Ken Fukuda

dblp:83/5009 · also Ken I. Fukuda · DBLP profile ↗
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11ranked-venue papers
0as first author
10since 2021 · last 2026
0000-0001-7366-1094ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 10 · 10 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1
YearPublicationVenuePosition
2026 HOME-KGQA: A Benchmark Dataset for Multimodal Knowledge Graph Question Answering on Household Daily Activities
abstract
Large Language Models (LLMs) provide flexible natural language processing capabilities, while knowledge graphs (KGs) offer explicit and structured knowledge. Integrating these two in a complementary manner enables the development of reliable and verifiable AI systems. In particular, knowledge graph question answering (KGQA) has attracted attention as a means to reduce LLM hallucinations and to leverage knowledge beyond the training data. However, existing KGQA benchmark datasets are biased toward encyclopedic knowledge, limited to a single modality, and lack fine-grained spatiotemporal data, which limits their applicability to real-world scenarios targeted by Embodied AI. We introduce HOME-KGQA, a novel KGQA benchmark dataset built on a multimodal KG of daily household activities. HOME-KGQA consists of complex, multi-hop natural language questions paired with graph database query languages. Compared to existing benchmarks, it includes more challenging questions that involve multi-level spatiotemporal reasoning, multimodal grounding, and aggregate functions. Experimental results show that the LLM-based KGQA methods fail to achieve performance comparable to that on existing datasets when evaluated on HOME-KGQA. This highlights significant challenges that should be addressed for the real-world deployment of KGQA systems. Our dataset is available at https://github.com/aistairc/home-kgqa
Shusaku Egami, Aoi Ohta, Tomoki Tsujimura, Masaki Asada, Tatsuya Ishigaki, Ken Fukuda, Masahiro Hamasaki, Hiroya Takamura
LREC6
2026 ProMQA-Assembly: Multimodal Procedural QA Dataset on Assembly
abstract
Assistants on assembly tasks show great potential to benefit humans ranging from helping with everyday tasks to interacting in industrial settings. However, evaluation resources in assembly activities are underexplored. To foster system development, we propose a new multimodal QA evaluation dataset on assembly activities. Our dataset, ProMQA-Assembly, consists of 646 QA pairs that require multimodal understanding of human activity videos and their instruction manuals in an online-style manner. For cost effectiveness in the data creation, we adopt a semi-automated QA annotation approach, where LLMs generate candidate QA pairs and humans verify them. We further improve QA generation by integrating fine-grained action labels to diversify question types. Additionally, we create 81 instruction task graphs for our target assembly tasks. These newly created task graphs are used in our benchmarking experiment, as well as in facilitating the human verification process. With our dataset, we benchmark models, including competitive proprietary multimodal models. We find that ProMQA-Assembly contains challenging multimodal questions, where reasoning models showcase promising results. We believe our new evaluation dataset contributes to the further development of procedural-activity assistants.
Kimihiro Hasegawa, Wiradee Imrattanatrai, Masaki Asada, Susan Holm, Xuanang Zhou, Ken Fukuda, Teruko Mitamura
LREC7
2026 VDAct 2.0: Scaling Video-Grounded Dialogue for Event-driven Activity Understanding with LLM-Assisted Filtering
Wiradee Imrattanatrai, Masaki Asada, Kimihiro Hasegawa, Ken Fukuda, Teruko Mitamura
LREC4
2025 A Video-grounded Dialogue Dataset and Metric for Event-driven Activities
abstract
This paper presents VDAct, a dataset for a Video-grounded Dialogue on Event-driven Activities, alongside VDEval, a session-based context evaluation metric specially designed for the task. Unlike existing datasets, VDAct includes longer and more complex video sequences that depict a variety of event-driven activities that require advanced contextual understanding for accurate response generation. The dataset comprises 3,000 dialogues with over 30,000 question-and-answer pairs, derived from 1,000 videos with diverse activity scenarios. VDAct displays a notably challenging characteristic due to its broad spectrum of activity scenarios and wide range of question types. Empirical studies on state-of-the-art vision foundation models highlight their limitations in addressing certain question types on our dataset. Furthermore, VDEval, which integrates dialogue session history and video content summaries extracted from our supplementary Knowledge Graphs to evaluate individual responses, demonstrates a significantly higher correlation with human assessments on the VDAct dataset than existing evaluation metrics that rely solely on the context of single dialogue turns.
Wiradee Imrattanatrai, Masaki Asada, Kimihiro Hasegawa, Zhi-Qi Cheng, Ken Fukuda, Teruko Mitamura
AAAI5
2025 Household Task Planning with Multi-Objects State and Relationship Using Large Language Models Based Preconditions Verification
Jin Aoyama, Sudesna Chakraborty, Takeshi Morita 0001, Shusaku Egami, Takanori Ugai, Ken Fukuda
ICAART (2)6
2025 VideoSetDiff: Identifying and Reasoning Similarities and Differences in Similar Videos
Yue Qiu 0001, Yanjun Sun, Takuma Yagi, Shusaku Egami, Natsuki Miyata, Ken Fukuda, Kensho Hara, Ryusuke Sagawa
ICCV6
2025 ProMQA: Question Answering Dataset for Multimodal Procedural Activity Understanding
abstract
Kimihiro Hasegawa, Wiradee Imrattanatrai, Zhi-Qi Cheng, Masaki Asada, Susan Holm, Yuran Wang, Ken Fukuda, Teruko Mitamura. Proceedings of the 2025 Conference of the Nations of the Americas Chapter of the Association for Computational Linguistics: Human Language Technologies (Volume 1: Long Papers). 2025.
Kimihiro Hasegawa, Wiradee Imrattanatrai, Zhi-Qi Cheng, Masaki Asada, Susan Holm, Ken Fukuda, Teruko Mitamura
NAACL (Long Papers)7
2024 VHAKG: A Multi-modal Knowledge Graph Based on Synchronized Multi-view Videos of Daily Activities
abstract
Multi-modal knowledge graphs (MMKGs), which ground various non-symbolic data (e.g., images and videos) into symbols, have attracted attention as resources enabling knowledge processing and machine learning across modalities. However, the construction of MMKGs for videos consisting of multiple events, such as daily activities, is still in the early stages. In this paper, we construct an MMKG based on synchronized multi-view simulated videos of daily activities. Besides representing the content of daily life videos as event-centric knowledge, our MMKG also includes frame-by-frame fine-grained changes, such as bounding boxes within video frames. In addition, we provide support tools for querying our MMKG. As an application example, we demonstrate that our MMKG facilitates benchmarking vision-language models by providing the necessary vision-language datasets for a tailored task.
Shusaku Egami, Takanori Ugai, Swe Nwe Nwe Htun, Ken Fukuda
CIKM4
2024 DailySTR: A Daily Human Activity Pattern Recognition Dataset for Spatio-temporal Reasoning
abstract
Recognizing daily human activities is essential for domestic robots to assist humans effectively in indoor environments. These activities typically involve sequences of interactions between humans and objects across different locations and times within a household. Identifying these events and understanding their temporal and spatial relationships is crucial for accurately modeling human behavior patterns. However, most current methods and datasets for human activity recognition focus on identifying singular events at specific moments and locations, neglecting the complexity of activities that span multiple times and places. To address this gap, we collected data on human activity patterns over a single day through crowdsourcing. Based on this, we introduce a novel synthetic video question-answering dataset. Our proposed dataset includes videos of daily activities accompanied by question-answer pairs that require models to reason about sequences of activities in both time and space. We evaluated state-of-the-art methods against our dataset, highlighting their limitations in handling the intricate spatio-temporal dynamics of human activity sequences. To improve upon these methods, we propose a two-stage model. The proposed model initially decodes the detailed content of individual videos using a transformer-based approach, then employs LLMs for advanced spatio-temporal reasoning across multiple videos. We hope our research provides valuable benchmarks and insights, paving the way for advancements in the recognition of daily human activity patterns.
Yue Qiu 0001, Shusaku Egami, Ken Fukuda, Natsuki Miyata, Takuma Yagi, Kensho Hara, Kenji Iwata, Ryusuke Sagawa
IROS3
2021 A Framework for Constructing and Augmenting Knowledge Graphs using Virtual Space: Towards Analysis of Daily Activities
abstract
Daily living studies typically necessitate the use of a physical environment such as cameras, sensor networks, or experimental space. Moreover, it is difficult to collect data by flexibly changing the conditions. In the future, data from a physical space that can acquire real data and a virtual space that can easily change conditions and perform many experiments will need to be combined for analysis of daily life. This study proposes a framework for constructing and augmenting knowledge graphs (KGs) based on simulation results of daily living activities, using virtual space to enable various analyses of daily living activities. First, we design an ontology to represent virtual space activities and situational changes. Then, we construct KGs for the everyday living simulation. Second, we propose a method for KG augmentation that employs Markov chain to combine multiple activities KGs. Furthermore, we present several use cases using SPARQL queries and a KG embedding method. We also discuss the KG generation method, the proposed ontology, and the potential for expansion.
Shusaku Egami, Satoshi Nishimura, Ken Fukuda
ICTAI3
2013 Using Biological Pathway Data with Paxtools
abstract
A rapidly growing corpus of formal, computable pathway information can be used to answer important biological questions including finding non-trivial connections between cellular processes, identifying significantly altered portions of the cellular network in a disease state and building predictive models that can be used for precision medicine. Due to its complexity and fragmented nature, however, working with pathway data is still difficult. We present Paxtools, a Java library that contains algorithms, software components and converters for biological pathways represented in the standard BioPAX language. Paxtools allows scientists to focus on their scientific problem by removing technical barriers to access and analyse pathway information. Paxtools can run on any platform that has a Java Runtime Environment and was tested on most modern operating systems. Paxtools is open source and is available under the Lesser GNU public license (LGPL), which allows users to freely use the code in their software systems with a requirement for attribution. Source code for the current release (4.2.0) can be found in Software S1. A detailed manual for obtaining and using Paxtools can be found in Protocol S1. The latest sources and release bundles can be obtained from biopax.org/paxtools.
Emek Demir, Ozgun Babur, Igor V. Rodchenkov, Bülent Arman Aksoy, Ken Fukuda, Benjamin E. Gross, Selçuk Onur Sümer, Gary D. Bader, Chris Sander
PLoS Comput. Biol.5