Demo Data from VLDB 2026 / reviewers in the wild / expert
Thommen Korah
dblp:89/1684
· DBLP profile ↗
10ranked-venue papers
7as first author
0since 2021 · last 2011
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 9 · 7 first-authorArtificial intelligence and machine learning · 3 · 2 first-authorHuman-computer interaction and ubiquitous computing · 3 · 2 first-authorSystems, architecture and hardware · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
5 papers |
Virtual and augmented reality · 33% Image and video processing · 28% Geometric modeling and processing · 25% |
Topics — the 10 heaviest of 12, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing › feature detection
marker detection |
0.1 | 1 | 2011 | Mobile Augmented Reality at the Hollywood Walk of Fame · VR 2011 |
Virtual and augmented reality › augmented reality
mobile augmented reality |
0.1 | 1 | 2011 | Mobile Augmented Reality at the Hollywood Walk of Fame · VR 2011 |
Virtual and augmented reality › augmented reality › mobile augmented reality
outdoor augmented reality |
0.1 | 1 | 2011 | Enabling large-scale outdoor Mixed Reality and augmented reality · ISMAR 2011 |
Geometric modeling and processing
point cloud processing |
0.1 | 1 | 2011 | Urban canvas: Unfreezing street-view imagery with semantically compressed LIDAR pointclouds · ISMAR 2011 |
Image and video coding
semantic compression |
0.1 | 1 | 2011 | Urban canvas: Unfreezing street-view imagery with semantically compressed LIDAR pointclouds · ISMAR 2011 |
Geometric modeling and processing › 3d reconstruction › building reconstruction
facade reconstruction |
0.1 | 1 | 2008 | Analysis of Building Textures for Reconstructing Partially Occluded Facades · ECCV (1) 2008 |
Image and video processing
texture analysis |
0.1 | 1 | 2008 | Analysis of Building Textures for Reconstructing Partially Occluded Facades · ECCV (1) 2008 |
Image and video processing › image restoration
image inpainting |
0.1 | 1 | 2007 | Spatiotemporal Inpainting for Recovering Texture Maps of Occluded Building Facades · IEEE Trans. Image Process. 2007 |
Virtual and augmented reality
augmented reality |
0.0 | 1 | 2011 | Urban canvas: Unfreezing street-view imagery with semantically compressed LIDAR pointclouds · ISMAR 2011 |
Computational photography and imaging
image stitching |
0.0 | 1 | 2007 | Spatiotemporal Inpainting for Recovering Texture Maps of Occluded Building Facades · IEEE Trans. Image Process. 2007 |
Methods — techniques the papers use, named apart from their topics
multi-cue fusion · 0.1geometric detection · 0.1texture analysis · 0.1temporal median filtering · 0.1spatiotemporal inpainting · 0.1appearance-based classification · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2011 | Enabling large-scale outdoor Mixed Reality and augmented realityabstractWhile there is significant recent progress in technologies supporting augmented reality for small indoor environments, there is still much work to be done for large outdoor environments. This workshop focuses primarily on research that enables high-quality outdoor Mixed Reality (MR) and Augmented Reality (AR) applications. These research topics include, but are not restricted to: — 3D geo-referenced data (images, point clouds, and models) — Algorithms for object recognition from large databases of geo-referenced data — Algorithms for object tracking in outdoor environment — Multi-cue fusion to achieve improved performance of object detection and tracking — Novel representation schemes to facilitate large-scale content distribution — 3D reasoning to support intelligent augmentation — Novel and improved mobile capabilities for data capture (device sensors), processing, and display — Applications, experiences, and user interface techniques. The workshop will also showcase existing prototypes of applications enabled by these technologies: mirror worlds, high-fidelity virtual environments, applications of panoramic imagery, and user studies relating to these media types. This workshop aims to bring together academic and industrial researchers and to foster discussion amongst participants on the current state of the art and future directions for technologies that enable large-scale outdoor MR and AR applications. The workshop will start with a session in which position statements and overviews of the state of the art are presented. In the afternoon, we will follow up with discussion sessions and a short closing session. Steven K. Feiner, Thommen Korah, Vasu Parameswaran, Matei Stroila, Sean White |
ISMAR | 2 |
| 2011 | Urban canvas: Unfreezing street-view imagery with semantically compressed LIDAR pointcloudsabstractDetailed 3D scans of urban environments are increasingly being collected with the goal of bringing more location-aware content to mobile users. This work converts large collections of LIDAR scans and street-view panoramas into a representation that extracts semantically meaningful components of the scene. Compressing this data by an order of magnitude or more enables rich user interactions with mobile applications that have a very good knowledge of the scene around them. These representations are suitable for integrating into physics engines and transmission over mobile networks — key components of modern AR entertainment solutions. Thommen Korah, Yun-Ta Tsai |
ISMAR | 1 |
| 2011 | Mobile Augmented Reality at the Hollywood Walk of FameabstractThis work introduces techniques to facilitate large-scale Augmented Reality (AR) experiences in unprepared outdoor environments. We develop a shape-based object detection framework that works with limited texture and can robustly handle extreme illumination and occlusion issues. The contribution of this work is a purely geometric approach for detecting marker-like objects under difficult and realistic outdoor conditions. We demonstrate these techniques for mobile AR experiences by detecting and tracking star-shaped pentagrams embedded in the Hollywood Walk of Fame at 30Hz on a Nokia N900 phone. Thommen Korah, Jason Wither, Yun-Ta Tsai, Ronald T. Azuma |
VR | 1 |
| 2008 | Analysis of Building Textures for Reconstructing Partially Occluded Facades
Thommen Korah, Christopher Rasmussen |
ECCV (1) | 1 |
| 2007 | 2D Lattice Extraction from Structured EnvironmentsabstractIn this paper we investigate the problem of automatically detecting 2D grid structures such as windows on building facades from images taken in urban settings. The key assumption that the background is strongly structured allows searching for near-regular textures in the image. We describe a probabilistic framework using Markov Random Field modeling and Markov Chain Monte Carlo (MCMC) optimization to explicitly recognize and group rectangular structures that appear in a grid-like pattern. Results on a variety of images of building facades are shown. Thommen Korah, Christopher Rasmussen |
ICIP (2) | 1 |
| 2007 | Spatiotemporal Inpainting for Recovering Texture Maps of Occluded Building FacadesabstractWe present a technique for constructing a "clean" texture map of a partially occluded building facade from a series of images taken from a moving camera. Building regions blocked by trees, signs, people, and other foreground objects in a minority of views can be recovered via temporal median filtering on a registered image mosaic of the planar facade. However, when such areas are occluded in the majority of camera views, appearance information from other visible portions of the facade provides a critical cue to correctly complete the mosaic. In this paper, we apply a robust measure of spread to infer whether a particular mosaic pixel is occluded in a majority of views, and introduce a novel spatiotemporal timeline-based inpainting algorithm that uses appearance and motion cues in order to fill the texture map in majority-occluded regions. We describe methods for automatically training appearance-based classifiers from a coarse motion-based segmentation to efficiently recognize foreground and background patches in static imagery. Results of recovered building facades are shown for various sequences. Thommen Korah, Christopher Rasmussen |
IEEE Trans. Image Process. | 1 |
| 2006 | PCA-Based Recognition for Efficient Inpainting
Thommen Korah, Christopher Rasmussen |
ACCV (1) | 1 |
| 2005 | Aligning sequences from multiple camerasabstractThis paper studies the problem of aligning images from multiple cameras with minimally- or non-overlapping fields of view using frame-to-frame transformations calculated for sequences from each camera. We examine implementation issues for the algorithm of Caspi and Irani that performs the alignment for two cameras which are fixed relative to each other and have approximately the same center of projection. Furthermore, we extend it to compute the camera-to-camera homographies for an N/spl ges/2 multi-camera network by simultaneously solving for all parameters of the unknown transformations. This enforces tighter constraints on the solution than performing the alignment for each pair independently. We show the efficacy of the approach on both synthetic as well as real sequences captured using a polycamera built in our lab. The aligned images can be mosaiced together to obtain a wider field of view virtual camera for subsequent processing. Thommen Korah, Christopher Rasmussen |
ICASSP (2) | 1 |
| 2005 | Spatiotemporal inpainting for recovering texture maps of partially occluded building facadesabstractWe present a technique for constructing a "clean" texture map of a partially occluded building facade from a series of images taken from a moving camera. Building regions blocked by trees, signs, people, and other foreground objects in a minority of views can be recovered via temporal median filtering on a registered image mosaic of the planar facade. However, when such areas are occluded in the majority of camera views, appearance information from other visible portions of the facade provides a critical cue to correctly complete the mosaic. In this paper we apply a robust measure of spread to infer whether a particular mosaic pixel is occluded in a majority of views, and introduce a novel spatiotemporal timeline-based inpainting algorithm that uses an additional motion cue in order to fill the texture map in majority-occluded regions. Christopher Rasmussen, Thommen Korah |
ICIP (3) | 2 |
| 2005 | Randomized view planning and occlusion removal for mosaicing building facadesabstractWe present two key parts of an ongoing robotic, vision-based architectural modeling project. The first component is a randomized approach to view planning for a single ground robot scanning a building perimeter to recover a series of texture map mosaics. This algorithm generates paths that simultaneously address coverage and quality (i.e., real-valued distance and foreshortening factors). The second part is a technique for "cleaning" the captured texture maps in the presence of occlusions caused by trees, signs, people, and other foreground objects. When such occlusions comprise a minority of views a background feature can be recovered via temporal median filtering, but when they are in the majority, appearance information from other visible portions of the facade provides a critical cue to correctly complete the mosaic. We describe a novel spatiotemporal timeline-based inpainting algorithm that identifies and corrects such areas. Christopher Rasmussen, Thommen Korah, William Ulrich |
IROS | 2 |