Demo Data from VLDB 2026 / reviewers in the wild / expert
Ivan D. Baev
dblp:86/3003
· DBLP profile ↗
9ranked-venue papers
8as first author
0since 2021 · last 2009
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Theory of computation · 5 · 5 first-authorSystems, architecture and hardware · 4 · 3 first-authorSoftware engineering, systems software and programming languages · 1 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
3 papers |
Mathematical optimization · 62% Approximation and online algorithms · 38% | |
| Software engineering, system software, and programming languages
1 paper |
Compilers and program optimization · 75% Concurrent programming · 25% | |
| Computer architecture, parallel and distributed computing, and storage systems
2 papers |
Distributed systems · 44% Storage systems · 44% Processor architecture and microarchitecture · 13% |
Topics — the 14 heaviest of 15, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Mathematical optimization › linear programming relaxation › rounding
LP rounding |
0.1 | 1 | 2008 | Approximation Algorithms for Data Placement Problems · SIAM J. Comput. 2008 |
Mathematical optimization › combinatorial optimization
network optimization |
0.1 | 1 | 2008 | Approximation Algorithms for Data Placement Problems · SIAM J. Comput. 2008 |
Compilers and program optimization › instruction scheduling
instruction-level parallelism |
0.0 | 1 | 2001 | Scheduling Superblocks with Bound-Based Branch Trade-Offs · IEEE Trans. Computers 2001 |
Compilers and program optimization
instruction scheduling |
0.0 | 1 | 2001 | Scheduling Superblocks with Bound-Based Branch Trade-Offs · IEEE Trans. Computers 2001 |
Concurrent programming
speculative execution |
0.0 | 1 | 2001 | Scheduling Superblocks with Bound-Based Branch Trade-Offs · IEEE Trans. Computers 2001 |
Compilers and program optimization › instruction scheduling
superblock scheduling |
0.0 | 1 | 2001 | Scheduling Superblocks with Bound-Based Branch Trade-Offs · IEEE Trans. Computers 2001 |
Storage systems
data placement |
0.0 | 1 | 2001 | Approximation algorithms for data placement in arbitrary networks · SODA 2001 |
Distributed systems
distributed data processing |
0.0 | 1 | 2001 | Approximation algorithms for data placement in arbitrary networks · SODA 2001 |
Approximation and online algorithms
approximation algorithms |
0.0 | 1 | 2001 | Approximation algorithms for data placement in arbitrary networks · SODA 2001 |
Approximation and online algorithms › approximation algorithms
data placement |
0.0 | 1 | 2001 | Approximation algorithms for data placement in arbitrary networks · SODA 2001 |
Mathematical optimization
discrete optimization |
0.0 | 1 | 1999 | Algorithms for Total Weighted Completion Time Scheduling · SODA 1999 |
Mathematical optimization
scheduling |
0.0 | 1 | 1999 | Algorithms for Total Weighted Completion Time Scheduling · SODA 1999 |
Mathematical optimization › scheduling › completion time minimization
weighted completion time |
0.0 | 1 | 1999 | Algorithms for Total Weighted Completion Time Scheduling · SODA 1999 |
Processor architecture and microarchitecture
branch prediction |
0.0 | 1 | 2001 | Scheduling Superblocks with Bound-Based Branch Trade-Offs · IEEE Trans. Computers 2001 |
Methods — techniques the papers use, named apart from their topics
steiner tree · 0.1rounding · 0.1linear programming relaxation · 0.1scheduling heuristic · 0.1lower bound analysis · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2009 | Techniques for Region-Based Register AllocationabstractRegister allocation is an important component of every compiler and numerous studies have investigated ways to improve allocation quality or reduce allocation time. However, techniques proposed to reduce register allocation time tend to have a detrimental impact on application run-time. In this paper we propose three enhancements to region-based register allocation that not only provide scalable allocation times across multiple applications, but also improve application run-time. We have developed a register pressure based model to determine when using multiple regions is profitable, proposed the use of different regions for each register class, and designed a new region formation algorithm. Our implementation in HP-UX C/C++/Fortran production compilers led to 29% allocation time and 1.4% run-time improvements over a global allocator on the SPEC2006FP suite of benchmarks. Ivan D. Baev |
CGO | 1 |
| 2008 | Approximation Algorithms for Data Placement ProblemsabstractWe develop approximation algorithms for the problem of placing replicated data in arbitrary networks, where the nodes may both issue requests for data objects and have capacity for storing data objects so as to minimize the average data-access cost. We introduce the data placement problem to model this problem. We have a set of caches $\mathcal{F}$, a set of clients $\mathcal{D}$, and a set of data objects $\mathcal{O}$. Each cache i can store at most $u_i$ data objects. Each client $j\in\mathcal{D}$ has demand $d_j$ for a specific data object $o(j)\in\mathcal{O}$ and has to be assigned to a cache that stores that object. Storing an object o in cache i incurs a storage cost of $f_i^o$, and assigning client j to cache i incurs an access cost of $d_jc_{ij}$. The goal is to find a placement of the data objects to caches respecting the capacity constraints, and an assignment of clients to caches so as to minimize the total storage and client access costs. We present a 10-approximation algorithm for this problem. Our algorithm is based on rounding an optimal solution to a natural linear-programming relaxation of the problem. One of the main technical challenges encountered during rounding is to preserve the cache capacities while incurring only a constant-factor increase in the solution cost. We also introduce the connected data placement problem to capture settings where write-requests are also issued for data objects, so that one requires a mechanism to maintain consistency of data. We model this by requiring that all caches containing a given object be connected by a Steiner tree to a root for that object, which issues a multicast message upon a write to (any copy of) that object. The total cost now includes the cost of these Steiner trees. We devise a 14-approximation algorithm for this problem. We show that our algorithms can be adapted to handle two variants of the problem: (a) a k-median variant, where there is a specified bound on the number of caches that may contain a given object, and (b) a generalization where objects have lengths and the total length of the objects stored in any cache must not exceed its capacity. Ivan D. Baev, Rajmohan Rajaraman, Chaitanya Swamy |
SIAM J. Comput. | 1 |
| 2006 | Prematerialization: reducing register pressure for freeabstractModern compiler transformations that eliminate redundant computations or reorder instructions, such as partial redundancy elimination and instruction scheduling, are very effective in improving application performance but tend to create longer and potentially more complex live ranges. Typically the task of dealing with the increased register pressure is left to the register allocator. To avoid introduction of spill code which can reduce or completely eliminate the benefit of earlier optimizations, researchers have developed techniques such as live range splitting and rematerializatio.This paper describes prematerialization (PM), a novel method for reducing register pressure for VLIW architectures with nop instructions. PM and rematerialization both select "never killed" live ranges and break them up by introducing one or more definitions close to the uses. However, while rematerialization is applied to live ranges selected for spilling during register allocation, PM relies on the availability of nop instructions and occurs prior to register allocation. PM simplifies register allocation by creating live ranges that are easier to color and less likely to spill. We have implemented prematerialization in HP-UX production compilers for the Intel® Itanium® architecture. Performance evaluation indicates that the proposed technique is effective in reducing register pressure inherent in highly optimized code. Ivan D. Baev, Richard E. Hank, David H. Gross |
PACT | 1 |
| 2002 | An Experimental Study of Algorithms for Weighted Completion Time Scheduling
Ivan D. Baev, Waleed Meleis, Alexandre E. Eichenberger |
Algorithmica | 1 |
| 2002 | Lower bounds on precedence-constrained scheduling for parallel processors
Ivan D. Baev, Waleed Meleis, Alexandre E. Eichenberger |
Inf. Process. Lett. | 1 |
| 2001 | Approximation algorithms for data placement in arbitrary networks
Ivan D. Baev, Rajmohan Rajaraman |
SODA | 1 |
| 2001 | Scheduling Superblocks with Bound-Based Branch Trade-OffsabstractSince instruction level parallelism in basic blocks is often limited, compilers increase performance by creating superblocks that allow operations to be issued speculatively. This is difficult in general because each branch competes for the processor's limited resources. Previous work manages the performance trade-offs that exist between branches only indirectly. We show here that dependence and resource constraints can be used to gather explicit knowledge about scheduling trade-offs between branches. This paper's first contribution is a set of new, tighter lower bounds on the execution times of superblocks that specifically account for the dependence and resource conflicts between pairs of branches. This paper's second contribution is a novel superblock scheduling heuristic that finds high performance schedules by determining the operations that each branch needs to be scheduled early and selecting branches with compatible needs that favor beneficial branch trade-offs. Performance evaluations for superblocks from SPECint95 indicate that our bounds are very tight and that our scheduling heuristic outperforms well-known superblock scheduling algorithms. Waleed Meleis, Alexandre E. Eichenberger, Ivan D. Baev |
IEEE Trans. Computers | 3 |
| 2000 | Lower Bounds on Precedence-Constrained Scheduling for Parallel ProcessorsabstractWe consider two general precedence-constrained scheduling problems that have wide applicability in the areas of parallel processing, high performance compiling, and digital system synthesis. These problems are intractable so it is important to be able to compute tight bounds on their solutions. A tight lower bound on makespan scheduling can be obtained by replacing precedence constraints with release and due dates, giving a problem that can be efficiently solved. We demonstrate that recursively applying this approach yields a bound that is provably tighter than other known bounds, and experimentally shown to achieve the optimal value at least 86.5% of the time over a synthetic benchmark. We compute the best known lower bound on weighted completion time scheduling by applying the recent discovery of a new algorithm for solving a related scheduling problem. Experiments show that this bound significantly outperforms the linear programming-based bound. We have therefore demonstrated that combinatorial algorithms can be a valuable alternative to linear programming for computing tight bounds on large scheduling problems. Ivan D. Baev, Waleed Meleis, Alexandre E. Eichenberger |
ICPP | 1 |
| 1999 | Algorithms for Total Weighted Completion Time Scheduling
Ivan D. Baev, Waleed Meleis, Alexandre E. Eichenberger |
SODA | 1 |