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Gérard Verfaillie

dblp:88/2213 · DBLP profile ↗
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27ranked-venue papers
3as first author
0since 2021 · last 2016
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 26 · 3 first-authorSoftware engineering, systems software and programming languages · 10 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 9 · 1 first-authorTheory of computation · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
4 papers
Graph algorithms and graph theory · 50% Algorithmic game theory and mechanism design · 19% Mathematical optimization · 19%
Artificial intelligence
2 papers
Planning, search and constraint satisfaction · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%

Topics — the 6 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › soft constraints › valued constraint satisfaction
weighted constraint satisfaction
0.112006
Exploiting Tree Decomposition and Soft Local Consistency In Weighted CSP · AAAI 2006
Graph algorithms and graph theory › graph decomposition
tree decomposition
0.112006
Exploiting Tree Decomposition and Soft Local Consistency In Weighted CSP · AAAI 2006
Mathematical optimization › constrained optimization
fairness constraints
0.011999
Exploiting a Common Property Resource under a Fairness Constraint: a Case Study · IJCAI 1999
Algorithmic game theory and mechanism design
resource allocation
0.011999
Exploiting a Common Property Resource under a Fairness Constraint: a Case Study · IJCAI 1999
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › soft constraints
valued constraint satisfaction
0.011995
Valued Constraint Satisfaction Problems: Hard and Easy Problems · IJCAI (1) 1995
Computational complexity
constraint satisfaction
0.011994
Solution Reuse in Dynamic Constraint Satisfaction Problems · AAAI 1994

Methods — techniques the papers use, named apart from their topics

soft local consistency · 0.1game-theoretic analysis · 0.0fairness constraints · 0.0solution reuse · 0.0
YearPublicationVenuePosition
2016 Approximation of the parallel machine scheduling problem with additional unit resources
Emmanuel Hebrard, Marie-José Huguet, Nicolas Jozefowiez, Adrien Maillard, Cédric Pralet, Gérard Verfaillie
Discret. Appl. Math.6
2012 Time-Dependent Simple Temporal Networks
Cédric Pralet, Gérard Verfaillie
CP2
2012 Combining Static and Dynamic Models for Boosting Forward Planning
Cédric Pralet, Gérard Verfaillie
CPAIOR2
2011 Beyond QCSP for Solving Control Problems
Cédric Pralet, Gérard Verfaillie
CP2
2011 Constraint Programming for Controller Synthesis
Gérard Verfaillie, Cédric Pralet
CP1
2011 Feasibility of autonomous decision making on board an agile earth-observing satellite
abstract
In this article, we present the main results of the feasibility study we have carried out about autonomous decision making on board an Earth‐observing agile satellite, equipped with a cloud detection instrument. We explain the requirements in terms of autonomy. Then, we describe the online decision‐making problem to manage on board, the reactive/deliberative architecture we used, the decision rules used by the reactive part, and the iterated stochastic greedy search used by the deliberative part. At each step, we try to justify the design choices we made by comparing them with other possible choices. Finally, we present results of experiments performed on offline and online realistic scenarios.
Grégory Beaumet, Gérard Verfaillie, Marie-Claire Charmeau
Comput. Intell.2
2010 Knowledge Compilation Using Interval Automata and Applications to Planning
abstract
Knowledge compilation [6, 5, 14, 8] consists in transforming a problem offline into a form which is tractable online. In this paper, we introduce new structures, based on the notion of interval automaton (IA), adapted to the compilation of problems involving both discrete and continuous variables, and especially of decision policies and transition tables, in the purpose of controlling autonomous systems.
Alexandre Niveau, Hélène Fargier, Cédric Pralet, Gérard Verfaillie
ECAI4
2010 Constraint-Based Controller Synthesis in Non-Deterministic and Partially Observable Domains
abstract
Controller synthesis consists in automatically building controllers taking as inputs observation data and returning outputs guaranteeing that the controlled system satisfies some desired properties. In system specification, these properties may be safety properties specifying that some conditions must always hold. In planning, they express that the evolution of the controlled system must terminate in a goal state. In this paper, we propose a generic approach able to synthesize memoryless or finite-memory controllers for both safety-oriented and goal-oriented control problems. This approach relaxes some restrictive assumptions made by existing work on controller synthesis with non-determinism and partial observability and is shown to induce potentially significant gains. The proposed “Simulate and Branch” algorithm consists in exploring the possible evolutions of the controlled system and in adding new control elements when uncovered states are discovered. The approach developed is constraint-based in the sense that control problems are formulated using the flexibility of constraint programming languages and that our implementation uses the Gecode constraint programming library.
Cédric Pralet, Gérard Verfaillie, Michel Lemaître, Guillaume Infantes
ECAI2
2009 Slice Encoding for Constraint-Based Planning
Cédric Pralet, Gérard Verfaillie
CP2
2007 Estimation of the Minimal Duration of an Attitude Change for an Autonomous Agile Earth-Observing Satellite
Grégory Beaumet, Gérard Verfaillie, Marie-Claire Charmeau
CP2
2007 An Algebraic Graphical Model for Decision with Uncertainties, Feasibilities, and Utilities
abstract
Numerous formalisms and dedicated algorithms have been designed in the last decades to model and solve decision making problems. Some formalisms, such as constraint networks, can express "simple" decision problems, while others are designed to take into account uncertainties, unfeasible decisions, and utilities. Even in a single formalism, several variants are often proposed to model different types of uncertainty (probability, possibility...) or utility (additive or not). In this article, we introduce an algebraic graphical model that encompasses a large number of such formalisms: (1) we first adapt previous structures from Friedman, Chu and Halpern for representing uncertainty, utility, and expected utility in order to deal with generic forms of sequential decision making; (2) on these structures, we then introduce composite graphical models that express information via variables linked by "local" functions, thanks to conditional independence; (3) on these graphical models, we finally define a simple class of queries which can represent various scenarios in terms of observabilities and controllabilities. A natural decision-tree semantics for such queries is completed by an equivalent operational semantics, which induces generic algorithms. The proposed framework, called the Plausibility-Feasibility-Utility (PFU) framework, not only provides a better understanding of the links between existing formalisms, but it also covers yet unpublished frameworks (such as possibilistic influence diagrams) and unifies formalisms such as quantified boolean formulas and influence diagrams. Our backtrack and variable elimination generic algorithms are a first step towards unified algorithms.
Cédric Pralet, Gérard Verfaillie, Thomas Schiex
J. Artif. Intell. Res.2
2006 Exploiting Tree Decomposition and Soft Local Consistency In Weighted CSP
Simon de Givry, Thomas Schiex, Gérard Verfaillie
AAAI3
2006 Decomposition of Multi-operator Queries on Semiring-Based Graphical Models
Cédric Pralet, Thomas Schiex, Gérard Verfaillie
CP3
2006 Decision with Uncertainties, Feasibilities, and Utilities: Towards a Unified Algebraic Framework
Cédric Pralet, Gérard Verfaillie, Thomas Schiex
ECAI2
2006 From Influence Diagrams to Multi-operator Cluster DAGs
Cédric Pralet, Thomas Schiex, Gérard Verfaillie
UAI3
2004 Travelling in the World of Local Searches in the Space of Partial Assignments
Cédric Pralet, Gérard Verfaillie
CPAIOR2
2002 Opportunistic Specialization in Russian Doll Search
Pedro Meseguer, Martí Sánchez-Fibla, Gérard Verfaillie
CP3
2001 Selecting and Scheduling Observations for Agile Satellites: Some Lessons from the Constraint Reasoning Community Point of View
Gérard Verfaillie, Michel Lemaître
CP1
1999 Exploiting a Common Property Resource under a Fairness Constraint: a Case Study
Michel Lemaître, Gérard Verfaillie, Nicolas Bataille
IJCAI2
1998 Anytime Lower Bounds for Constraint Violation Minimization Problems
Bertrand Cabon, Simon de Givry, Gérard Verfaillie
CP3
1997 Bounding the Optimum of Constraint Optimization Problems
Simon de Givry, Gérard Verfaillie, Thomas Schiex
CP2
1996 Using Mean Field Methods for Boosting Backtrack Search in Constraint Satisfaction Problems
Bertrand Cabon, Gérard Verfaillie, David Martinez, P. Bourret
ECAI2
1996 Nogood Recording for Valued Constraint Satisfaction Problems
abstract
In the frame of classical constraint satisfaction problems (CSPs), the backtrack tree search, combined with learning methods, presents a double advantage: for static solving, it improves the search speed by avoiding redundant explorations; for dynamic solving (after a slight change of the problem) it reuses the previous searches to build a new solution quickly. Backtrack reasoning concludes the rejection of certain combinatorial choices. Nogood Recording memorizes these choices in order to not reproduce. We aim to use Nogood Recording in the wider scope of the Valued CSP framework (VCSP) to enhance the branch and bound algorithm. Therefore, nogoods are used to increase the lower bound used by the branch and bound to prune the search. This issue leads to the definition of the "Valued Nogoods" and their use. This study focuses particularly on penalty and dynamic VCSPs which require special developments. However our results give an extension of the Nogood Recording to the general VCSP framework.
Pierre Dago, Gérard Verfaillie
ICTAI2
1995 Valued Constraint Satisfaction Problems: Hard and Easy Problems
Thomas Schiex, Hélène Fargier, Gérard Verfaillie
IJCAI (1)3
1994 Solution Reuse in Dynamic Constraint Satisfaction Problems
Gérard Verfaillie, Thomas Schiex
AAAI1
1994 Stubborness: A Possible Enhancement for Backjumping and Nogood Recording
Thomas Schiex, Gérard Verfaillie
ECAI2
1993 Nogood Recording for Static and Dynamic Constraint Satisfaction Problems
abstract
Many AI synthesis problems such as planning, scheduling or design may be encoded in a constraint satisfaction problem (CSP). A CSP is typically defined as the problem of finding any consistent labeling for a fixed set of variables satisfying all given constraints between these variables. However, for many real tasks, the set of constraints to consider may evolve because of the environment or because of user interactions. The problem considered here is the solution maintenance problem in such a dynamic CSP (DCSP). The authors propose a new class of constraint recording algorithms called Nogood Recording that may be used for solving both static and dynamic CSPs. It offers an interesting compromise, polynomially bounded in space, between an ATMS-like approach and the usual static constraint satisfaction algorithms.
Thomas Schiex, Gérard Verfaillie
ICTAI2