VLDB 2026 Research / reviewers in the wild / expert
Guillermo Reyes
dblp:76/9646
· DBLP profile ↗
6ranked-venue papers
2as first author
5since 2021 · last 2024
0000-0003-4064-8605ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 5 · 2 first-author · 4 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Looking for a better fit? An Incremental Learning Multimodal Object Referencing Framework adapting to Individual DriversabstractThe rapid advancement of the automotive industry towards automated and semi-automated vehicles has rendered traditional methods of vehicle interaction, such as touch-based and voice command systems, inadequate for a widening range of non-driving related tasks, such as referencing objects outside of the vehicle. Consequently, research has shifted toward gestural input (e.g., hand, gaze, and head pose gestures) as a more suitable mode of interaction during driving. However, due to the dynamic nature of driving and individual variation, there are significant differences in drivers’ gestural input performance. While, in theory, this inherent variability could be moderated by substantial data-driven machine learning models, prevalent methodologies lean towards constrained, single-instance trained models for object referencing. These models show a limited capacity to continuously adapt to the divergent behaviors of individual drivers and the variety of driving scenarios. To address this, we propose IcRegress, a novel regression-based incremental learning approach that adapts to changing behavior and the unique characteristics of drivers engaged in the dual task of driving and referencing objects. We suggest a more personalized and adaptable solution for multimodal gestural interfaces, employing continuous lifelong learning to enhance driver experience, safety, and convenience. Our approach was evaluated using an outside-the-vehicle object referencing use case, highlighting the superiority of the incremental learning models adapted over a single trained model across various driver traits such as handedness, driving experience, and numerous driving conditions. Finally, to facilitate reproducibility, ease deployment, and promote further research, we offer our approach as an open-source framework at https://github.com/amrgomaaelhady/IcRegress. Amr Gomaa, Guillermo Reyes, Michael Feld, Antonio Krüger |
IUI | 2 |
| 2024 | SynthoGestures: A Multi-Camera Framework for Generating Synthetic Dynamic Hand Gestures for Enhanced Vehicle InteractionabstractDynamic hand gesture recognition is crucial for human-machine interfaces in the automotive domain. However, creating a diverse and comprehensive dataset of hand gestures can be challenging and time-consuming, especially in dynamic dual-task situations like driving. To address these challenges, we propose using synthetic gesture datasets generated by virtual 3D models as an alternative. Our framework synthesizes realistic hand gestures using a combination of 3D models and animation software, particularly utilizing Unreal Engine. This approach enables the creation of diverse and customizable gesture datasets, reducing the risk of overfitting and improving the model’s generalizability. Specifically, our framework generates natural-looking dynamic hand gestures with multiple variants, including gesture speed, performance, and hand shape. Moreover, we simulate various camera locations, such as above the driver and behind the wheel, and different camera types, such as RGB, infrared, and depth cameras, without incurring additional time and cost to obtain these cameras. Our experiments demonstrate that our proposed framework, SynthoGestures (available at https://github.com/amrgomaaelhady/SynthoGestures), can augment or replace existing real-hand datasets with additional enhancement in gesture recognition accuracy. Our tool for generating synthetic static and dynamic hand gestures saves time and effort in creating large datasets, facilitating the faster development of gesture recognition systems for automotive applications. Amr Gomaa, Robin Zitt, Guillermo Reyes, Antonio Krüger |
IV | 3 |
| 2023 | It's all about you: Personalized in-Vehicle Gesture Recognition with a Time-of-Flight CameraabstractDespite significant advances in gesture recognition technology, recognizing gestures in a driving environment remains challenging due to limited and costly data and its dynamic, ever-changing nature. In this work, we propose a model-adaptation approach to personalize the training of a CNNLSTM model and improve recognition accuracy while reducing data requirements. Our approach contributes to the field of dynamic hand gesture recognition while driving by providing a more efficient and accurate method that can be customized for individual users, ultimately enhancing the safety and convenience of in-vehicle interactions, as well as driver’s experience and system trust. We incorporate hardware enhancement using a time-of-flight camera and algorithmic enhancement through data augmentation, personalized adaptation, and incremental learning techniques. We evaluate the performance of our approach in terms of recognition accuracy, achieving up to 90%, and show the effectiveness of personalized adaptation and incremental learning for a user-centered design. Guillermo Reyes, Amr Gomaa, Michael Feld |
AutomotiveUI | 1 |
| 2021 | ML-PersRef: A Machine Learning-based Personalized Multimodal Fusion Approach for Referencing Outside Objects From a Moving VehicleabstractOver the past decades, the addition of hundreds of sensors to modern vehicles has led to an exponential increase in their capabilities. This allows for novel approaches to interaction with the vehicle that go beyond traditional touch-based and voice command approaches, such as emotion recognition, head rotation, eye gaze, and pointing gestures. Although gaze and pointing gestures have been used before for referencing objects inside and outside vehicles, the multimodal interaction and fusion of these gestures have so far not been extensively studied. We propose a novel learning-based multimodal fusion approach for referencing outside-the-vehicle objects while maintaining a long driving route in a simulated environment. The proposed multimodal approaches outperform single-modality approaches in multiple aspects and conditions. Moreover, we also demonstrate possible ways to exploit behavioral differences between users when completing the referencing task to realize an adaptable personalized system for each driver. We propose a personalization technique based on the transfer-of-learning concept for exceedingly small data sizes to enhance prediction and adapt to individualistic referencing behavior. Our code is publicly available at https://github.com/amr-gomaa/ML-PersRef. Amr Gomaa, Guillermo Reyes, Michael Feld |
ICMI | 2 |
| 2021 | Multi-modal Multi-scale Attention Guidance in Cyber-Physical EnvironmentsabstractThis work proposes a new method for guiding a user’s attention towards objects of interest in a cyber-physical environment (CPE). CPEs are environments that contain several computing systems that interact with each other and with the physical world. These environments contain several sensors (cameras, eye trackers, etc.) and output devices (lamps, screens, speakers, etc.). These devices can be used to first track the user’s position, orientation, and focus of attention to then find the most suitable output device to guide the user’s attention towards a target object. We argue that the most suitable device in this context is the one that attracts attention closest to the target and is salient enough to capture the user’s attention. The method is implemented as a function which estimates the ”closeness” and ”salience” of each visual and auditive output device in the environment. Some parameters of this method are then evaluated through a user study in the context of a virtual reality supermarket. The results show that multi-modal guidance can lead to better guiding performance. However, this depends on the set parameters. Guillermo Reyes, Alexandra Alles |
IUI | 1 |
| 2020 | Studying Person-Specific Pointing and Gaze Behavior for Multimodal Referencing of Outside Objects from a Moving VehicleabstractHand pointing and eye gaze have been extensively investigated in automotive applications for object selection and referencing. Despite significant advances, existing outside-the-vehicle referencing methods consider these modalities separately. Moreover, existing multimodal referencing methods focus on a static situation, whereas the situation in a moving vehicle is highly dynamic and subject to safety-critical constraints. In this paper, we investigate the specific characteristics of each modality and the interaction between them when used in the task of referencing outside objects (e.g. buildings) from the vehicle. We furthermore explore person-specific differences in this interaction by analyzing individuals' performance for pointing and gaze patterns, along with their effect on the driving task. Our statistical analysis shows significant differences in individual behaviour based on object's location (i.e. driver's right side vs. left side), object's surroundings, driving mode (i.e. autonomous vs. normal driving) as well as pointing and gaze duration, laying the foundation for a user-adaptive approach. Amr Gomaa, Guillermo Reyes, Alexandra Alles, Lydia Rupp, Michael Feld |
ICMI | 2 |