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Arasanathan Thayananthan

dblp:90/5975 · DBLP profile ↗
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11ranked-venue papers
6as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 11 · 6 first-authorGraphics, computer vision, multimedia, augmented reality and games · 8 · 5 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Video understanding and tracking · 42% Probabilistic and Bayesian machine learning · 30% 3D vision · 19%
Computer graphics and multimedia
2 papers
Computer animation and physical simulation · 55% Virtual and augmented reality · 46%

Topics — the 12 heaviest of 13, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Video understanding and tracking
motion segmentation
0.112008
Principled fusion of high-level model and low-level cues for motion segmentation · CVPR 2008
Computer vision › Video understanding and tracking
object tracking
0.112006
Multivariate Relevance Vector Machines for Tracking · ECCV (3) 2006
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › bayesian inference › sparse bayesian learning
relevance vector machine
0.112006
Multivariate Relevance Vector Machines for Tracking · ECCV (3) 2006
Virtual and augmented reality › immersive interaction
hand tracking
0.112006
Model-Based Hand Tracking Using a Hierarchical Bayesian Filter · IEEE Trans. Pattern Anal. Mach. Intell. 2006
Computer animation and physical simulation
motion capture
0.112006
Model-Based Hand Tracking Using a Hierarchical Bayesian Filter · IEEE Trans. Pattern Anal. Mach. Intell. 2006
Computer vision › Video understanding and tracking › object tracking › probabilistic tracking
bayesian tracking
0.012003
Filtering Using a Tree-Based Estimator · ICCV 2003
Computer vision › 3D vision › shape matching
chamfer matching
0.012003
Shape Context and Chamfer Matching in Cluttered Scenes · CVPR (1) 2003
Computer vision › Image recognition and object detection › shape features
shape context
0.012003
Shape Context and Chamfer Matching in Cluttered Scenes · CVPR (1) 2003
Computer vision › 3D vision
shape matching
0.012003
Shape Context and Chamfer Matching in Cluttered Scenes · CVPR (1) 2003
Machine learning › Probabilistic and Bayesian machine learning › probabilistic inference
approximate inference
0.012008
Principled fusion of high-level model and low-level cues for motion segmentation · CVPR 2008
Machine learning › Probabilistic and Bayesian machine learning › probabilistic inference › approximate inference
expectation propagation
0.012008
Principled fusion of high-level model and low-level cues for motion segmentation · CVPR 2008
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › bayesian inference
bayesian filtering
0.012006
Model-Based Hand Tracking Using a Hierarchical Bayesian Filter · IEEE Trans. Pattern Anal. Mach. Intell. 2006

Methods — techniques the papers use, named apart from their topics

hierarchical bayesian filter · 0.1dynamic model learning · 0.1superpixel segmentation · 0.1piecewise constant density approximation · 0.1markov random field · 0.1hierarchical search · 0.1expectation propagation · 0.1relevance vector machine · 0.1viterbi algorithm · 0.0distance transform · 0.0
YearPublicationVenuePosition
2008 Principled fusion of high-level model and low-level cues for motion segmentation
abstract
High-level generative models provide elegant descriptions of videos and are commonly used as the inference framework in many unsupervised motion segmentation schemes. However, approximate inference in these models often require ad-hoc initialization to avoid local minima issues. Low-level cues, obtained independently from the high-level model, can constrain the search space and reduce the chance of inference algorithms falling into a local minima. This paper introduces a novel principled fusion framework where, local hierarchical superpixels segmentation of images are used to capture local motion. The low-level cues such as local motion, on their own, not adequate to obtain full motion segmentation as occlusion needs to be handled globally. We fuse the low-level motion cues with the high-level model in a principled manner to surmount the shortcomings of using only the high-level model or low-level cues to perform motion segmentation. The fused model contains both continuous and discrete variables which forms a number of Markov Random fields. Variational approximation or belief propagation algorithms cannot be applied due to the complex interactions between the variables. Hence, approximate inference is performed using expectation propagation (EP) algorithm. The scheme is demonstrated by performing motion segmentation in two video sequences.
Arasanathan Thayananthan, Masahiro Iwasaki, Roberto Cipolla
CVPR1
2008 Pose estimation and tracking using multivariate regression
Arasanathan Thayananthan, Ramanan Navaratnam, Björn Stenger, Philip Torr 0001, Roberto Cipolla
Pattern Recognit. Lett.1
2007 Estimating 3D hand pose using hierarchical multi-label classification
Björn Stenger, Arasanathan Thayananthan, Philip Torr 0001, Roberto Cipolla
Image Vis. Comput.2
2006 Regression-Based Human Motion Capture From Voxel Data
abstract
A regression based method is proposed to recover human body pose from 3D voxel data. In order to do this we need to convert the voxel data into a feature vector. This is done using a Bayesian approach based on Mixture of Probabilistic PCA that transforms a collection of 3D shape context descriptors, extracted from the voxels, to a compact feature vector. For the regression, the newly-proposed Multi-Variate Relevance Vector Machine is explored to learn a single mapping from this feature vector to a low-dimensional representation of full body pose. We demonstrate the effectiveness and robustness of our method with experiments on both synthetic data and real sequences. 1
Yunda Sun, Matthieu Bray, Arasanathan Thayananthan, B. Yuan, Philip Torr 0001
BMVC3
2006 Multivariate Relevance Vector Machines for Tracking
Arasanathan Thayananthan, Ramanan Navaratnam, Björn Stenger, Philip Torr 0001, Roberto Cipolla
ECCV (3)1
2006 Model-Based Hand Tracking Using a Hierarchical Bayesian Filter
abstract
This paper sets out a tracking framework, which is applied to the recovery of three-dimensional hand motion from an image sequence. The method handles the issues of initialization, tracking, and recovery in a unified way. In a single input image with no prior information of the hand pose, the algorithm is equivalent to a hierarchical detection scheme, where unlikely pose candidates are rapidly discarded. In image sequences, a dynamic model is used to guide the search and approximate the optimal filtering equations. A dynamic model is given by transition probabilities between regions in parameter space and is learned from training data obtained by capturing articulated motion. The algorithm is evaluated on a number of image sequences, which include hand motion with self-occlusion in front of a cluttered background.
Björn Stenger, Arasanathan Thayananthan, Philip Torr 0001, Roberto Cipolla
IEEE Trans. Pattern Anal. Mach. Intell.2
2005 Hierarchical Part-Based Human Body Pose Estimation
abstract
This paper addresses the problem of automatic detection and recovery of three-dimensional human body pose from monocular video sequences for HCI applications. We propose a new hierarchical part-based pose estimation method for the upper-body that efficiently searches the high dimensional articulation space. The body is treated as a collection of parts linked in a kinematic structure. Search for configurations of this collection is commenced from the most reliably detectable part. The rest of the parts are searched based on the detected locations of this anchor as they all are kinematically linked. Each part is represented by a set of 2D templates created from a 3D model, hence inherently encoding the 3D joint angles. The tree data structure is exploited to efficiently search through these templates. Multiple hypotheses are computed for each frame. By modelling these with a HMM, temporal coherence of body motion is exploited to find a smooth trajectory of articulation between frames using a modified Viterbi algorithm. Experimental results show that the proposed technique produces good estimates of the human 3D pose on a range of test videos in a cluttered environment.
Ramanan Navaratnam, Arasanathan Thayananthan, Philip Torr 0001, Roberto Cipolla
BMVC2
2004 Likelihood Models For Template Matching using the PDF Projection Theorem
abstract
Template matching techniques are widely used in many computer vision tasks. Generally, a likelihood value is calculated from similarity measures, however the relation between these measures and the data likelihood is often incorrectly stated. It is clear that accurate likelihood estimation will improve the efficiency of the matching algorithms. This paper introduces a novel method for estimating the likelihood PDFS accurately based on the PDF Projection Theorem, which provides the correct relation between the feature likelihood and the data likelihood, permitting the use of different types of features for different types of objects and still estimating consistent likelihoods. The proposed method removes the normalization and bias problems that are usually associated with the likelihood calculations. We demonstrate that it significantly improves template matching in pose estimation problems. Qualitative and quantitative results are compared against traditional likelihood estimation schemes.
Arasanathan Thayananthan, Ramanan Navaratnam, Philip Torr 0001, Roberto Cipolla
BMVC1
2003 Learning a Kinematic Prior for Tree-Based Filtering
abstract
The aim in this paper is to track articulated hand motion from monocular video. Bayesian filtering is implemented by using a tree-based representation of the posterior distribution. Each tree node corresponds to a partition of the state space with piecewise constant density. In a hierarchical search regions with low probability mass can be rapidly discarded, while the modes of the posterior can be approximated to high precision. Large sets of training data are captured using a data glove, and two techniques for constructing the tree are described: One method is to cluster the collected data points using a hierarchical clustering algorithm, and use the cluster centres as nodes. Alternatively, a lower dimensional eigenspace can be partitioned using a grid at multiple resolutions, and each partition centre corresponds to a node in the tree. The effectiveness of these techniques is demonstrated by using them for tracking 3D articulated hand motion in front of a cluttered background. 1
Arasanathan Thayananthan, Björn Stenger, Philip Torr 0001, Roberto Cipolla
BMVC1
2003 Shape Context and Chamfer Matching in Cluttered Scenes
abstract
This paper compares two methods for object localization from contours: shape context and chamfer matching of templates. In the light of our experiments, we suggest improvements to the shape context: shape contexts are used to find corresponding features between model and image. In real images it is shown that the shape context is highly influenced by clutters; furthermore, even when the object is correctly localized, the feature correspondence may be poor. We show that the robustness of shape matching can be increased by including a figural continuity constraint. The combined shape and continuity cost is minimized using the Viterbi algorithm on features, resulting in improved localization and correspondence. Our algorithm can be generally applied to any feature based shape matching method. Chamfer matching correlates model templates with the distance transform of the edge image. This can be done efficiently using a coarse-to-fine search over the transformation parameters. The method is robust in clutter, however, multiple templates are needed to handle scale, rotation and shape variation. We compare both methods for locating hand shapes in cluttered images, and applied to word recognition in EZ-Gimpy images.
Arasanathan Thayananthan, Björn Stenger, Philip Torr 0001, Roberto Cipolla
CVPR (1)1
2003 Filtering Using a Tree-Based Estimator
abstract
Within this paper a new framework for Bayesian tracking is presented, which approximates the posterior distribution at multiple resolutions. We propose a tree-based representation of the distribution, where the leaves define a partition of the state space with piecewise constant density. The advantage of this representation is that regions with low probability mass can be rapidly discarded in a hierarchical search, and the distribution can be approximated to arbitrary precision. We demonstrate the effectiveness of the technique by using it for tracking 3D articulated and nonrigid motion in front of cluttered background. More specifically, we are interested in estimating the joint angles, position and orientation of a 3D hand model in order to drive an avatar.
Björn Stenger, Arasanathan Thayananthan, Philip Torr 0001, Roberto Cipolla
ICCV2