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George E. Bier

dblp:84/3955 · DBLP profile ↗
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3ranked-venue papers
2as first author
0since 2021 · last 1988
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 3 · 2 first-authorSoftware engineering, systems software and programming languages · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Processor architecture and microarchitecture · 65% Electronic design automation · 30% Parallel and multicore computing · 4%
Software engineering, system software, and programming languages
1 paper
Compilers and program optimization · 100%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Compilers and program optimization
instruction scheduling
0.011987
WISQ: A Restartable Architecture Using Queues · ISCA 1987
Compilers and program optimization › instruction scheduling
trace scheduling
0.011987
WISQ: A Restartable Architecture Using Queues · ISCA 1987
Processor architecture and microarchitecture
instruction-level parallelism
0.011987
WISQ: A Restartable Architecture Using Queues · ISCA 1987
Processor architecture and microarchitecture
pipelining
0.011987
WISQ: A Restartable Architecture Using Queues · ISCA 1987
Processor architecture and microarchitecture
reorder buffer
0.011987
WISQ: A Restartable Architecture Using Queues · ISCA 1987
Electronic design automation › physical design › layout verification
design rule checking
0.011985
An algorithm for design rule checking on a multiprocessor · DAC 1985
Electronic design automation
physical design
0.011985
An algorithm for design rule checking on a multiprocessor · DAC 1985
Processor architecture and microarchitecture
branch prediction
0.011987
WISQ: A Restartable Architecture Using Queues · ISCA 1987
Parallel and multicore computing
parallel algorithms
0.011985
An algorithm for design rule checking on a multiprocessor · DAC 1985

Methods — techniques the papers use, named apart from their topics

compiler techniques · 0.0multiprocessor algorithm · 0.0
YearPublicationVenuePosition
1988 Measurements and prediction of contention in multiprocessor operating systems with scientific application workloads
abstract
This paper examines the effect of contention for a single shared semaphore protecting critical regions in a multiprocessor operating system on system performance as the number of processors increases. A simple queueing model is used to make predictions as a function of the expected demand for the semaphore by each processor. Measurements are then presented for 2 and 4 processor configurations of the CRAY X-MP running an experimental version of UNICOS. The measurements indicate that demand is highly dependent on the workload, and that contention can be somewhat higher than predicted by the model due to process scheduling effects and request interdependencies. One interesting point which is revealed in the measurement results, is that the UNIX scheduler gives preferential treatment to jobs that make frequent requests for the semaphore.
George E. Bier, Mary K. Vernon
ICS1
1987 WISQ: A Restartable Architecture Using Queues
abstract
In this paper, the WISQ architecture is described. This architecture is designed to achieve high performance by exploiting new compiler technology and using a highly segmented pipeline. By having a highly segmented pipeline, a very-high-speed clock can be used. Since a highly segmented pipeline will require relatively long pipelines, a way must be provided to minimize the effects of pipeline bubbles that are formed due to data and control dependencies. It is also important to provide a way of supporting precise interrupts. These goals are met, in part, by providing a reorder buffer to help restore the machine to a precise state. The architecture then makes the pipelining visible to the programmer/compiler by making the reorder buffer accessible and by explicitly providing that issued instructions cannot be affected by immediately preceding ones. Compiler techniques have been identified that can take advantage of the reorder buffer and permit a sustained execution rate approaching or exceeding one per clock. These techniques include using trace scheduling and providing a relatively easy way to “undo” instructions if the predicted branch path is not taken. We have also studied ways to further reduce the effects of branches by not having them executed in the execution unit. In particular, branches are detected and resolved in the instruction fetch unit. Using this approach, the execution unit is sent a stream of instructions (without branches) that are guaranteed to execute.
Andrew R. Pleszkun, James R. Goodman, Wei-Chung Hsu, R. T. Joersz, George E. Bier, Philip J. Woest, P. B. Schechter
ISCA5
1985 An algorithm for design rule checking on a multiprocessor
George E. Bier, Andrew R. Pleszkun
DAC1