Yong Wang 0027

dblp:84/2694-27 · DBLP profile ↗
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10ranked-venue papers
10as first author
3since 2021 · last 2025
0000-0003-4029-4018ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 8 first-author · 2 since 2021Theory of computation · 2 · 2 first-author · 1 since 2021
YearPublicationVenuePosition
2025 Frequency bounds for edges and paths in optimal Hamiltonian cycle based on frequency Kis
Yong Wang 0027, Yanlong He
Expert Syst. Appl.1
2024 Finding the edges in optimal Hamiltonian cycles based on frequency quadrilaterals
Yong Wang 0027
Theor. Comput. Sci.1
2021 Assembly sequence optimization based on hybrid symbiotic organisms search and ant colony optimization
Yong Wang 0027, Changxin Geng
Soft Comput.1
2020 The Frequency of the Optimal Hamiltonian Cycle Computed with Frequency Quadrilaterals for Traveling Salesman Problem
Yong Wang 0027, Zunpu Han
AAIM1
2019 Bounded Degree Graphs Computed for Traveling Salesman Problem Based on Frequency Quadrilaterals
Yong Wang 0027
COCOA1
2019 Frequency Graphs for Travelling Salesman Problem Based on Ant Colony Optimization
abstract
Traveling salesman problem (TSP) is a typical combinatorial optimization problem. A heuristic model called frequency graph is introduced for TSP. It is computed with a set of optimal i-vertex paths (OP) in a weighted graph. The frequencies on the edges are enumerated from the set of OPs. The OPs have more intersections of edges with the optimal Hamiltonian cycle (OHC) than they do with the other Hamiltonian cycles. Thus, the frequencies of the OHC edges are generally bigger than those of most of the other edges. They are taken as the heuristic information instead of edges’ weights for TSP. The ant colony optimization is used to find an approximation or OHC based on the frequency graph. The solutions are compared with those using weighted graphs for certain TSP instances. The experimental results show that the frequency graph is better than weighted graph (WG) for most TSPs under the same preconditions.
Yong Wang 0027
Int. J. Comput. Intell. Appl.1
2018 An iterative algorithm to eliminate edges for traveling salesman problem based on a new binomial distribution - Eliminating edges for TSP
Yong Wang 0027, Jeffrey B. Remmel
Appl. Intell.1
2015 An approximate method to compute a sparse graph for traveling salesman problem
Yong Wang 0027
Expert Syst. Appl.1
2015 A Genetic Algorithm with the Mixed Heuristics for Traveling Salesman Problem
abstract
Traveling salesman problem (TSP) is one of well-known discrete optimization problems. The genetic algorithm is improved with the mixed heuristics to resolve TSP. The first heuristics is the four vertices and three lines inequality, which is applied to the 4-vertex paths to generate the shorter Hamiltonian cycles (HC). The second local heuristics is executed to reverse the i-vertex paths with more than two vertices, which also generates the shorter HCs. It is necessary that the two heuristics coordinate with each other in the optimization process. The time complexity of the first and second heuristics are O(n) and O(n3), respectively. The two heuristics are merged into the original genetic algorithm. The computation results show that the improved genetic algorithm with the mixed heuristics can find better solutions than the original GA does under the same conditions.
Yong Wang 0027
Int. J. Comput. Intell. Appl.1
2015 Hybrid Max-Min ant system with four vertices and three lines inequality for traveling salesman problem
Yong Wang 0027
Soft Comput.1