Demo Data from VLDB 2026 / reviewers in the wild / expert
Jaeho Lee 0002
dblp:78/6080-2
· DBLP profile ↗
2ranked-venue papers
1as first author
0since 2021 · last 1994
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Planning, search and constraint satisfaction · 46% Multi-agent systems · 40% Knowledge representation and reasoning · 14% | |
| Theoretical computer science
1 paper |
Algorithmic game theory and mechanism design · 100% |
Topics — the 2 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Algorithmic game theory and mechanism design › solution concepts in games › equilibrium concepts › nash equilibrium
mixed nash equilibrium |
0.0 | 1 | 1993 | Overeager Reciprocal Rationality and Mixed Strategy Equilibria · AAAI 1993 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › reasoning about action and change
action representation |
0.0 | 1 | 1994 | Structured Circuit Semantics for Reactive Plan Execution Systems · AAAI 1994 |
Methods — techniques the papers use, named apart from their topics
game theory · 0.0structured circuit semantics · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1994 | Structured Circuit Semantics for Reactive Plan Execution Systems
Jaeho Lee 0002, Edmund H. Durfee |
AAAI | 1 |
| 1993 | Overeager Reciprocal Rationality and Mixed Strategy Equilibria
Edmund H. Durfee, Jaeho Lee 0002, Piotr J. Gmytrasiewicz |
AAAI | 2 |