VLDB 2026 Research / reviewers in the wild / expert
Mark D. Hansen
dblp:87/4911
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 1989
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Theory of computation · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Theoretical computer science
1 paper |
Computational geometry · 50% Approximation and online algorithms · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Approximation and online algorithms
approximation algorithms |
0.0 | 1 | 1989 | Approximation Algorithms for Geometric Embeddings in the Plane with Applications to Parallel Processing Problems (Extended Abstract) · FOCS 1989 |
Computational geometry › graph drawing
geometric embedding |
0.0 | 1 | 1989 | Approximation Algorithms for Geometric Embeddings in the Plane with Applications to Parallel Processing Problems (Extended Abstract) · FOCS 1989 |
Methods — techniques the papers use, named apart from their topics
logarithmic factor analysis · 0.0approximation algorithm · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1989 | Approximation Algorithms for Geometric Embeddings in the Plane with Applications to Parallel Processing Problems (Extended Abstract)abstractGiven an undirected graph G with N vertices and a set P of N points in the plane, the geometric embedding problem consists of finding a bijection from the vertices of G to the points in the plane which minimize the sum total of edge lengths of the embedded graph. Fast approximation algorithms are given for embedding d-dimensional grids in the plane within a factor of O(log N) times optimal cost for d>2 and O(log/sup 2/N) for d=2. It is shown that any embedding of a hypercube, butterfly, or shuffle-exchange graph must be within an O(log N) factor of optimal cost. When the points of P are randomly distributed or arranged in a grid, a polynomial-time algorithm that can embed arbitrary weighted graphs in these points with cost within an O(log/sup 2/N) factor of optimal is given. It is shown how the algorithms developed for geometric embeddings can be used to give O(log/sup 2/N) times optimal solutions to problems of performance optimization for parallel processors.> Mark D. Hansen |
FOCS | 1 |