VLDB 2026 Research / reviewers in the wild / expert
Soheil Darabi
dblp:89/436
· DBLP profile ↗
11ranked-venue papers
1as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 11 · 1 first-authorArtificial intelligence and machine learning · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
5 papers |
Image and video processing · 33% Computational photography and imaging · 28% Visual content generation and editing · 27% |
Topics — the 14 heaviest of 14, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational photography and imaging
high dynamic range imaging |
0.3 | 2 | 2013 | Patch-based high dynamic range video · ACM Trans. Graph. 2013 Robust patch-based hdr reconstruction of dynamic scenes · ACM Trans. Graph. 2012 |
Visual content generation and editing › example-based synthesis
patch-based synthesis |
0.3 | 2 | 2013 | Patch-based high dynamic range video · ACM Trans. Graph. 2013 Image melding: combining inconsistent images using patch-based synthesis · ACM Trans. Graph. 2012 |
Computational photography and imaging › high dynamic range imaging
HDR video reconstruction |
0.2 | 1 | 2013 | Patch-based high dynamic range video · ACM Trans. Graph. 2013 |
Image and video processing › image sequence processing
temporal alignment |
0.2 | 1 | 2013 | Patch-based high dynamic range video · ACM Trans. Graph. 2013 |
Image and video processing › image restoration
denoising |
0.1 | 1 | 2012 | On filtering the noise from the random parameters in Monte Carlo rendering · ACM Trans. Graph. 2012 |
Computational photography and imaging › high dynamic range imaging
HDR reconstruction |
0.1 | 1 | 2012 | Robust patch-based hdr reconstruction of dynamic scenes · ACM Trans. Graph. 2012 |
Visual content generation and editing › image editing
image compositing |
0.1 | 1 | 2012 | Image melding: combining inconsistent images using patch-based synthesis · ACM Trans. Graph. 2012 |
Visual content generation and editing
image generation |
0.1 | 1 | 2012 | Image melding: combining inconsistent images using patch-based synthesis · ACM Trans. Graph. 2012 |
Rendering
monte carlo rendering |
0.1 | 1 | 2012 | On filtering the noise from the random parameters in Monte Carlo rendering · ACM Trans. Graph. 2012 |
Image and video processing › image restoration › image denoising
noise filtering |
0.1 | 1 | 2012 | On filtering the noise from the random parameters in Monte Carlo rendering · ACM Trans. Graph. 2012 |
Image and video processing
compressive sensing |
0.1 | 1 | 2011 | Compressive Rendering: A Rendering Application of Compressed Sensing · IEEE Trans. Vis. Comput. Graph. 2011 |
Image and video processing
image reconstruction |
0.1 | 1 | 2011 | Compressive Rendering: A Rendering Application of Compressed Sensing · IEEE Trans. Vis. Comput. Graph. 2011 |
Rendering
ray tracing |
0.1 | 1 | 2011 | Compressive Rendering: A Rendering Application of Compressed Sensing · IEEE Trans. Vis. Comput. Graph. 2011 |
Image and video processing
wavelet transform |
0.0 | 1 | 2011 | Compressive Rendering: A Rendering Application of Compressed Sensing · IEEE Trans. Vis. Comput. Graph. 2011 |
Methods — techniques the papers use, named apart from their topics
patch-based synthesis · 0.2optical flow · 0.2motion estimation · 0.2statistical dependency estimation · 0.1screened poisson equation · 0.1patch-based optimization · 0.1patch-based energy minimization · 0.1mixed l2/l0 norm · 0.1joint optimization · 0.1cross-bilateral filtering · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | Removing Shadows from Images of Documents
Steve Bako, Soheil Darabi, Eli Shechtman, Jue Wang 0001, Kalyan Sunkavalli, Pradeep Sen |
ACCV (3) | 2 |
| 2014 | Improving patch-based synthesis by learning patch masksabstractPatch-based synthesis is a powerful framework for numerous image and video editing applications such as hole-filling, retargeting, and reshuffling. In all these applications, a patch-based objective function is optimized through a patch search-and-vote process. However, existing techniques typically use fixed-size square patches when comparing the distance between two patches in the search process. This presents a fundamental limitation for these methods, since many patches cover multiple regions that can move, occlude, or otherwise behave independently in source and target images. We address this problem by using masks to down-weight some pixels in the patch-comparison operation. The main challenge is to choose the right mask according to the content during the search-and-vote process. We show how simple user assistance can lead to excellent results in challenging hole-filling examples. In addition, we propose a fully automated solution by learning a model to predict an appropriate mask using a set of features extracted around each patch. The model is trained using a manually annotated dataset, augmented with simulated divergence from ground truth. We demonstrate that our proposed method improves over existing approaches for single-and multi-image hole-filling applications. Nima Khademi Kalantari, Eli Shechtman, Soheil Darabi, Dan B. Goldman, Pradeep Sen |
ICCP | 3 |
| 2013 | Patch-based high dynamic range videoabstractDespite significant progress in high dynamic range (HDR) imaging over the years, it is still difficult to capture high-quality HDR video with a conventional, off-the-shelf camera. The most practical way to do this is to capture alternating exposures for every LDR frame and then use an alignment method based on optical flow to register the exposures together. However, this results in objectionable artifacts whenever there is complex motion and optical flow fails. To address this problem, we propose a new approach for HDR reconstruction from alternating exposure video sequences that combines the advantages of optical flow and recently introduced patch-based synthesis for HDR images. We use patch-based synthesis to enforce similarity between adjacent frames, increasing temporal continuity. To synthesize visually plausible solutions, we enforce constraints from motion estimation coupled with a search window map that guides the patch-based synthesis. This results in a novel reconstruction algorithm that can produce high-quality HDR videos with a standard camera. Furthermore, our method is able to synthesize plausible texture and motion in fast-moving regions, where either patch-based synthesis or optical flow alone would exhibit artifacts. We present results of our reconstructed HDR video sequences that are superior to those produced by current approaches. Nima Khademi Kalantari, Eli Shechtman, Connelly Barnes, Soheil Darabi, Dan B. Goldman, Pradeep Sen |
ACM Trans. Graph. | 4 |
| 2012 | Image melding: combining inconsistent images using patch-based synthesisabstractCurrent methods for combining two different images produce visible artifacts when the sources have very different textures and structures. We present a new method for synthesizing a transition region between two source images, such that inconsistent color, texture, and structural properties all change gradually from one source to the other. We call this process image melding . Our method builds upon a patch-based optimization foundation with three key generalizations: First, we enrich the patch search space with additional geometric and photometric transformations. Second, we integrate image gradients into the patch representation and replace the usual color averaging with a screened Poisson equation solver. And third, we propose a new energy based on mixed L 2 /L 0 norms for colors and gradients that produces a gradual transition between sources without sacrificing texture sharpness. Together, all three generalizations enable patch-based solutions to a broad class of image melding problems involving inconsistent sources: object cloning, stitching challenging panoramas, hole filling from multiple photos, and image harmonization. In several cases, our unified method outperforms previous state-of-the-art methods specifically designed for those applications. Soheil Darabi, Eli Shechtman, Connelly Barnes, Dan B. Goldman, Pradeep Sen |
ACM Trans. Graph. | 1 |
| 2012 | On filtering the noise from the random parameters in Monte Carlo renderingabstractMonte Carlo (MC) rendering systems can produce spectacular images but are plagued with noise at low sampling rates. In this work, we observe that this noise occurs in regions of the image where the sample values are a direct function of the random parameters used in the Monte Carlo system. Therefore, we propose a way to identify MC noise by estimating this functional relationship from a small number of input samples. To do this, we treat the rendering system as a black box and calculate the statistical dependency between the outputs and inputs of the system. We then use this information to reduce the importance of the sample values affected by MC noise when applying an image-space, cross-bilateral filter, which removes only the noise caused by the random parameters but preserves important scene detail. The process of using the functional relationships between sample values and the random parameter inputs to filter MC noise is called Random Parameter Filtering (RPF), and we demonstrate that it can produce images in a few minutes that are comparable to those rendered with a thousand times more samples. Furthermore, our algorithm is general because we do not assign any physical meaning to the random parameters, so it works for a wide range of Monte Carlo effects, including depth of field, area light sources, motion blur, and path-tracing. We present results for still images and animated sequences at low sampling rates that have higher quality than those produced with previous approaches. Pradeep Sen, Soheil Darabi |
ACM Trans. Graph. | 2 |
| 2012 | Robust patch-based hdr reconstruction of dynamic scenesabstractHigh dynamic range (HDR) imaging from a set of sequential exposures is an easy way to capture high-quality images of static scenes, but suffers from artifacts for scenes with significant motion. In this paper, we propose a new approach to HDR reconstruction that draws information from all the exposures but is more robust to camera/scene motion than previous techniques. Our algorithm is based on a novel patch-based energy-minimization formulation that integrates alignment and reconstruction in a joint optimization through an equation we call the HDR image synthesis equation. This allows us to produce an HDR result that is aligned to one of the exposures yet contains information from all of them. We present results that show considerable improvement over previous approaches. Pradeep Sen, Nima Khademi Kalantari, Maziar Yaesoubi, Soheil Darabi, Dan B. Goldman, Eli Shechtman |
ACM Trans. Graph. | 4 |
| 2011 | Compressive Rendering: A Rendering Application of Compressed SensingabstractRecently, there has been growing interest in compressed sensing (CS), the new theory that shows how a small set of linear measurements can be used to reconstruct a signal if it is sparse in a transform domain. Although CS has been applied to many problems in other fields, in computer graphics, it has only been used so far to accelerate the acquisition of light transport. In this paper, we propose a novel application of compressed sensing by using it to accelerate ray-traced rendering in a manner that exploits the sparsity of the final image in the wavelet basis. To do this, we raytrace only a subset of the pixel samples in the spatial domain and use a simple, greedy CS-based algorithm to estimate the wavelet transform of the image during rendering. Since the energy of the image is concentrated more compactly in the wavelet domain, less samples are required for a result of given quality than with conventional spatial-domain rendering. By taking the inverse wavelet transform of the result, we compute an accurate reconstruction of the desired final image. Our results show that our framework can achieve high-quality images with approximately 75 percent of the pixel samples using a nonadaptive sampling scheme. In addition, we also perform better than other algorithms that might be used to fill in the missing pixel data, such as interpolation or inpainting. Furthermore, since the algorithm works in image space, it is completely independent of scene complexity. Pradeep Sen, Soheil Darabi |
IEEE Trans. Vis. Comput. Graph. | 2 |
| 2010 | Compressed sensing for aperture synthesis imagingabstractThe theory of compressed sensing has a natural application in interferometric aperture synthesis. As in many real-world applications, however, the assumption of random sampling, which is elementary to many propositions of this theory, is not met. Instead, the induced sampling patterns exhibit a large degree of regularity. In this paper, we statistically quantify the effects of this kind of regularity for the problem of radio interferometry where astronomical images are sparsely sampled in the frequency domain. Based on the favorable results of our statistical evaluation, we present a practical method for interferometric image reconstruction that is evaluated on observational data from the Very Large Array (VLA) telescope. Stephan Wenger, Soheil Darabi, Pradeep Sen, Karl-Heinz Glassmeier, Marcus A. Magnor |
ICIP | 2 |
| 2010 | Compressive estimation for signal integration in renderingabstractAbstract In rendering applications, we are often faced with the problem of computing the integral of an unknown function. Typical approaches used to estimate these integrals are often based on Monte Carlo methods that slowly converge to the correct answer after many point samples have been taken. In this work, we study this problem under the framework of compressed sensing and reach the conclusion that if the signal is sparse in a transform domain, we can evaluate the integral accurately using a small set of point samples without requiring the lengthy iterations of Monte Carlo approaches. We demonstrate the usefulness of our framework by proposing novel algorithms to address two problems in computer graphics: image antialiasing and motion blur. We show that we can use our framework to generate good results with fewer samples than is possible with traditional approaches. Pradeep Sen, Soheil Darabi |
Comput. Graph. Forum | 2 |
| 2009 | A novel framework for imaging using compressed sensingabstractRecently, there has been growing interest in using compressed sensing to perform imaging. Most of these algorithms capture the image of a scene by taking projections of the imaged scene with a large set of different random patterns. Unfortunately, these methods require thousands of serial measurements in order to reconstruct a high quality image, which makes them impractical for most real-world imaging applications. In this work, we explore the idea of performing sparse image capture from a single image taken in one moment of time. Our framework measures a subset of the pixels in the photograph and uses compressed sensing algorithms to reconstruct the entire image from this data. The benefit of our approach is that we can get a high-quality image while reducing the bandwidth of the imaging device because we only read a fraction of the pixels, not the entire array. Our approach can also be used to accurately fill in the missing pixel information for sensor arrays with defective pixels. We demonstrate better reconstructions of test images using our approach than with traditional reconstruction methods. Pradeep Sen, Soheil Darabi |
ICIP | 2 |
| 2009 | Compressive Dual PhotographyabstractAbstract The accurate measurement of the light transport characteristics of a complex scene is an important goal in computer graphics and has applications in relighting and dual photography. However, since the light transport data sets are typically very large, much of the previous research has focused on adaptive algorithms that capture them efficiently. In this work, we propose a novel, non‐adaptive algorithm that takes advantage of the compressibility of the light transport signal in a transform domain to capture it with less acquisitions than with standard approaches. To do this, we leverage recent work in the area of compressed sensing, where a signal is reconstructed from a few samples assuming that it is sparse in a transform domain. We demonstrate our approach by performing dual photography and relighting by using a much smaller number of acquisitions than would normally be needed. Because our algorithm is not adaptive, it is also simpler to implement than many of the current approaches. Pradeep Sen, Soheil Darabi |
Comput. Graph. Forum | 2 |