VLDB 2026 Research / reviewers in the wild / expert
Lichen Zhao
dblp:78/9722
· DBLP profile ↗
7ranked-venue papers
3as first author
7since 2021 · last 2023
0000-0002-5805-3194ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 6 · 3 first-author · 6 since 2021Artificial intelligence and machine learning · 4 · 1 first-author · 4 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | VL-SAT: Visual-Linguistic Semantics Assisted Training for 3D Semantic Scene Graph Prediction in Point CloudabstractThe task of 3D semantic scene graph (3D SSG) prediction in the point cloud is challenging since (1) the 3D point cloud only captures geometric structures with limited semantics compared to 2D images, and (2) long-tailed relation distribution inherently hinders the learning of unbiased prediction. Since 2D images provide rich semantics and scene graphs are in nature coped with languages, in this study, we propose Visual-Linguistic Semantics Assisted Training (VL-SAT) scheme that can significantly empower 3DSSG prediction models with discrimination about long-tailed and ambiguous semantic relations. The key idea is to train a powerful multi-modal oracle model to assist the 3D model. This oracle learns reliable structural representations based on semantics from vision, language, and 3D geometry, and its benefits can be heterogeneously passed to the 3D model during the training stage. By effectively utilizing visual-linguistic semantics in training, our VL-SAT can significantly boost common 3DSSG prediction models, such as SGFN and SGGpoint, only with 3D inputs in the inference stage, especially when dealing with tail relation triplets. Comprehensive evaluations and ablation studies on the 3DSSG dataset have validated the effectiveness of the proposed scheme. Code is available at https://github.com/wz7in/CVPR2023-VLSAT. Ziqin Wang, Bowen Cheng, Lichen Zhao, Dong Xu 0001, Yang Tang 0001, Lu Sheng |
CVPR | 3 |
| 2023 | Distortion-aware Transformer in 360° Salient Object DetectionabstractWith the emergence of VR and AR, 360° data attracts increasing attention from the computer vision and multimedia communities. Typically, 360° data is projected into 2D ERP (equirectangular projection) images for feature extraction. However, existing methods cannot handle the distortions that result from the projection, hindering the development of 360-data-based tasks. Therefore, in this paper, we propose a Transformer-based model called DATFormer to address the distortion problem. We tackle this issue from two perspectives. Firstly, we introduce two distortion-adaptive modules. The first is a Distortion Mapping Module, which guides the model to pre-adapt to distorted features globally. The second module is a Distortion-Adaptive Attention Block that reduces local distortions on multi-scale features. Secondly, to exploit the unique characteristics of 360° data, we present a learnable relation matrix and use it as part of the positional embedding to further improve performance. Extensive experiments are conducted on three public datasets, and the results show that our model outperforms existing 2D SOD (salient object detection) and 360 SOD methods. The source code is available at https://github.com/yjzhao19981027/DATFormer/. Yinjie Zhao, Lichen Zhao, Qian Yu 0002, Lu Sheng, Jing Zhang 0017, Dong Xu 0001 |
ACM Multimedia | 2 |
| 2023 | Toward Explainable 3D Grounded Visual Question Answering: A New Benchmark and Strong BaselineabstractRecently, 3D vision-and-language tasks have attracted increasing research interest. Compared to other vision-and-language tasks, the 3D visual question answering (VQA) task is less exploited and is more susceptible to language priors and co-reference ambiguity. Meanwhile, a couple of recently proposed 3D VQA datasets do not well support 3D VQA task due to their limited scale and annotation methods. In this work, we formally define and address a 3D grounded question answering (GQA) task by collecting a new 3D VQA dataset, referred to as flexible and explainable 3D GQA (FE-3DGQA), with diverse and relatively free-form question-answer pairs, as well as dense and completely grounded bounding box annotations. To achieve more explainable answers, we label the objects appeared in the complex QA pairs with different semantic types, including answer-grounded objects (both appeared and not appeared in the questions), and contextual objects for answer-grounded objects. We also propose a new 3D VQA framework to effectively predict the completely visually grounded and explainable answer. Extensive experiments verify that our newly collected benchmark datasets can be effectively used to evaluate various 3D VQA methods from different aspects and our newly proposed framework also achieves the state-of-the-art performance on the new benchmark dataset. The datasets and the source code are available viahttps://github.com/zlccccc/3DVL_Codebase. Lichen Zhao, Daigang Cai, Jing Zhang 0017, Lu Sheng, Dong Xu 0001, Yinjie Zhao, Lipeng Wang 0005, Xibo Fan |
IEEE Trans. Circuits Syst. Video Technol. | 1 |
| 2022 | 3DJCG: A Unified Framework for Joint Dense Captioning and Visual Grounding on 3D Point CloudsabstractObserving that the 3D captioning task and the 3D grounding task contain both shared and complementary information in nature, in this work, we propose a unified framework to jointly solve these two distinct but closely related tasks in a synergistic fashion, which consists of both shared task-agnostic modules and lightweight task-specific modules. On one hand, the shared task-agnostic modules aim to learn precise locations of objects, fine-grained attribute features to characterize different objects, and complex relations between objects, which benefit both captioning and visual grounding. On the other hand, by casting each of the two tasks as the proxy task of another one, the lightweight task-specific modules solve the captioning task and the grounding task respectively. Extensive experiments and ablation study on three 3D vision and language datasets demonstrate that our joint training frame-work achieves significant performance gains for each individual task and finally improves the state-of-the-art performance for both captioning and grounding tasks. Daigang Cai, Lichen Zhao, Jing Zhang 0017, Lu Sheng, Dong Xu 0001 |
CVPR | 2 |
| 2022 | Supervision Exists Everywhere: A Data Efficient Contrastive Language-Image Pre-training Paradigm
Yangguang Li 0001, Lichen Zhao, Yufeng Cui, Wanli Ouyang, Fengwei Yu |
ICLR | 3 |
| 2021 | 3DVG-Transformer: Relation Modeling for Visual Grounding on Point CloudsabstractVisual grounding on 3D point clouds is an emerging vision and language task that benefits various applications in understanding the 3D visual world. By formulating this task as a grounding-by-detection problem, lots of recent works focus on how to exploit more powerful detectors and comprehensive language features, but (1) how to model complex relations for generating context-aware object proposals and (2) how to leverage proposal relations to distinguish the true target object from similar proposals are not fully studied yet. Inspired by the well-known transformer architecture, we propose a relation-aware visual grounding method on 3D point clouds, named as 3DVG-Transformer, to fully utilize the contextual clues for relation-enhanced proposal generation and cross-modal proposal disambiguation, which are enabled by a newly designed coordinate-guided contextual aggregation (CCA) module in the object proposal generation stage, and a multiplex attention (MA) module in the cross-modal feature fusion stage. We validate that our 3DVG-Transformer outperforms the state-of-the-art methods by a large margin, on two point cloud-based visual grounding datasets, ScanRefer and Nr3D/Sr3D from ReferIt3D, especially for complex scenarios containing multiple objects of the same category. Lichen Zhao, Daigang Cai, Lu Sheng, Dong Xu 0001 |
ICCV | 1 |
| 2021 | Transformer3D-Det: Improving 3D Object Detection by Vote RefinementabstractVoting-based methods (e.g., VoteNet) have achieved promising results for 3D object detection. However, the simple voting operation in VoteNet may lead to less accurate voting results that are far away from the true object centers. In this work, we propose a simple but effective 3D object detection method called Transformer3D-Det (T3D), in which we additionally introduce a transformer based vote refinement module to refine the voting results of VoteNet and can thus significantly improve the 3D object detection performance. Specifically, our T3D framework consists of three modules: a vote generation module, a vote refinement module, and a bounding box generation module. Given an input point cloud, we first utilize the vote generation module to generate multiple coarse vote clusters. Then, the clustered coarse votes will be refined by using our transformer based vote refinement module to produce more accurate and meaningful votes. Finally, the bounding box generation module takes the refined vote clusters as the input and generates the final detection result for the input point cloud. To alleviate the impact of inaccurate votes, we also propose a new non-vote loss function to train our T3D. As a result, our T3D framework can achieve better 3D object detection performance. Comprehensive experiments on two benchmark datasets ScanNetV2 and SUN RGB-D demonstrate the effectiveness of our T3D framework for 3D object detection. Lichen Zhao, Jinyang Guo 0002, Dong Xu 0001, Lu Sheng |
IEEE Trans. Circuits Syst. Video Technol. | 1 |