Simina Brânzei

dblp:90/7113 · DBLP profile ↗
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31ranked-venue papers
25as first author
10since 2021 · last 2025
0000-0003-3066-0723ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 23 · 18 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 12 · 9 first-authorTheory of computation · 9 · 9 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 2 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-author
YearPublicationVenuePosition
2025 Tarski Lower Bounds from Multi-Dimensional Herringbones
abstract
Tarski’s theorem states that every monotone function from a complete lattice to itself has a fixed point. We analyze the query complexity of finding such a fixed point on the k-dimensional grid of side length n under the ≤ relation. In this setting, there is an unknown monotone function f: {0,1,…, n-1}^k → {0,1,…, n-1}^k and an algorithm must query a vertex v to learn f(v). The goal is to find a fixed point of f using as few oracle queries as possible. We show that the randomized query complexity of this problem is Ω((k⋅log²n)/log k) for all n,k ≥ 2. This unifies and improves upon two prior results: a lower bound of Ω(log²n) from [Etessami et al., 2020] and a lower bound of Ω((k⋅log(n)/log(k)) from [Brânzei et al., 2024], respectively.
Simina Brânzei, Reed C. Phillips, Nicholas J. Recker
APPROX/RANDOM1
2024 Dueling over Dessert, Mastering the Art of Repeated Cake Cutting
abstract
We consider the setting of repeated fair division between two players, denoted Alice and Bob, with private valuations over a cake. In each round, a new cake arrives, which is identical to the ones in previous rounds. Alice cuts the cake at a point of her choice, while Bob chooses the left piece or the right piece, leaving the remainder for Alice. We consider two versions: sequential, where Bob observes Alice's cut point before choosing left/right, and simultaneous, where he only observes her cut point after making his choice. The simultaneous version was first considered by Aumann and Maschler. We observe that if Bob is almost myopic and chooses his favorite piece too often, then he can be systematically exploited by Alice through a strategy akin to a binary search. This strategy allows Alice to approximate Bob's preferences with increasing precision, thereby securing a disproportionate share of the resource over time. We analyze the limits of how much a player can exploit the other one and show that fair utility profiles are in fact achievable. Specifically, the players can enforce the equitable utility profile of $(1/2, 1/2)$ in the limit on every trajectory of play, by keeping the other player's utility to approximately $1/2$ on average while guaranteeing they themselves get at least approximately $1/2$ on average. We show this theorem using a connection with Blackwell approachability. Finally, we analyze a natural dynamic known as fictitious play, where players best respond to the empirical distribution of the other player. We show that fictitious play converges to the equitable utility profile of $(1/2, 1/2)$ at a rate of $O(1/\sqrt{T})$.
Simina Brânzei, Mohammad Hajiaghayi, Reed C. Phillips, Suho Shin 0001
NeurIPS1
2024 The Sharp Power Law of Local Search on Expanders
abstract
Local search is a powerful heuristic in optimization and computer science, the complexity of which has been studied in the white box and black box models. In the black box model, we are given a graph G = (V, E) and oracle access to a function f : V → ℝ. The local search problem is to find a vertex v that is a local minimum, i.e. with f(v) ≤ f (u) for all (u, v) ∈ E, using as few queries to the oracle as possible. The query complexity is well understood on the grid and the hypercube, but much less is known beyond.
Simina Brânzei, Davin Choo, Nicholas J. Recker
SODA1
2023 Learning and Collusion in Multi-unit Auctions
abstract
In a carbon auction, licenses for CO2 emissions are allocated among multiple interested players. Inspired by this setting, we consider repeated multi-unit auctions with uniform pricing, which are widely used in practice. Our contribution is to analyze these auctions in both the offline and online settings, by designing efficient bidding algorithms with low regret and giving regret lower bounds. We also analyze the quality of the equilibria in two main variants of the auction, finding that one variant is susceptible to collusion among the bidders while the other is not.
Simina Brânzei, Mahsa Derakhshan, Negin Golrezaei, Yanjun Han
NeurIPS1
2023 Walrasian pricing in multi-unit auctions
abstract
Multi-unit auctions are a paradigmatic model of resource allocation , where a seller brings multiple units of a good to a set of buyers equipped with monetary budgets. It is well known that Walrasian equilibria do not always exist in this model, however compelling relaxations such as Walrasian envy-free pricing do. We design a best possible envy-free and prior-free mechanism for multi-unit auctions with budgets. When the market is even mildly competitive, the approximation ratios of this mechanism are small constants for both the revenue and welfare objectives, and in fact for welfare the approximation converges to 1 as the market becomes fully competitive. We also give an impossibility theorem , showing that truthfulness requires discarding resources and is thus incompatible with (Pareto) efficiency. • We consider multi-unit auctions with budgets and design a best possible envy-free and prior-free mechanism. • The mechanism approximates the optimal revenue and welfare within constant factors. • For welfare, the approximation converges to 1 as the market becomes fully competitive.
Simina Brânzei, Aris Filos-Ratsikas, Peter Bro Miltersen, Yulong Zeng
Artif. Intell.1
2022 The Query Complexity of Local Search and Brouwer in Rounds
abstract
We consider the query complexity of finding a local minimum of a function defined on a graph, where at most $k$ rounds of interaction (aka adaptivity) with the oracle are allowed. Adaptivity is a fundamental concept studied due to the need to parallelize computation and understand the speedups attainable. The query complexity of local search is tightly related to the complexity of computing stationary points of a function, thus bounds for local search can give insights into the performance of algorithms such as gradient descent. We focus on the $d$-dimensional grid $\{1, 2, \ldots, n \}^d$, where the dimension $d \geq 2$ is a constant. Our main contribution is to give algorithms and lower bounds that characterize the trade-off between the number of rounds of adaptivity and the query complexity of local search, when the number of rounds is constant and polynomial in $n$, respectively. The local search analysis also enables us to characterize the query complexity of computing a Brouwer fixed point in rounds. Our proof technique for lower bounding the query complexity in rounds may be of independent interest as an alternative to the classical relational adversary method of Aaronson from the fully adaptive setting.
Simina Brânzei, Jiawei Li 0014
COLT1
2022 The Query Complexity of Cake Cutting
abstract
We consider the query complexity of cake cutting in the standard query model and give lower and upper bounds for computing approximately envy-free, perfect, and equitable allocations with the minimum number of cuts. The lower bounds are tight for computing contiguous envy-free allocations among $n=3$ players and for computing perfect and equitable allocations with minimum number of cuts between $n=2$ players. For $\epsilon$-envy-free allocations with contiguous pieces, we also give an upper bound of $O(n/\epsilon)$ and lower bound of $\Omega(\log(1/\epsilon))$ queries for any number $n \geq 3$ of players.We also formalize moving knife procedures and show that a large subclass of this family, which captures all the known moving knife procedures, can be simulated efficiently with arbitrarily small error in the Robertson-Webb query model.
Simina Brânzei, Noam Nisan
NeurIPS1
2021 Multiplayer Bandit Learning, from Competition to Cooperation
abstract
The stochastic multi-armed bandit model captures the tradeoff between exploration and exploitation. We study the effects of competition and cooperation on this tradeoff. Suppose there are two arms, one predictable and one risky, and two players, Alice and Bob. In every round, each player pulls an arm, receives the resulting reward, and observes the choice of the other player but not their reward. Alice’s utility is $\Gamma_A + \lambda \Gamma_B$ (and similarly for Bob), where $\Gamma_A$ is Alice’s total reward and $\lambda \in [-1, 1]$ is a cooperation parameter. At $\lambda = -1$ the players are competing in a zero-sum game, at $\lambda = 1$, their interests are aligned, and at $\lambda = 0$, they are neutral: each player’s utility is their own reward. The model is related to the economics literature on strategic experimentation, where usually players observe each other’s rewards. Suppose the predictable arm has success probability $p$ and the risky arm has prior $\mu$. If the discount factor is $\beta$, then the value of $p$ where a single player is indifferent between the arms is the Gittins index $g = g(\mu,\beta) > m$, where $m$ is the mean of the risky arm. Our first result answers, in this setting, a fundamental question posed by Rothschild \cite{rotschild}. We show that competing and neutral players eventually settle on the same arm (even though it may not be the best arm) in every Nash equilibrium, while this can fail for players with aligned interests. Moreover, we show that \emph{competing players} explore \emph{less} than a single player: there is $p^* \in (m, g)$ so that for all $p > p^*$, the players stay at the predictable arm. However, the players are not myopic: they still explore for some $p > m$. On the other hand, \emph{cooperating players} (with $\lambda =1$) explore \emph{more} than a single player. We also show that \emph{neutral players} learn from each other, receiving strictly higher total rewards than they would playing alone, for all $ p\in (p^*, g)$, where $p^*$ is the threshold above which competing players do not explore.
Simina Brânzei, Yuval Peres
COLT1
2021 Proportional Dynamics in Exchange Economies
abstract
We study the proportional dynamics in exchange economies, where each player starts with some amount of money and a good. Every day, players bring one unit of their good and submit bids on goods they like, each good gets allocated in proportion to the bid amounts, and each seller collects the bids received. Then every player updates their bids proportionally to the contribution of each good in their utility. This dynamic models a process of learning how to bid and has been studied in a series of papers on Fisher and production markets, but not in exchange economies. Our main results are as follows: 1). For all linear utilities, the dynamic converges to market equilibrium utilities and allocations, while the bids and prices may cycle. We give a combinatorial characterization of limit cycles for prices and bids. 2). We introduce a lazy version of the dynamic, where players may save money for later, and show this converges in everything: utilities, allocations, and prices. This answers an open question about exchange markets with linear utilities, where tatonnement does not converge to market equilibria, and no natural process leading to equilibria was known for all additive utilities. We also note this dynamics represents a process where the players exchange goods throughout time (in out-of-equilibrium states), while tatonnement only explains how exchange happens in the limit.
Simina Brânzei, Nikhil R. Devanur, Yuval Rabani
EC1
2021 Weighted clustering: Towards solving the user's dilemma
Margareta Ackerman, Shai Ben-David, Simina Brânzei, David Loker
Pattern Recognit.3
2019 Walrasian Dynamics in Multi-Unit Markets
abstract
In a multi-unit market, a seller brings multiple units of a good and tries to sell them to a set of buyers that have monetary endowments. While a Walrasian equilibrium does not always exist in this model, natural relaxations of the concept that retain its desirable fairness properties do exist. We study the dynamics of (Walrasian) envy-free pricing mechanisms in this environment, showing that for any such pricing mechanism, the best response dynamic starting from truth-telling converges to a pure Nash equilibrium with small loss in revenue and welfare. Moreover, we generalize these bounds to capture all the (reasonable) Nash equilibria for a large class of (monotone) pricing mechanisms. We also identify a natural mechanism, which selects the minimum Walrasian envy-free price, in which for n=2 buyers the best response dynamic converges from any starting profile. We conjecture convergence of the mechanism for any number of buyers and provide simulation results to support our conjecture.
Simina Brânzei, Aris Filos-Ratsikas
AAAI1
2019 Sharing Information with Competitors
Simina Brânzei, Claudio Orlandi, Guang Yang 0020
SAGT1
2018 Universal Growth in Production Economies
abstract
We study a simple variant of the von Neumann model of an expanding economy, in which multiple producers make goods according to their production function. The players trade their goods at the market and then use the bundles received as inputs for the production in the next round. The decision that players have to make is how to invest their money (i.e. bids) in each round. We show that a simple decentralized dynamic, where players update their bids on the goods in the market proportionally to how useful the investments were, leads to growth of the economy in the long term (whenever growth is possible) but also creates unbounded inequality, i.e. very rich and very poor players emerge. We analyze several other phenomena, such as how the relation of a player with others influences its development and the Gini index of the system.
Simina Brânzei, Ruta Mehta, Noam Nisan
NeurIPS1
2017 Walrasian Pricing in Multi-Unit Auctions
abstract
Multi-unit auctions are a paradigmatic model, where a seller brings multiple units of a good, while several buyers bring monetary endowments. It is well known that Walrasian equilibria do not always exist in this model, however compelling relaxations such as Walrasian envy-free pricing do. In this paper we design an optimal envy-free mechanism for multi-unit auctions with budgets. When the market is even mildly competitive, the approximation ratios of this mechanism are small constants for both the revenue and welfare objectives, and in fact for welfare the approximation converges to 1 as the market becomes fully competitive. We also give an impossibility theorem, showing that truthfulness requires discarding resources, and in particular, is incompatible with (Pareto) efficiency.
Simina Brânzei, Aris Filos-Ratsikas, Peter Bro Miltersen, Yulong Zeng
MFCS1
2017 Nash Social Welfare Approximation for Strategic Agents
abstract
The fair division of resources among strategic agents is an important age-old problem that has led to a rich body of literature. At the center of this literature lies the question of whether there exist mechanisms that can implement fair outcomes, despite the agents' strategic behavior. A fundamental objective function used for measuring the fairness of an allocation is the geometric mean of the agents' values, known as the Nash social welfare (NSW). This objective function is maximized by widely known solution concepts such as Nash bargaining and the competitive equilibrium with equal incomes.
Simina Brânzei, Vasilis Gkatzelis, Ruta Mehta
EC1
2017 The authorship dilemma: alphabetical or contribution?
Margareta Ackerman, Simina Brânzei
Auton. Agents Multi Agent Syst.2
2016 An Algorithmic Framework for Strategic Fair Division
abstract
We study the paradigmatic fair division problem of fairly allocating a divisible good among agents with heterogeneous preferences, commonly known as cake cutting. Classic cake cutting protocols are susceptible to manipulation. Do their strategic outcomes still guarantee fairness? To address this question we adopt a novel algorithmic approach, proposing a concrete computational model and reasoning about the game-theoretic properties of algorithms that operate in this model. Specifically, we show that each protocol in the class of generalized cut and choose (GCC) protocols --- which includes the most important discrete cake cutting protocols --- is guaranteed to have approximate subgame perfect Nash equilibria, or even exact equilibria if the protocol's tie-breaking rule is flexible. We further observe that the (approximate) equilibria of proportional protocols --- which guarantee each of the n agents a 1/n-fraction of the cake --- must be (approximately) proportional, thereby answering the above question in the positive (at least for one common notion of fairness).
Simina Brânzei, Ioannis Caragiannis, David Kurokawa, Ariel D. Procaccia
AAAI1
2016 To Give or Not to Give: Fair Division for Single Minded Valuations
Simina Brânzei, Yuezhou Lv, Ruta Mehta
IJCAI1
2015 The Adjusted Winner Procedure: Characterizations and Equilibria
Haris Aziz 0001, Simina Brânzei, Aris Filos-Ratsikas, Søren Kristoffer Stiil Frederiksen
IJCAI2
2015 A Dictatorship Theorem for Cake Cutting
Simina Brânzei, Peter Bro Miltersen
IJCAI1
2015 Verifiably Truthful Mechanisms
abstract
It is typically expected that if a mechanism is truthful, then the agents would, indeed, truthfully report their private information. But why would an agent believe that the mechanism is truthful? We wish to design truthful mechanisms that are simple, that is whose truthfulness can be verified efficiently (in the computational sense). Our approach involves three steps: (i) specifying the structure of mechanisms, (ii) constructing a verification algorithm, and (iii) measuring the quality of verifiably truthful mechanisms. We demonstrate this approach using a case study: approximate mechanism design without money for facility location.
Simina Brânzei, Ariel D. Procaccia
ITCS1
2015 Characterization and Computation of Equilibria for Indivisible Goods
Simina Brânzei, Hadi Hosseini, Peter Bro Miltersen
SAGT1
2015 Computation of Stackelberg Equilibria of Finite Sequential Games
abstract
The Stackelberg equilibrium is a solution concept that describes optimal strategies to commit to: Player 1 ( the leader ) first commits to a strategy that is publicly announced, then Player 2 ( the follower ) plays a best response to the leader’s choice. We study Stackelberg equilibria in finite sequential (i.e., extensive-form) games and provide new exact algorithms, approximate algorithms, and hardness results for finding equilibria for several classes of such two-player games. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Branislav Bosanský, Simina Brânzei, Kristoffer Arnsfelt Hansen, Peter Bro Miltersen, Troels Bjerre Lund
WINE2
2015 A note on envy-free cake cutting with polynomial valuations
Simina Brânzei
Inf. Process. Lett.1
2014 Simultaneous Cake Cutting
abstract
We introduce the simultaneous model for cake cutting (the fair allocation of a divisible good), in which agents simultaneously send messages containing a sketch of their preferences over the cake. We show that this model enables the computation of divisions that satisfy proportionality -- a popular fairness notion -- using a protocol that circumvents a standard lower bound via parallel information elicitation. Cake divisions satisfying another prominent fairness notion, envy-freeness, are impossible to compute in the simultaneous model, but admit arbitrarily good approximations.
Eric Balkanski, Simina Brânzei, David Kurokawa, Ariel D. Procaccia
AAAI2
2014 The Fisher Market Game: Equilibrium and Welfare
abstract
The Fisher market model is one of the most fundamental resource allocation models in economics. In a Fisher market, the prices and allocations of goods are determined according to the preferences and budgets of buyers to clear the market. In a Fisher market game, however, buyers are strategic and report their preferences over goods; the market-clearing prices and allocations are then determined based on their reported preferences rather than their real preferences. We show that the Fisher market game always has a pure Nash equilibrium, for buyers with linear, Leontief, and Cobb-Douglas utility functions, which are three representative classes of utility functions in the important Constant Elasticity of Substitution (CES) family. Furthermore, to quantify the social efficiency, we prove Price of Anarchy bounds for the game when the utility functions of buyers fall into these three classes respectively.
Simina Brânzei, Yiling Chen 0001, Xiaotie Deng, Aris Filos-Ratsikas, Søren Kristoffer Stiil Frederiksen, Jie Zhang 0008
AAAI1
2013 How Bad Is Selfish Voting?
abstract
It is well known that strategic behavior in elections is essentially unavoidable; we therefore ask: how bad can the rational outcome be? We answer this question via the notion of the price of anarchy, using the scores of alternatives as a proxy for their quality and bounding the ratio between the score of the optimal alternative and the score of the winning alternative in Nash equilibrium. Specifically, we are interested in Nash equilibria that are obtained via sequences of rational strategic moves. Focusing on three common voting rules — plurality, veto, and Borda — we provide very positive results for plurality and very negative results for Borda, and place veto in the middle of this spectrum.
Simina Brânzei, Ioannis Caragiannis, Jamie Morgenstern, Ariel D. Procaccia
AAAI1
2013 Externalities in Cake Cutting
Simina Brânzei, Ariel D. Procaccia, Jie Zhang 0008
IJCAI1
2012 Weighted Clustering
abstract
We investigate a natural generalization of the classical clustering problem, considering clustering tasks in which different instances may have different weights. We conduct the first extensive theoretical analysis on the influence of weighted data on standard clustering algorithms in both the partitional and hierarchical settings, characterizing the conditions under which algorithms react to weights. Extending a recent framework for clustering algorithm selection, we propose intuitive properties that would allow users to choose between clustering algorithms in the weighted setting and classify algorithms accordingly.
Margareta Ackerman, Shai Ben-David, Simina Brânzei, David Loker
AAAI3
2011 Social Distance Games
abstract
In this paper we introduce and analyze social distance games, a family of non-transferable utility coalitional games where an agent's utility is a measure of closeness to the other members of the coalition. We study both social welfare maximisation and stability in these games using a graph theoretic perspective. We use the stability gap to investigate the welfare of stable coalition structures, and propose two new solution concepts with improved welfare guarantees. We argue that social distance games are both interesting in themselves, as well as in the context of social networks.
Simina Brânzei, Kate Larson
IJCAI1
2009 Coalitional Affinity Games and the Stability Gap
Simina Brânzei, Kate Larson
IJCAI1