Demo Data from VLDB 2026 / reviewers in the wild / expert
Chi-Min Hsieh
dblp:76/6967
· DBLP profile ↗
3ranked-venue papers
2as first author
0since 2021 · last 2018
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Language models and text generation · 100% | |
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% |
Topics — the 1 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer animation and physical simulation › motion synthesis
choreography generation |
0.1 | 1 | 2005 | Generating dance verbs and assisting computer choreography · ACM Multimedia 2005 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2018 | Filmic framing in video games: a comparative analysis of screen space design
Yu-Ching Chang, Chi-Min Hsieh |
Multim. Tools Appl. | 2 |
| 2006 | Minimal dynamic modeling for dance verbsabstractAbstract As quoting in the philosophy of free dance: ‘understanding the directions for a free dance performer stems mainly from the qualities and energy of the movement rather from spatial criteria,’ we advocate generating computing dance movement by dynamic and energy. In this paper, we present a set of dynamic models according to dance verbs: ‘to sway,’ ‘to squat down,’ ‘to develop,’ ‘to walk,’ ‘to turn,’ and ‘half turn step over step.’ For each of them, we designed the simplest physically based particle model. Among them, user has a high‐level motion control to modify the quality of such dynamically generated movement, for example, light, strong, sudden, sustained, etc. These dynamic models are hence well suited to produce spontaneous motion that looks natural and plausible. Furthermore, by designing dance movement only with the necessary minimal models, it is possible to produce complex dance movement that exhibits energetic consistency as underlain by the philosophy of free dance. Copyright © 2006 John Wiley & Sons, Ltd. Chi-Min Hsieh, Annie Luciani |
Comput. Animat. Virtual Worlds | 1 |
| 2005 | Generating dance verbs and assisting computer choreographyabstractInternational audience Chi-Min Hsieh, Annie Luciani |
ACM Multimedia | 1 |