Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Geoffrey A. Frank

dblp:87/4704 · DBLP profile ↗
← Back
2ranked-venue papers
0as first author
0since 2021 · last 2003
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Electronic design automation · 56% Embedded and real-time systems · 44%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Electronic design automation
hardware/software co-design
0.011985
An architecture design and assessment system for software/hardware codesign · DAC 1985
Embedded and real-time systems
signal processing systems
0.011985
An architecture design and assessment system for software/hardware codesign · DAC 1985

Methods — techniques the papers use, named apart from their topics

modeling and analysis · 0.0directed graph methodology · 0.0
YearPublicationVenuePosition
2003 Lessons learned in modeling schizophrenic and depressed responsive virtual humans for training
abstract
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed to train civilian police officers how to recognize gestures and verbal cues indicating different forms of mental illness and how to verbally interact with the mentally ill. Schizophrenia, paranoia, and depression were all modeled for the application. For linguistics, the application has quite complex language grammars that captured a range of syntactic structures and semantic categories. For cognition, there is a great deal of augmentation to a plan-based transition network needed to model the virtual humans knowledge. For emotions and gestures, virtual human behavior is based on expert-validated mapping tables specific to each mental illness. The paper presents five areas demanding continued research to improve virtual human behavior for use in training applications
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
IUI2
1985 An architecture design and assessment system for software/hardware codesign
abstract
Codesign of hardware and software for high performance signal processing systems is important if the potential benefits of VLSI are to be realized. This article describes a CAD system developed to support the codesign of hardware and software architectures for high performance digital signal processors which is based on a directed graph methodology. A comprehensive example is developed to demonstrate the use of the system, the fundamentals of the modeling and analysis methodology are discussed, and an overview of the tools in the system is presented along with a discussion of the enhancements currently being developed.
Connie U. Smith, Geoffrey A. Frank, John L. Cuadrado
DAC2