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Andres El-Fakdi

dblp:77/681 · DBLP profile ↗
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7ranked-venue papers
5as first author
0since 2021 · last 2014
0000-0002-9865-3039ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 5 first-authorSystems, architecture and hardware · 5 · 3 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Reinforcement learning · 50% Robot navigation and mapping · 25% Multi-agent systems · 25%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
actor-critic methods
0.112010
Two steps natural actor critic learning for underwater cable tracking · ICRA 2010
Knowledge, reasoning and agents › Multi-agent systems
multi-robot coordination
0.112010
Multiple vehicles mission coordination using Petri nets · ICRA 2010
Machine learning › Reinforcement learning
policy learning
0.112010
Two steps natural actor critic learning for underwater cable tracking · ICRA 2010
Robotics › Robot navigation and mapping › mobile robot navigation › vehicle navigation
underwater vehicle navigation
0.112010
Two steps natural actor critic learning for underwater cable tracking · ICRA 2010
Distributed systems › distributed control
decentralized control
0.012010
Multiple vehicles mission coordination using Petri nets · ICRA 2010
Distributed systems
distributed coordination
0.012010
Multiple vehicles mission coordination using Petri nets · ICRA 2010

Methods — techniques the papers use, named apart from their topics

deadlock analysis · 0.2value function approximation · 0.1policy gradient · 0.1petri nets · 0.1petri net · 0.1natural actor-critic · 0.1
YearPublicationVenuePosition
2014 eXiTCDSS: A framework for a workflow-based CBR for interventional Clinical Decision Support Systems and its application to TAVI
Andres El-Fakdi, Francisco Gamero, Joaquím Meléndez, Vincent Auffret, Pascal Haigron
Expert Syst. Appl.1
2010 Two steps natural actor critic learning for underwater cable tracking
abstract
This paper proposes a field application of a high-level Reinforcement Learning (RL) control system for solving the action selection problem of an autonomous robot in a cable tracking task. The underwater vehicle ICTINEUAUVlearns to perform a visual based cable tracking task in a two step learning process. First, a policy is computed by means of simulation where a hydrodynamic model of the vehicle simulates the cable following task. Once the simulated results are accurate enough, in a second step, the learned-in-simulation policy is transferred to the vehicle where the learning procedure continues in a real environment, improving the initial policy. The natural actor-critic (NAC) algorithm has been selected to solve the problem in both steps. This algorithm aims to take advantage of policy gradient and value function techniques for fast convergence. Actor's policy gradient gives convergence guarantees under function approximation and partial observability while critic's value function reduces variance of the estimates update improving the convergence process.
Andres El-Fakdi, Marc Carreras, Enric Galceran
ICRA1
2010 Multiple vehicles mission coordination using Petri nets
abstract
This paper provides a methodology to model and execute coordinated missions involving multiple vehicles using Petri nets. Individual vehicle missions are defined by means of Petri nets and three constraints are added for coordination purposes: mutual exclusion, ordering and synchronisation. The proposed methodology generates a centralised net, checks if it is deadlock free and then obtains a decentralised Petri net for every vehicle minimising the communication between them. The resulting Petri nets implement the multi-vehicle mission control program that is responsible for coordinating in real-time the set of vehicles involved in the mission.
Narcís Palomeras, Pere Ridao, Carlos Silvestre, Andres El-Fakdi
ICRA4
2008 Policy gradient based Reinforcement Learning for real autonomous underwater cable tracking
abstract
This paper proposes a field application of a high-level reinforcement learning (RL) control system for solving the action selection problem of an autonomous robot in cable tracking task. The learning system is characterized by using a direct policy search method for learning the internal state/action mapping. Policy only algorithms may suffer from long convergence times when dealing with real robotics. In order to speed up the process, the learning phase has been carried out in a simulated environment and, in a second step, the policy has been transferred and tested successfully on a real robot. Future steps plan to continue the learning process on-line while on the real robot while performing the mentioned task. We demonstrate its feasibility with real experiments on the underwater robotICTINEUAUV.
Andres El-Fakdi, Marc Carreras
IROS1
2006 Towards Direct Policy Search Reinforcement Learning for Robot Control
abstract
This paper proposes a high-level Reinforcement Learning (RL) control system for solving the action selection problem of an autonomous robot. Although the dominant approach, when using RL, has been to apply value function based algorithms, the system here detailed is characterized by the use of Direct Policy Search methods. Rather than approximating a value function, these methodologies approximate a policy using an independent function approximator with its own parameters, trying to maximize the future expected reward. The policy based algorithm presented in this paper is used for learning the internal state/action mapping of a behavior. In this preliminary work, we demonstrate its feasibility with simulated experiments using the underwater robot GARBI in a target reaching task.
Andres El-Fakdi, Marc Carreras, Pere Ridao
IROS1
2005 Direct gradient-based reinforcement learning for robot behavior learning
Andres El-Fakdi, Marc Carreras, Pere Ridao
ICINCO1
2003 Semi-online neural-Q_leaming for real-time robot learning
abstract
Reinforcement learning (RL) is a very suitable technique for robot learning, as it can learn in unknown environments and in real-time computation. The main difficulties in adapting classic RL algorithms to robotic systems are the generalization problem and the correct observation of the Markovian state. This paper attempts to solve the generalization problem by proposing the semi-online neural-Q/spl I.bar/learning algorithm (SONQL). The algorithm uses the classic Q/spl I.bar/learning technique with two modifications. First, a neural network (NN) approximates the Q/spl I.bar/function allowing the use of continuous states and actions. Second, a database of the most representative learning samples accelerates and stabilizes the convergence. The term semi-online is referred to the fact that the algorithm uses the current but also past learning samples. However, the algorithm is able to learn in real-time while the robot is interacting with the environment. The paper shows simulated results with the "mountain-car" benchmark and, also, real results with an underwater robot in a target following behavior.
Marc Carreras, Pere Ridao, Andres El-Fakdi
IROS3