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Minji Kim 0005

dblp:83/5230-5 · DBLP profile ↗
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5ranked-venue papers
0as first author
5since 2021 · last 2025
0009-0001-0615-4305ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 5 since 2021Systems, architecture and hardware · 2 · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Reinforcement learning · 57% Robot manipulation · 31% Motion planning and robot control · 9%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 50% Rendering · 50%

Topics — the 10 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Reinforcement learning
continuous control
0.912025
Truncated Gaussian Policy for Debiased Continuous Control · AAAI 2025
Machine learning › Reinforcement learning
policy optimization
0.912025
Truncated Gaussian Policy for Debiased Continuous Control · AAAI 2025
Machine learning › Reinforcement learning › policy learning
policy parameterization
0.912025
Truncated Gaussian Policy for Debiased Continuous Control · AAAI 2025
Machine learning › Reinforcement learning › policy optimization
proximal policy optimization
0.912025
Truncated Gaussian Policy for Debiased Continuous Control · AAAI 2025
Robotics › Robot manipulation
grasping
0.712023
EXOT: Exit-aware Object Tracker for Safe Robotic Manipulation of Moving Object · ICRA 2023
Robotics › Robot manipulation › manipulation control
safe manipulation
0.712023
EXOT: Exit-aware Object Tracker for Safe Robotic Manipulation of Moving Object · ICRA 2023
Visual content generation and editing › image editing › image compositing
image collage
0.712023
Neural Collage Transfer: Artistic Reconstruction via Material Manipulation · ICCV 2023
Rendering
stroke-based rendering
0.712023
Neural Collage Transfer: Artistic Reconstruction via Material Manipulation · ICCV 2023
Robotics › Motion planning and robot control
robot control
0.612022
From Scratch to Sketch: Deep Decoupled Hierarchical Reinforcement Learning for Robotic Sketching Agent · ICRA 2022
Computer vision › Video understanding and tracking
object tracking
0.212023
EXOT: Exit-aware Object Tracker for Safe Robotic Manipulation of Moving Object · ICRA 2023

Methods — techniques the papers use, named apart from their topics

truncated gaussian distribution · 0.9scale adjustment · 0.9template matching · 0.7soft actor-critic · 0.7reinforcement learning · 0.7out-of-distribution classification · 0.7markov decision process · 0.7stroke-based rendering · 0.6deep decoupled hierarchical reinforcement learning · 0.6
YearPublicationVenuePosition
2025 Truncated Gaussian Policy for Debiased Continuous Control
abstract
In continuous domains, reinforcement learning policies are often based on Gaussian distributions for their generality. However, the unbounded support of Gaussian policy can cause a bias toward sampling boundary actions in many continuous control tasks that impose action limits due to physical constraints. This "boundary action bias'' can negatively impact training in algorithms like Proximal Policy Optimization. Despite this, it has been overlooked in many existing research and applications. In this paper, we revisit this issue by presenting illustrative explanations and analysis from the sampling point of view. Then, we introduce a truncated Gaussian policy with inherent bounds as a minimal alternative to mitigate the bias. However, we find that the plain truncated Gaussian policy may lay the counter-bias, preferring interior actions: to balance the bias, we ultimately propose a scale-adjusted truncated Gaussian policy, where the distribution scale shrinks if the location is near the boundaries. This property makes boundary actions deterministic more than in plain truncated Gaussian, but still less than in original Gaussian. Extensive empirical studies and comparisons on various continuous control tasks demonstrate that the truncated Gaussian policies significantly reduce the rate of boundary action usage, while scale-adjusted ones successfully balance the bias and counter-bias. It generally outperforms the Gaussian policy and shows competitive results compared to other approaches designed to counteract the bias.
Ganghun Lee, Minji Kim 0005, Minsu Lee 0001, Byoung-Tak Zhang
AAAI2
2023 Neural Collage Transfer: Artistic Reconstruction via Material Manipulation
abstract
Collage is a creative art form that uses diverse material scraps as a base unit to compose a single image. Although pixel-wise generation techniques can reproduce a target image in collage style, it is not a suitable method due to the solid stroke-by-stroke nature of the collage form. While some previous works for stroke-based rendering produced decent sketches and paintings, collages have received much less attention in research despite their popularity as a style. In this paper, we propose a method for learning to make collages via reinforcement learning without the need for demonstrations or collage artwork data. We design the collage Markov Decision Process (MDP), which allows the agent to handle various materials and propose a model-based soft actor-critic to mitigate the agent’s training burden derived from the sophisticated dynamics of collage. Moreover, we devise additional techniques such as active material selection and complexity-based multi-scale collage to handle target images at any size and enhance the results’ aesthetics by placing relatively more scraps in areas of high complexity. Experimental results show that the trained agent appropriately selected and pasted materials to regenerate the target image into a collage and obtained a higher evaluation score on content and style than pixel-wise generation methods. Code is available at https://github.com/northadventure/CollageRL.
Ganghun Lee, Minji Kim 0005, Yunsu Lee, Minsu Lee 0001, Byoung-Tak Zhang
ICCV2
2023 EXOT: Exit-aware Object Tracker for Safe Robotic Manipulation of Moving Object
abstract
Current robotic hand manipulation narrowly operates with objects in predictable positions in limited environments. Thus, when the location of the target object deviates severely from the expected location, a robot sometimes responds in an unexpected way, especially when it operates with a human. For safe robot operation, we propose the EXit-aware Object Tracker (EXOT) on a robot hand camera that recognizes an object's absence during manipulation. The robot decides whether to proceed by examining the tracker's bounding box output containing the target object. We adopt an out-of-distribution classifier for more accurate object recognition since trackers can mistrack a background as a target object. To the best of our knowledge, our method is the first approach of applying an out-of-distribution classification technique to a tracker output. We evaluate our method on the first-person video benchmark dataset, TREK-150, and on the custom dataset, RMOT-223, that we collect from the UR5e robot. Then we test our tracker on the UR5e robot in real-time with a conveyor-belt sushi task, to examine the tracker's ability to track target dishes and to determine the exit status. Our tracker shows 38% higher exit-aware performance than a baseline method. The dataset and the code will be released at https://github.com/hskAlena/EXOT.
Hyunseo Kim 0001, Hye Jung Yoon, Minji Kim 0005, Dong-Sig Han, Byoung-Tak Zhang
ICRA3
2022 From Scratch to Sketch: Deep Decoupled Hierarchical Reinforcement Learning for Robotic Sketching Agent
abstract
We present an automated learning framework for a robotic sketching agent that is capable of learning stroke-based rendering and motor control simultaneously. We formulate the robotic sketching problem as a deep decoupled hierarchical reinforcement learning; two policies for stroke-based rendering and motor control are learned independently to achieve sub-tasks for drawing, and form a hierarchy when cooperating for real-world drawing. Without hand-crafted features, drawing sequences or trajectories, and inverse kinematics, the proposed method trains the robotic sketching agent from scratch. We performed experiments with a 6-DoF robot arm with 2F gripper to sketch doodles. Our experimental results show that the two policies successfully learned the sub-tasks and collaborated to sketch the target images. Also, the robustness and flexibility were examined by varying drawing tools and surfaces.
Ganghun Lee, Minji Kim 0005, Minsu Lee 0001, Byoung-Tak Zhang
ICRA2
2021 RoboCup@Home 2021 Domestic Standard Platform League Winner
Dongwoon Song, Taewoong Kang, Jae-Bong Yi, Joonyoung Kim 0004, Taeyang Kim, Chung-Yeon Lee, Je-Hwan Ryu, Minji Kim 0005, Hyun-Jun Jo, Byoung-Tak Zhang, Jae-Bok Song, Seung-Joon Yi
RoboCup8