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Fedor Zhdanov

dblp:83/904 · DBLP profile ↗
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11ranked-venue papers
4as first author
1since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 2 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 since 2021Theory of computation · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Deep learning architectures and training · 32% Video understanding and tracking · 27% Transfer learning and domain adaptation · 27%
Theoretical computer science
1 paper
Algorithmic game theory and mechanism design · 100%

Topics — the 9 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Deep learning architectures and training › symmetry-aware learning
scale invariance
0.612022
Exploiting Invariance in Training Deep Neural Networks · AAAI 2022
Machine learning › Transfer learning and domain adaptation
domain shift
0.412020
Rethinking Zero-Shot Video Classification: End-to-End Training for Realistic Applications · CVPR 2020
Machine learning › Deep learning architectures and training › neural network training
end-to-end training
0.412020
Rethinking Zero-Shot Video Classification: End-to-End Training for Realistic Applications · CVPR 2020
Computer vision › Video understanding and tracking
video classification
0.412020
Rethinking Zero-Shot Video Classification: End-to-End Training for Realistic Applications · CVPR 2020
Machine learning › Transfer learning and domain adaptation
zero-shot learning
0.412020
Rethinking Zero-Shot Video Classification: End-to-End Training for Realistic Applications · CVPR 2020
Computer vision › Video understanding and tracking › video classification
zero-shot video classification
0.412020
Rethinking Zero-Shot Video Classification: End-to-End Training for Realistic Applications · CVPR 2020
Machine learning › Learning theory
online learning
0.222009
Prediction With Expert Advice For The Brier Game · J. Mach. Learn. Res. 2009
Prediction with expert advice for the Brier game · ICML 2008
Machine learning › Learning theory › online learning
prediction with expert advice
0.222009
Prediction With Expert Advice For The Brier Game · J. Mach. Learn. Res. 2009
Prediction with expert advice for the Brier game · ICML 2008
Machine learning › Learning theory › online learning › prediction with expert advice
mixability
0.112008
Prediction with expert advice for the Brier game · ICML 2008

Methods — techniques the papers use, named apart from their topics

local statistics · 0.6feature transform · 0.6GL(n)-invariance · 0.63D CNN · 0.4follow-the-perturbed-leader · 0.2expert advice · 0.2substitution function · 0.1brier game · 0.1
YearPublicationVenuePosition
2022 Exploiting Invariance in Training Deep Neural Networks
abstract
Inspired by two basic mechanisms in animal visual systems, we introduce a feature transform technique that imposes invariance properties in the training of deep neural networks. The resulting algorithm requires less parameter tuning, trains well with an initial learning rate 1.0, and easily generalizes to different tasks. We enforce scale invariance with local statistics in the data to align similar samples at diverse scales. To accelerate convergence, we enforce a GL(n)-invariance property with global statistics extracted from a batch such that the gradient descent solution should remain invariant under basis change. Profiling analysis shows our proposed modifications takes 5% of the computations of the underlying convolution layer. Tested on convolutional networks and transformer networks, our proposed technique requires fewer iterations to train, surpasses all baselines by a large margin, seamlessly works on both small and large batch size training, and applies to different computer vision and language tasks.
Chengxi Ye, Tristan McKinney, Yanfeng Liu, Qinggang Zhou, Fedor Zhdanov
AAAI6
2020 Rethinking Zero-Shot Video Classification: End-to-End Training for Realistic Applications
abstract
Trained on large datasets, deep learning (DL) can accurately classify videos into hundreds of diverse classes. However, video data is expensive to annotate. Zero-shot learning (ZSL) proposes one solution to this problem. ZSL trains a model once, and generalizes to new tasks whose classes are not present in the training dataset. We propose the first end-to-end algorithm for ZSL in video classification. Our training procedure builds on insights from recent video classification literature and uses a trainable 3D CNN to learn the visual features. This is in contrast to previous video ZSL methods, which use pretrained feature extractors. We also extend the current benchmarking paradigm: Previous techniques aim to make the test task unknown at training time but fall short of this goal. We encourage domain shift across training and test data and disallow tailoring a ZSL model to a specific test dataset. We outperform the state-of-the-art by a wide margin. Our code, evaluation procedure and model weights are available online github.com/bbrattoli/ZeroShotVideoClassification.
Biagio Brattoli, Joseph Tighe, Fedor Zhdanov, Pietro Perona, Krzysztof Chalupka
CVPR3
2013 An identity for kernel ridge regression
Fedor Zhdanov, Yuri Kalnishkan
Theor. Comput. Sci.1
2010 Prediction with Expert Advice under Discounted Loss
Alexey V. Chernov, Fedor Zhdanov
ALT2
2010 An Identity for Kernel Ridge Regression
Fedor Zhdanov, Yuri Kalnishkan
ALT1
2010 Competitive Online Generalized Linear Regression under Square Loss
Fedor Zhdanov, Vladimir Vovk
ECML/PKDD (3)1
2010 Supermartingales in prediction with expert advice
Alexey V. Chernov, Yuri Kalnishkan, Fedor Zhdanov, Vladimir Vovk
Theor. Comput. Sci.3
2009 Online Prediction of Ovarian Cancer
Fedor Zhdanov, Vladimir Vovk, Brian Burford, Dmitry Devetyarov, Ilia Nouretdinov, Alex Gammerman
AIME1
2009 Prediction With Expert Advice For The Brier Game
Vladimir Vovk, Fedor Zhdanov
J. Mach. Learn. Res.2
2008 Supermartingales in Prediction with Expert Advice
Alexey V. Chernov, Yuri Kalnishkan, Fedor Zhdanov, Vladimir Vovk
ALT3
2008 Prediction with expert advice for the Brier game
abstract
We show that the Brier game of prediction is mixable and find the optimal learning rate and substitution function for it. The resulting prediction algorithm is applied to predict results of football and tennis matches. The theoretical performance guarantee turns out to be rather tight on these data sets, especially in the case of the more extensive tennis data.
Vladimir Vovk, Fedor Zhdanov
ICML2