Justin Solomon 0001

dblp:80/5094 · also Justin M. Solomon · DBLP profile ↗
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98ranked-venue papers
11as first author
47since 2021 · last 2026
0000-0002-7701-7586ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 64 · 10 first-author · 25 since 2021Artificial intelligence and machine learning · 37 · 1 first-author · 22 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 since 2021
YearPublicationVenuePosition
2026 Tangent Blow-Ups for Processing Non-Manifold Geometry
abstract
Abstract Many geometry processing pipelines implicitly assume their input data is a manifold, or is sampled from one, with a unique tangent plane at every point. Geometric data, however, routinely contains sharp features like edges, corners, self‐intersections, branching junctions, and other singularities, rendering standard methods ill‐defined at these points. To bring geometry processing to these and other singular spaces, we introduce the “tangent blow‐up,” a representation inspired by algebraic geometry that restores structure at singularities by lifting to the product of the ambient space and the Grassmannian of tangent planes. After iterating this construction, points that coincide in position but differ in tangent direction, curvature, or higher‐order contact become well‐separated. We equip the tangent blow‐up with a product metric and define discretized differential operators, such as the gradient, divergence, and Laplacian, directly in the lifted domain. We demonstrate our framework across geodesic computation, segmentation, surface parameterization, and curvature estimation.
Alice Petrov, Mohammad Sina Nabizadeh, Ana Dodik, Justin Solomon 0001
Comput. Graph. Forum4
2026 Iskra: A System for Inverse Geometry Processing
abstract
We propose a system for differentiating through solutions to geometry processing problems. Our system differentiates a broad class of geometric algorithms, exploiting existing fast problem-specific schemes common to geometry processing, including local-global and ADMM solvers. It is compatible with machine learning frameworks, opening doors to new classes of inverse geometry processing applications. We marry the scatter-gather approach to mesh processing with tensor-based workflows and rely on the adjoint method applied to user-specified imperative code to generate an efficient backward pass behind the scenes. We demonstrate our approach by differentiating through mean curvature flow, spectral conformal parameterization, geodesic distance computation, and as-rigid-as-possible deformation, examining usability and performance on these applications. Our system allows practitioners to differentiate through existing geometry processing algorithms without needing to reformulate them, resulting in low implementation effort, fast runtimes, and lower memory requirements than differentiable optimization tools not tailored to geometry processing.
Ana Dodik, Ahmed H. Mahmoud, Justin Solomon 0001
ACM Trans. Graph.3
2026 Robust Biharmonic Skinning Using Geometric Fields
abstract
Bounded bihramonic weights are a popular tool used to rig and deform characters for animation, to compute reduced-order simulations, and to define feature descriptors for geometry processing. They necessitate tetrahedralizing the volume bounded by the surface, introducing the possibility of meshing artifacts or tetrahedralization failure. We introduce a mesh-free and robust automatic skinning technique that generates weights comparable to the current state of the art, but works reliably even on open surfaces, triangle soups, and point clouds where current methods fail. We achieve this through the use of a specialized Lagrangian representation enabled by the advent of hardware ray-tracing, which circumvents the need for finite elements while optimizing the biharmonic energy and enforcing boundary conditions. The flexibility of our formulation allows us to integrate artistic control through weight painting during the optimization. We offer a thorough qualitative and quantitative evaluation of our method.
Ana Dodik, Vincent Sitzmann, Justin Solomon 0001, Oded Stein
ACM Trans. Graph.3
2026 Locality-Aware Automatic Differentiation on the GPU for Mesh-Based Computations
abstract
We present a GPU-based system for automatic differentiation (AD) of functions defined on triangle meshes, designed to exploit the locality and sparsity in mesh-based computation. Our system evaluates derivatives using perelement forward-mode AD, confining all computation to registers and shared memory and assembling global gradients, sparse Jacobians, and sparse Hessians directly on the GPU. By avoiding global computation graphs, intermediate buffers, and device-host synchronization, our approach minimizes memory traffic and enables efficient differentiation under both static and dynamically changing sparsity. Our programming model lets users express energy terms over mesh neighborhoods, while our system automatically manages parallel execution, derivative propagation, sparse assembly, and matrix-free operations such as Hessian-vector products. Our system supports both scalar- and vector-valued objectives, dynamic interaction-driven sparsity updates, and seamless integration with external GPU sparse linear solvers. We evaluate our system on applications including elastic and cloth simulation, surface parameterization, mesh smoothing, frame field design, ARAP deformation, and spherical manifold optimization. Across these tasks, our system consistently outperforms state-of-the-art differentiation frameworks, including PyTorch, JAX, Warp, Dr.JIT, EnzymeAD, and Thallo. We demonstrate speedups across a range of solver types, from Newton and Gauss-Newton for nonlinear least squares to L-BFGS and gradient descent, and across different derivative usage modes, including Hessian-vector products as well as full sparse Hessian and Jacobian construction. Our system is available as open source at https://github.com/owensgroup/RXMesh.
Ahmed H. Mahmoud, Rahul Goel, Jonathan Ragan-Kelley, Justin Solomon 0001
ACM Trans. Graph.4
2026 Schrödinger Bridges on Discretized Geometric Domains
abstract
We introduce a spatially discrete formulation of the Schrödinger bridge problem on meshes and grids that enables structure-preserving and scalable interpolation between probability distributions. Our approach builds on the duality between entropy-regularized optimal transport and the log-heat equation, deriving a discrete theory that is compatible with mesh-based finite element discretizations. The resulting Sinkhorn algorithm alternates application of the heat kernel with multiplicative updates to enforce marginal constraints. Compared to interpolation via Wasserstein barycenters, our formulation produces sharper interpolants for a given level of regularization and enforces exact endpoint marginals, in addition to enjoying faster computation. It also scales to high-resolution meshes and finer temporal discretizations, avoiding the prohibitive cost of directly discretizing dynamical transport. We demonstrate our approach across mesh- and grid-based applications, including displacement interpolation, shape interpolation, and color histogram manipulation, highlighting its ability to achieve geometric fidelity with computational efficiency.
Leticia Mattos Da Silva, Mohammad Sina Nabizadeh, Justin Solomon 0001
ACM Trans. Graph.3
2025 Compress then Serve: Serving Thousands of LoRA Adapters with Little Overhead
abstract
Fine-tuning large language models (LLMs) with low-rank adaptations (LoRAs) has become common practice, often yielding numerous copies of the same LLM differing only in their LoRA updates. This paradigm presents challenges for systems that serve real-time responses to queries that each involve a different LoRA. Prior works optimize the design of such systems but still require continuous loading and offloading of LoRAs, as it is infeasible to store thousands of LoRAs in GPU memory. To mitigate this issue, we investigate the efficacy of compression when serving LoRAs. We propose a method for the joint compression of LoRAs into a shared basis paired with LoRA-specific scaling matrices. We extend our algorithm to learn clusters of LoRAs that are amenable to joint compression, allowing it to scale gracefully to large LoRA collections. Our experiments with up to 1000 LoRAs demonstrate that compressed LoRAs preserve performance while offering major throughput gains in realistic serving scenarios with over a thousand LoRAs, maintaining 80\% of the throughput of serving a single LoRA.
Rickard Brüel Gabrielsson, Onkar Bhardwaj, Leshem Choshen, Kristjan Greenewald, Mikhail Yurochkin, Justin Solomon 0001
ICML7
2025 Locality in Image Diffusion Models Emerges from Data Statistics
abstract
Recent work has shown that the generalization ability of image diffusion models arises from the locality properties of the trained neural network. In particular, when denoising a particular pixel, the model relies on a limited neighborhood of the input image around that pixel, which, according to the previous work, is tightly related to the ability of these models to produce novel images. Since locality is central to generalization, it is crucial to understand why diffusion models learn local behavior in the first place, as well as the factors that govern the properties of locality patterns. In this work, we present evidence that the locality in deep diffusion models emerges as a statistical property of the image dataset and is not due to the inductive bias of convolutional neural networks, as suggested in previous work. Specifically, we demonstrate that an optimal parametric linear denoiser exhibits similar locality properties to deep neural denoisers. We show, both theoretically and experimentally, that this locality arises directly from pixel correlations present in the image datasets. Moreover, locality patterns are drastically different on specialized datasets, approximating principal components of the data’s covariance. We use these insights to craft an analytical denoiser that better matches scores predicted by a deep diffusion model than prior expert-crafted alternatives. Our key takeaway is that while neural network architectures influence generation quality, their primary role is to capture locality patterns inherent in the data.
Artem Lukoianov, Justin Solomon 0001, Vincent Sitzmann
NeurIPS3
2025 Low-Rank Adaptation of Neural Fields
abstract
Processing visual data often involves small adjustments or sequences of changes, e.g., image filtering, surface smoothing, and animation. While established graphics techniques like normal mapping and video compression exploit redundancy to encode such small changes efficiently, the problem of encoding small changes to neural fields—neural network parameterizations of visual or physical functions—has received less attention. We propose a parameter-efficient strategy for updating neural fields using low-rank adaptations (LoRA). LoRA, a method from the parameter-efficient fine-tuning LLM community, encodes small updates to pre-trained models with minimal computational overhead. We adapt LoRA for instance-specific neural fields, avoiding the need for large pre-trained models and yielding lightweight updates. We validate our approach with experiments in image filtering, geometry editing, video compression, and energy-based editing, demonstrating its effectiveness and versatility for representing neural field updates.
Anh Truong, Ahmed H. Mahmoud, Mina Konakovic-Lukovic, Justin Solomon 0001
SIGGRAPH Asia4
2025 FabObscura: Computational Design and Fabrication for Interactive Barrier-Grid Animations
Ticha Sethapakdi, Maxine Perroni-Scharf, Jiaji Li, Justin Solomon 0001, Arvind Satyanarayan, Stefanie Mueller 0001
UIST5
2025 Meschers: Geometry Processing of Impossible Objects
abstract
Impossible objects, geometric constructions that humans can perceive but that cannot exist in real life, have been a topic of intrigue in visual arts, perception, and graphics, yet no satisfying computer representation of such objects exists. Previous work embeds impossible objects in 3D, cutting them or twisting/bending them in the depth axis. Cutting an impossible object changes its local geometry at the cut, which can hamper downstream graphics applications, such as smoothing, while bending makes it difficult to relight the object. Both of these can invalidate geometry operations, such as distance computation. As an alternative, we introduce Meschers, meshes capable of representing impossible constructions akin to those found in M.C. Escher's woodcuts. Our representation has a theoretical foundation in discrete exterior calculus and supports the use-cases above, as we demonstrate in a number of example applications. Moreover, because we can do discrete geometry processing on our representation, we can inverse-render impossible objects. We also compare our representation to cut and bend representations of impossible objects.
Ana Dodik, Isabella Yu, Kartik Chandra, Jonathan Ragan-Kelley, Josh Tenenbaum, Vincent Sitzmann, Justin Solomon 0001
ACM Trans. Graph.7
2024 Slicing Mutual Information Generalization Bounds for Neural Networks
abstract
The ability of machine learning (ML) algorithms to generalize well to unseen data has been studied through the lens of information theory, by bounding the generalization error with the input-output mutual information (MI), i.e., the MI between the training data and the learned hypothesis. Yet, these bounds have limited practicality for modern ML applications (e.g., deep learning), due to the difficulty of evaluating MI in high dimensions. Motivated by recent findings on the compressibility of neural networks, we consider algorithms that operate by *slicing* the parameter space, i.e., trained on random lower-dimensional subspaces. We introduce new, tighter information-theoretic generalization bounds tailored for such algorithms, demonstrating that slicing improves generalization. Our bounds offer significant computational and statistical advantages over standard MI bounds, as they rely on scalable alternative measures of dependence, i.e., disintegrated mutual information and $k$-sliced mutual information. Then, we extend our analysis to algorithms whose parameters do not need to exactly lie on random subspaces, by leveraging rate-distortion theory. This strategy yields generalization bounds that incorporate a distortion term measuring model compressibility under slicing, thereby tightening existing bounds without compromising performance or requiring model compression. Building on this, we propose a regularization scheme enabling practitioners to control generalization through compressibility. Finally, we empirically validate our results and achieve the computation of non-vacuous information-theoretic generalization bounds for neural networks, a task that was previously out of reach.
Kimia Nadjahi, Kristjan Greenewald, Rickard Brüel Gabrielsson, Justin Solomon 0001
ICML4
2024 Asymmetry in Low-Rank Adapters of Foundation Models
abstract
Parameter-efficient fine-tuning optimizes large, pre-trained foundation models by updating a subset of parameters; in this class, Low-Rank Adaptation (LoRA) is particularly effective. Inspired by an effort to investigate the different roles of LoRA matrices during fine-tuning, this paper characterizes and leverages unexpected asymmetry in the importance of low-rank adapter matrices. Specifically, when updating the parameter matrices of a neural network by adding a product $BA$, we observe that the $B$ and $A$ matrices have distinct functions: $A$ extracts features from the input, while $B$ uses these features to create the desired output. Based on this observation, we demonstrate that fine-tuning $B$ is inherently more effective than fine-tuning $A$, and that a random untrained $A$ should perform nearly as well as a fine-tuned one. Using an information-theoretic lens, we also bound the generalization of low-rank adapters, showing that the parameter savings of exclusively training $B$ improves the bound. We support our conclusions with experiments on RoBERTa, BART-Large, LLaMA-2, and ViTs. The code and data is available at https://github.com/Jiacheng-Zhu-AIML/AsymmetryLoRA
Kristjan Greenewald, Kimia Nadjahi, Haitz Sáez de Ocáriz Borde, Rickard Brüel Gabrielsson, Leshem Choshen, Marzyeh Ghassemi, Mikhail Yurochkin, Justin Solomon 0001
ICML9
2024 Score Distillation via Reparametrized DDIM
abstract
While 2D diffusion models generate realistic, high-detail images, 3D shape generation methods like Score Distillation Sampling (SDS) built on these 2D diffusion models produce cartoon-like, over-smoothed shapes. To help explain this discrepancy, we show that the image guidance used in Score Distillation can be understood as the velocity field of a 2D denoising generative process, up to the choice of a noise term. In particular, after a change of variables, SDS resembles a high-variance version of Denoising Diffusion Implicit Models (DDIM) with a differently-sampled noise term: SDS introduces noise i.i.d. randomly at each step, while DDIM infers it from the previous noise predictions. This excessive variance can lead to over-smoothing and unrealistic outputs. We show that a better noise approximation can be recovered by inverting DDIM in each SDS update step. This modification makes SDS's generative process for 2D images almost identical to DDIM. In 3D, it removes over-smoothing, preserves higher-frequency detail, and brings the generation quality closer to that of 2D samplers. Experimentally, our method achieves better or similar 3D generation quality compared to other state-of-the-art Score Distillation methods, all without training additional neural networks or multi-view supervision, and providing useful insights into relationship between 2D and 3D asset generation with diffusion models.
Artem Lukoianov, Haitz Sáez de Ocáriz Borde, Kristjan Greenewald, Vitor Campagnolo Guizilini, Timur M. Bagautdinov, Vincent Sitzmann, Justin Solomon 0001
NeurIPS7
2024 Nuclear Norm Regularization for Deep Learning
abstract
Penalizing the nuclear norm of a function's Jacobian encourages it to locally behave like a low-rank linear map. Such functions vary locally along only a handful of directions, making the Jacobian nuclear norm a natural regularizer for machine learning problems. However, this regularizer is intractable for high-dimensional problems, as it requires computing a large Jacobian matrix and taking its SVD. We show how to efficiently penalize the Jacobian nuclear norm using techniques tailor-made for deep learning. We prove that for functions parametrized as compositions $f = g \circ h$, one may equivalently penalize the average squared Frobenius norm of $Jg$ and $Jh$. We then propose a denoising-style approximation that avoids the Jacobian computations altogether. Our method is simple, efficient, and accurate, enabling Jacobian nuclear norm regularization to scale to high-dimensional deep learning problems. We complement our theory with an empirical study of our regularizer's performance and investigate applications to denoising and representation learning.
Christopher Scarvelis, Justin Solomon 0001
NeurIPS2
2024 Lifting Directional Fields to Minimal Sections
abstract
Directional fields, including unit vector, line, and cross fields, are essential tools in the geometry processing toolkit. The topology of directional fields is characterized by their singularities. While singularities play an important role in downstream applications such as meshing, existing methods for computing directional fields either require them to be specified in advance, ignore them altogether, or treat them as zeros of a relaxed field. While fields are ill-defined at their singularities, the graphs of directional fields with singularities are well-defined surfaces in a circle bundle. By lifting optimization of fields to optimization over their graphs, we can exploit a natural convex relaxation to a minimal section problem over the space of currents in the bundle. This relaxation treats singularities as first-class citizens, expressing the relationship between fields and singularities as an explicit boundary condition. As curvature frustrates finite element discretization of the bundle, we devise a hybrid spectral method for representing and optimizing minimal sections. Our method supports field optimization on both flat and curved domains and enables more precise control over singularity placement.
David R. Palmer 0001, Albert Chern, Justin Solomon 0001
ACM Trans. Graph.3
2024 A Framework for Solving Parabolic Partial Differential Equations on Discrete Domains
abstract
We introduce a framework for solving a class of parabolic partial differential equations on triangle mesh surfaces, including the Hamilton-Jacobi equation and the Fokker-Planck equation. PDE in this class often have nonlinear or stiff terms that cannot be resolved with standard methods on curved triangle meshes. To address this challenge, we leverage a splitting integrator combined with a convex optimization step to solve these PDE. Our machinery can be used to compute entropic approximation of optimal transport distances on geometric domains, overcoming the numerical limitations of the state-of-the-art method. In addition, we demonstrate the versatility of our method on a number of linear and nonlinear PDE that appear in diffusion and front propagation tasks in geometry processing.
Leticia Mattos Da Silva, Oded Stein, Justin Solomon 0001
ACM Trans. Graph.3
2023 Learning Proximal Operators to Discover Multiple Optima
Noam Aigerman, Vladimir G. Kim, Kristjan Greenewald, Mikhail Yurochkin, Justin Solomon 0001
ICLR7
2023 Sampling with Mollified Interaction Energy Descent
Anna Korba, Mikhail Yurochkin, Justin Solomon 0001
ICLR5
2023 Riemannian Metric Learning via Optimal Transport
Christopher Scarvelis, Justin Solomon 0001
ICLR2
2023 Self-Consistent Velocity Matching of Probability Flows
abstract
We present a discretization-free scalable framework for solving a large class of mass-conserving partial differential equations (PDEs), including the time-dependent Fokker-Planck equation and the Wasserstein gradient flow. The main observation is that the time-varying velocity field of the PDE solution needs to be self-consistent: it must satisfy a fixed-point equation involving the probability flow characterized by the same velocity field. Instead of directly minimizing the residual of the fixed-point equation with neural parameterization, we use an iterative formulation with a biased gradient estimator that bypasses significant computational obstacles with strong empirical performance. Compared to existing approaches, our method does not suffer from temporal or spatial discretization, covers a wider range of PDEs, and scales to high dimensions. Experimentally, our method recovers analytical solutions accurately when they are available and achieves superior performance in high dimensions with less training time compared to alternatives.
Samuel Hurault, Justin Solomon 0001
NeurIPS3
2023 Symmetric Volume Maps: Order-invariant Volumetric Mesh Correspondence with Free Boundary
abstract
Although shape correspondence is a central problem in geometry processing, most methods for this task apply only to two-dimensional surfaces. The neglected task of volumetric correspondence—a natural extension relevant to shapes extracted from simulation, medical imaging, and volume rendering—presents unique challenges that do not appear in the two-dimensional case. In this work, we propose a method for mapping between volumes represented as tetrahedral meshes. Our formulation minimizes a distortion energy designed to extract maps symmetrically, i.e., without dependence on the ordering of the source and target domains. We accompany our method with theoretical discussion describing the consequences of this symmetry assumption, leading us to select a symmetrized ARAP energy that favors isometric correspondences. Our final formulation optimizes for near-isometry while matching the boundary. We demonstrate our method on a diverse geometric dataset, producing low-distortion matchings that align closely to the boundary.
S. Mazdak Abulnaga, Oded Stein, Polina Golland, Justin Solomon 0001
ACM Trans. Graph.4
2023 Variational Barycentric Coordinates
abstract
We propose a variational technique to optimize for generalized barycentric coordinates that offers additional control compared to existing models. Prior work represents barycentric coordinates using meshes or closed-form formulae, in practice limiting the choice of objective function. In contrast, we directly parameterize the continuous function that maps any coordinate in a polytope's interior to its barycentric coordinates using a neural field. This formulation is enabled by our theoretical characterization of barycentric coordinates, which allows us to construct neural fields that parameterize the entire function class of valid coordinates. We demonstrate the flexibility of our model using a variety of objective functions, including multiple smoothness and deformation-aware energies; as a side contribution, we also present mathematically-justified means of measuring and minimizing objectives like total variation on discontinuous neural fields. We offer a practical acceleration strategy, present a thorough validation of our algorithm, and demonstrate several applications.
Ana Dodik, Oded Stein, Vincent Sitzmann, Justin Solomon 0001
ACM Trans. Graph.4
2023 Variational quasi-harmonic maps for computing diffeomorphisms
abstract
Computation of injective (or inversion-free) maps is a key task in geometry processing, physical simulation, and shape optimization. Despite being a longstanding problem, it remains challenging due to its highly nonconvex and combinatoric nature. We propose computation of variational quasi-harmonic maps to obtain smooth inversion-free maps. Our work is built on a key observation about inversion-free maps: A planar map is a diffeomorphism if and only if it is quasi-harmonic and satisfies a special Cauchy boundary condition. We hence equate the inversion-free mapping problem to an optimal control problem derived from our theoretical result, in which we search in the space of parameters that define an elliptic PDE. We show that this problem can be solved by minimizing within a family of functionals. Similarly, our discretized functionals admit exactly injective maps as the minimizers, empirically producing inversion-free discrete maps of triangle meshes. We design efficient numerical procedures for our problem that prioritize robust convergence paths. Experiments show that on challenging examples our methods can achieve up to orders of magnitude improvement over state-of-the-art, in terms of speed or quality. Moreover, we demonstrate how to optimize a generic energy in our framework while restricting to quasi-harmonic maps.
Yu Wang 0103, Justin Solomon 0001
ACM Trans. Graph.3
2022 DeepCurrents: Learning Implicit Representations of Shapes with Boundaries
abstract
Recent techniques have been successful in reconstructing surfaces as level sets of learned functions (such as signed distance fields) parameterized by deep neural networks. Many of these methods, however, learn only closed surfaces and are unable to reconstruct shapes with boundary curves. We propose a hybrid shape representation that combines explicit boundary curves with implicit learned interiors. Using machinery from geometric measure theory, we parameterize currents using deep networks and use stochastic gradient descent to solve a minimal surface problem. By modifying the metric according to target geometry coming, e.g., from a mesh or point cloud, we can use this approach to represent arbitrary surfaces, learning implicitly defined shapes with explicitly defined boundary curves. We further demonstrate learning families of shapes jointly parameterized by boundary curves and latent codes.
David R. Palmer 0001, Dmitriy Smirnov 0001, Stephanie Wang, Albert Chern, Justin Solomon 0001
CVPR5
2022 Log-Euclidean Signatures for Intrinsic Distances Between Unaligned Datasets
abstract
The need for efficiently comparing and representing datasets with unknown alignment spans various fields, from model analysis and comparison in machine learning to trend discovery in collections of medical datasets. We use manifold learning to compare the intrinsic geometric structures of different datasets by comparing their diffusion operators, symmetric positive-definite (SPD) matrices that relate to approximations of the continuous Laplace-Beltrami operator from discrete samples. Existing methods typically assume known data alignment and compare such operators in a pointwise manner. Instead, we exploit the Riemannian geometry of SPD matrices to compare these operators and define a new theoretically-motivated distance based on a lower bound of the log-Euclidean metric. Our framework facilitates comparison of data manifolds expressed in datasets with different sizes, numbers of features, and measurement modalities. Our log-Euclidean signature (LES) distance recovers meaningful structural differences, outperforming competing methods in various application domains.
Tal Shnitzer, Mikhail Yurochkin, Kristjan Greenewald, Justin Solomon 0001
ICML4
2022 Wassersplines for Neural Vector Field-Controlled Animation
abstract
Abstract Much of computer‐generated animation is created by manipulating meshes with rigs. While this approach works well for animating articulated objects like animals, it has limited flexibility for animating less structured free‐form objects. We introduce Wassersplines, a novel trajectory inference method for animating unstructured densities based on recent advances in continuous normalizing flows and optimal transport. The key idea is to train a neurally‐parameterized velocity field that represents the motion between keyframes. Trajectories are then computed by advecting keyframes through the velocity field. We solve an additional Wasserstein barycenter interpolation problem to guarantee strict adherence to keyframes. Our tool can stylize trajectories through a variety of PDE‐based regularizers to create different visual effects. We demonstrate our tool on various keyframe interpolation problems to produce temporally‐coherent animations without meshing or rigging.
Dmitriy Smirnov 0001, Justin Solomon 0001
Comput. Graph. Forum3
2022 A Splitting Scheme for Flip-Free Distortion Energies
abstract
We introduce a robust optimization method for flip-free distortion energies used, for example, in parametrization, deformation, and volume correspondence. This method can minimize a variety of distortion energies, such as the symmetric Dirichlet energy and our new symmetric gradient energy. We identify and exploit the special structure of distortion energies to employ an operator splitting technique, leading us to propose a novel alternating direction method of multipliers (ADMM) algorithm to deal with the nonconvex, nonsmooth nature of distortion energies. The scheme results in an efficient method where the global step involves a single matrix multiplication and the local steps are closed-form per-triangle/per-tetrahedron expressions that are highly parallelizable. The resulting general-purpose optimization algorithm exhibits robustness to flipped triangles and tetrahedra in initial data as well as during the optimization. We establish the convergence of our proposed algorithm under certain conditions and demonstrate applications to parametrization, deformation, and volume correspondence.
Oded Stein, Justin Solomon 0001
SIAM J. Imaging Sci.3
2022 Volumetric Parameterization of the Placenta to a Flattened Template
abstract
We present a volumetric mesh-based algorithm for parameterizing the placenta to a flattened template to enable effective visualization of local anatomy and function. MRI shows potential as a research tool as it provides signals directly related to placental function. However, due to the curved and highly variable in vivo shape of the placenta, interpreting and visualizing these images is difficult. We address interpretation challenges by mapping the placenta so that it resembles the familiar ex vivo shape. We formulate the parameterization as an optimization problem for mapping the placental shape represented by a volumetric mesh to a flattened template. We employ the symmetric Dirichlet energy to control local distortion throughout the volume. Local injectivity in the mapping is enforced by a constrained line search during the gradient descent optimization. We validate our method using a research study of 111 placental shapes extracted from BOLD MRI images. Our mapping achieves sub-voxel accuracy in matching the template while maintaining low distortion throughout the volume. We demonstrate how the resulting flattening of the placenta improves visualization of anatomy and function. Our code is freely available at https://github.com/mabulnaga/placenta-flattening.
S. Mazdak Abulnaga, Esra Abaci Turk, Mikhail Bessmeltsev, Patricia Ellen Grant, Justin Solomon 0001, Polina Golland
IEEE Trans. Medical Imaging5
2022 Synthesis of Frame Field-Aligned Multi-Laminar Structures
abstract
In the field of topology optimization, the homogenization approach has been revived as an important alternative to the established, density-based methods. Homogenization can represent microstructures at length scales decoupled from the resolution of the computational grid. The optimal microstructure for a single load case is an orthogonal rank-3 laminate. Initially, we investigate where singularities occur in orthogonal rank-3 laminates and show that the laminar parts of the structures we seek are unaffected by the singularities. Based on this observation, we propose a method for generating multi-laminar structures from frame fields that describe rank-3 laminates. Rather than establishing a parametrization of the domain, we compute stream surfaces that align with the frame fields and solve an optimization problem to find a well-spaced collection of such stream surfaces. Since our method does not rely on a parametrization, we also do not need a combing of the frame fields to generate this collection. Finally, we provide a method for synthesizing multi-laminar structures from a stream surface collection. This method produces a volumetric solid for each surface and combines these to form the output. We demonstrate our method on several frame fields produced by the homogenization approach to topology optimization.
Florian Stutz, Tim Felle Olsen, Jeroen Groen, Tuan Nguyen Trung, Niels Aage, Ole Sigmund, Justin Solomon 0001, Jakob Andreas Bærentzen
ACM Trans. Graph.7
2022 Co-Optimization of Design and Fabrication Plans for Carpentry
abstract
Past work on optimizing fabrication plans given a carpentry design can provide Pareto-optimal plans trading off between material waste, fabrication time, precision, and other considerations. However, when developing fabrication plans, experts rarely restrict to a single design , instead considering families of design variations , sometimes adjusting designs to simplify fabrication. Jointly exploring the design and fabrication plan spaces for each design is intractable using current techniques. We present a new approach to jointly optimize design and fabrication plans for carpentered objects. To make this bi-level optimization tractable, we adapt recent work from program synthesis based on equality graphs (e-graphs), which encode sets of equivalent programs. Our insight is that subproblems within our bi-level problem share significant substructures. By representing both designs and fabrication plans in a new bag of parts (BOP) e-graph, we amortize the cost of optimizing design components shared among multiple candidates. Even using BOP e-graphs, the optimization space grows quickly in practice. Hence, we also show how a feedback-guided search strategy dubbed Iterative Contraction and Expansion on E-graphs (ICEE) can keep the size of the e-graph manageable and direct the search towards promising candidates. We illustrate the advantages of our pipeline through examples from the carpentry domain.
Haisen Zhao, Max Willsey, Amy Zhu, Chandrakana Nandi, Zachary Tatlock, Justin Solomon 0001, Adriana Schulz
ACM Trans. Graph.6
2021 Polygonal Building Extraction by Frame Field Learning
abstract
While state of the art image segmentation models typically output segmentations in raster format, applications in geographic information systems often require vector polygons. To help bridge the gap between deep network output and the format used in downstream tasks, we add a frame field output to a deep segmentation model for extracting buildings from remote sensing images. We train a deep neural network that aligns a predicted frame field to ground truth contours. This additional objective improves segmentation quality by leveraging multi-task learning and provides structural information that later facilitates polygonization; we also introduce a polygonization algorithm that that utilizes the frame field along with the raster segmentation. Our code is available at https://github.com/Lydorn/Polygonization-by-Frame-Field-Learning.
Nicolas Girard, Dmitriy Smirnov 0001, Justin Solomon 0001, Yuliya Tarabalka
CVPR3
2021 Learning Manifold Patch-Based Representations of Man-Made Shapes
Dmitriy Smirnov 0001, Mikhail Bessmeltsev, Justin Solomon 0001
ICLR3
2021 Continuous Wasserstein-2 Barycenter Estimation without Minimax Optimization
Alexander Korotin, Justin Solomon 0001, Evgeny Burnaev
ICLR3
2021 Outlier-Robust Optimal Transport
abstract
Optimal transport (OT) measures distances between distributions in a way that depends on the geometry of the sample space. In light of recent advances in computational OT, OT distances are widely used as loss functions in machine learning. Despite their prevalence and advantages, OT loss functions can be extremely sensitive to outliers. In fact, a single adversarially-picked outlier can increase the standard $W_2$-distance arbitrarily. To address this issue, we propose an outlier-robust formulation of OT. Our formulation is convex but challenging to scale at a first glance. Our main contribution is deriving an \emph{equivalent} formulation based on cost truncation that is easy to incorporate into modern algorithms for computational OT. We demonstrate the benefits of our formulation in mean estimation problems under the Huber contamination model in simulations and outlier detection tasks on real data.
Debarghya Mukherjee, Aritra Guha, Justin Solomon 0001, Yuekai Sun, Mikhail Yurochkin
ICML3
2021 Do Neural Optimal Transport Solvers Work? A Continuous Wasserstein-2 Benchmark
abstract
Despite the recent popularity of neural network-based solvers for optimal transport (OT), there is no standard quantitative way to evaluate their performance. In this paper, we address this issue for quadratic-cost transport---specifically, computation of the Wasserstein-2 distance, a commonly-used formulation of optimal transport in machine learning. To overcome the challenge of computing ground truth transport maps between continuous measures needed to assess these solvers, we use input-convex neural networks (ICNN) to construct pairs of measures whose ground truth OT maps can be obtained analytically. This strategy yields pairs of continuous benchmark measures in high-dimensional spaces such as spaces of images. We thoroughly evaluate existing optimal transport solvers using these benchmark measures. Even though these solvers perform well in downstream tasks, many do not faithfully recover optimal transport maps. To investigate the cause of this discrepancy, we further test the solvers in a setting of image generation. Our study reveals crucial limitations of existing solvers and shows that increased OT accuracy does not necessarily correlate to better results downstream.
Alexander Korotin, Aude Genevay, Justin Solomon 0001, Alexander Filippov, Evgeny Burnaev
NeurIPS4
2021 Large-Scale Wasserstein Gradient Flows
abstract
Wasserstein gradient flows provide a powerful means of understanding and solving many diffusion equations. Specifically, Fokker-Planck equations, which model the diffusion of probability measures, can be understood as gradient descent over entropy functionals in Wasserstein space. This equivalence, introduced by Jordan, Kinderlehrer and Otto, inspired the so-called JKO scheme to approximate these diffusion processes via an implicit discretization of the gradient flow in Wasserstein space. Solving the optimization problem associated with each JKO step, however, presents serious computational challenges. We introduce a scalable method to approximate Wasserstein gradient flows, targeted to machine learning applications. Our approach relies on input-convex neural networks (ICNNs) to discretize the JKO steps, which can be optimized by stochastic gradient descent. Contrarily to previous work, our method does not require domain discretization or particle simulation. As a result, we can sample from the measure at each time step of the diffusion and compute its probability density. We demonstrate the performance of our algorithm by computing diffusions following the Fokker-Planck equation and apply it to unnormalized density sampling as well as nonlinear filtering.
Petr Mokrov, Alexander Korotin, Aude Genevay, Justin Solomon 0001, Evgeny Burnaev
NeurIPS5
2021 MarioNette: Self-Supervised Sprite Learning
abstract
Artists and video game designers often construct 2D animations using libraries of sprites---textured patches of objects and characters. We propose a deep learning approach that decomposes sprite-based video animations into a disentangled representation of recurring graphic elements in a self-supervised manner. By jointly learning a dictionary of possibly transparent patches and training a network that places them onto a canvas, we deconstruct sprite-based content into a sparse, consistent, and explicit representation that can be easily used in downstream tasks, like editing or analysis. Our framework offers a promising approach for discovering recurring visual patterns in image collections without supervision.
Dmitriy Smirnov 0001, Michaël Gharbi, Matthew Fisher, Vitor Campagnolo Guizilini, Alexei A. Efros, Justin Solomon 0001
NeurIPS6
2021 Object DGCNN: 3D Object Detection using Dynamic Graphs
abstract
3D object detection often involves complicated training and testing pipelines, which require substantial domain knowledge about individual datasets. Inspired by recent non-maximum suppression-free 2D object detection models, we propose a 3D object detection architecture on point clouds. Our method models 3D object detection as message passing on a dynamic graph, generalizing the DGCNN framework to predict a set of objects. In our construction, we remove the necessity of post-processing via object confidence aggregation or non-maximum suppression. To facilitate object detection from sparse point clouds, we also propose a set-to-set distillation approach customized to 3D detection. This approach aligns the outputs of the teacher model and the student model in a permutation-invariant fashion, significantly simplifying knowledge distillation for the 3D detection task. Our method achieves state-of-the-art performance on autonomous driving benchmarks. We also provide abundant analysis of the detection model and distillation framework.
Yue Wang 0041, Justin Solomon 0001
NeurIPS2
2021 Improving approximate optimal transport distances using quantization
abstract
Optimal transport (OT) is a popular tool in machine learning to compare probability measures geometrically, but it comes with substantial computational burden. Linear programming algorithms for computing OT distances scale cubically in the size of the input, making OT impractical in the large-sample regime. We introduce a practical algorithm, which relies on a quantization step, to estimate OT distances between measures given cheap sample access. We also provide a variant of our algorithm to improve the performance of approximate solvers, focusing on those for entropy-regularized transport. We give theoretical guarantees on the benefits of this quantization step and display experiments showing that it behaves well in practice, providing a practical approximation algorithm that can be used as a drop-in replacement for existing OT estimators.
Gaspard Beugnot, Aude Genevay, Kristjan Greenewald, Justin Solomon 0001
UAI4
2021 Special issue on 14th International Conference on Geometric Modeling and Processing (GMP2020)
Carlotta Giannelli, Lin Lu 0001, Justin Solomon 0001
Comput. Aided Geom. Des.3
2021 Frame Field Operators
abstract
Abstract Differential operators are widely used in geometry processing for problem domains like spectral shape analysis, data interpolation, parametrization and mapping, and meshing. In addition to the ubiquitous cotangent Laplacian, anisotropic second‐order operators, as well as higher‐order operators such as the Bilaplacian, have been discretized for specialized applications. In this paper, we study a class of operators that generalizes the fourth‐order Bilaplacian to support anisotropic behavior. The anisotropy is parametrized by a symmetric frame field, first studied in connection with quadrilateral and hexahedral meshing, which allows for fine‐grained control of local directions of variation. We discretize these operators using a mixed finite element scheme, verify convergence of the discretization, study the behavior of the operator under pullback, and present potential applications.
David R. Palmer 0001, Oded Stein, Justin Solomon 0001
Comput. Graph. Forum3
2021 Incorporating Unlabeled Data into Distributionally Robust Learning
abstract
We study a robust alternative to empirical risk minimization called distributionally robust learning (DRL), in which one learns to perform against an adversary who can choose the data distribution from a specified set of distributions. We illustrate a problem with current DRL formulations, which rely on an overly broad definition of allowed distributions for the adversary, leading to learned classifiers that are unable to predict with any confidence. We propose a solution that incorporates unlabeled data into the DRL problem to further constrain the adversary. We show that this new formulation is tractable for stochastic gradient-based optimization and yields a computable guarantee on the future performance of the learned classifier, analogous to -- but tighter than -- guarantees from conventional DRL. We examine the performance of this new formulation on 14 real data sets and find that it often yields effective classifiers with nontrivial performance guarantees in situations where conventional DRL produces neither. Inspired by these results, we extend our DRL formulation to active learning with a novel, distributionally-robust version of the standard model-change heuristic. Our active learning algorithm often achieves superior learning performance to the original heuristic on real data sets.
Charlie Frogner, Sebastian Claici, Edward Chien, Justin Solomon 0001
J. Mach. Learn. Res.4
2021 HodgeNet: learning spectral geometry on triangle meshes
abstract
Constrained by the limitations of learning toolkits engineered for other applications, such as those in image processing, many mesh-based learning algorithms employ data flows that would be atypical from the perspective of conventional geometry processing. As an alternative, we present a technique for learning from meshes built from standard geometry processing modules and operations. We show that low-order eigenvalue/eigenvector computation from operators parameterized using discrete exterior calculus is amenable to efficient approximate backpropagation, yielding spectral per-element or per-mesh features with similar formulas to classical descriptors like the heat/wave kernel signatures. Our model uses few parameters, generalizes to high-resolution meshes, and exhibits performance and time complexity on par with past work.
Dmitriy Smirnov 0001, Justin Solomon 0001
ACM Trans. Graph.2
2021 Fast quasi-harmonic weights for geometric data interpolation
abstract
We propose quasi-harmonic weights for interpolating geometric data, which are orders of magnitude faster to compute than state-of-the-art. Currently, interpolation (or, skinning) weights are obtained by solving large-scale constrained optimization problems with explicit constraints to suppress oscillative patterns, yielding smooth weights only after a substantial amount of computation time. As an alternative, our weights are obtained as minima of an unconstrained problem that can be optimized quickly using straightforward numerical techniques. We consider weights that can be obtained as solutions to a parameterized family of second-order elliptic partial differential equations. By leveraging the maximum principle and careful parameterization, we pose weight computation as an inverse problem of recovering optimal anisotropic diffusivity tensors. In addition, we provide a customized ADAM solver that significantly reduces the number of gradient steps; our solver only requires inverting tens of linear systems that share the same sparsity pattern. Overall, our approach achieves orders of magnitude acceleration compared to previous methods, allowing weight computation in near real-time.
Yu Wang 0103, Justin Solomon 0001
ACM Trans. Graph.2
2021 Interactive all-hex meshing via cuboid decomposition
abstract
Standard PolyCube-based hexahedral (hex) meshing methods aim to deform the input domain into an axis-aligned PolyCube volume with integer corners; if this deformation is bijective, then applying the inverse map to the voxelized PolyCube yields a valid hex mesh. A key challenge in these methods is to maintain the bijectivity of the PolyCube deformation, thus reducing the robustness of these algorithms. In this work, we present an interactive pipeline for hex meshing that sidesteps this challenge by using a new representation of PolyCubes as unions of cuboids. We begin by deforming the input tetrahedral mesh into a near-PolyCube domain whose faces are loosely aligned to the major axis directions. We then build a PolyCube by optimizing the layout of a set of cuboids with user guidance to closely fit the deformed domain. Finally, we construct an inversion-free pullback map from the voxelized PolyCube to the input domain while optimizing for mesh quality metrics. We allow extensive user control over each stage, such as editing the voxelized PolyCube, positioning surface vertices, and exploring the trade-off among competing quality metrics, while also providing automatic alternatives. We validate our method on over one hundred shapes, including models that are challenging for past PolyCube-based and frame-field-based methods. Our pipeline reliably produces hex meshes with quality on par with or better than state-of-the-art. We additionally conduct a user study with 21 participants in which the majority prefer hex meshes they make using our tool to the ones from automatic state-of-the-art methods. This demonstrates the need for intuitive interactive hex meshing tools where the user can dictate the priorities of their mesh.
Dmitriy Smirnov 0001, S. Mazdak Abulnaga, Justin Solomon 0001
ACM Trans. Graph.5
2021 Pareto gamuts: exploring optimal designs across varying contexts
abstract
Manufactured parts are meticulously engineered to perform well with respect to several conflicting metrics, like weight, stress, and cost. The best achievable trade-offs reside on the Pareto front , which can be discovered via performance-driven optimization. The objectives that define this Pareto front often incorporate assumptions about the context in which a part will be used, including loading conditions, environmental influences, material properties, or regions that must be preserved to interface with a surrounding assembly. Existing multi-objective optimization tools are only equipped to study one context at a time, so engineers must run independent optimizations for each context of interest. However, engineered parts frequently appear in many contexts: wind turbines must perform well in many wind speeds, and a bracket might be optimized several times with its bolt-holes fixed in different locations on each run. In this paper, we formulate a framework for variable-context multi-objective optimization. We introduce the Pareto gamut , which captures Pareto fronts over a range of contexts. We develop a global/local optimization algorithm to discover the Pareto gamut directly, rather than discovering a single fixed-context "slice" at a time. To validate our method, we adapt existing multi-objective optimization benchmarks to contextual scenarios. We also demonstrate the practical utility of Pareto gamut exploration for several engineering design problems.
Liane Makatura, Adriana Schulz, Justin Solomon 0001, Wojciech Matusik
ACM Trans. Graph.4
2021 Sum-of-squares geometry processing
abstract
Geometry processing presents a variety of difficult numerical problems, each seeming to require its own tailored solution. This breadth is largely due to the expansive list of geometric primitives , e.g., splines, triangles, and hexahedra, joined with an ever-expanding variety of objectives one might want to achieve with them. With the recent increase in attention toward higher-order surfaces , we can expect a variety of challenges porting existing solutions that work on triangle meshes to work on these more complex geometry types. In this paper, we present a framework for solving many core geometry processing problems on higher-order surfaces. We achieve this goal through sum-of-squares optimization, which transforms nonlinear polynomial optimization problems into sequences of convex problems whose complexity is captured by a single degree parameter. This allows us to solve a suite of problems on higher-order surfaces, such as continuous collision detection and closest point queries on curved patches, with only minor changes between formulations and geometries.
Zoë Marschner, David R. Palmer 0001, Justin Solomon 0001
ACM Trans. Graph.4
2020 Deep Parametric Shape Predictions Using Distance Fields
abstract
Many tasks in graphics and vision demand machinery for converting shapes into consistent representations with sparse sets of parameters; these representations facilitate rendering, editing, and storage. When the source data is noisy or ambiguous, however, artists and engineers often manually construct such representations, a tedious and potentially time-consuming process. While advances in deep learning have been successfully applied to noisy geometric data, the task of generating parametric shapes has so far been difficult for these methods. Hence, we propose a new framework for predicting parametric shape primitives using deep learning. We use distance fields to transition between shape parameters like control points and input data on a pixel grid. We demonstrate efficacy on 2D and 3D tasks, including font vectorization and surface abstraction.
Dmitriy Smirnov 0001, Matthew Fisher, Vladimir G. Kim, Richard Zhang 0001, Justin Solomon 0001
CVPR5
2020 Pillar-Based Object Detection for Autonomous Driving
Yue Wang 0041, Alireza Fathi, Abhijit Kundu, David A. Ross, Caroline Pantofaru, Thomas A. Funkhouser, Justin Solomon 0001
ECCV (22)7
2020 Model Fusion with Kullback-Leibler Divergence
abstract
We propose a method to fuse posterior distributions learned from heterogeneous datasets. Our algorithm relies on a mean field assumption for both the fused model and the individual dataset posteriors and proceeds using a simple assign-and-average approach. The components of the dataset posteriors are assigned to the proposed global model components by solving a regularized variant of the assignment problem. The global components are then updated based on these assignments by their mean under a KL divergence. For exponential family variational distributions, our formulation leads to an efficient non-parametric algorithm for computing the fused model. Our algorithm is easy to describe and implement, efficient, and competitive with state-of-the-art on motion capture analysis, topic modeling, and federated learning of Bayesian neural networks.
Sebastian Claici, Mikhail Yurochkin, Soumya Ghosh, Justin Solomon 0001
ICML4
2020 Regularized Building Segmentation by Frame Field Learning
abstract
We add a frame field output to an image segmentation neural network to improve segmentation quality and provide structural information for a subsequent polygonization step. A frame field encodes two directions up to sign at every point of an image. To improve segmentation, we train a network to align an output frame field to the tangents of ground truth contours. In addition to increasing performance by leveraging the multi-task learning effect, our method produces more regular segmentations with sharp building corners. GitHub: github.com/Lydorn/Polygonization-by-Frame-Field-Learning.
Nicolas Girard, Dmitriy Smirnov 0001, Justin Solomon 0001, Yuliya Tarabalka
IGARSS3
2020 Continuous Regularized Wasserstein Barycenters
abstract
Wasserstein barycenters provide a geometrically meaningful way to aggregate probability distributions, built on the theory of optimal transport. They are difficult to compute in practice, however, leading previous work to restrict their supports to finite sets of points. Leveraging a new dual formulation for the regularized Wasserstein barycenter problem, we introduce a stochastic algorithm that constructs a continuous approximation of the barycenter. We establish strong duality and use the corresponding primal-dual relationship to parametrize the barycenter implicitly using the dual potentials of regularized transport problems. The resulting problem can be solved with stochastic gradient descent, which yields an efficient online algorithm to approximate the barycenter of continuous distributions given sample access. We demonstrate the effectiveness of our approach and compare against previous work on synthetic examples and real-world applications.
Aude Genevay, Mikhail Yurochkin, Justin Solomon 0001
NeurIPS4
2020 Hexahedral Mesh Repair via Sum-of-Squares Relaxation
abstract
Abstract The validity of trilinear hexahedral (hex) mesh elements is a prerequisite for many applications of hex meshes, such as finite element analysis. A commonly used check for hex mesh validity evaluates mesh quality on the corners of the parameter domain of each hex, an insufficient condition that neglects invalidity elsewhere in the element, but is straightforward to compute. Hex mesh quality optimizations using this validity criterion suffer by being unable to detect invalidities in a hex mesh reliably, let alone fix them. We rectify these challenges by leveraging sum‐of‐squares relaxations to pinpoint invalidities in a hex mesh efficiently and robustly. Furthermore, we design a hex mesh repair algorithm that can certify validity of the entire hex mesh. We demonstrate our hex mesh repair algorithm on a dataset of meshes that include hexes with both corner and face‐interior invalidities and demonstrate that where naïve algorithms would fail to even detect invalidities, we are able to repair them. Our novel methodology also introduces the general machinery of sum‐of‐squares relaxation to geometry processing, where it has the potential to solve related problems.
Zoë Marschner, David R. Palmer 0001, Justin Solomon 0001
Comput. Graph. Forum4
2020 Medial Axis Isoperimetric Profiles
abstract
Abstract Recently proposed as a stable means of evaluating geometric compactness, the isoperimetric profile of a planar domain measures the minimum perimeter needed to inscribe a shape with prescribed area varying from 0 to the area of the domain. While this profile has proven valuable for evaluating properties of geographic partitions, existing algorithms for its computation rely on aggressive approximations and are still computationally expensive. In this paper, we propose a practical means of approximating the isoperimetric profile and show that for domains satisfying a “thick neck” condition, our approximation is exact. For more general domains, we show that our bound is still exact within a conservative regime and is otherwise an upper bound. Our method is based on a traversal of the medial axis which produces efficient and robust results. We compare our technique with the state‐of‐the‐art approximation to the isoperimetric profile on a variety of domains and show significantly tighter bounds than were previously achievable.
Daryl DeFord, Justin Solomon 0001
Comput. Graph. Forum3
2020 Algebraic Representations for Volumetric Frame Fields
abstract
Field-guided parameterization methods have proven effective for quad meshing of surfaces; these methods compute smooth cross fields to guide the meshing process and then integrate the fields to construct a discrete mesh. A key challenge in extending these methods to three dimensions, however, is representation of field values. Whereas cross fields can be represented by tangent vector fields that form a linear space, the 3D analog—an octahedral frame field—takes values in a nonlinear manifold. In this work, we describe the space of octahedral frames in the language of differential and algebraic geometry. With this understanding, we develop geometry-aware tools for optimization of octahedral fields, namely geodesic stepping and exact projection via semidefinite relaxation. Our algebraic approach not only provides an elegant and mathematically sound description of the space of octahedral frames but also suggests a generalization to frames whose three axes scale independently, better capturing the singular behavior we expect to see in volumetric frame fields. These new odeco frames , so called as they are represented by orthogonally decomposable tensors, also admit a semidefinite program–based projection operator. Our description of the spaces of octahedral and odeco frames suggests computing frame fields via manifold-based optimization algorithms; we show that these algorithms efficiently produce high-quality fields while maintaining stability and smoothness.
David R. Palmer 0001, David Bommes, Justin Solomon 0001
ACM Trans. Graph.3
2020 Octahedral Frames for Feature-Aligned Cross Fields
abstract
We present a method for designing smooth cross fields on surfaces that automatically align to sharp features of an underlying geometry. Our approach introduces a novel class of energies based on a representation of cross fields in the spherical harmonic basis. We provide theoretical analysis of these energies in the smooth setting, showing that they penalize deviations from surface creases while otherwise promoting intrinsically smooth fields. We demonstrate the applicability of our method to quad meshing and include an extensive benchmark comparing our fields to other automatic approaches for generating feature-aligned cross fields on triangle meshes.
Josh Vekhter, Edward Chien, David Bommes, Etienne Vouga, Justin Solomon 0001
ACM Trans. Graph.6
2019 Deep Closest Point: Learning Representations for Point Cloud Registration
abstract
Point cloud registration is a key problem for computer vision applied to robotics, medical imaging, and other applications. This problem involves finding a rigid transformation from one point cloud into another so that they align. Iterative Closest Point (ICP) and its variants provide simple and easily-implemented iterative methods for this task, but these algorithms can converge to spurious local optima. To address local optima and other difficulties in the ICP pipeline, we propose a learning-based method, titled Deep Closest Point (DCP), inspired by recent techniques in computer vision and natural language processing. Our model consists of three parts: a point cloud embedding network, an attention-based module combined with a pointer generation layer to approximate combinatorial matching, and a differentiable singular value decomposition (SVD) layer to extract the final rigid transformation. We train our model end-to-end on the ModelNet40 dataset and show in several settings that it performs better than ICP, its variants (e.g., Go-ICP, FGR), and the recently-proposed learning-based method PointNetLK. Beyond providing a state-of-the-art registration technique, we evaluate the suitability of our learned features transferred to unseen objects. We also provide preliminary analysis of our learned model to help understand whether domain-specific and/or global features facilitate rigid registration.
Yue Wang 0041, Justin Solomon 0001
ICCV2
2019 Learning Embeddings into Entropic Wasserstein Spaces
Charlie Frogner, Farzaneh Mirzazadeh, Justin Solomon 0001
ICLR (Poster)3
2019 Placental Flattening via Volumetric Parameterization
S. Mazdak Abulnaga, Esra Abaci Turk, Mikhail Bessmeltsev, Patricia Ellen Grant, Justin Solomon 0001, Polina Golland
MICCAI (4)5
2019 Alleviating Label Switching with Optimal Transport
abstract
Label switching is a phenomenon arising in mixture model posterior inference that prevents one from meaningfully assessing posterior statistics using standard Monte Carlo procedures. This issue arises due to invariance of the posterior under actions of a group; for example, permuting the ordering of mixture components has no effect on the likelihood. We propose a resolution to label switching that leverages machinery from optimal transport. Our algorithm efficiently computes posterior statistics in the quotient space of the symmetry group. We give conditions under which there is a meaningful solution to label switching and demonstrate advantages over alternative approaches on simulated and real data.
Pierre Monteiller, Sebastian Claici, Edward Chien, Farzaneh Mirzazadeh, Justin Solomon 0001, Mikhail Yurochkin
NeurIPS5
2019 PRNet: Self-Supervised Learning for Partial-to-Partial Registration
abstract
We present a simple, flexible, and general framework titled Partial Registration Network (PRNet), for partial-to-partial point cloud registration. Inspired by recently-proposed learning-based methods for registration, we use deep networks to tackle non-convexity of the alignment and partial correspondence problem. While previous learning-based methods assume the entire shape is visible, PRNet is suitable for partial-to-partial registration, outperforming PointNetLK, DCP, and non-learning methods on synthetic data. PRNet is self-supervised, jointly learning an appropriate geometric representation, a keypoint detector that finds points in common between partial views, and keypoint-to-keypoint correspondences. We show PRNet predicts keypoints and correspondences consistently across views and objects. Furthermore, the learned representation is transferable to classification.
Yue Wang 0041, Justin Solomon 0001
NeurIPS2
2019 Hierarchical Optimal Transport for Document Representation
abstract
The ability to measure similarity between documents enables intelligent summarization and analysis of large corpora. Past distances between documents suffer from either an inability to incorporate semantic similarities between words or from scalability issues. As an alternative, we introduce hierarchical optimal transport as a meta-distance between documents, where documents are modeled as distributions over topics, which themselves are modeled as distributions over words. We then solve an optimal transport problem on the smaller topic space to compute a similarity score. We give conditions on the topics under which this construction defines a distance, and we relate it to the word mover's distance. We evaluate our technique for k-NN classification and show better interpretability and scalability with comparable performance to current methods at a fraction of the cost.
Mikhail Yurochkin, Sebastian Claici, Edward Chien, Farzaneh Mirzazadeh, Justin Solomon 0001
NeurIPS5
2019 Functional Maps Representation On Product Manifolds
abstract
Abstract We consider the tasks of representing, analysing and manipulating maps between shapes. We model maps as densities over the product manifold of the input shapes; these densities can be treated as scalar functions and therefore are manipulable using the language of signal processing on manifolds. Being a manifold itself, the product space endows the set of maps with a geometry of its own, which we exploit to define map operations in the spectral domain; we also derive relationships with other existing representations (soft maps and functional maps). To apply these ideas in practice, we discretize product manifolds and their Laplace–Beltrami operators, and we introduce localized spectral analysis of the product manifold as a novel tool for map processing. Our framework applies to maps defined between and across 2D and 3D shapes without requiring special adjustment, and it can be implemented efficiently with simple operations on sparse matrices.
Emanuele Rodolà, Zorah Lähner, Alexander M. Bronstein, Michael M. Bronstein, Justin Solomon 0001
Comput. Graph. Forum5
2019 Vectorization of Line Drawings via Polyvector Fields
abstract
Image tracing is a foundational component of the workflow in graphic design, engineering, and computer animation, linking hand-drawn concept images to collections of smooth curves needed for geometry processing and editing. Even for clean line drawings, modern algorithms often fail to faithfully vectorize junctions, or points at which curves meet; this produces vector drawings with incorrect connectivity. This subtle issue undermines the practical application of vectorization tools and accounts for hesitance among artists and engineers to use automatic vectorization software. To address this issue, we propose a novel image vectorization method based on state-of-the-art mathematical algorithms for frame field processing. Our algorithm is tailored specifically to disambiguate junctions without sacrificing quality.
Mikhail Bessmeltsev, Justin Solomon 0001
ACM Trans. Graph.2
2019 Reversible Harmonic Maps between Discrete Surfaces
abstract
Information transfer between triangle meshes is of great importance in computer graphics and geometry processing. To facilitate this process, a smooth and accurate map is typically required between the two meshes. While such maps can sometimes be computed between nearly isometric meshes, the more general case of meshes with diverse geometries remains challenging. We propose a novel approach for direct map computation between triangle meshes without mapping to an intermediate domain, which optimizes for the harmonicity and reversibility of the forward and backward maps. Our method is general both in the information it can receive as input, e.g., point landmarks, a dense map, or a functional map, and in the diversity of the geometries to which it can be applied. We demonstrate that our maps exhibit lower conformal distortion than the state of the art, while succeeding in correctly mapping key features of the input shapes.
Danielle Ezuz, Justin Solomon 0001, Mirela Ben-Chen
ACM Trans. Graph.2
2019 Optimal transport-based polar interpolation of directional fields
abstract
We propose an algorithm that interpolates between vector and frame fields on triangulated surfaces, designed to complement field design methods in geometry processing and simulation. Our algorithm is based on apolarconstruction, leveraging a conservation law from the Hopf-Poincaré theorem to match singular points using ideas from optimal transport; the remaining detail of the field is interpolated using straightforward machinery. Our model is designed with topology in mind, sliding singular points along the surface rather than having them appear and disappear, and it caters to all surface topologies, including boundary and generator loops.
Justin Solomon 0001, Amir Vaxman
ACM Trans. Graph.1
2019 Steklov Spectral Geometry for Extrinsic Shape Analysis
abstract
We propose using theDirichlet-to-Neumann operatoras an extrinsic alternative to the Laplacian for spectral geometry processing and shape analysis. Intrinsic approaches, usually based on the Laplace–Beltrami operator, cannot capture the spatial embedding of a shape up to rigid motion, and many previous extrinsic methods lack theoretical justification. Instead, we consider the Steklov eigenvalue problem, computing the spectrum of the Dirichlet-to-Neumann operator of a surface bounding a volume. A remarkable property of this operator is that it completely encodes volumetric geometry. We use the boundary element method (BEM) to discretize the operator, accelerated by hierarchical numerical schemes and preconditioning; this pipeline allows us to solve eigenvalue and linear problems on large-scale meshes despite the density of the Dirichlet-to-Neumann discretization. We further demonstrate that our operators naturally fit into existing frameworks for geometry processing, making a shift from intrinsic to extrinsic geometry as simple as substituting the Laplace–Beltrami operator with the Dirichlet-to-Neumann operator.
Yu Wang 0103, Mirela Ben-Chen, Iosif Polterovich, Justin Solomon 0001
ACM Trans. Graph.4
2019 Dynamic Graph CNN for Learning on Point Clouds
abstract
Point clouds provide a flexible geometric representation suitable for countless applications in computer graphics; they also comprise the raw output of most 3D data acquisition devices. While hand-designed features on point clouds have long been proposed in graphics and vision, however, the recent overwhelming success of convolutional neural networks (CNNs) for image analysis suggests the value of adapting insight from CNN to the point cloud world. Point clouds inherently lack topological information, so designing a model to recover topology can enrich the representation power of point clouds. To this end, we propose a new neural network module dubbed EdgeConv suitable for CNN-based high-level tasks on point clouds, including classification and segmentation. EdgeConv acts on graphs dynamically computed in each layer of the network. It is differentiable and can be plugged into existing architectures. Compared to existing modules operating in extrinsic space or treating each point independently, EdgeConv has several appealing properties: It incorporates local neighborhood information; it can be stacked applied to learn global shape properties; and in multi-layer systems affinity in feature space captures semantic characteristics over potentially long distances in the original embedding. We show the performance of our model on standard benchmarks, including ModelNet40, ShapeNetPart, and S3DIS.
Yue Wang 0041, Yongbin Sun, Ziwei Liu 0002, Sanjay E. Sarma, Michael M. Bronstein, Justin Solomon 0001
ACM Trans. Graph.6
2018 Stochastic Wasserstein Barycenters
abstract
We present a stochastic algorithm to compute the barycenter of a set of probability distributions under the Wasserstein metric from optimal transport. Unlike previous approaches, our method extends to continuous input distributions and allows the support of the barycenter to be adjusted in each iteration. We tackle the problem without regularization, allowing us to recover a sharp output whose support is contained within the support of the true barycenter. We give examples where our algorithm recovers a more meaningful barycenter than previous work. Our method is versatile and can be extended to applications such as generating super samples from a given distribution and recovering blue noise approximations.
Sebastian Claici, Edward Chien, Justin Solomon 0001
ICML3
2018 Interactive Curve Constrained Functional Maps
abstract
Abstract Functional maps have gained popularity as a versatile framework for representing intrinsic correspondence between 3D shapes using algebraic machinery. A key ingredient for this framework is the ability to find pairs of corresponding functions (typically, feature descriptors) across the shapes. This is a challenging problem on its own, and when the shapes are strongly non‐isometric, nearly impossible to solve automatically. In this paper, we use feature curve correspondences to provide flexible abstractions of semantically similar parts of non‐isometric shapes. We design a user interface implementing an interactive process for constructing shape correspondence, allowing the user to update the functional map at interactive rates by introducing feature curve correspondences. We add feature curve preservation constraints to the functional map framework and propose an efficient numerical method to optimize the map with immediate feedback. Experimental results show that our approach establishes correspondences between geometrically diverse shapes with just a few clicks.
Anne Gehre, Michael M. Bronstein, Leif Kobbelt, Justin Solomon 0001
Comput. Graph. Forum4
2018 Kernel Functional Maps
abstract
Abstract Functional maps provide a means of extracting correspondences between surfaces using linear‐algebraic machinery. While the functional framework suggests efficient algorithms for map computation, the basic technique does not incorporate the intuition that pointwise modifications of a descriptor function (e.g. composition of a descriptor and a nonlinearity) should be preserved under the mapping; the end result is that the basic functional maps problem can be underdetermined without regularization or additional assumptions on the map. In this paper, we show how this problem can be addressed through kernelization, in which descriptors are lifted to higher‐dimensional vectors or even infinite‐length sequences of values. The key observation is that optimization problems for functional maps only depend on inner products between descriptors rather than descriptor values themselves. These inner products can be evaluated efficiently through use of kernel functions. In addition to deriving a kernelized version of functional maps including a recent extension in terms of pointwise multiplication operators, we provide an efficient conjugate gradient algorithm for optimizing our generalized problem as well as a strategy for low‐rank estimation of kernel matrices through the Nyström approximation.
Larry Wang, Anne Gehre, Michael M. Bronstein, Justin Solomon 0001
Comput. Graph. Forum4
2018 Dynamical optimal transport on discrete surfaces
abstract
We propose a technique for interpolating between probability distributions on discrete surfaces, based on the theory of optimal transport. Unlike previous attempts that use linear programming, our method is based on a dynamical formulation of quadratic optimal transport proposed for flat domains by Benamou and Brenier [2000], adapted to discrete surfaces. Our structure-preserving construction yields a Riemannian metric on the (finite-dimensional) space of probability distributions on a discrete surface, which translates the so-called Otto calculus to discrete language. From a practical perspective, our technique provides a smooth interpolation between distributions on discrete surfaces with less diffusion than state-of-the-art algorithms involving entropic regularization. Beyond interpolation, we show how our discrete notion of optimal transport extends to other tasks, such as distribution-valued Dirichlet problems and time integration of gradient flows.
Hugo Lavenant, Sebastian Claici, Edward Chien, Justin Solomon 0001
ACM Trans. Graph.4
2018 OptCuts: joint optimization of surface cuts and parameterization
abstract
Low-distortion mapping of three-dimensional surfaces to the plane is a critical problem in geometry processing. The intrinsic distortion introduced by these UV mappings is highly dependent on the choice of surface cuts that form seamlines which break mapping continuity. Parameterization applications typically require UV maps with an application-specific upper bound on distortion to avoid mapping artifacts; at the same time they seek to reduce cut lengths to minimize discontinuity artifacts. We propose OptCuts , an algorithm that jointly optimizes the parameterization and cutting of a three-dimensional mesh. OptCuts starts from an arbitrary initial embedding and a user-requested distortion bound. It requires no parameter setting and automatically seeks to minimize seam lengths subject to satisfying the distortion bound of the mapping computed using these seams. OptCuts alternates between topology and geometry update steps that consistently decrease distortion and seam length, producing a UV map with compact boundaries that strictly satisfies the distortion bound. OptCuts automatically produces high-quality, globally bijective UV maps without user intervention. While OptCuts can thus be a highly effective tool to create new mappings from scratch, we also show how it can be employed to improve pre-existing embeddings. Additionally, when semantic or other priors on seam placement are desired, OptCuts can be extended to respect these user preferences as constraints during optimization of the parameterization. We demonstrate the scalable performance of OptCuts on a wide range of challenging benchmark parameterization examples, as well as in comparisons with state-of-the-art UV methods and commercial tools.
Minchen Li, Danny M. Kaufman, Vladimir G. Kim, Justin Solomon 0001, Alla Sheffer
ACM Trans. Graph.4
2018 Singularity-constrained octahedral fields for hexahedral meshing
abstract
Despite high practical demand, algorithmic hexahedral meshing with guarantees on robustness and quality remains unsolved. A promising direction follows the idea of integer-grid maps, which pull back the Cartesian hexahedral grid formed by integer isoplanes from a parametric domain to a surface-conforming hexahedral mesh of the input object. Since directly optimizing for a high-quality integer-grid map is mathematically challenging, the construction is usually split into two steps: (1) generation of a surface-aligned octahedral field and (2) generation of an integer-grid map that best aligns to the octahedral field. The main robustness issue stems from the fact that smooth octahedral fields frequently exhibit singularity graphs that are not appropriate for hexahedral meshing and induce heavily degenerate integer-grid maps. The first contribution of this work is an enumeration of all local configurations that exist in hex meshes with bounded edge valence, and a generalization of the Hopf-Poincaré formula to octahedral fields, leading to necessary local and global conditions for the hex-meshability of an octahedral field in terms of its singularity graph. The second contribution is a novel algorithm to generate octahedral fields with prescribed hex-meshable singularity graphs, which requires the solution of a large nonlinear mixed-integer algebraic system. This algorithm is an important step toward robust automatic hexahedral meshing since it enables the generation of a hex-meshable octahedral field.
Edward Chien, Justin Solomon 0001, David Bommes
ACM Trans. Graph.4
2018 Interactive exploration of design trade-offs
abstract
Typical design for manufacturing applications requires simultaneous optimization of conflicting performance objectives: Design variations that improve one performance metric may decrease another performance metric. In these scenarios, there is no unique optimal design but rather a set of designs that are optimal for different trade-offs (called Pareto-optimal). In this work, we propose a novel approach to discover the Pareto front, allowing designers to navigate the landscape of compromises efficiently. Our approach is based on a first-order approximation of the Pareto front, which allows entire neighborhoods rather than individual points on the Pareto front to be captured. In addition to allowing for efficient discovery of the Pareto front and the corresponding mapping to the design space, this approach allows us to represent the entire trade-off manifold as a small collection of patches that comprise a high-quality and piecewise-smooth approximation. We illustrate how this technique can be used for navigating performance trade-offs in computer-aided design (CAD) models.
Adriana Schulz, Harrison Wang, Eitan Grinspun, Justin Solomon 0001, Wojciech Matusik
ACM Trans. Graph.4
2017 Parallel Streaming Wasserstein Barycenters
abstract
Efficiently aggregating data from different sources is a challenging problem, particularly when samples from each source are distributed differently. These differences can be inherent to the inference task or present for other reasons: sensors in a sensor network may be placed far apart, affecting their individual measurements. Conversely, it is computationally advantageous to split Bayesian inference tasks across subsets of data, but data need not be identically distributed across subsets. One principled way to fuse probability distributions is via the lens of optimal transport: the Wasserstein barycenter is a single distribution that summarizes a collection of input measures while respecting their geometry. However, computing the barycenter scales poorly and requires discretization of all input distributions and the barycenter itself. Improving on this situation, we present a scalable, communication-efficient, parallel algorithm for computing the Wasserstein barycenter of arbitrary distributions. Our algorithm can operate directly on continuous input distributions and is optimized for streaming data. Our method is even robust to nonstationary input distributions and produces a barycenter estimate that tracks the input measures over time. The algorithm is semi-discrete, needing to discretize only the barycenter estimate. To the best of our knowledge, we also provide the first bounds on the quality of the approximate barycenter as the discretization becomes finer. Finally, we demonstrate the practical effectiveness of our method, both in tracking moving distributions on a sphere, as well as in a large-scale Bayesian inference task.
Matthew Staib, Sebastian Claici, Justin Solomon 0001, Stefanie Jegelka
NIPS3
2017 Learning Detail Transfer based on Geometric Features
abstract
The visual richness of computer graphics applications is frequently limited by the difficulty of obtaining high-quality, detailed 3D models. This paper proposes a method for realistically transferring details (specifically, displacement maps) from existing high-quality 3D models to simple shapes that may be created with easy-to-learn modeling tools. Our key insight is to use metric learning to find a combination of geometric features that successfully predicts detail-map similarities on the source mesh; we use the learned feature combination to drive the detail transfer. The latter uses a variant of multi-resolution non-parametric texture synthesis, augmented by a high-frequency detail transfer step in texture space. We demonstrate that our technique can successfully transfer details among a variety of shapes including furniture and clothing.
Sema Berkiten, Maciej Halber, Justin Solomon 0001, Chongyang Ma, Hao Li 0015, Szymon Rusinkiewicz
Comput. Graph. Forum3
2017 Isometry-Aware Preconditioning for Mesh Parameterization
abstract
Abstract This paper presents a new preconditioning technique for large‐scale geometric optimization problems, inspired by applications in mesh parameterization. Our positive (semi‐)definite preconditioner acts on the gradients of optimization problems whose variables are positions of the vertices of a triangle mesh in ℝ2or of a tetrahedral mesh in ℝ3, converting localized distortion gradients into the velocity of a globally near‐rigid motion via a linear solve. We pose our preconditioning tool in terms of the Killing energy of a deformation field and provide new efficient formulas for constructing Killing operators on triangle and tetrahedral meshes. We demonstrate that our method is competitive with state‐of‐the‐art algorithms for locally injective parameterization using a variety of optimization objectives and show applications to two‐ and three‐dimensional mesh deformation.
Sebastian Claici, Mikhail Bessmeltsev, Scott Schaefer, Justin Solomon 0001
Comput. Graph. Forum4
2017 GWCNN: A Metric Alignment Layer for Deep Shape Analysis
abstract
Abstract Deep neural networks provide a promising tool for incorporating semantic information in geometry processing applications. Unlike image and video processing, however, geometry processing requires handling unstructured geometric data, and thusdata representationbecomes an important challenge in this framework. Existing approaches tackle this challenge by converting point clouds, meshes, or polygon soups into regular representations using, e.g., multi‐view images, volumetric grids or planar parameterizations. In each of these cases, geometric data representation is treated as a fixed pre‐process that is largely disconnected from the machine learning tool. In contrast, we propose to optimize for the geometric representation during the network learning process using a novelmetric alignmentlayer. Our approach maps unstructured geometric data to a regular domain by minimizing the metric distortion of the map using the regularized Gromov–Wasserstein objective. This objective is parameterized by the metric of the target domain and is differentiable; thus, it can be easily incorporated into a deep network framework. Furthermore, the objective aims to align the metrics of the input and output domains, promoting consistent output for similar shapes. We show the effectiveness of our layer within a deep network trained for shape classification, demonstrating state‐of‐the‐art performance for nonrigid shapes.
Danielle Ezuz, Justin Solomon 0001, Vladimir G. Kim, Mirela Ben-Chen
Comput. Graph. Forum2
2017 Functional Characterization of Intrinsic and Extrinsic Geometry
abstract
We propose a novel way to capture and characterize distortion between pairs of shapes by extending the recently proposed framework of shape differences built on functional maps. We modify the original definition of shape differences slightly and prove that after this change, the discrete metric is fully encoded in two shape difference operators and can be recovered by solving two linear systems of equations. Then we introduce an extension of the shape difference operators using offset surfaces to capture extrinsic or embedding-dependent distortion, complementing the purely intrinsic nature of the original shape differences. Finally, we demonstrate that a set of four operators is complete, capturing intrinsic and extrinsic structure and fully encoding a shape up to rigid motion in both discrete and continuous settings. We highlight the usefulness of our constructions by showing the complementary nature of our extrinsic shape differences in capturing distortion ignored by previous approaches. We additionally provide examples where we recover local shape structure from the shape difference operators, suggesting shape editing and analysis tools based on manipulating shape differences.
Etienne Corman, Justin Solomon 0001, Mirela Ben-Chen, Leonidas J. Guibas, Maks Ovsjanikov
ACM Trans. Graph.2
2017 Boundary Element Octahedral Fields in Volumes
abstract
The computation of smooth fields of orthogonal directions within a volume is a critical step in hexahedral mesh generation, used to guide placement of edges and singularities. While this problem shares high-level structure with surface-based frame field problems, critical aspects are lost when extending to volumes, while new structure from the flat Euclidean metric emerges. Taking these considerations into account, this article presents an algorithm for computing such “octahedral” fields. Unlike existing approaches, our formulation achieves infinite resolution in the interior of the volume via the boundary element method (BEM), continuously assigning frames to points in the interior from only a triangle mesh discretization of the boundary. The end result is an orthogonal direction field that can be sampled anywhere inside the mesh, with smooth variation and singular structure in the interior, even with a coarse boundary. We illustrate our computed frames on a number of challenging test geometries. Since the octahedral frame field problem is relatively new, we also contribute a thorough discussion of theoretical and practical challenges unique to this problem.
Justin Solomon 0001, Amir Vaxman, David Bommes
ACM Trans. Graph.1
2016 Gromov-Wasserstein Averaging of Kernel and Distance Matrices
abstract
This paper presents a new technique for computing the barycenter of a set of distance or kernel matrices. These matrices, which define the inter-relationships between points sampled from individual domains, are not required to have the same size or to be in row-by-row correspondence. We compare these matrices using the softassign criterion, which measures the minimum distortion induced by a probabilistic map from the rows of one similarity matrix to the rows of another; this criterion amounts to a regularized version of the Gromov-Wasserstein (GW) distance between metric-measure spaces. The barycenter is then defined as a Fréchet mean of the input matrices with respect to this criterion, minimizing a weighted sum of softassign values. We provide a fast iterative algorithm for the resulting nonconvex optimization problem, built upon state-of- the-art tools for regularized optimal transportation. We demonstrate its application to the computation of shape barycenters and to the prediction of energy levels from molecular configurations in quantum chemistry.
Gabriel Peyré, Marco Cuturi, Justin Solomon 0001
ICML3
2016 Near-Isometric Level Set Tracking
abstract
Abstract Implicit representations of geometry have found applications in shape modeling, simulation, and other graphics pipelines. These representations, however, do not provide information about the paths of individual points as shapes move and undergo deformation. For this reason, we reconsider the problem of tracking points on level set surfaces, with the goal of designing an algorithm that — unlike previous work — can recover rotational motion and nearly isometric deformation. We track points on level sets of a time‐varying function using approximate Killing vector fields (AKVFs), the velocity fields of near‐isometric motions. To this end, we provide suitable theoretical and discrete constructions for computing AKVFs in a narrow band surrounding an animated level set surface. Furthermore, we propose time integrators well‐suited to integrating AKVFs in time to track points. We demonstrate the theoretical and practical advantages of our proposed algorithms on synthetic and practical tasks.
Michael Tao 0001, Justin Solomon 0001, Adrian Butscher
Comput. Graph. Forum2
2016 Entropic metric alignment for correspondence problems
abstract
Many shape and image processing tools rely on computation of correspondences between geometric domains. Efficient methods that stably extract "soft" matches in the presence of diverse geometric structures have proven to be valuable for shape retrieval and transfer of labels or semantic information. With these applications in mind, we present an algorithm for probabilistic correspondence that optimizes an entropy-regularized Gromov-Wasserstein (GW) objective. Built upon recent developments in numerical optimal transportation, our algorithm is compact, provably convergent, and applicable to any geometric domain expressible as a metric measure matrix. We provide comprehensive experiments illustrating the convergence and applicability of our algorithm to a variety of graphics tasks. Furthermore, we expand entropic GW correspondence to a framework for other matching problems, incorporating partial distance matrices, user guidance, shape exploration, symmetry detection, and joint analysis of more than two domains. These applications expand the scope of entropic GW correspondence to major shape analysis problems and are stable to distortion and noise.
Justin Solomon 0001, Gabriel Peyré, Vladimir G. Kim, Suvrit Sra
ACM Trans. Graph.1
2015 Exponential Integration for Hamiltonian Monte Carlo
abstract
We investigate numerical integration of ordinary differential equations (ODEs) for Hamiltonian Monte Carlo (HMC). High-quality integration is crucial for designing efficient and effective proposals for HMC. While the standard method is leapfrog (Stormer-Verlet) integration, we propose the use of an exponential integrator, which is robust to stiff ODEs with highly-oscillatory components. This oscillation is difficult to reproduce using leapfrog integration, even with carefully selected integration parameters and preconditioning. Concretely, we use a Gaussian distribution approximation to segregate stiff components of the ODE. We integrate this term analytically for stability and account for deviation from the approximation using variation of constants. We consider various ways to derive Gaussian approximations and conduct extensive empirical studies applying the proposed “exponential HMC” to several benchmarked learning problems. We compare to state-of-the-art methods for improving leapfrog HMC and demonstrate the advantages of our method in generating many effective samples with high acceptance rates in short running times.
Wei-Lun Chao, Justin Solomon 0001, Dominik L. Michels, Fei Sha
ICML2
2015 Convolutional wasserstein distances: efficient optimal transportation on geometric domains
abstract
This paper introduces a new class of algorithms for optimization problems involving optimal transportation over geometric domains. Our main contribution is to show that optimal transportation can be made tractable over large domains used in graphics, such as images and triangle meshes, improving performance by orders of magnitude compared to previous work. To this end, we approximate optimal transportation distances using entropic regularization. The resulting objective contains a geodesic distance-based kernel that can be approximated with the heat kernel. This approach leads to simple iterative numerical schemes with linear convergence, in which each iteration only requires Gaussian convolution or the solution of a sparse, pre-factored linear system. We demonstrate the versatility and efficiency of our method on tasks including reflectance interpolation, color transfer, and geometry processing.
Justin Solomon 0001, Fernando de Goes, Gabriel Peyré, Marco Cuturi, Adrian Butscher, Andy Nguyen, Leonidas J. Guibas
ACM Trans. Graph.1
2014 Wasserstein Propagation for Semi-Supervised Learning
abstract
Probability distributions and histograms are natural representations for product ratings, traffic measurements, and other data considered in many machine learning applications. Thus, this paper introduces a technique for graph-based semi-supervised learning of histograms, derived from the theory of optimal transportation. Our method has several properties making it suitable for this application; in particular, its behavior can be characterized by the moments and shapes of the histograms at the labeled nodes. In addition, it can be used for histograms on non-standard domains like circles, revealing a strategy for manifold-valued semi-supervised learning. We also extend this technique to related problems such as smoothing distributions on graph nodes.
Justin Solomon 0001, Raif M. Rustamov, Leonidas J. Guibas, Adrian Butscher
ICML1
2014 Earth mover's distances on discrete surfaces
abstract
We introduce a novel method for computing the earth mover's distance (EMD) between probability distributions on a discrete surface. Rather than using a large linear program with a quadratic number of variables, we apply the theory of optimal transportation and pass to a dual differential formulation with linear scaling. After discretization using finite elements (FEM) and development of an accompanying optimization method, we apply our new EMD to problems in graphics and geometry processing. In particular, we uncover a class of smooth distances on a surface transitioning from a purely spectral distance to the geodesic distance between points; these distances also can be extended to the volume inside and outside the surface. A number of additional applications of our machinery to geometry problems in graphics are presented.
Justin Solomon 0001, Raif M. Rustamov, Leonidas J. Guibas, Adrian Butscher
ACM Trans. Graph.1
2014 Codimensional surface tension flow on simplicial complexes
abstract
Many visually interesting natural phenomena are characterized by thin liquid sheets, long filaments, and droplets. We present a new Lagrangian-based numerical method to simulate these codimensional surface tension driven phenomena using non-manifold simplicial complexes. Tetrahedra, triangles, segments, and points are used to model the fluid volume, thin films, filaments, and droplets, respectively. We present a new method for enforcing fluid incompressibility on simplicial complexes along with a physically-guided meshing algorithm to provide temporally consistent information for interparticle forces. Our method naturally allows for transitions between codimensions, either from tetrahedra to triangles to segments to points or vice versa, regardless of the simulation resolution. We demonstrate the efficacy of this method by simulating various natural phenomena that are characterized by thin fluid sheets, filaments, and surface tension effects.
Bo Zhu 0002, Ed Quigley, Matthew Cong, Justin Solomon 0001, Ronald Fedkiw
ACM Trans. Graph.4
2013 Dirichlet Energy for Analysis and Synthesis of Soft Maps
abstract
Abstract Soft maps taking points on one surface to probability distributions on another are attractive for representing surface mappings in the presence of symmetry, ambiguity, and combinatorial complexity. Few techniques, however, are available to measure their continuity and other properties. To this end, we introduce a novel Dirichlet energy for soft maps generalizing the classical map Dirichlet energy, which measures distortion by computing how soft maps transport probabilistic mass from one distribution to another. We formulate the computation of the Dirichlet energy in terms of a differential equation and provide a finite elements discretization that enables all of the quantities introduced to be computed. We demonstrate the effectiveness of our framework for understanding soft maps arising from various sources. Furthermore, we suggest how these energies can be applied to generate continuous soft or point‐to‐point maps.
Justin Solomon 0001, Leonidas J. Guibas, Adrian Butscher
Comput. Graph. Forum1
2012 Fast smoothed shock filtering
Antoine Vacavant, Adélaïde Albouy-Kissi, Pierre-Yves Menguy, Justin Solomon 0001
ICPR4
2012 Soft Maps Between Surfaces
abstract
Abstract The problem of mapping between two non‐isometric surfaces admits ambiguities on both local and global scales. For instance, symmetries can make it possible for multiple maps to be equally acceptable, and stretching, slippage, and compression introduce difficulties deciding exactly where each point should go. Since most algorithms for point‐to‐point or even sparse mapping struggle to resolve these ambiguities, in this paper we introducesoft maps, a probabilistic relaxation of point‐to‐point correspondence that explicitly incorporates ambiguities in the mapping process. In addition to explaining a continuous theory of soft maps, we show how they can be represented using probability matrices and computed for given pairs of surfaces through a convex optimization explicitly trading off between continuity, conformity to geometric descriptors, and spread. Given that our correspondences are encoded in matrix form, we also illustrate how low‐rank approximation and other linear algebraic tools can be used to analyze, simplify, and represent both individual and collections of soft maps.
Justin Solomon 0001, Andy Nguyen, Adrian Butscher, Mirela Ben-Chen, Leonidas J. Guibas
Comput. Graph. Forum1
2012 Flexible Developable Surfaces
abstract
Abstract We introduce a discrete paradigm for developable surface modeling. Unlike previous attempts at interactive developable surface modeling, our system is able to enforce exact developability at every step, ensuring that users do not inadvertently suggest configurations that leave the manifold of admissible folds of a flat two‐dimensional sheet. With methods for navigation of this highly nonlinear constraint space in place, we show how to formulate a discrete mean curvature bending energy measuring how far a given discrete developable surface is from being flat. This energy enables relaxation of user‐generated configurations and suggests a straightforward subdivision scheme that produces admissible smoothed versions of bent regions of our discrete developable surfaces.
Justin Solomon 0001, Etienne Vouga, Max Wardetzky, Eitan Grinspun
Comput. Graph. Forum1
2012 Functional maps: a flexible representation of maps between shapes
abstract
We present a novel representation of maps between pairs of shapes that allows for efficient inference and manipulation. Key to our approach is a generalization of the notion of map that puts in correspondence real-valued functions rather than points on the shapes. By choosing a multi-scale basis for the function space on each shape, such as the eigenfunctions of its Laplace-Beltrami operator, we obtain a representation of a map that is very compact, yet fully suitable for global inference. Perhaps more remarkably, most natural constraints on a map, such as descriptor preservation, landmark correspondences, part preservation and operator commutativity become linear in this formulation. Moreover, the representation naturally supports certain algebraic operations such as map sum, difference and composition, and enables a number of applications, such as function or annotation transfer without establishing point-to-point correspondences. We exploit these properties to devise an efficient shape matching method, at the core of which is a single linear solve. The new method achieves state-of-the-art results on an isometric shape matching benchmark. We also show how this representation can be used to improve the quality of maps produced by existing shape matching methods, and illustrate its usefulness in segmentation transfer and joint analysis of shape collections.
Maks Ovsjanikov, Mirela Ben-Chen, Justin Solomon 0001, Adrian Butscher, Leonidas J. Guibas
ACM Trans. Graph.3
2011 Discovery of Intrinsic Primitives on Triangle Meshes
abstract
Abstract The discovery of meaningful parts of a shape is required for many geometry processing applications, such as parameterization, shape correspondence, and animation. It is natural to consider primitives such as spheres, cylinders and cones as the building blocks of shapes, and thus to discover parts by fitting such primitives to a given surface. This approach, however, will break down if primitive parts have undergone almost‐isometric deformations, as is the case, for example, for articulated human models. We suggest that parts can be discovered instead by finding intrinsic primitives, which we define as parts that posses an approximate intrinsic symmetry. We employ the recently‐developed method of computing discrete approximate Killing vector fields (AKVFs) to discover intrinsic primitives by investigating the relationship between the AKVFs of a composite object and the AKVFs of its parts. We show how to leverage this relationship with a standard clustering method to extract k intrinsic primitives and remaining asymmetric parts of a shape for a given k. We demonstrate the value of this approach for identifying the prominent symmetry generators of the parts of a given shape. Additionally, we show how our method can be modified slightly to segment an entire surface without marking asymmetric connecting regions and compare this approach to state‐of‐the‐art methods using the Princeton Segmentation Benchmark.
Justin Solomon 0001, Mirela Ben-Chen, Adrian Butscher, Leonidas J. Guibas
Comput. Graph. Forum1
2011 As-Killing-As-Possible Vector Fields for Planar Deformation
abstract
Abstract Cartoon animation, image warping, and several other tasks in two‐dimensional computer graphics reduce to the formulation of a reasonable model for planar deformation. A deformation is a map from a given shape to a new one, and its quality is determined by the type of distortion it introduces. In many applications, a desirable map is as isometric as possible. Finding such deformations, however, is a nonlinear problem, and most of the existing solutions approach it by minimizing a nonlinear energy. Such methods are not guaranteed to converge to a global optimum and often suffer from robustness issues. We propose a new approach based on approximate Killing vector fields (AKVFs), first introduced in shape processing. AKVFs generate near‐isometric deformations, which can be motivated as direction fields minimizing an “as‐rigid‐as‐possible” (ARAP) energy to first order. We first solve for an AKVF on the domain given user constraints via a linear optimization problem and then use this AKVF as the initial velocity field of the deformation. In this way, we transfer the inherent nonlinearity of the deformation problem to finding trajectories for each point of the domain having the given initial velocities. We show that a specific class of trajectories — the set of logarithmic spirals — is especially suited for this task both in practice and through its relationship to linear holomorphic vector fields. We demonstrate the effectiveness of our method for planar deformation by comparing it with existing state‐of‐the‐art deformation methods.
Justin Solomon 0001, Mirela Ben-Chen, Adrian Butscher, Leonidas J. Guibas
Comput. Graph. Forum1
2010 On Discrete Killing Vector Fields and Patterns on Surfaces
abstract
Abstract Symmetry is one of the most important properties of a shape, unifying form and function. It encodes semantic information on one hand, and affects the shape's aesthetic value on the other. Symmetry comes in many flavors, amongst the most interesting being intrinsic symmetry, which is defined only in terms of the intrinsic geometry of the shape. Continuous intrinsic symmetries can be represented using infinitesimal rigid transformations, which are given as tangent vector fields on the surface – known as Killing Vector Fields. As exact symmetries are quite rare, especially when considering noisy sampled surfaces, we propose a method for relaxing the exact symmetry constraint to allow for approximate symmetries and approximate Killing Vector Fields, and show how to discretize these concepts for generating such vector fields on a triangulated mesh. We discuss the properties of approximate Killing Vector Fields, and propose an application to utilize them for texture and geometry synthesis.
Mirela Ben-Chen, Adrian Butscher, Justin Solomon 0001, Leonidas J. Guibas
Comput. Graph. Forum3
2010 Smoothed local histogram filters
abstract
Local image histograms contain a great deal of information useful for applications in computer graphics, computer vision and computational photography. Making use of that information has been challenging because of the expense of computing histogram properties over large neighborhoods. Efficient algorithms exist for some specific computations like the bilateral filter, but not others. Here, we present an efficient and practical method for computing accurate derivatives and integrals of locally-weighted histograms over large neighborhoods. The method allows us to compute the location, height, width and integral of all local histogram modes at interactive rates. Among other things, it enables the first constant-time isotropic median filter, robust isotropic image morphology operators, an efficient "dominant mode" filter and a non-iterative alternative to the mean shift. In addition, we present a method to combat the over-sharpening that is typical of histogram-based edge-preserving smoothing. This post-processing step should make histogram-based filters not only fast and efficient, but also suitable for a variety of new applications.
Michael Kass, Justin Solomon 0001
ACM Trans. Graph.2