Demo Data from VLDB 2026 / reviewers in the wild / expert
Armando Martin Haeberer
dblp:84/4990
· DBLP profile ↗
4ranked-venue papers
2as first author
0since 2021 · last 2001
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Software engineering, systems software and programming languages · 2 · 2 first-authorTheory of computation · 2
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Software engineering, system software, and programming languages
2 papers |
Requirements engineering and software design · 62% Empirical software engineering · 38% |
Topics — the 4 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Empirical software engineering
software engineering research methodology |
0.0 | 1 | 2001 | Scientific Rigour, an Answer to a Pragmatic Question: A Linguistic Framework for Software Engineering · ICSE 2001 |
Requirements engineering and software design
model-driven engineering |
0.0 | 1 | 1998 | The Very Idea of Software Development Environments: A Conceptual Architecture for the ARTS Environment Paradigm · ASE 1998 |
Requirements engineering and software design
software architecture |
0.0 | 1 | 1998 | The Very Idea of Software Development Environments: A Conceptual Architecture for the ARTS Environment Paradigm · ASE 1998 |
Requirements engineering and software design › software design
software design theory |
0.0 | 1 | 2001 | Scientific Rigour, an Answer to a Pragmatic Question: A Linguistic Framework for Software Engineering · ICSE 2001 |
Methods — techniques the papers use, named apart from their topics
philosophy of science · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2001 | Scientific Rigour, an Answer to a Pragmatic Question: A Linguistic Framework for Software EngineeringabstractDiscussions of the role of mathematics in software engineering are common and have probably not changed much over the last few decades. There is now much discussion about the "intuitive" nature of software construction and analogies are drawn (falsely) with graphic design, (conventional) architecture, etc. The conclusion is that mathematics is an unnecessary luxury and that, like these other disciplines, it is not needed in everyday practice. We attempt to refute these arguments by recourse to ideas from the philosophy of science developed over the past century. We demonstrate why these ideas are applicable, why they establish a framework (in the sense of Carnap) in which many central ideas in software engineering can be formalised and organised, why they refute the simplistic recourse to "intuition", and why they provide a scientific/engineering framework in which contributions to the theory and practice of software engineering can be judged. Armando Martin Haeberer, T. S. E. Maibaum |
ICSE | 1 |
| 1998 | The Very Idea of Software Development Environments: A Conceptual Architecture for the ARTS Environment ParadigmabstractFor the last three years the authors have been building an instantiation of a system development paradigm, called ARTS. The paradigm consists of a view of what a system development environment is, in general terms, and a methodology for instantiating the paradigm for particular and specific domains of application. The motivation for and the explanation of the paradigm are derived from extant epistemological models of the method of natural science. They assert that these models are directly applicable to the domain of software and systems construction, and that, from them, one can derive principles and explanations for what a software development environment should be. They present briefly the statement view of scientific theories, a conceptual architecture for software development environments whose rationale is given in terms of the statement view and some examples of how the present version of ARTS realises this conceptual architecture. Armando Martin Haeberer, T. S. E. Maibaum |
ASE | 1 |
| 1997 | Fork Algebras in Algebra, Logic and Computer ScienceabstractSince the main themes at the Helena Rasiowa memorial were algebra, logic and computer science, we will present a survey of results on fork algebras from these points of view. In this paper we study fork algebras from the points of view of their algebraic and logical properties and applications. These results will prove to be essential, in a future work, for the definition of a wide-spectrum calculus for program construction. Marcelo F. Frias, Gabriel Baum, Armando Martin Haeberer |
Fundam. Informaticae | 3 |
| 1996 | From Specifications to Programs: A Fork-Algebraic Approach to Bridge the Gap
Gabriel Baum, Marcelo F. Frias, Armando Martin Haeberer, Pablo E. Martínez López |
MFCS | 3 |