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Minh-Tri Pham

dblp:86/4091 · DBLP profile ↗
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13ranked-venue papers
6as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 13 · 6 first-authorGraphics, computer vision, multimedia, augmented reality and games · 11 · 5 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
9 papers
3D vision · 56% Image recognition and object detection · 18% Face, body and person analysis · 7%
Computer graphics and multimedia
3 papers
Geometric modeling and processing · 80% Image and video processing · 20%
Theoretical computer science
3 papers
Algorithms and data structures · 50% Computational geometry · 50%

Topics — the 26 heaviest of 28, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision › 3d shape analysis
3d shape recognition
0.322014
Full-Angle Quaternions for Robustly Matching Vectors of 3D Rotations · CVPR 2014
A new distance for scale-invariant 3D shape recognition and registration · ICCV 2011
Computer vision › Image recognition and object detection
object detection
0.332010
Fast polygonal integration and its application in extending haar-like features to improve object detection · CVPR 2010
Detection with multi-exit asymmetric boosting · CVPR 2008
Online Learning Asymmetric Boosted Classifiers for Object Detection · CVPR 2007
Computer vision › 3D vision
object pose estimation
0.212015
A dynamic programming approach for fast and robust object pose recognition from range images · CVPR 2015
Computer vision › Image recognition and object detection
object recognition
0.212015
A dynamic programming approach for fast and robust object pose recognition from range images · CVPR 2015
Computer vision › 3D vision › 3d object recognition
range image object recognition
0.212015
A dynamic programming approach for fast and robust object pose recognition from range images · CVPR 2015
Geometric modeling and processing
shape analysis
0.212015
Distances and Means of Direct Similarities · Int. J. Comput. Vis. 2015
Machine learning › Representation and self-supervised learning › representation learning › dimensionality reduction
manifold learning
0.212014
Human Body Shape Estimation Using a Multi-resolution Manifold Forest · CVPR 2014
Computer vision › 3D vision › point cloud registration
point cloud matching
0.212014
Full-Angle Quaternions for Robustly Matching Vectors of 3D Rotations · CVPR 2014
Computer vision › 3D vision
quaternion representation
0.212014
Full-Angle Quaternions for Robustly Matching Vectors of 3D Rotations · CVPR 2014
Image and video processing › feature detection
hough transform
0.212014
Demisting the Hough Transform for 3D Shape Recognition and Registration · Int. J. Comput. Vis. 2014
Geometric modeling and processing
registration
0.212014
Demisting the Hough Transform for 3D Shape Recognition and Registration · Int. J. Comput. Vis. 2014
Geometric modeling and processing › shape analysis
shape recognition
0.212014
Demisting the Hough Transform for 3D Shape Recognition and Registration · Int. J. Comput. Vis. 2014
Machine learning › Kernel, tree and ensemble methods › ensemble learning
boosting
0.222008
Detection with multi-exit asymmetric boosting · CVPR 2008
Online Learning Asymmetric Boosted Classifiers for Object Detection · CVPR 2007
Geometric modeling and processing › model fitting
shape fitting
0.112012
Contraction Moves for Geometric Model Fitting · ECCV (7) 2012
Computer vision › 3D vision › geometric estimation
3d registration
0.112011
A new distance for scale-invariant 3D shape recognition and registration · ICCV 2011
Computer vision › 3D vision
3d scene understanding
0.112010
Estimating camera pose from a single urban ground-view omnidirectional image and a 2D building outline map · CVPR 2010
Computer vision › 3D vision
camera pose estimation
0.112010
Estimating camera pose from a single urban ground-view omnidirectional image and a 2D building outline map · CVPR 2010
Robotics › Autonomous driving
urban scene understanding
0.112010
Estimating camera pose from a single urban ground-view omnidirectional image and a 2D building outline map · CVPR 2010
Computer vision › Face, body and person analysis
face detection
0.122010
Fast training and selection of Haar features using statistics in boosting-based face detection · ICCV 2007
Fast polygonal integration and its application in extending haar-like features to improve object detection · CVPR 2010
Computer vision › Face, body and person analysis › face detection
boosting-based face detection
0.112007
Fast training and selection of Haar features using statistics in boosting-based face detection · ICCV 2007
Computer vision › Image recognition and object detection › object detection
online object detection
0.112007
Online Learning Asymmetric Boosted Classifiers for Object Detection · CVPR 2007
Computational geometry
distance computation
0.112015
Distances and Means of Direct Similarities · Int. J. Comput. Vis. 2015
Algorithms and data structures
dynamic programming
0.112015
A dynamic programming approach for fast and robust object pose recognition from range images · CVPR 2015
Computer vision › Video understanding and tracking › object tracking
2d object tracking
0.112014
Full-Angle Quaternions for Robustly Matching Vectors of 3D Rotations · CVPR 2014
Computer vision › Video understanding and tracking
object tracking
0.112014
Full-Angle Quaternions for Robustly Matching Vectors of 3D Rotations · CVPR 2014
Computer vision › Face, body and person analysis › hand analysis
hand detection
0.012010
Fast polygonal integration and its application in extending haar-like features to improve object detection · CVPR 2010

Methods — techniques the papers use, named apart from their topics

means of similarities · 0.4dynamic programming · 0.4direct similarity distances · 0.4data parallelism · 0.4belief propagation · 0.4contraction moves · 0.3subspace learning · 0.2multi-resolution manifold forest · 0.2local linear models · 0.2hashing · 0.2full-angle quaternion · 0.2mean shift · 0.1hough voting · 0.1
YearPublicationVenuePosition
2015 A dynamic programming approach for fast and robust object pose recognition from range images
abstract
Joint object recognition and pose estimation solely from range images is an important task e.g. in robotics applications and in automated manufacturing environments. The lack of color information and limitations of current commodity depth sensors make this task a challenging computer vision problem, and a standard random sampling based approach is prohibitively time-consuming. We propose to address this difficult problem by generating promising inlier sets for pose estimation by early rejection of clear outliers with the help of local belief propagation (or dynamic programming). By exploiting data-parallelism our method is fast, and we also do not rely on a computationally expensive training phase. We demonstrate state-of-the art performance on a standard dataset and illustrate our approach on challenging real sequences.
Christopher Zach, Adrián Peñate Sánchez, Minh-Tri Pham
CVPR3
2015 Distances and Means of Direct Similarities
Minh-Tri Pham, Oliver J. Woodford, Frank Perbet, Atsuto Maki, Riccardo Gherardi, Björn Stenger, Roberto Cipolla
Int. J. Comput. Vis.1
2014 Full-Angle Quaternions for Robustly Matching Vectors of 3D Rotations
abstract
In this paper we introduce a new distance for robustly matching vectors of 3D rotations. A special representation of 3D rotations, which we coin full-angle quaternion (FAQ), allows us to express this distance as Euclidean. We apply the distance to the problems of 3D shape recognition from point clouds and 2D object tracking in color video. For the former, we introduce a hashing scheme for scale and translation which outperforms the previous state-of-the-art approach on a public dataset. For the latter, we incorporate online subspace learning with the proposed FAQ representation to highlight the benefits of the new representation.
Stephan Liwicki, Minh-Tri Pham, Stefanos Zafeiriou, Maja Pantic, Björn Stenger
CVPR2
2014 Human Body Shape Estimation Using a Multi-resolution Manifold Forest
abstract
This paper proposes a method for estimating the 3D body shape of a person with robustness to clothing. We formulate the problem as optimization over the manifold of valid depth maps of body shapes learned from synthetic training data. The manifold itself is represented using a novel data structure, a Multi-Resolution Manifold Forest (MRMF), which contains vertical edges between tree nodes as well as horizontal edges between nodes across trees that correspond to overlapping partitions. We show that this data structure allows both efficient localization and navigation on the manifold for on-the-fly building of local linear models (manifold charting). We demonstrate shape estimation of clothed users, showing significant improvement in accuracy over global shape models and models using pre-computed clusters. We further compare the MRMF with alternative manifold charting methods on a public dataset for estimating 3D motion from noisy 2D marker observations, obtaining state-of-the-art results.
Frank Perbet, Sam Johnson, Minh-Tri Pham, Björn Stenger
CVPR3
2014 Demisting the Hough Transform for 3D Shape Recognition and Registration
Oliver J. Woodford, Minh-Tri Pham, Atsuto Maki, Frank Perbet, Björn Stenger
Int. J. Comput. Vis.2
2012 Contraction Moves for Geometric Model Fitting
Oliver J. Woodford, Minh-Tri Pham, Atsuto Maki, Riccardo Gherardi, Frank Perbet, Björn Stenger
ECCV (7)2
2011 Demisting the Hough Transform for 3D Shape Recognition and Registration
abstract
In applying the Hough transform to the problem of 3D shape recognition and registration, we develop two new and powerful improvements to this popular inference method. The first, intrinsic Hough, solves the problem of exponential memory requirements of the standard Hough transform by exploiting the sparsity of the Hough space. The second, minimum-entropy Hough, explains away incorrect votes, substantially reducing the number of modes in the posterior distribution of class and pose, and improving precision. Our experiments demonstrate that these contributions make the Hough transform not only tractable but also highly accurate for our example application. Both contributions can be applied to other tasks that already use the standard Hough transform.
Oliver J. Woodford, Minh-Tri Pham, Atsuto Maki, Frank Perbet, Björn Stenger
BMVC2
2011 A new distance for scale-invariant 3D shape recognition and registration
abstract
This paper presents a method for vote-based 3D shape recognition and registration, in particular using mean shift on 3D pose votes in the space of direct similarity transforms for the first time. We introduce a new distance between poses in this space-the SRT distance. It is left-invariant, unlike Euclidean distance, and has a unique, closed-form mean, in contrast to Riemannian distance, so is fast to compute. We demonstrate improved performance over the state of the art in both recognition and registration on a real and challenging dataset, by comparing our distance with others in a mean shift framework, as well as with the commonly used Hough voting approach.
Minh-Tri Pham, Oliver J. Woodford, Frank Perbet, Atsuto Maki, Björn Stenger, Roberto Cipolla
ICCV1
2010 Estimating camera pose from a single urban ground-view omnidirectional image and a 2D building outline map
abstract
A framework is presented for estimating the pose of a camera based on images extracted from a single omnidirectional image of an urban scene, given a 2D map with building outlines with no 3D geometric information nor appearance data. The framework attempts to identify vertical corner edges of buildings in the query image, which we term VCLH, as well as the neighboring plane normals, through vanishing point analysis. A bottom-up process further groups VCLH into elemental planes and subsequently into 3D structural fragments modulo a similarity transformation. A geometric hashing lookup allows us to rapidly establish multiple candidate correspondences between the structural fragments and the 2D map building contours. A voting-based camera pose estimation method is then employed to recover the correspondences admitting a camera pose solution with high consensus. In a dataset that is even challenging for humans, the system returned a top-30 ranking for correct matches out of 3600 camera pose hypotheses (0.83% selectivity) for 50.9% of queries.
Tat-Jen Cham, Arridhana Ciptadi, Wei-Chian Tan, Minh-Tri Pham, Liang-Tien Chia
CVPR4
2010 Fast polygonal integration and its application in extending haar-like features to improve object detection
abstract
The integral image is typically used for fast integrating a function over a rectangular region in an image. We propose a method that extends the integral image to do fast integration over the interior of any polygon that is not necessarily rectilinear. The integration time of the method is fast, independent of the image resolution, and only linear to the polygon's number of vertices. We apply the method to Viola and Jones' object detection framework, in which we propose to improve classical Haar-like features with polygonal Haar-like features. We show that the extended feature set improves object detection's performance. The experiments are conducted in three domains: frontal face detection, fixed-pose hand detection, and rock detection for Mars' surface terrain assessment.
Minh-Tri Pham, Yang Gao 0002, Viet-Dung Hoang, Tat-Jen Cham
CVPR1
2008 Detection with multi-exit asymmetric boosting
abstract
We introduce a generalized representation for a boosted classifier with multiple exit nodes, and propose a method to training which combines the idea of propagating scores across boosted classifiers [14, 17] and the use of asymmetric goals [13]. A means for determining the ideal constant asymmetric goal is provided, which is theoretically justified under a conservative bound on the ROC operating point target and empirically near-optimal under the exact bound. Moreover, our method automatically minimizes the number of weak classifiers, avoiding the need to retrain a boosted classifier multiple times for empirical best performance as in conventional methods. Experimental results shows significant reduction in training time and number of weak classifiers, as well as better accuracy, compared to conventional cascades and multi-exit boosted classifiers.
Minh-Tri Pham, V-D. D. Hoang, Tat-Jen Cham
CVPR1
2007 Online Learning Asymmetric Boosted Classifiers for Object Detection
abstract
We present an integrated framework for learning asymmetric boosted classifiers and online learning to address the problem of online learning asymmetric boosted classifiers, which is applicable to object detection problems. In particular, our method seeks to balance the skewness of the labels presented to the weak classifiers, allowing them to be trained more equally. In online learning, we introduce an extra constraint when propagating the weights of the data points from one weak classifier to another, allowing the algorithm to converge faster. In compared with the Online Boosting algorithm recently applied to object detection problems, we observed about 0-10% increase in accuracy, and about 5-30% gain in learning speed.
Minh-Tri Pham, Tat-Jen Cham
CVPR1
2007 Fast training and selection of Haar features using statistics in boosting-based face detection
abstract
Training a cascade-based face detector using boosting and Haar features is computationally expensive, often requiring weeks on single CPU machines. The bottleneck is at training and selecting Haar features for a single weak classifier, currently in minutes. Traditional techniques for training a weak classifier usually run in 0(NT log N), with N examples (approximately 10,000), and T features (approximately 40,000). We present a method to train a weak classifier in time 0(Nd2+ T), where d is the number of pixels of the probed image sub-window (usually from 350 to 500), by using only the statistics of the weighted input data. Experimental results revealed a significantly reduced training time of a weak classifier to the order of seconds. In particular, this method suffers very minimal immerse in training time with very large increases in members of Haar features, enjoying a significant gain in accuracy, even with reduced training time.
Minh-Tri Pham, Tat-Jen Cham
ICCV1