Chongyang Deng

dblp:85/2652 · DBLP profile ↗
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41ranked-venue papers
20as first author
13since 2021 · last 2026
0000-0002-8725-4622ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 39 · 18 first-author · 13 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 first-author
YearPublicationVenuePosition
2026 Low-rank tensor optimization with total variation regularization for point cloud denoising
Chunxue Wang, Chongyang Deng
Comput. Aided Des.3
2026 PR-Cage: Progressive Feasibility Relaxation for Tight Bounding Cage Generation
abstract
Cages are fundamental structures in computer graphics, serving as versatile proxies for a wide range of applications. A high-quality cage must balance two competing objectives: minimizing the face count to ensure simplicity, and maximizing tightness to maintain high geometric fidelity to the input mesh. In this paper, we propose PR-Cage, a nested optimization framework for automated cage generation. For the outer control layer, we introduce a thickness parameter τ that defines a feasibility region; the evolving cage is guided by the τ -offset surface. We observe that an optimal balance between simplicity and tightness is achievable by progressively relaxing the parameter τ via a staircase schedule. For the inner iterations, we extend the traditional Quadric Error Metric (QEM) framework by incorporating rigorous linear inequality constraints to suppress triangle degeneration and prevent normal flips. Our algorithm relies exclusively on the atomic operations of edge collapses and edge flips, resulting in high computational efficiency and robustness. Comparative experiments on public datasets demonstrate that PR-Cage consistently outperforms existing methods, achieving extreme simplification while maintaining high adherence to the underlying geometry; see the teaser figure. Due to these favorable properties, we demonstrate the utility of our method in several downstream applications, such as contact simulation and deformation, where PR-Cage exhibits significant advantages in both quality and performance.
Huibiao Wen, Kaikai Qin, Xinxin Su, Jingcheng Mei, Shuang-Min Chen, Chongyang Deng, Changhe Tu, Shi-Qing Xin, Wenping Wang 0001
ACM Trans. Graph.6
2025 Hyperspectral image denoising via total generalized variation regularized low-rank tensor decomposition
Chunxue Wang, Chongyang Deng
Comput. Graph.4
2025 ImS: implicit shell for the sandwich-walled space surrounding polygonal meshes
Huibiao Wen, Lei Wang 0250, Shuang-Min Chen, Shi-Qing Xin, Chongyang Deng, Ying He 0001, Wenping Wang 0001, Changhe Tu
Vis. Comput.5
2024 Generalized Bézier volumes over simple convex polyhedra
Kaikai Qin, Chongyang Deng
Comput. Aided Geom. Des.3
2024 C^0 Generalized Coons Patches for High-order Cage-based Deformation
abstract
Space deformations deform the ambient space and thus implicitly deform the embedded objects. Free-Form Deformation allows high-order deformation to the embedding space, yet the lattice may fail to conform to the object and involves many internal control points. Cage-based Deformation utilizes a cage space that conforms to the object, obviating the need for additional internal control points, but it is typically linear at edges. In this paper, we propose a simple and general method with both advantages while avoiding their drawbacks, allowing users to implement high-order cage-based deformation. To achieve this goal, we introduce a new parametric transfinite interpolation scheme based on generalized barycentric coordinates, which unifies and generalizes the rectangular and triangular Coons patch. This C 0 Generalized Coons patch can be defined not only over 2D domains but also 3D domains or even higher-dimensional domains, with arbitrary polytopes, even including non-manifold topologies. Moreover, the C 0 Generalized Coons patch has an elegant mathematical expression.
Kaikai Qin, Yunhao Zhou, Chenhao Ying 0003, Chongyang Deng
ACM Trans. Graph.5
2024 Constrained least square progressive and iterative approximation (CLSPIA) for B-spline curve and surface fitting
Qingjun Chang, Weiyin Ma, Chongyang Deng
Vis. Comput.3
2024 Approximating Bézier curves with least square polygons
Wenbiao Jin, Chongyang Deng
Vis. Comput.4
2024 Interpolating meshes of arbitrary topology by Catmull-Clark surfaces with energy constraint
Zinan Lin 0005, Chongyang Deng
Vis. Comput.3
2023 Blending Bézier patch for multi-sided surface modeling
Kaikai Qin, Chongyang Deng
Comput. Aided Geom. Des.3
2023 Maximum Likelihood Coordinates
abstract
Abstract Any point inside a d‐dimensional simplex can be expressed in a unique way as a convex combination of the simplex's vertices, and the coefficients of this combination are called the barycentric coordinates of the point. The idea of barycentric coordinates extends to general polytopes with n vertices, but they are no longer unique if n > d+1. Several constructions of such generalized barycentric coordinates have been proposed, in particular for polygons and polyhedra, but most approaches cannot guarantee the non‐negativity of the coordinates, which is important for applications like image warping and mesh deformation. We present a novel construction of non‐negative and smooth generalized barycentric coordinates for arbitrary simple polygons, which extends to higher dimensions and can include isolated interior points. Our approach is inspired by maximum entropy coordinates, as it also uses a statistical model to define coordinates for convex polygons, but our generalization to non‐convex shapes is different and based instead on the project‐and‐smooth idea of iterative coordinates. We show that our coordinates and their gradients can be evaluated efficiently and provide several examples that illustrate their advantages over previous constructions.
Qingjun Chang, Chongyang Deng, Kai Hormann
Comput. Graph. Forum2
2023 Gauss-Seidel progressive iterative approximation (GS-PIA) for subdivision surface interpolation
Jianzhen Liu, Weiyin Ma, Chongyang Deng
Vis. Comput.5
2023 P-spline curves
Huixia Xu, Jianzhen Liu, Chongyang Deng
Vis. Comput.5
2020 Iterative coordinates
Chongyang Deng, Qingjun Chang, Kai Hormann
Comput. Aided Geom. Des.1
2020 Interpolatory Catmull-Clark volumetric subdivision over unstructured hexahedral meshes for modeling and simulation applications
Jinlan Xu, Zhenyu Dong, Gang Xu 0001, Chongyang Deng, Bernard Mourrain, Yongjie Jessica Zhang
Comput. Aided Geom. Des.5
2019 Positive and smooth Gordon-Wixom coordinates
Weiyin Ma, Chongyang Deng
Comput. Aided Geom. Des.4
2018 Survey on geometric iterative methods and their applications
Takashi Maekawa, Chongyang Deng
Comput. Aided Des.3
2018 Symmetric four-directional bivariate pseudo-spline symbols
Costanza Conti, Chongyang Deng, Kai Hormann
Comput. Aided Geom. Des.2
2017 The monotonicity of a family of barycentric coordinates for quadrilaterals
Chongyang Deng, Feifan Shi
Comput. Aided Geom. Des.1
2016 Subdividing barycentric coordinates
Dmitry Anisimov, Chongyang Deng, Kai Hormann
Comput. Aided Geom. Des.2
2016 Repeated local operations for m-ary 2N-point Dubuc-Deslauriers subdivision schemes
Chongyang Deng, Huixia Xu
Comput. Aided Geom. Des.1
2015 The limit of a family of barycentric coordinates for quadrilaterals
Chongyang Deng, Fangyan Zhu, Jianzhen Liu
Comput. Aided Geom. Des.1
2014 Progressive and iterative approximation for least squares B-spline curve and surface fitting
Chongyang Deng
Comput. Aided Des.1
2014 A biarc based subdivision scheme for space curve interpolation
Chongyang Deng, Weiyin Ma
Comput. Aided Geom. Des.1
2014 C-shaped G2 Hermite interpolation by rational cubic Bézier curve with conic precision
Chongyang Deng, Weiyin Ma
Comput. Aided Geom. Des.2
2014 Pseudo-Spline Subdivision Surfaces
abstract
Abstract Pseudo‐splines provide a rich family of subdivision schemes with a wide range of choices that meet various demands for balancing the approximation power, the length of the support, and the regularity of the limit functions. Special cases of pseudo‐splines include uniform odd‐degree B‐splines and the interpolatory 2n‐point subdivision schemes, and the other pseudo‐splines fill the gap between these two families. In this paper we show how the refinement step of a pseudo‐spline subdivision scheme can be implemented efficiently using repeated local operations, which require only the data in the direct neighbourhood of each vertex, and how to generalize this concept to quadrilateral meshes with arbitrary topology. The resulting pseudo‐spline surfaces can be arbitrarily smooth in regular mesh regions and C1at extraordinary vertices as our numerical analysis reveals.
Chongyang Deng, Kai Hormann
Comput. Graph. Forum1
2013 An explicit formula for the control points of periodic uniform spline interpolants and its application
Chongyang Deng
Comput. Aided Geom. Des.1
2013 On the norms of the Dubuc-Deslauriers subdivision schemes
Chongyang Deng, Kai Hormann
Comput. Aided Geom. Des.1
2013 A new bound on the magnitude of the derivative of rational Bézier curve
Chongyang Deng
Comput. Aided Geom. Des.1
2013 A unified interpolatory subdivision scheme for quadrilateral meshes
abstract
For approximating subdivision schemes, there are several unified frameworks for effectively constructing subdivision surfaces generalizing splines of an arbitrary degree. In this article, we present a similar unified framework for interpolatory subdivision schemes. We first decompose the 2 n -point interpolatory curve subdivision scheme into repeated local operations. By extending the repeated local operations to quadrilateral meshes, an efficient algorithm can be further derived for interpolatory surface subdivision. Depending on the number n of repeated local operations, the continuity of the limit curve or surface can be of an arbitrary order C L , except in the surface case at a limited number of extraordinary vertices where C 1 continuity with bounded curvature is obtained. Boundary rules built upon repeated local operations are also presented.
Chongyang Deng, Weiyin Ma
ACM Trans. Graph.1
2012 Weighted progressive interpolation of Loop subdivision surfaces
Chongyang Deng, Weiyin Ma
Comput. Aided Des.1
2012 C-shaped G2 Hermite interpolation with circular precision based on cubic PH curve interpolation
Chongyang Deng
Comput. Aided Des.2
2012 Matching admissible G2 Hermite data by a biarc-based subdivision scheme
Chongyang Deng, Weiyin Ma
Comput. Aided Geom. Des.1
2011 Constructing an Interpolatory Subdivision Scheme from Doo-Sabin Subdivision
abstract
This paper presents an interpolatory subdivision scheme derived from the Doo-Sabin subdivision scheme. We first present the relations among three curve subdivision schemes, namely a four point interpolatory subdivision scheme, a cubic B-spline curve subdivision scheme, and the Chaikin's algorithm that generates uniform quadratic B-spline curves. By generalizing these relations to the surface case, we derive an interpolatory surface subdivision scheme from the Doo-Sabin subdivision scheme, a generalization of the Chaikin's algorithm to surface subdivision. In the new subdivision scheme, we also introduce a variable tension parameter that is dependent to local control vertices. The variable tension parameter can be used to effectively control the resulting limit surface of the proposed subdivision scheme.
Chongyang Deng, Weiyin Ma
CAD/Graphics1
2010 Incenter subdivision scheme for curve interpolation
Chongyang Deng, Guozhao Wang
Comput. Aided Geom. Des.1
2010 Interpolating triangular meshes by Loop subdivision scheme
Chongyang Deng, Guozhao Wang
Sci. China Inf. Sci.1
2010 A simple method for interpolating meshes of arbitrary topology by Catmull-Clark surfaces
Chongyang Deng, Xunnian Yang
Vis. Comput.1
2009 Interpolation over arbitrary topology meshes using Doo-Sabin surfaces
abstract
Interpolating an arbitrary topology mesh by a smooth surface plays an important role in geometric modeling and computer graphics. In this paper we present an efficient new algorithm for constructing a Doo-Sabin subdivision surface that interpolates a given mesh. By introducing additional degrees of freedom, the control vertices of the Doo-Sabin subdivision surface can be obtained directly with no need to solve any initial or intermediate large systems. The control points are computed by modifying the geometric rules of the first step of Doo-Sabin subdivision scheme and the resulting surface interpolates given vertices and optionally normal vectors at the vertices. The method has several merits for surface modeling purposes: (1) Efficiency: we obtain a generalized quadratic B-spline surface to interpolate a given mesh in a robust and simple manner. (2) Simplicity: we use only simple geometric rules to construct a smooth surface interpolating given data. (3) Locality: the perturbation of a given vertex only influences the surface shape near this vertex. (4) Freedom: for each vertex, there is one degree of freedom to adjust the shape of the interpolation surface. These features make surface interpolation using Doo-Sabin surface very simple and thus make the method itself suitable for interactive free-form shape design.
Chongyang Deng, Xunnian Yang
Shape Modeling International1
2009 Generating planar spiral by geometry driven subdivision scheme
Chongyang Deng, Guozhao Wang
Sci. China Ser. F Inf. Sci.1
2008 A local fitting algorithm for converting planar curves to B-splines
Chongyang Deng, Xunnian Yang
Comput. Aided Geom. Des.1
2007 On the degree elevation of B-spline curves and corner cutting
Guozhao Wang, Chongyang Deng
Comput. Aided Geom. Des.2