VLDB 2026 Research / reviewers in the wild / expert
Ido Roll
dblp:76/5106
· DBLP profile ↗
37ranked-venue papers
12as first author
8since 2021 · last 2026
0000-0001-7295-9059ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Applied, interdisciplinary, general and emerging computing · 33 · 12 first-author · 8 since 2021Human-computer interaction and ubiquitous computing · 30 · 9 first-author · 7 since 2021Artificial intelligence and machine learning · 7 · 3 first-author · 1 since 2021Systems, architecture and hardware · 6 · 2 first-author · 1 since 2021Databases, data management, data science and information retrieval · 1Graphics, computer vision, multimedia, augmented reality and games · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Toward Fair and Scalable Assessment of Socially Shared Regulation of Learning with Large Language Models
Ido Roll, Jiangang Hao, Chunyi Ruan, Lei Liu 0057 |
AIED (6) | 3 |
| 2026 | AI in the Wild: A Large Scale Analysis of Authentic Interactions of College Students with Generative AI
Taelin Karidi, Ofra Amir, Ido Roll |
AIED (5) | 3 |
| 2026 | Divergent and Convergent Thinking During the Creative Thinking Process
Rut Ston, Miri Barhak-Rabinowitz, Ido Roll |
AIED (5) | 3 |
| 2025 | One Code to Predict Them All: Universal Encoding for Inquiry Modeling
Jade Cock, Valentine Delevaux, Ido Roll, Richard Lee Davis, Tanja Käser |
AIED (5) | 3 |
| 2025 | Towards a Task-Agnostic Assessment of Self-regulated Learning in Modeling Activities
Shir Drive, Ido Roll |
AIED (3) | 2 |
| 2025 | Towards A Student-Facing Dashboard to Support Learning of Inquiry Competencies in Interactive Simulations
Eman Ganaiem, Tanja Käser, Ido Roll |
AIED (5) | 3 |
| 2023 | The Development of Multivariable Causality Strategy: Instruction or Simulation First?
Janan Saba, Manu Kapur, Ido Roll |
AIED | 3 |
| 2021 | Personalization at Scale: Making Learning Personally Relevant in a Climate Science MOOCabstractPersonalization and choice in learning activities can increase student engagement, satisfaction, and learning gains. But does this effect hold when implemented at scale? The current work explores the effects of personalization and learner's choice in a Climate Science MOOC. We manipulated these by creating two versions of course assignments. Learners who completed the assignments (N=219) received either Generic assignments focusing on global climate issues or Personalized assignments in which learners explored their own regions. Following the manipulation, learners in the Personalization group reported equal understanding of both Global and Local climate issues while learners in the Generic group reported better understanding of global issues and reduced understanding of local issues. Further, personalization did not affect interest or assignment length. We describe opportunities for personalization at scale and discuss their outcomes. Ido Roll, Ilana Ram, Sara Harris |
L@S | 1 |
| 2020 | Artificial Intelligence for Video-based Learning at ScaleabstractVideo-based learning (VBL) is widespread; however, there are numerous challenges when teaching and learning with video. For instructors, creating effective instructional videos takes considerable time and effort. For students, watching videos can be a passive learning activity. Artificial intelligence (AI) has the potential to improve the VBL experience for students and teachers. This half-day workshop will bring together multi-disciplinary researchers and practitioners to collaboratively envision the future of VBL enhanced by AI. This workshop will be comprised of a group discussion followed by a presentation session. The goal of the workshop is to facilitate the cross-pollination of design ideas and critical assessments of AI approaches to VBL. Kyoungwon Seo, Sidney S. Fels, Dongwook Yoon, Ido Roll, Samuel Dodson, Matthew Fong |
L@S | 4 |
| 2019 | What Inquiry with Virtual Labs Can Learn from Productive Failure: A Theory-Driven Study of Students' Reflections
Charleen Brand, Jonathan Massey-Allard, Sarah Perez 0001, Nikol Rummel, Ido Roll |
AIED (2) | 5 |
| 2019 | "Can you believe [1: 21]?!": Content and Time-Based Reference Patterns in Video CommentsabstractAs videos become increasingly ubiquitous, so is video-based commenting. To contextualize comments, people often reference specific audio/visual content within video. However, the literature falls short of explaining the types of video content people refer to, how they establish references and identify referents, how video characteristics (e.g., genre) impact referencing behaviors, and how references impact social engagement. We present a taxonomy for classifying video references by referent type and temporal specificity. Using our taxonomy, we analyzed 2.5K references with quotations and timestamps collected from public YouTube comments. We found: 1) people reference intervals of video more frequently than time-points, 2) visual entities are referenced more often than sounds, and 3) comments with quotes are more likely to receive replies but not more "likes". We discuss the need for in-situ dereferencing user interfaces, illustrate design concepts for typed referencing features, and provide a dataset for future studies. Matin Yarmand, Dongwook Yoon, Samuel Dodson, Ido Roll, Sidney S. Fels |
CHI | 4 |
| 2019 | Instructors Desire Student Activity, Literacy, and Video Quality Analytics to Improve Video-based Blended CoursesabstractWhile video becomes increasingly prevalent in educational settings, current research has yet to investigate what feedback instructors need regarding their students' engagement and learning despite video technologies being equipped to provide viewing analytics and collect student feedback. In this paper we investigate instructors' requirements from video analytics. We used a Grounded Theory Approach and interviewed 16 instructors who teach using video to determine the advantages for using video in their teaching and the different requirements for analytics and feedback in their existing practice. Based on our analysis of the interviews, we found three categories of information that instructors want to inform their teaching. Instructors are looking to see if their students have watched their videos, how much they understood in those videos, and how useful the videos are to the students. These categories provide the foundations and design implications for instructor-centric educational video analytics interfaces. Matthew Fong, Samuel Dodson, Negar M. Harandi, Kyoungwon Seo, Dongwook Yoon, Ido Roll, Sidney S. Fels |
L@S | 6 |
| 2018 | Control of Variables Strategy Across Phases of Inquiry in Virtual Labs
Sarah Perez 0001, Jonathan Massey-Allard, Joss Ives, Deborah Butler, Doug A. Bonn, Jeff Bale, Ido Roll |
AIED (2) | 7 |
| 2018 | Active Viewing: A Study of Video Highlighting in the ClassroomabstractVideo is an increasingly popular medium for education. Motivated by the problem of video as a one-way medium, this paper investigates the ways in which learners» active interaction with video materials contributes to active learning. In this study, we examine active viewing behaviors, specifically seeking and highlighting within videos, which may suggest greater levels of participation and learning. We deployed a system designed for active viewing to an undergraduate class for a semester. The analysis of online activity traces and interview data provided novel findings on video highlighting behavior in educational contexts. Samuel Dodson, Ido Roll, Matthew Fong, Dongwook Yoon, Negar M. Harandi, Sidney S. Fels |
CHIIR | 2 |
| 2018 | An active viewing framework for video-based learningabstractVideo-based learning is most effective when students are engaged with video content; however, the literature has yet to identify students' viewing behaviors and ground them in theory. This paper addresses this need by introducing a framework of active viewing, which is situated in an established model of active learning to describe students' behaviors while learning from video. We conducted a field study with 460 undergraduates in an Applied Science course using a video player designed for active viewing to evaluate how students engage in passive and active video-based learning. The concept of active viewing, and the role of interactive, constructive, active, and passive behaviors in video-based learning, can be implemented in the design and evaluation of video players. Samuel Dodson, Ido Roll, Matthew Fong, Dongwook Yoon, Negar M. Harandi, Sidney S. Fels |
L@S | 2 |
| 2017 | Identifying Productive Inquiry in Virtual Labs Using Sequence Mining
Sarah Perez 0001, Jonathan Massey-Allard, Deborah Butler, Joss Ives, Doug A. Bonn, Nikki Yee, Ido Roll |
AIED | 7 |
| 2017 | A Visual Approach towards Knowledge Engineering and Understanding How Students Learn in Complex EnvironmentsabstractExploratory learning environments, such as virtual labs, support divergent learning pathways. However, due to their complexity, building computational models of learning is challenging as it is difficult to identify features that (i) are informative with respect to common learning strategies, (ii) abstract similar actions beyond surface differences, and (iii) differentiate groups of learners. In this paper, we present a visualization tool that addresses these challenges by facilitating a novel analytic approach to aid in the knowledge engineering process, focusing on five main capabilities: data-driven hypotheses raising, visualizing behavior over time, easily grouping related actions, contrasting learners' behaviors on these actions, and comparing the behaviors of groups of learners. We apply this analytic approach to better understand how students work with a popular interactive physics virtual lab. By splitting learners by learning gains, we found that productive learners performed more active testing and adapted more quickly to the task at hand by focusing on more relevant testing instruments. Implications for online virtual labs and a broader class of complex learning environments are discussed throughout. Lauren Fratamico, Sarah Perez 0001, Ido Roll |
L@S | 3 |
| 2016 | An Investigation of Textbook-Style Highlighting for Video
Matthew Fong, Gregor Miller, Ido Roll, Christina Hendricks, Sidney S. Fels |
Graphics Interface | 4 |
| 2015 | Comparing Representations for Learner Models in Interactive Simulations
Cristina Conati, Lauren Fratamico, Samad Kardan, Ido Roll |
AIED | 4 |
| 2015 | Evaluating the Relationship Between Course Structure, Learner Activity, and Perceived Value of Online CoursesabstractUsing aggregated Learning Management System data and course evaluation data from 26 online courses, we evaluated the relationship between measures of online activity, course and assessment structure, and student perceptions of course value. We find relationships between selected dimensions of learner engagement that reflect current constructivist theories of learning. This work demonstrates the potential value of pooled, easily accessible, and anonymous data for high-level inferences regarding design of online courses and the learner experience. Ido Roll, Leah Macfadyen, Debra Sandilands |
L@S | 1 |
| 2014 | The Usefulness of Log Based Clustering in a Complex Simulation Environment
Samad Kardan, Ido Roll, Cristina Conati |
Intelligent Tutoring Systems | 2 |
| 2014 | Students' Adaptation and Transfer of Strategies across Levels of Scaffolding in an Exploratory Environment
Ido Roll, Nikki Yee, Adriana Briseno |
Intelligent Tutoring Systems | 1 |
| 2011 | Metacognitive Practice Makes Perfect: Improving Students' Self-Assessment Skills with an Intelligent Tutoring System
Ido Roll, Vincent Aleven, Bruce M. McLaren, Kenneth R. Koedinger |
AIED | 1 |
| 2011 | Outcomes and Mechanisms of Transfer in Invention Activities
Ido Roll, Vincent Aleven, Kenneth R. Koedinger |
CogSci | 1 |
| 2010 | The Invention Lab: Using a Hybrid of Model Tracing and Constraint-Based Modeling to Offer Intelligent Support in Inquiry Environments
Ido Roll, Vincent Aleven, Kenneth R. Koedinger |
Intelligent Tutoring Systems (1) | 1 |
| 2008 | Developing a generalizable detector of when students game the system
Ryan Baker 0001, Albert T. Corbett, Ido Roll, Kenneth R. Koedinger |
User Model. User Adapt. Interact. | 3 |
| 2007 | Workshop on Metacognition and Self-Regulated Learning in ITSs
Ido Roll, Vincent Aleven, Roger Azevedo, Ryan Baker 0001, Gautam Biswas, Cristina Conati, Amanda Carr, Rosemary Luckin, Antonija Mitrovic, Tom Murray 0001, Philip H. Winne |
AIED | 1 |
| 2007 | Can Help Seeking Be Tutored? Searching for the Secret Sauce of Metacognitive Tutoring
Ido Roll, Vincent Aleven, Bruce M. McLaren, Kenneth R. Koedinger |
AIED | 1 |
| 2006 | Adapting to When Students Game an Intelligent Tutoring System
Ryan Baker 0001, Albert T. Corbett, Kenneth R. Koedinger, Shelley Evenson, Ido Roll, Angela Z. Wagner, Meghan Naim, Jay Raspat, Daniel J. Baker, Joseph E. Beck |
Intelligent Tutoring Systems | 5 |
| 2006 | Generalizing Detection of Gaming the System Across a Tutoring Curriculum
Ryan Baker 0001, Albert T. Corbett, Kenneth R. Koedinger, Ido Roll |
Intelligent Tutoring Systems | 4 |
| 2006 | The Help Tutor: Does Metacognitive Feedback Improve Students' Help-Seeking Actions, Skills and Learning?
Ido Roll, Vincent Aleven, Bruce M. McLaren, Eunjeong Ryu, Ryan Baker 0001, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 1 |
| 2006 | Towards Teaching Metacognition: Supporting Spontaneous Self-Assessment
Ido Roll, Eunjeong Ryu, Jonathan Sewall, Brett Leber, Bruce M. McLaren, Vincent Aleven, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 1 |
| 2005 | An architecture to combine meta-cognitive and cognitive tutoring: Pilot testing the Help Tutor
Vincent Aleven, Ido Roll, Bruce M. McLaren, Eunjeong Ryu, Kenneth R. Koedinger |
AIED | 2 |
| 2005 | Do Performance Goals Lead Students to Game the System?
Ryan Baker 0001, Ido Roll, Albert T. Corbett, Kenneth R. Koedinger |
AIED | 2 |
| 2004 | Toward Tutoring Help Seeking: Applying Cognitive Modeling to Meta-cognitive Skills
Vincent Aleven, Bruce M. McLaren, Ido Roll, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 3 |
| 2004 | Promoting Effective Help-Seeking Behavior Through Declarative Instruction
Ido Roll, Vincent Aleven, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 1 |
| 2004 | A Metacognitive ACT-R Model of Students' Learning Strategies in Intelligent Tutoring Systems
Ido Roll, Ryan Baker 0001, Vincent Aleven, Kenneth R. Koedinger |
Intelligent Tutoring Systems | 1 |