exploration Problems · ICLR 2020 |
Machine learning › Reinforcement learning
policy optimization |
0.4 | 1 | 2020 | Critic Regularized Regression · NeurIPS 2020 |
Machine learning › Optimization for machine learning › model-based optimization
bayesian optimization |
0.4 | 2 | 2016 | Taking the Human Out of the Loop: A Review of Bayesian Optimization · Proc. IEEE 2016 Bayesian Optimization in High Dimensions via Random Embeddings · IJCAI 2013 |
Machine learning › Representation and self-supervised learning › multimodal representation learning
cross-modal representation learning |
0.3 | 1 | 2018 | Playing hard exploration games by watching YouTube · NeurIPS 2018 |
Machine learning › Reinforcement learning
actor-critic methods |
0.3 | 1 | 2017 | Sample Efficient Actor-Critic with Experience Replay · ICLR (Poster) 2017 |
Machine learning › Generative modeling › autoregressive model
autoregressive density estimation |
0.3 | 1 | 2017 | Parallel Multiscale Autoregressive Density Estimation · ICML 2017 |
Machine learning › Generative modeling
autoregressive model |
0.3 | 1 | 2017 | Parallel Multiscale Autoregressive Density Estimation · ICML 2017 |
Machine learning › Probabilistic and Bayesian machine learning › statistical inference
density estimation |
0.3 | 1 | 2017 | Parallel Multiscale Autoregressive Density Estimation · ICML 2017 |
Machine learning › Reinforcement learning › off-policy reinforcement learning
experience replay |
0.3 | 1 | 2017 | Sample Efficient Actor-Critic with Experience Replay · ICLR (Poster) 2017 |
Machine learning › Reinforcement learning › imitation learning › generative imitation learning
generative adversarial imitation learning |
0.3 | 1 | 2017 | Robust Imitation of Diverse Behaviors · NIPS 2017 |
Machine learning › Generative modeling › autoregressive model
PixelCNN |
0.3 | 1 | 2017 | Parallel Multiscale Autoregressive Density Estimation · ICML 2017 |
Machine learning › Reinforcement learning › sample efficiency
sample-efficient reinforcement learning |
0.3 | 1 | 2017 | Sample Efficient Actor-Critic with Experience Replay · ICLR (Poster) 2017 |
Machine learning › Generative modeling
variational autoencoder |
0.3 | 1 | 2017 | Robust Imitation of Diverse Behaviors · NIPS 2017 |
Machine learning › Optimization for machine learning
black-box optimization |
0.2 | 1 | 2016 | Taking the Human Out of the Loop: A Review of Bayesian Optimization · Proc. IEEE 2016 |
Machine learning › Deep learning architectures and training
convolutional neural network |
0.2 | 1 | 2015 | Deep Fried Convnets · ICCV 2015 |
Machine learning › Efficient and distributed learning
model compression |
0.2 | 1 | 2015 | Deep Fried Convnets · ICCV 2015 |
Machine learning › Efficient and distributed learning › model compression
parameter reduction |
0.2 | 1 | 2015 | Deep Fried Convnets · ICCV 2015 |
Machine learning › Probabilistic and Bayesian machine learning › monte carlo methods › markov chain monte carlo
hamiltonian monte carlo |
0.2 | 1 | 2013 | Adaptive Hamiltonian and Riemann Manifold Monte Carlo · ICML (3) 2013 |
Machine learning › Optimization for machine learning › model-based optimization › bayesian optimization
high-dimensional bayesian optimization |
0.2 | 1 | 2013 | Bayesian Optimization in High Dimensions via Random Embeddings · IJCAI 2013 |
Machine learning › Optimization for machine learning
hyperparameter optimization |
0.2 | 1 | 2013 | Bayesian Optimization in High Dimensions via Random Embeddings · IJCAI 2013 |
Methods — techniques the papers use, named apart from their topics
off-policy evaluation · 0.5autoregressive dynamics models · 0.5regression · 0.4demonstration-based learning · 0.4critic-regularized regression · 0.4bayesian optimization · 0.4transfer learning · 0.3self-supervised learning · 0.3reward learning from demonstration · 0.3embedding space learning · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | Benchmarks for Deep Off-Policy Evaluation
Justin Fu, Mohammad Norouzi 0002, Ofir Nachum, George Tucker, Ziyu Wang 0001, Alexander Novikov 0001, Sherry Yang 0001, Michael R. Zhang, Yutian Chen 0001, Aviral Kumar, Cosmin Paduraru, Sergey Levine, Tom Le Paine |
ICLR | 5 |
| 2021 | Autoregressive Dynamics Models for Offline Policy Evaluation and Optimization
Michael R. Zhang, Thomas Paine, Ofir Nachum, Cosmin Paduraru, George Tucker, Ziyu Wang 0001, Mohammad Norouzi 0002 |
ICLR | 6 |
| 2020 | Making Efficient Use of Demonstrations to Solve Hard Exploration Problems
Caglar Gulcehre, Tom Le Paine, Bobak Shahriari, Misha Denil, Matt Hoffman 0001, Hubert Soyer, Richard Tanburn, Steven Kapturowski, Neil C. Rabinowitz, Duncan Williams, Gabriel Barth-Maron, Ziyu Wang 0001, Nando de Freitas |
ICLR | 12 |
| 2020 | Critic Regularized RegressionabstractOffline reinforcement learning (RL), also known as batch RL, offers the prospect of policy optimization from large pre-recorded datasets without online environment interaction. It addresses challenges with regard to the cost of data collection and safety, both of which are particularly pertinent to real-world applications of RL. Unfortunately, most off-policy algorithms perform poorly when learning from a fixed dataset. In this paper, we propose a novel offline RL algorithm to learn policies from data using a form of critic-regularized regression (CRR). We find that CRR performs surprisingly well and scales to tasks with high-dimensional state and action spaces -- outperforming several state-of-the-art offline RL algorithms by a significant margin on a wide range of benchmark tasks. Ziyu Wang 0001, Alexander Novikov 0001, Konrad Zolna, Josh Merel, Jost Tobias Springenberg, Scott E. Reed, Bobak Shahriari, Noah Y. Siegel, Caglar Gulcehre, Nicolas Heess, Nando de Freitas |
NeurIPS | 1 |
| 2020 | RL Unplugged: A Collection of Benchmarks for Offline Reinforcement Learning
Caglar Gulcehre, Ziyu Wang 0001, Alexander Novikov 0001, Thomas Paine, Sergio Gomez Colmenarejo, Konrad Zolna, Rishabh Agarwal, Josh Merel, Daniel J. Mankowitz, Cosmin Paduraru, Gabriel Dulac-Arnold, Mohammad Norouzi 0002, Matt Hoffman 0001, Nicolas Heess, Nando de Freitas |
NeurIPS | 2 |
| 2018 | Learning an Embedding Space for Transferable Robot Skills
Karol Hausman, Jost Tobias Springenberg, Ziyu Wang 0001, Nicolas Heess, Martin A. Riedmiller |
ICLR (Poster) | 3 |
| 2018 | Playing hard exploration games by watching YouTubeabstractDeep reinforcement learning methods traditionally struggle with tasks where environment rewards are particularly sparse. One successful method of guiding exploration in these domains is to imitate trajectories provided by a human demonstrator. However, these demonstrations are typically collected under artificial conditions, i.e. with access to the agent’s exact environment setup and the demonstrator’s action and reward trajectories. Here we propose a method that overcomes these limitations in two stages. First, we learn to map unaligned videos from multiple sources to a common representation using self-supervised objectives constructed over both time and modality (i.e. vision and sound). Second, we embed a single YouTube video in this representation to learn a reward function that encourages an agent to imitate human gameplay. This method of one-shot imitation allows our agent to convincingly exceed human-level performance on the infamously hard exploration games Montezuma’s Revenge, Pitfall! and Private Eye for the first time, even if the agent is not presented with any environment rewards. Yusuf Aytar, Tobias Pfaff, David Budden, Tom Le Paine, Ziyu Wang 0001, Nando de Freitas |
NeurIPS | 5 |
| 2017 | Sample Efficient Actor-Critic with Experience Replay
Ziyu Wang 0001, Victor Bapst, Nicolas Heess, Volodymyr Mnih, Rémi Munos, Koray Kavukcuoglu, Nando de Freitas |
ICLR (Poster) | 1 |
| 2017 | Parallel Multiscale Autoregressive Density EstimationabstractPixelCNN achieves state-of-the-art results in density estimation for natural images. Although training is fast, inference is costly, requiring one network evaluation per pixel; O(N) for N pixels. This can be sped up by caching activations, but still involves generating each pixel sequentially. In this work, we propose a parallelized PixelCNN that allows more efficient inference by modeling certain pixel groups as conditionally independent. Our new PixelCNN model achieves competitive density estimation and orders of magnitude speedup – O(log N) sampling instead of O(N) – enabling the practical generation of 512x512 images. We evaluate the model on class-conditional image generation, text-to-image synthesis, and action-conditional video generation, showing that our model achieves the best results among non-pixel-autoregressive density models that allow efficient sampling. Scott E. Reed, Aäron van den Oord, Nal Kalchbrenner, Sergio Gomez Colmenarejo, Ziyu Wang 0001, Yutian Chen 0001, Daniel Belov, Nando de Freitas |
ICML | 5 |
| 2017 | Robust Imitation of Diverse BehaviorsabstractDeep generative models have recently shown great promise in imitation learning for motor control. Given enough data, even supervised approaches can do one-shot imitation learning; however, they are vulnerable to cascading failures when the agent trajectory diverges from the demonstrations. Compared to purely supervised methods, Generative Adversarial Imitation Learning (GAIL) can learn more robust controllers from fewer demonstrations, but is inherently mode-seeking and more difficult to train. In this paper, we show how to combine the favourable aspects of these two approaches. The base of our model is a new type of variational autoencoder on demonstration trajectories that learns semantic policy embeddings. We show that these embeddings can be learned on a 9 DoF Jaco robot arm in reaching tasks, and then smoothly interpolated with a resulting smooth interpolation of reaching behavior. Leveraging these policy representations, we develop a new version of GAIL that (1) is much more robust than the purely-supervised controller, especially with few demonstrations, and (2) avoids mode collapse, capturing many diverse behaviors when GAIL on its own does not. We demonstrate our approach on learning diverse gaits from demonstration on a 2D biped and a 62 DoF 3D humanoid in the MuJoCo physics environment. Ziyu Wang 0001, Josh Merel, Scott E. Reed, Nando de Freitas, Greg Wayne, Nicolas Heess |
NIPS | 1 |
| 2016 | Dueling Network Architectures for Deep Reinforcement LearningabstractIn recent years there have been many successes of using deep representations in reinforcement learning. Still, many of these applications use conventional architectures, such as convolutional networks, LSTMs, or auto-encoders. In this paper, we present a new neural network architecture for model-free reinforcement learning. Our dueling network represents two separate estimators: one for the state value function and one for the state-dependent action advantage function. The main benefit of this factoring is to generalize learning across actions without imposing any change to the underlying reinforcement learning algorithm. Our results show that this architecture leads to better policy evaluation in the presence of many similar-valued actions. Moreover, the dueling architecture enables our RL agent to outperform the state-of-the-art on the Atari 2600 domain. Ziyu Wang 0001, Tom Schaul, Matteo Hessel, Hado van Hasselt, Marc Lanctot, Nando de Freitas |
ICML | 1 |
| 2016 | Bayesian Optimization in a Billion Dimensions via Random EmbeddingsabstractBayesian optimization techniques have been successfully applied to robotics, planning, sensor placement, recommendation, advertising, intelligent user interfaces and automatic algorithm configuration. Despite these successes, the approach is restricted to problems of moderate dimension, and several workshops on Bayesian optimization have identified its scaling to high-dimensions as one of the holy grails of the field. In this paper, we introduce a novel random embedding idea to attack this problem. The resulting Random EMbedding Bayesian Optimization (REMBO) algorithm is very simple, has important invariance properties, and applies to domains with both categorical and continuous variables. We present a thorough theoretical analysis of REMBO. Empirical results confirm that REMBO can effectively solve problems with billions of dimensions, provided the intrinsic dimensionality is low. They also show that REMBO achieves state-of-the-art performance in optimizing the 47 discrete parameters of a popular mixed integer linear programming solver. Ziyu Wang 0001, Frank Hutter, Masrour Zoghi, David Matheson, Nando de Freitas |
J. Artif. Intell. Res. | 1 |
| 2016 | Taking the Human Out of the Loop: A Review of Bayesian OptimizationabstractBig Data applications are typically associated with systems involving large numbers of users, massive complex software systems, and large-scale heterogeneous computing and storage architectures. The construction of such systems involves many distributed design choices. The end products (e.g., recommendation systems, medical analysis tools, real-time game engines, speech recognizers) thus involve many tunable configuration parameters. These parameters are often specified and hard-coded into the software by various developers or teams. If optimized jointly, these parameters can result in significant improvements. Bayesian optimization is a powerful tool for the joint optimization of design choices that is gaining great popularity in recent years. It promises greater automation so as to increase both product quality and human productivity. This review paper introduces Bayesian optimization, highlights some of its methodological aspects, and showcases a wide range of applications. Bobak Shahriari, Kevin Swersky, Ziyu Wang 0001, Ryan P. Adams, Nando de Freitas |
Proc. IEEE | 3 |
| 2015 | Deep Fried ConvnetsabstractThe fully-connected layers of deep convolutional neural networks typically contain over 90% of the network parameters. Reducing the number of parameters while preserving predictive performance is critically important for training big models in distributed systems and for deployment in embedded devices. In this paper, we introduce a novel Adaptive Fastfood transform to reparameterize the matrix-vector multiplication of fully connected layers. Reparameterizing a fully connected layer with d inputs and n outputs with the Adaptive Fastfood transform reduces the storage and computational costs costs from O(nd) to O(n) and O(n log d) respectively. Using the Adaptive Fastfood transform in convolutional networks results in what we call a deep fried convnet. These convnets are end-to-end trainable, and enable us to attain substantial reductions in the number of parameters without affecting prediction accuracy on the MNIST and ImageNet datasets. Marcin Moczulski, Misha Denil, Nando de Freitas, Alexander J. Smola, Ziyu Wang 0001 |
ICCV | 7 |
| 2014 | Bayesian Multi-Scale Optimistic OptimizationabstractBayesian optimization is a powerful global optimization technique for expensive black-box functions. One of its shortcomings is that it requires auxiliary optimization of an acquisition function at each iteration. This auxiliary optimization can be costly and very hard to carry out in practice. Moreover, it creates serious theoretical concerns, as most of the convergence results assume that the exact optimum of the acquisition function can be found. In this paper, we introduce a new technique for efficient global optimization that combines Gaussian process confidence bounds and treed simultaneous optimistic optimization to eliminate the need for auxiliary optimization of acquisition functions. The experiments with global optimization benchmarks, as well as a novel application to automate information extraction, demonstrate that the resulting technique is more efficient than the two approaches from which it draws inspiration. Unlike most theoretical analyses of Bayesian optimization with Gaussian processes, our convergence rate proofs do not require exact optimization of an acquisition function. That is, our approach eliminates the unsatisfactory assumption that a difficult, potentially NP-hard, problem has to be solved in order to obtain vanishing regret rates. Ziyu Wang 0001, Babak Shakibi, Lin Jin, Nando de Freitas |
AISTATS | 1 |
| 2013 | Adaptive Hamiltonian and Riemann Manifold Monte CarloabstractIn this paper we address the widely-experienced difficulty in tuning Hamiltonian-based Monte Carlo samplers. We develop an algorithm that allows for the adaptation of Hamiltonian and Riemann manifold Hamiltonian Monte Carlo samplers using Bayesian optimization that allows for infinite adaptation of the parameters of these samplers. We show that the resulting sampling algorithms are ergodic, and demonstrate on several models and data sets that the use of our adaptive algorithms makes it is easy to obtain more efficient samplers, in some precluding the need for more complex models. Hamiltonian-based Monte Carlo samplers are widely known to be an excellent choice of MCMC method, and we aim with this paper to remove a key obstacle towards the more widespread use of these samplers in practice. Ziyu Wang 0001, Shakir Mohamed, Nando de Freitas |
ICML (3) | 1 |
| 2013 | Bayesian Optimization in High Dimensions via Random Embeddings
Ziyu Wang 0001, Masrour Zoghi, Frank Hutter, David Matheson, Nando de Freitas |
IJCAI | 1 |