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Parag Havaldar

dblp:84/2535 · DBLP profile ↗
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7ranked-venue papers
7as first author
0since 2021 · last 1998
0009-0008-4429-2152ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 5 first-authorGraphics, computer vision, multimedia, augmented reality and games · 5 · 5 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
3 papers
Geometric modeling and processing · 74% Computational photography and imaging · 22% Image and video processing · 4%
Artificial intelligence
4 papers
Segmentation and scene understanding · 36% 3D vision · 34% Image recognition and object detection · 31%

Topics — the 6 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › shape representation › primitive-based representation
generalized cylinders
0.031998
Full Volumetric Descriptions From Three Intensity Images · IEEE Trans. Pattern Anal. Mach. Intell. 1998
Inference of segmented, volumetric shape from three intensity images · CVPR 1996
Segmented Shape Descriptions from 3-View Stereo · ICCV 1995
Computational photography and imaging › image-based modeling › 3d reconstruction from images
shape from contour
0.011998
Full Volumetric Descriptions From Three Intensity Images · IEEE Trans. Pattern Anal. Mach. Intell. 1998
Geometric modeling and processing
shape representation
0.011998
Full Volumetric Descriptions From Three Intensity Images · IEEE Trans. Pattern Anal. Mach. Intell. 1998
Computer vision › Image recognition and object detection
object recognition
0.021996
Extraction Of Groups For Recognition · ECCV (1) 1994
Perceptual grouping for generic recognition · Int. J. Comput. Vis. 1996
Computer vision › Segmentation and scene understanding
perceptual grouping
0.011996
Perceptual grouping for generic recognition · Int. J. Comput. Vis. 1996
Computer vision › 3D vision
3d shape reconstruction
0.011995
Segmented Shape Descriptions from 3-View Stereo · ICCV 1995

Methods — techniques the papers use, named apart from their topics

symmetry detection · 0.1contour grouping · 0.1grouping by proximity, parallelism and symmetry · 0.0epipolar geometry · 0.0graph partitioning · 0.0
YearPublicationVenuePosition
1998 Full Volumetric Descriptions From Three Intensity Images
abstract
We address the problem of recovering high-level, volumetric and segmented (or part-based) descriptions of objects from intensity images. As input we use three closely spaced images of an object and recover descriptions based on generalized cylinders (GCs). We start by extracting a hierarchy of groups from contour images in the three views. Grouping is based on proximity, parallelism, and symmetry. The groups in the three views are matched and their contours are labeled as "true" edges. We then infer the GC axis, its cross-section, and the scaling function. The cross-section is recovered if seen in the images, else it is inferred using the visible surfaces and GC properties. We consider groups with true edges, limb edges, or a combination of both. The coarse volumetric descriptions obtained are refined to include surface details as seen in the intensity images. We demonstrate results on real images of moderately complex objects with texture and shadows.
Parag Havaldar, Gérard G. Medioni
IEEE Trans. Pattern Anal. Mach. Intell.1
1997 Synthesizing Novel Views from Unregistered 2-D Images
abstract
Synthesizing the image of a 3‐D scene as it would be captured by a camera from an arbitrary viewpoint is a central problem in Computer Graphics. Given a complete 3‐D model, it is possible to render the scene from any viewpoint. The construction of models is a tedious task. Here, we propose to bypass the model construction phase altogether, and to generate images of a 3‐D scene from any novel viewpoint from prestored images. Unlike methods presented so far, we propose to completely avoid inferring and reasoning in 3‐D by using projective invariants. These invariants are derived from corresponding points in the prestored images. The correspondences between features are established off‐line in a semi‐automated way. It is then possible to generate wireframe animation in real time on a standard computing platform. Well understood texture mapping methods can be applied to the wireframes to realistically render new images from the prestored ones. The method proposed here should allow the integration of computer generated and real imagery for applications such as walkthroughs in realistic virtual environments. We illustrate our approach on synthetic and real indoor and outdoor images.
Parag Havaldar, Mi-Suen Lee, Gérard G. Medioni
Comput. Graph. Forum1
1996 Inference of segmented, volumetric shape from three intensity images
abstract
We present a method to infer segmented and full volumetric descriptions of objects from intensity images. We use three weakly calibrated images from closely spaced viewpoints as input. Deriving full volumetric descriptions requires the development of robust inference rules. The inference rules are based on local properties of generalized cylinders (GCs). We first detect groups in each image based on proximity, parallelism and symmetry. The groups in the three images are matched and their contours are labelled as "true" and "limb" edges. We use the information about groups and the label associated with their contours to recover visible surfaces and their surface axes. To extract the complete volume in terms of a GC, we need to infer the GC axis, its cross section and the scaling function. The properties of straight and curved axis generalized cylinders are used locally on the visible surfaces to obtain the GC axis. The cross section is recovered if seen in the images, else it is inferred using the visible surfaces and GC properties. We consider groups with true edges, limb edges or a combination of both. The final descriptions are volumetric and in terms of parts. Sometimes, when not enough information is present to make volumetric inferences, the descriptions remain at the surface level. We demonstrate results on real images of moderately complex objects with texture and shadows.
Parag Havaldar, Gérard G. Medioni
CVPR1
1996 View Synthesis from Unregistered 2-D Images
Parag Havaldar, Mi-Suen Lee, Gérard G. Medioni
Graphics Interface1
1996 Perceptual grouping for generic recognition
Parag Havaldar, Gérard G. Medioni, Fridtjof Stein
Int. J. Comput. Vis.1
1995 Segmented Shape Descriptions from 3-View Stereo
abstract
We address the recovery of segmented, 3-D descriptions of an object from intensity images. We use three views of an object from slightly different viewpoints as our input. For each image we extract a hierarchy of groups based on proximity, parallelism and symmetry in a robust manner. The groups in the three images are matched by computing the epipolar geometry. For each set of matched groups from the three images, we then label the contours of the groups as "true" or "limb" edges. Using the information about groups, the label associated with their contours and projective properties of subclasses of Generalized Cylinders, we infer the 3-D structure of these groups. The proposed method not only allows robust shape recovery but also produces segmented parts. Our approach can also deal with groups generated as a result of texture or shadows on the object. We present results on real images of moderately complex objects.>
Parag Havaldar, Gérard G. Medioni
ICCV1
1994 Extraction Of Groups For Recognition
Parag Havaldar, Gérard G. Medioni, Fridtjof Stein
ECCV (1)1