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Germán Ros 0001

dblp:78/9464-1 · DBLP profile ↗
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13ranked-venue papers
6as first author
3since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 5 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 7 · 4 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 first-authorDatabases, data management, data science and information retrieval · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
3D vision · 24% Video understanding and tracking · 24% Transfer learning and domain adaptation · 14%
Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%
Databases, data mining, and information retrieval
1 paper
Query processing and optimization · 100%

Topics — the 11 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › motion capture
human motion capture
0.812024
Generating Physically Realistic and Directable Human Motions from Multi-modal Inputs · ECCV (62) 2024
Computer vision › Video understanding and tracking
motion tracking
0.812024
Generating Physically Realistic and Directable Human Motions from Multi-modal Inputs · ECCV (62) 2024
Computer animation and physical simulation › motion synthesis
human motion synthesis
0.812024
Generating Physically Realistic and Directable Human Motions from Multi-modal Inputs · ECCV (62) 2024
Computer animation and physical simulation › motion synthesis › human motion synthesis
multimodal motion generation
0.812024
Generating Physically Realistic and Directable Human Motions from Multi-modal Inputs · ECCV (62) 2024
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer
0.522019
SPIGAN: Privileged Adversarial Learning from Simulation · ICLR (Poster) 2019
The SYNTHIA Dataset: A Large Collection of Synthetic Images for Semantic Segmentation of Urban Scenes · CVPR 2016
Machine learning › Trustworthy machine learning › robustness › adversarial robustness
adversarial training
0.412019
SPIGAN: Privileged Adversarial Learning from Simulation · ICLR (Poster) 2019
Machine learning › Learning paradigms › supervised learning
learning using privileged information
0.412019
SPIGAN: Privileged Adversarial Learning from Simulation · ICLR (Poster) 2019
Query processing and optimization
query optimization
0.412019
Physical Representation-Based Predicate Optimization for a Visual Analytics Database · ICDE 2019
Computer vision › Segmentation and scene understanding
semantic segmentation
0.212016
The SYNTHIA Dataset: A Large Collection of Synthetic Images for Semantic Segmentation of Urban Scenes · CVPR 2016
Computer vision › Image recognition and object detection
image classification
0.112019
Physical Representation-Based Predicate Optimization for a Visual Analytics Database · ICDE 2019
Robotics › Autonomous driving
urban scene understanding
0.112016
The SYNTHIA Dataset: A Large Collection of Synthetic Images for Semantic Segmentation of Urban Scenes · CVPR 2016

Methods — techniques the papers use, named apart from their topics

multimodal learning · 1.5generative modeling · 1.5convolutional neural network · 0.8cascade classifier · 0.8generative adversarial network · 0.4synthetic data generation · 0.2deep convolutional neural network · 0.2
YearPublicationVenuePosition
2025 All for one, and one for all: UrbanSyn Dataset, the third Musketeer of synthetic driving scenes
Jose Luis Gómez, Antonio Seoane, Agnès Borràs, Mario Noriega, Germán Ros 0001, José Antonio Iglesias Guitián, Antonio M. López 0001
Neurocomputing6
2024 Objects With Lighting: A Real-World Dataset for Evaluating Reconstruction and Rendering for Object Relighting
abstract
Reconstructing an object from photos and placing it virtually in a new environment goes beyond the standard novel view synthesis task as the appearance of the object has to not only adapt to the novel viewpoint but also to the new lighting conditions and yet evaluations of inverse rendering methods rely on novel view synthesis data or simplistic synthetic datasets for quantitative analysis. This work presents a real-world dataset for measuring the reconstruction and rendering of objects for relighting. To this end, we capture the environment lighting and ground truth images of the same objects in multiple environments allowing to reconstruct the objects from images taken in one environment and quantify the quality of the rendered views for the unseen lighting environments. Further, we introduce a simple baseline composed of off-the-shelf methods and test several state-of-the-art methods on the relighting task and show that novel view synthesis is not a reliable proxy to measure performance. Code and dataset are available at https://github.com/isl-org/objects-with-lighting.
Benjamin Ummenhofer, Sanskar Agrawal, Rene Sepúlveda, Yixing Lao, Tianhang Cheng, Stephan R. Richter, Shenlong Wang, Germán Ros 0001
3DV9
2024 Generating Physically Realistic and Directable Human Motions from Multi-modal Inputs
Aayam Shrestha, Germán Ros 0001, Alan Fern
ECCV (62)3
2019 Physical Representation-Based Predicate Optimization for a Visual Analytics Database
abstract
Querying the content of images and video requires expensive content extraction methods. Modern extraction techniques are based on deep convolutional neural networks (CNNs) and can classify objects within images with astounding accuracy. Unfortunately, these methods are slow: processing a single image can take about 10 milliseconds on modern GPU-based hardware. As massive video libraries become ubiquitous, running a content-based query over millions of video frames is prohibitive. One promising approach to reduce the runtime cost of queries of visual content is to use a hierarchical model, such as a cascade, where simple cases are handled by an inexpensive classifier. Prior work has sought to design cascades that optimize the computational cost of inference by, for example, using smaller CNNs. However, we observe that there are critical factors besides the inference time that dramatically impact the overall query time. Notably, by treating the physical representation of the input image as part of our query optimization-that is, by including image transformations such as resolution scaling or color-depth reduction within the cascade-we can optimize data handling costs and enable drastically more efficient classifier cascades. In this paper, we propose TAHOMA, which generates and evaluates many potential classifier cascades that jointly optimize the CNN architecture and input data representation. Our experiments on a subset of ImageNet show that TAHOMA's input transformations speed up cascades by up to 35 times. We also find up to a 98x speedup over the ResNet50 classifier with no loss in accuracy and a 280x speedup if some accuracy is sacrificed.
Michael R. Anderson, Michael J. Cafarella, Germán Ros 0001, Thomas F. Wenisch
ICDE3
2019 SPIGAN: Privileged Adversarial Learning from Simulation
Kuan-Hui Lee, Germán Ros 0001, Jie Li 0031, Adrien Gaidon
ICLR (Poster)2
2017 Joint coarse-and-fine reasoning for deep optical flow
abstract
We propose a novel representation for dense pixel-wise estimation tasks using CNNs that boosts accuracy and reduces training time, by explicitly exploiting joint coarse-and-fine reasoning. The coarse reasoning is performed over a discrete classification space to obtain a general rough solution, while the fine details of the solution are obtained over a continuous regression space. In our approach both components are jointly estimated, which proved to be beneficial for improving estimation accuracy. Additionally, we propose a new network architecture, which combines coarse and fine components by treating the fine estimation as a refinement built on top of the coarse solution, and therefore adding details to the general prediction. We apply our approach to the challenging problem of optical flow estimation and empirically validate it against state-of-the-art CNN-based solutions trained from scratch and tested on large optical flow datasets.
Victor Vaquero, Germán Ros 0001, Francesc Moreno-Noguer, Antonio M. López 0001, Alberto Sanfeliu
ICIP2
2017 Training my car to see using virtual worlds
Antonio M. López 0001, Gabriel Villalonga, Laura Sellart, Germán Ros 0001, David Vázquez 0001, Jiaolong Xu, Azadeh Sadat Mozafari
Image Vis. Comput.4
2016 The SYNTHIA Dataset: A Large Collection of Synthetic Images for Semantic Segmentation of Urban Scenes
abstract
Vision-based semantic segmentation in urban scenarios is a key functionality for autonomous driving. Recent revolutionary results of deep convolutional neural networks (DCNNs) foreshadow the advent of reliable classifiers to perform such visual tasks. However, DCNNs require learning of many parameters from raw images, thus, having a sufficient amount of diverse images with class annotations is needed. These annotations are obtained via cumbersome, human labour which is particularly challenging for semantic segmentation since pixel-level annotations are required. In this paper, we propose to use a virtual world to automatically generate realistic synthetic images with pixel-level annotations. Then, we address the question of how useful such data can be for semantic segmentation - in particular, when using a DCNN paradigm. In order to answer this question we have generated a synthetic collection of diverse urban images, named SYNTHIA, with automatically generated class annotations. We use SYNTHIA in combination with publicly available real-world urban images with manually provided annotations. Then, we conduct experiments with DCNNs that show how the inclusion of SYNTHIA in the training stage significantly improves performance on the semantic segmentation task.
Germán Ros 0001, Laura Sellart, Joanna Materzynska, David Vázquez 0001, Antonio M. López 0001
CVPR1
2015 Unsupervised image transformation for outdoor semantic labelling
abstract
Semantic labelling of urban images is a crucial component towards autonomous driving. The accuracy of current methods is highly dependent on the training set being used and drops drastically when the distribution in the test image does not match the expected distribution of the training set. This situation will inevitably occur, as for instance, when the illumination changes from daytime to dusk. To address this problem we propose a fast unsupervised image transformation approach following a global color transfer strategy. Our proposal generalizes classical one-to-one color transfer schemes to the more suitable one-to-many scheme. In addition, our approach can naturally deal with the temporal consistency of video streams to perform a coherent transformation. We demonstrate the benefits of our proposal in two publicly available datasets using different state-of-the-art semantic labelling frameworks.
Germán Ros 0001, José M. Álvarez 0004
Intelligent Vehicles Symposium1
2015 Vision-Based Offline-Online Perception Paradigm for Autonomous Driving
abstract
Autonomous driving is a key factor for future mobility. Properly perceiving the environment of the vehicles is essential for a safe driving, which requires computing accurate geometric and semantic information in real-time. In this paper, we challenge state-of-the-art computer vision algorithms for building a perception system for autonomous driving. An inherent drawback in the computation of visual semantics is the trade-off between accuracy and computational cost. We propose to circumvent this problem by following an offline-online strategy. During the offline stage dense 3D semantic maps are created. In the online stage the current driving area is recognized in the maps via a re-localization process, which allows to retrieve the pre-computed accurate semantics and 3D geometry in real-time. Then, detecting the dynamic obstacles we obtain a rich understanding of the current scene. We evaluate quantitatively our proposal in the KITTI dataset and discuss the related open challenges for the computer vision community.
Germán Ros 0001, Sebastian Ramos, Manuel Granados, Amir Bakhtiary, David Vázquez 0001, Antonio M. López 0001
WACV1
2013 Fast and Robust $ell_1$-averaging-based Pose Estimation for Driving Scenarios
abstract
Robust visual pose estimation is at the core of many computer vision applications, being fundamental for Visual SLAM and Visual Odometry problems. During the last decades, many approaches have been proposed to solve these problems, being RANSAC one of the most accepted and used. However, with the arrival of new challenges, such as large driving scenarios for autonomous vehicles, along with the improvements in the data gathering frameworks, new issues must be considered. One of these issues is the capability of a technique to deal with very large amounts of data while meeting the realtime constraint. With this purpose in mind, we present a novel technique for the problem of robust camera-pose estimation that is more suitable for dealing with large amount of data, which additionally, helps improving the results. The method is based on a combination of a very fast coarse-evaluation function and a robust l1-averaging procedure. Such scheme leads to high-quality results while taking considerably less time than RANSAC. Experimental results on the challenging KITTI Vision Benchmark Suite are provided, showing the validity of the proposed approach.
Germán Ros 0001, Angel Domingo Sappa, Daniel Ponsa, Antonio M. López 0001, Julio Guerrero
BMVC1
2013 VSLAM pose initialization via Lie groups and Lie algebras optimization
abstract
We present a novel technique for estimating initial 3D poses in the context of localization and Visual SLAM problems. The presented approach can deal with noise, outliers and a large amount of input data and still performs in real time in a standard CPU. Our method produces solutions with an accuracy comparable to those produced by RANSAC but can be much faster when the percentage of outliers is high or for large amounts of input data. On the current work we propose to formulate the pose estimation as an optimization problem on Lie groups, considering their manifold structure as well as their associated Lie algebras. This allows us to perform a fast and simple optimization at the same time that conserve all the constraints imposed by the Lie group SE(3). Additionally, we present several key design concepts related with the cost function and its Jacobian; aspects that are critical for the good performance of the algorithm.
Germán Ros 0001, Julio Guerrero, Angel Domingo Sappa, Daniel Ponsa, Antonio M. López 0001
ICRA1
2012 Articulated Particle Filter for hand tracking
Germán Ros 0001, Jesús Martínez del Rincón, Ginés García-Mateos
ICPR1