Demo Data from VLDB 2026 / reviewers in the wild / expert
Xiuping Wu
dblp:81/4956
· DBLP profile ↗
3ranked-venue papers
0as first author
2since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 3 · 2 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Reinforcement learning · 67% Motion planning and robot control · 33% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Reinforcement learning
continuous control |
1.0 | 1 | 2026 | Test-driven Reinforcement Learning in Continuous Control · AAAI 2026 |
Machine learning › Reinforcement learning
reward design |
1.0 | 1 | 2026 | Test-driven Reinforcement Learning in Continuous Control · AAAI 2026 |
Robotics › Motion planning and robot control
robot control |
1.0 | 1 | 2026 | Test-driven Reinforcement Learning in Continuous Control · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
maximum entropy policy optimization · 1.0lexicographic heuristic · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Test-driven Reinforcement Learning in Continuous ControlabstractReinforcement learning (RL) has been recognized as a powerful tool for robot control tasks. RL typically employs reward functions to define task objectives and guide agent learning. However, since the reward function serves the dual purpose of defining the optimal goal and guiding learning, it is challenging to design the reward function manually, which often results in a suboptimal task representation. To tackle the reward design challenge in RL, inspired by the satisficing theory, we propose a Test-driven Reinforcement Learning (TdRL) framework. In the TdRL framework, multiple test functions are used to represent the task objective rather than a single reward function. Test functions can be categorized as pass-fail tests and indicative tests, each dedicated to defining the optimal objective and guiding the learning process, respectively, thereby making defining tasks easier. Building upon such a task definition, we first prove that if a trajectory return function assigns higher returns to trajectories closer to the optimal trajectory set, maximum entropy policy optimization based on this return function will yield a policy that is closer to the optimal policy set. Then, we introduce a lexicographic heuristic approach to compare the relative distance relationship between trajectories and the optimal trajectory set for learning the trajectory return function. Furthermore, we develop an algorithm implementation of TdRL. Experimental results on the DeepMind Control Suite benchmark demonstrate that TdRL matches or outperforms handcrafted reward methods in policy training, with greater design simplicity and inherent support for multi-objective optimization. We argue that TdRL offers a novel perspective for representing task objectives, which could be helpful in addressing the reward design challenges in RL applications. Xiuping Wu, Liangjun Ke |
AAAI | 2 |
| 2022 | A deep learning network based end-to-end image composition
Haodi Wang, Xiuping Wu, Junqi Guo |
Signal Process. Image Commun. | 4 |
| 2019 | An improved ridge regression algorithm and its application in predicting TV ratings
Sicheng Zhao, Xiuping Wu, Yun Zhai |
Multim. Tools Appl. | 4 |