Demo Data from VLDB 2026 / reviewers in the wild / expert
Norman Margolus
dblp:74/206
· DBLP profile ↗
4ranked-venue papers
4as first author
0since 2021 · last 2018
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 3 · 3 first-authorSoftware engineering, systems software and programming languages · 1 · 1 first-authorTheory of computation · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Memory systems · 87% Hardware accelerators and domain-specific architectures · 13% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Memory systems › DRAM › DRAM architecture
embedded DRAM |
0.0 | 1 | 2000 | An embedded DRAM architecture for large-scale spatial-lattice computations · ISCA 2000 |
Memory systems › memory architecture
SIMD memory system |
0.0 | 1 | 2000 | An embedded DRAM architecture for large-scale spatial-lattice computations · ISCA 2000 |
Methods — techniques the papers use, named apart from their topics
embedded DRAM · 0.0SIMD · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Finite-State Classical Mechanics
Norman Margolus |
RC | 1 |
| 2004 | The Evolution of a Distributed Storage System
Norman Margolus |
MSST | 1 |
| 2000 | An embedded DRAM architecture for large-scale spatial-lattice computationsabstractSpatial-lattice computations with finite-range interactions are an important class of easily parallelized computations. This class includes many simple and direct algorithms for physical simulation, virtual-reality simulation, agent-based modeling, logic simulation, 2D and 3D image processing and rendering, and other volumetric data processing tasks. The range of applicability of such algorithms is completely dependant upon the lattice-sizes and processing speeds that are computationally feasible. Using embedded DRAM and a new technique for organizing SIMD memory and communications we can efficiently utilize 1 Tbit/sec of sustained memory bandwidth in each chip in an indefinitely scalable array of chips. This allows a 10,000-fold speedup per memory chip for these algorithms compared to the CAM-8 lattice gas computer, and is about one million times faster per memory chip for these calculations than a CM-2. Norman Margolus |
ISCA | 1 |
| 1997 | An FPGA architecture for DRAM-based systolic computationsabstractWe propose an FPGA chip architecture based on a conventional FPGA logic array core, in which I/O pins are clocked at a much higher rate than that of the logic array that they serve. Wide data paths within the chip are time multiplexed at the edge of the chip into much faster and narrower data paths that run off-chip. This kind of arrangement makes it possible to interface a relatively slow FPGA core with high speed memories and data streams, and is useful for many pin-limited FPGA applications. For efficient use of the highest bandwidth DRAMs, our proposed chip includes a RAMBUS DRAM interface, a burst-transfer controller, and burst buffers. This proposal is motivated by our work with virtual processor cellular automata (CA) machines-a kind of SIMD computer. Our next generation of CA machines requires reconfigurable FPGA-like processors coupled to the highest speed DRAMs and SRAMs available. Unfortunately, no current FPGA chips have appropriate DRAM I/O support or the speed needed to easily interface with pipelined SRAMs. The chips proposed would make a wide range of large-scale CA simulations of 3D physical systems practical and economical-simulations that are currently well beyond the reach of any existing computer. These chips would also be well suited to a broad range of other simulation, graphics and DSP-like applications. Norman Margolus |
FCCM | 1 |