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Mi Yu

dblp:79/8526 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Learning paradigms · 67% Trustworthy machine learning · 33%
Computer graphics and multimedia
1 paper
Multimedia analysis and retrieval · 62% Multimedia systems and quality of experience · 38%
Databases, data mining, and information retrieval
1 paper
Machine learning and data management · 100%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Learning paradigms › weakly supervised learning
label disambiguation
0.912025
Calibrated Disambiguation for Partial Multi-label Learning · AAAI 2025
Machine learning › Trustworthy machine learning › robustness
learning with noisy labels
0.912025
Calibrated Disambiguation for Partial Multi-label Learning · AAAI 2025
Machine learning › Learning paradigms › multi-label classification
partial multi-label learning
0.912025
Calibrated Disambiguation for Partial Multi-label Learning · AAAI 2025
Multimedia systems and quality of experience › interactive multimedia
interactive video
0.812024
Automatic Generation of Interactive Nonlinear Video for Online Apparel Shopping Navigation · IEEE Trans. Multim. 2024
Multimedia analysis and retrieval
video recommendation
0.812024
Automatic Generation of Interactive Nonlinear Video for Online Apparel Shopping Navigation · IEEE Trans. Multim. 2024
Multimedia analysis and retrieval › video content analysis › video mining
video clustering
0.212024
Automatic Generation of Interactive Nonlinear Video for Online Apparel Shopping Navigation · IEEE Trans. Multim. 2024
Multimedia analysis and retrieval › video retrieval
video similarity
0.212024
Automatic Generation of Interactive Nonlinear Video for Online Apparel Shopping Navigation · IEEE Trans. Multim. 2024

Methods — techniques the papers use, named apart from their topics

prototype alignment regularization · 1.7curriculum learning · 1.7calibrated disambiguation · 1.7video clustering · 0.8camera movement similarity · 0.8
YearPublicationVenuePosition
2025 Calibrated Disambiguation for Partial Multi-label Learning
abstract
Partial multi-label learning (PML) aims to train a classifier on dataset whose instances are over-annotated with not only relevant labels but also irrelevant labels, which is common when datasets are collected from crowd-sourcing platform. Existing works primarily approach it from a curriculum learning perspective, leveraging the memorization effect to disambiguate noisy labels and produce robust predictions. However, these methods are based on non-adaptive weighting functions and lack theoretical guidance for optimal weighting. To overcome these issues, a calibrated disambiguation model named PML-CD is proposed. We firstly formulate the optimal weighting function for curriculum-based disambiguation, which is equivalent to the calibration of the model's predicted confidences, thus provide a guidance for curriculum designing. To obtain the optimal weighting function from PML dataset during the training, a transferable calibrator is designed, which takes the histogram of positive samples' confidences as input, and outputs the optimal curriculum weighting for training. Prototype alignment regularization is also proposed to promote the model's performance. Experiments conducted on Pascal VOC, MS-COCO, NUS-WIDE and CUB have verified that our method outperforms existing state-of-the-art PML methods.
Zhuoming Li, Yuheng Jia, Mi Yu, Zicong Miao
AAAI3
2024 Automatic Generation of Interactive Nonlinear Video for Online Apparel Shopping Navigation
abstract
We present an automatic generation pipeline of interactive nonlinear video for online apparel shopping navigation. Our approach was inspired by Google's “Messy Middle” theory, which suggests that people mentally are faced with two tasks—exploration and evaluation—before purchasing online. Given a set of apparel product presentation videos, our navigation UI organizes them to optimize users' product exploration and automatically generates interactive videos for users' product evaluation. To support automatic methods, we proposed a video clustering similarity ($\operatorname{CSIM}$) and a camera movement similarity ($\operatorname{MSIM}$), as well as a comparative video generation algorithm for product recommendation, presentation, and comparison. To evaluate our pipeline's effectiveness, we conducted several user studies. The results showed that our pipeline can help users complete the consumption process more efficiently, making it easier for them to understand and choose a product.
Weitao You, Juntao Ji, Lingyun Sun, Chang-yuan Yang, Mi Yu, Shi Chen 0005
IEEE Trans. Multim.5