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Yilei Xu

dblp:88/6123 · DBLP profile ↗
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13ranked-venue papers
10as first author
1since 2021 · last 2022
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 10 · 7 first-author · 1 since 2021Artificial intelligence and machine learning · 8 · 7 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
Video understanding and tracking · 74% 3D vision · 17% Face, body and person analysis · 9%
Computer graphics and multimedia
6 papers
Computational photography and imaging · 62% Rendering · 21% Image and video processing · 14%

Topics — the 15 heaviest of 17, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
multi-object tracking
0.612022
Unified Transformer Tracker for Object Tracking · CVPR 2022
Computer vision › Video understanding and tracking
object tracking
0.612022
Unified Transformer Tracker for Object Tracking · CVPR 2022
Computer vision › Video understanding and tracking › object tracking
single object tracking
0.612022
Unified Transformer Tracker for Object Tracking · CVPR 2022
Computational photography and imaging
image formation
0.222011
A Physics-Based Analysis of Image Appearance Models · IEEE Trans. Pattern Anal. Mach. Intell. 2011
A theoretical analysis of linear and multi-linear models of image appearance · CVPR 2008
Rendering › appearance modeling › reflectance and appearance modeling
reflectance and illumination modeling
0.122007
Integrating Motion, Illumination, and Structure in Video Sequences with Applications in Illumination-Invariant Tracking · IEEE Trans. Pattern Anal. Mach. Intell. 2007
Integrating the Effects of Motion, Illumination and Structure in Video Sequences · ICCV 2005
Computer vision › 3D vision › object modeling
shape and appearance modeling
0.112011
A Physics-Based Analysis of Image Appearance Models · IEEE Trans. Pattern Anal. Mach. Intell. 2011
Image and video processing › motion analysis
3d motion estimation
0.112008
Inverse Compositional Estimation of 3D Pose And Lighting in Dynamic Scenes · IEEE Trans. Pattern Anal. Mach. Intell. 2008
Computational photography and imaging
illumination modeling
0.112008
Learning a geometry integrated image appearance manifold from a small training set · CVPR 2008
Computer vision › Face, body and person analysis
face recognition
0.112007
Pose and Illumination Invariant Face Recognition in Video · CVPR 2007
Computer vision › Video understanding and tracking › object tracking › robust tracking
illumination-robust tracking
0.112007
Integrating Motion, Illumination, and Structure in Video Sequences with Applications in Illumination-Invariant Tracking · IEEE Trans. Pattern Anal. Mach. Intell. 2007
Computer vision › Face, body and person analysis › face recognition › robust face recognition
pose-invariant face recognition
0.112007
Pose and Illumination Invariant Face Recognition in Video · CVPR 2007
Computer vision › 3D vision
structure from motion
0.112007
Integrating Motion, Illumination, and Structure in Video Sequences with Applications in Illumination-Invariant Tracking · IEEE Trans. Pattern Anal. Mach. Intell. 2007
Computer vision › Face, body and person analysis › face recognition
video-based face recognition
0.112007
Pose and Illumination Invariant Face Recognition in Video · CVPR 2007
Computer vision › 3D vision
3d reconstruction
0.112005
Integrating the Effects of Motion, Illumination and Structure in Video Sequences · ICCV 2005
Multimedia analysis and retrieval
object tracking
0.012008
Inverse Compositional Estimation of 3D Pose And Lighting in Dynamic Scenes · IEEE Trans. Pattern Anal. Mach. Intell. 2008

Methods — techniques the papers use, named apart from their topics

transformer · 0.6end-to-end training · 0.6multilinear tensors · 0.4lambertian reflectance model · 0.3principal component analysis · 0.2active appearance model · 0.2statistical learning · 0.2quadrilinear manifold · 0.2inverse compositional algorithm · 0.23d morphable model · 0.2inverse compositional tracking · 0.1PCA · 0.1
YearPublicationVenuePosition
2022 Unified Transformer Tracker for Object Tracking
abstract
As an important area in computer vision, object tracking has formed two separate communities that respectively study Single Object Tracking (SOT) and Multiple Object Tracking (MOT). However, current methods in one tracking scenario are not easily adapted to the other due to the divergent training datasets and tracking objects of both tasks. Although UniTrack [45] demonstrates that a shared appearance model with multiple heads can be used to tackle individual tracking tasks, it fails to exploit the large-scale tracking datasets for training and performs poorly on the single object tracking. In this work, we present the Unified Transformer Tracker (UTT) to address tracking problems in different scenarios with one paradigm. A track transformer is developed in our UTT to track the target in both SOT and MOT where the correlation between the target feature and the tracking frame feature is exploited to localize the target. We demonstrate that both SOT and MOT tasks can be solved within this framework, and the model can be simultaneously end-to-end trained by alternatively optimizing the SOT and MOT objectives on the datasets of individual tasks. Extensive experiments are conducted on several benchmarks with a unified model trained on both SOT and MOT datasets.
Fan Ma, Zheng Shou 0001, Linchao Zhu, Haoqi Fan 0001, Yilei Xu, Yi Yang 0001, Zhicheng Yan 0001
CVPR5
2011 A Physics-Based Analysis of Image Appearance Models
abstract
Linear and multilinear models (PCA, 3DMM, AAM/ASM, and multilinear tensors) of object shape/appearance have been very popular in computer vision. In this paper, we analyze the applicability of these heuristic models from the fundamental physical laws of object motion and image formation. We prove that under suitable conditions, the image appearance space can be closely approximated to be multilinear, with the illumination and texture subspaces being trilinearly combined with the direct sum of the motion and deformation subspaces. This result provides a physics-based understanding of many of the successes and limitations of the linear and multilinear approaches existing in the computer vision literature, and also identifies some of the conditions under which they are valid. It provides an analytical representation of the image space in terms of different physical factors that affect the image formation process. Numerical analysis of the accuracy of the physics-based models is performed, and tracking results on real data are presented.
Yilei Xu, Amit K. Roy-Chowdhury
IEEE Trans. Pattern Anal. Mach. Intell.1
2008 Learning a geometry integrated image appearance manifold from a small training set
abstract
While low-dimensional image representations have been very popular in computer vision, they suffer from two limitations: (i) they require collecting a large and varied training set to learn a low-dimensional set of basis functions, and (ii) they do not retain information about the 3D geometry of the object being imaged. In this paper, we show that it is possible to estimate low-dimensional manifolds that describe object appearance while retaining the geometrical information about the 3D structure of the object. By using a combination of analytically derived geometrical models and statistical learning methods, this can be achieved using a much smaller training set than most of the existing approaches. Specifically, we derive a quadrilinearmanifold of object appearance that can represent the effects of illumination, pose, identity and deformation, and the basis functions of the tangent space to this manifold depend on the 3D surface normals of the objects. We show experimental results on constructing this manifold and how to efficiently track on it using an inverse compositional algorithm.
Yilei Xu, Amit K. Roy-Chowdhury
CVPR1
2008 A theoretical analysis of linear and multi-linear models of image appearance
abstract
Linear and multi-linear models of object shape/appearance (PCA, 3 DMM, AAM/ASM, multilinear tensors) have been very popular in computer vision. In this paper, we analyze the validity of these models from the fundamental physical laws of object motion and image formation. We rigorously prove that the image appearance space can be closely approximated to be locally multilinear, with the illumination subspace being bilinearly combined with the direct sum of the motion, deformation and texture subspaces. This result allows us to understand theoretically many of the successes and limitations of the linear and multi-linear approaches existing in the computer vision literature, and also identifies some of the conditions under which they are valid. It provides an analytical representation of the image space in terms of different physical factors that affect the image formation process. Experimental analysis of the accuracy of the theoretical models is performed as well as tracking on real data using the analytically derived basis functions of this space.
Yilei Xu, Amit K. Roy-Chowdhury
CVPR1
2008 Efficient motion estimation under varying illumination
abstract
In this paper, we show how to estimate, accurately and efficiently, the 3D motion of a rigid or non-rigid object, and time-varying lighting in a dynamic scene. This is achieved in an inverse compositional tracking framework with a novel warping function that involves a 2D rarr3Drarr2D transformation. The method is guaranteed to converge, is able to work with rigid and non-rigid objects, and estimates the lighting and motion from a video sequence. Experimental analysis on multiple face video sequences shows impressive speed-up over existing methods while retaining a high level of accuracy.
Yilei Xu, Amit K. Roy-Chowdhury
ICIP1
2008 Inverse Compositional Estimation of 3D Pose And Lighting in Dynamic Scenes
abstract
In this paper, we show how to estimate, accurately and efficiently, the 3D motion of a rigid object and time-varying lighting in a dynamic scene. This is achieved in an inverse compositional tracking framework with a novel warping function that involves a 2D --> 3D --> 2D transformation. This also allows us to extend traditional two frame inverse compositional tracking to a sequence of frames, leading to even higher computational savings. We prove the theoretical convergence of this method and show that it leads to significant reduction in computational burden. Experimental analysis on multiple video sequences shows impressive speed-up over existing methods while retaining a high level of accuracy.
Yilei Xu, Amit K. Roy-Chowdhury
IEEE Trans. Pattern Anal. Mach. Intell.1
2007 Pose and Illumination Invariant Face Recognition in Video
abstract
The use of video sequences for face recognition has been relatively less studied than image-based approaches. In this paper, we present a framework for face recognition from video sequences that is robust to large changes in facial pose and lighting conditions. Our method is based on a recently obtained theoretical result that can integrate the effects of motion, lighting and shape in generating an image using a perspective camera. This result can be used to estimate the pose and illumination conditions for each frame of the probe sequence. Then, using a 3D face model, we synthesize images corresponding to the pose and illumination conditions estimated in the probe sequences. Similarity between the synthesized images and the probe video is computed by integrating over the entire sequence. The method can handle situations where the pose and lighting conditions in the training and testing data are completely disjoint.
Yilei Xu, Amit K. Roy-Chowdhury, Keyur Patel
CVPR1
2007 Modeling Time-Varying Illumination Patterns in Video
abstract
Recreating the temporal illumination variations of natural scenes has great potential for realistic synthesis of video sequences. In this paper, we present a 3D (model-based) approach that achieves this goal. The approach requires a training sequence to learn the time-varying illumination models, which can then be used for synthesis in another sequence. The motion and illumination parameters in the training sequence are estimated alternately by projecting onto appropriate basis functions of a bilinear space defined in terms of the 3D surface normals of the objects. The motion is represented in terms of 3D translation and rotation of the object centroid in the camera frame, and the illumination is represented using a spherical harmonics linear basis. We show video synthesis results using the proposed approach.
Yilei Xu, Amit K. Roy-Chowdhury
ICIP (2)1
2007 Super-Resolved Facial Texture Under Changing Pose and Illumination
abstract
In this paper, we propose a method to incrementally super-resolve 3D facial texture by integrating information frame by frame from a video captured under changing poses and illuminations. First, we recover illumination, 3D motion and shape parameters from our tracking algorithm. This information is then used to super-resolve 3D texture using iterative back-projection (IBP) method. Finally, the super-resolved texture is fed back to the tracking part to improve the estimation of illumination and motion parameters. This closed-loop process continues to refine the texture as new frames come in. We also propose a local-region based scheme to handle non-rigidity of the human face. Experiments demonstrate that our framework not only incrementally super-resolves facial images, but recovers the detailed expression changes in high quality.
Jiangang Yu, Bir Bhanu, Yilei Xu, Amit K. Roy-Chowdhury
ICIP (3)3
2007 Integrating Motion, Illumination, and Structure in Video Sequences with Applications in Illumination-Invariant Tracking
abstract
In this paper, we present a theory for combining the effects of motion, illumination, 3D structure, albedo, and camera parameters in a sequence of images obtained by a perspective camera. We show that the set of all Lambertian reflectance functions of a moving object, at any position, illuminated by arbitrarily distant light sources, lies "close" to a bilinear subspace consisting of nine illumination variables and six motion variables. This result implies that, given an arbitrary video sequence, it is possible to recover the 3D structure, motion, and illumination conditions simultaneously using the bilinear subspace formulation. The derivation builds upon existing work on linear subspace representations of reflectance by generalizing it to moving objects. Lighting can change slowly or suddenly, locally or globally, and can originate from a combination of point and extended sources. We experimentally compare the results of our theory with ground truth data and also provide results on real data by using video sequences of a 3D face and the entire human body with various combinations of motion and illumination directions. We also show results of our theory in estimating 3D motion and illumination model parameters from a video sequence.
Yilei Xu, Amit K. Roy-Chowdhury
IEEE Trans. Pattern Anal. Mach. Intell.1
2006 An Illumination Invariant 3D Model Based Tracking Algorithm, with Application in Video Compression
abstract
We present an algorithm for illumination invariant 3D model based tracking and video compression. While model-based coding schemes are well developed, the compression rate reduces if the illumination conditions within the sequence change drastically. Our proposed scheme can accurately track under both slow and drastic changes of lighting and achieves a significant reduction in the bit rate compared to a scheme that does not consider any illumination models. The tracking scheme is based on a recently developed framework showing that the joint motion and illumination space of video sequences is approximately bilinear. We show results of the reconstructed video sequences and the reduction in the distortion (for a constant bit rate) for a compression scheme that uses the illumination invariant tracking algorithm.
Long Nyugen, Yilei Xu, Amit K. Roy-Chowdhury
ICIP2
2005 Integrating the Effects of Motion, Illumination and Structure in Video Sequences
abstract
Most work in computer vision has concentrated on studying the individual effect of motion and illumination on a 3D object. In this paper, we present a theory for combining the effects of motion, illumination, 3D structure, albedo, and camera parameters in a sequence of images obtained by a perspective camera. We show that the set of all Lambertian reflectance functions of a moving object, illuminated by arbitrarily distant light sources, lies close to a bilinear subspace consisting of nine illumination variables and six motion variables. This result implies that, given an arbitrary video sequence, it is possible to recover the 3D structure, motion and illumination conditions simultaneously using the bilinear subspace formulation. The derivation is based on the intuitive notion that, given an illumination direction, the images of a moving surface cannot change suddenly over a short time period. We experimentally compare the images obtained using our theory with ground truth data and show that the difference is small and acceptable. We also provide experimental results on real data by synthesizing video sequences of a 3D face with various combinations of motion and illumination directions.
Yilei Xu, Amit K. Roy-Chowdhury
ICCV1
2005 The joint illumination and motion space of video sequences
abstract
It has been proved that the set of all Lambertian reflectance functions obtained with arbitrarily distant light sources lies close to a 9D linear subspace. We extend this result from still images to video sequences. We show that the set of all Lambertian reflectance functions of a moving object at any position, illuminated by arbitrarily distant light sources, lies close to a bilinear subspace consisting of nine illumination variables and six motion variables. This result implies that, when the position and 3D model of an object at one instance of time is known, the reflectance images at future time instances can be estimated using the bilinear subspace. This is based on the fact that, given the illumination direction, the image of a moving surface cannot change suddenly over a short time period. We apply our theory to synthesize video sequences of a 3D face with various combinations of motion and illumination directions.
Yilei Xu, Amit K. Roy-Chowdhury
ICIP (2)1