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Mads Darø Kristensen

dblp:80/249 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 2010
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Edge and fog computing · 100%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Embedded and real-time systems · 62% Parallel and multicore computing · 19% Distributed systems · 19%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Edge and fog computing › mobile edge computing › computation offloading › mobile computation offloading
cyber foraging
0.112010
Scavenger: Transparent development of efficient cyber foraging applications · PerCom 2010
Edge and fog computing › mobile edge computing › computation offloading
mobile computation offloading
0.112010
Scavenger: Transparent development of efficient cyber foraging applications · PerCom 2010
Embedded and real-time systems › mobile computing
mobile distributed systems
0.112010
Scavenger: Transparent development of efficient cyber foraging applications · PerCom 2010
Distributed systems
distributed application development
0.012010
Scavenger: Transparent development of efficient cyber foraging applications · PerCom 2010
Parallel and multicore computing
parallel programming models
0.012010
Scavenger: Transparent development of efficient cyber foraging applications · PerCom 2010

Methods — techniques the papers use, named apart from their topics

mobile code execution · 0.2dual-profiling scheduler · 0.2
YearPublicationVenuePosition
2010 Scavenger: Transparent development of efficient cyber foraging applications
abstract
Cyber foraging is a pervasive computing technique where small mobile devices offload resource intensive tasks to stronger computing machinery in the vicinity. This paper presents Scavenger—a new cyber foraging system supporting easy development of mobile cyber foraging applications, while still delivering efficient, mobile use of remote computing resources through the use of a custom built mobile code execution environment and a new dual-profiling scheduler. One of the main difficulties within cyber foraging is that it is very challenging for application programmers to develop cyber foraging enabled applications. An application using cyber foraging is working with mobile, distributed and, possibly, parallel computing; fields within computer science known to be hard for programmers to grasp. In this paper it is shown by example, how a highly distributed, parallel, cyber foraging enabled application can be developed using Scavenger. Benchmarks of the example application are presented showing that Scavenger imposes only minimal overhead when no surrogates are available, while greatly improving performance as surrogates become available.
Mads Darø Kristensen
PerCom1
2010 Scheduling and development support in the Scavenger cyber foraging system
Mads Darø Kristensen, Niels Olof Bouvin
Pervasive Mob. Comput.1