Dennis Küster

dblp:91/11032 · DBLP profile ↗
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19ranked-venue papers
3as first author
9since 2021 · last 2026
0000-0001-8992-5648ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 13 · 2 first-author · 6 since 2021Artificial intelligence and machine learning · 10 · 1 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 since 2021
YearPublicationVenuePosition
2026 Breathe with Me: Synchronizing Biosignals for User Embodiment in Robots
abstract
Embodiment of users within robotic systems has been explored in human-robot interaction, most often in telepresence and teleoperation. In these applications, synchronized visuomotor feedback can evoke a sense of body ownership and agency, contributing to the experience of embodiment. We extend this work by employing embreathment, the representation of the user's own breath in real time, as a means for enhancing user embodiment experience in robots. In a within-subjects experiment, participants controlled a robotic arm, while its movements were either synchronized or non-synchronized with their own breath. Synchrony was shown to significantly increase body ownership, and was preferred by most participants. We propose the representation of physiological signals as a novel interoceptive pathway for human–robot interaction, and discuss implications for telepresence, prosthetics, collaboration with robots, and shared autonomy.
Iddo Wald, Amber Maimon, Shiyao Zhang 0002, Dennis Küster, Robert Porzel, Tanja Schultz, Rainer Malaka
HRI4
2026 Leveraging Semi-Supervised Learning for Multimodal Hate Speech Data Annotation and Detection
Rathi Adarshi Rammohan, Zhao Ren, Dominik Puchala, Aleksandra Swiderska, Dennis Küster, Tanja Schultz
LREC5
2025 Expressive Agents in Psychology Research: A Study on Nuanced Emotional Signaling with Dynamic Tears
abstract
Virtual agents (VAs) are increasingly used in psychology, healthcare, and education, yet realistic representations of nuanced emotional signals like tears remain underexplored.We present a novel real-time system that simulates dynamic, physics-based tears in high-fidelity Metahuman avatars using Unreal Engine 5.5.Unlike traditional shader or animation tricks, our system produces lifelike crying effects through Niagara's skeletal mesh traversal, custom scratch modules, and real-time surface interaction.In a first empirical study (N =56), we compared static and dynamic crying avatars.Results showed that dynamic tears significantly enhanced perceived sadness and emotional contagion, without altering perceived authenticity.These findings suggest that flowing tears amplify social sadness signaling.Our demo will showcase the system's technical design, research methodology, and results.This work contributes to the development of emotionally expressive VAs.It bridges insights from psychology and computer graphics to advancing the study of nuanced human-agent emotional communication.
Nick van Apeldoorn, Niels Voskens, Dennis Küster
IVA3
2023 Teardrops on My Face: Automatic Weeping Detection From Nonverbal Behavior
abstract
Human emotional tears are a powerful socio-emotional signal. Yet, they have received relatively little attention in empirical research compared to facial expressions or body posture. While humans are highly sensitive to others’ tears, to date, no automatic means exist for detecting spontaneous weeping. This article employed facial and postural features extracted using four pre-trained classifiers (FACET, Affdex, OpenFace, OpenPose) to train a Support Vector Machine (SVM) to distinguish spontaneous weepers from non-weepers. Results showed that weeping can be accurately inferred from nonverbal behavior. Importantly, this distinction can be made before the appearance of visible tears on the face. However, features from at least two classifiers need to be combined, with the best models blending three or four classifiers to achieve near-perfect performance (97% accuracy). We discuss how direct and indirect tear detection methods may help to yield important new insights into the antecedents and consequences of emotional tears and how affective computing could benefit from the ability to recognize and respond to this uniquely human signal.
Dennis Küster, Lars Steinert, Marc Baker, Nikhil Bhardwaj, Eva Krumhuber
IEEE Trans. Affect. Comput.1
2022 The 4th Workshop on Modeling Socio-Emotional and Cognitive Processes from Multimodal Data In-the-Wild (MSECP-Wild)
abstract
The ability to automatically infer relevant aspects of human users’ thoughts and feelings is crucial for technologies to adapt their behaviors in complex interactions intelligently (e.g., social robots or tutoring systems). Research on multimodal analysis has demonstrated the potential of technology to provide such estimates for a broad range of internal states and processes. However, constructing robust enough approaches for deployment in real-world applications remains an open problem. The MSECP-Wild workshop series serves as a multidisciplinary forum to present and discuss research addressing this challenge. This 4th iteration focuses on addressing varying contextual conditions (e.g., throughout an interaction or across different situations and environments) in intelligent systems as a crucial barrier for more valid real-world predictions and actions. Submissions to the workshop span efforts relevant to multimodal data collection and context-sensitive modeling. These works provide important impulses for discussions of the state-of-the-art and opportunities for future research on these subjects.
Bernd Dudzik, Dennis Küster, David St-Onge, Felix Putze
ICMI2
2022 SmartHelm: User Studies from Lab to Field for Attention Modeling
abstract
We present three user studies that gradually prepare our prototype system SmartHelm for use in the field, i.e. supporting cargo cyclists on public roads for cargo delivery. SmartHelm is an attention-sensitive smart helmet that integrates none-invasive brain and eye activity detection with hands-free Augmented Reality (AR) components in a speech-enabled outdoor assistance system. The described studies systematically increased in ecological validity from lab to field. The first study consisted of an Augmented Reality preparation examination in the lab. The second study then investigated simulated attention distraction modeling, whereas the third study examined real-world attention distraction modeling while cycling in traffic. During these three studies, multimodal data (EEG, eye-tracking, video, GPS and speech) has been collected synchronously and analyzed in offline and online experiments. Machine Learning models were trained and optimized for attention modeling.Results: Analyses of self-report and objective data during the simulation study show the plausibility of the simulated internal and external distractions. The analysis of behavioral data captured by multimodal biosignals recorded in the field study further shows that real visual attention distractions can be automatically identified using synchronized video and eye-tracking data. Machine Learning methods based on long short-term memory models (LSTMs) indicate that simulated attention distractions can be automatically detected from EEG data, with the best detection performance for mental distractions. Finally, the self-report data suggest that the comfort of the SmartHelm helmet should be further improved for permanent use in road traffic.
Mazen Salous, Dennis Küster, Kevin Scheck, Aytac Dikfidan, Tim Neumann, Felix Putze, Tanja Schultz
SMC2
2022 Evaluation of an Engagement-Aware Recommender System for People with Dementia
abstract
People with Dementia (PwD) and their caregivers can greatly benefit from regular cognitive and social activations. However, these activations need to be engaging and likeable to take effect and to maintain long-term motivation and wellbeing. Taking this into account, finding appropriate items in large activation content catalogues can be a challenging task, which can even lead to unhappiness (”Paradox of Choice”). User-centered Recommender Systems (RS) can help to overcome this obstacle and support PwD and their caregivers in finding engaging and likeable activation contents. In this study, we investigate a dataset collected from PwD and their (in)formal caregivers who jointly used a tablet-based activation system over multiple sessions in an unconstrained care setting. The system applies a content-based recommendation approach based on explicit ratings provided by the PwD and collects audiovisual data during usage. First, we evaluate the real-world user interactions with the RS to gain knowledge about suitable evaluation parameters for our offline analyses. Second, we train a recognition model for engagement based on the audiovisual data and enrich our dataset with the automatically detected information about the PwD’s level of engagement. Last, we apply an offline analysis and compare the RS performance based on different inputs. We show that considering PwD’s level of engagement can help to further improve the rating-based RS in terms of users’ needs and, thus, support them in the activations.
Lars Steinert, Fynn Linus Kölling, Felix Putze, Dennis Küster, Tanja Schultz
UMAP4
2021 3rd Workshop on Modeling Socio-Emotional and Cognitive Processes from Multimodal Data in the Wild
abstract
Modeling with multimodal data in the wild poses similar challenges in human-computer and human-robot interaction (HCI, HRI). This workshop series thus blends HCI and HRI to jointly address a broad range of current topics in multimodal modeling aimed at designing intelligent systems in the wild. From addressing data scarcity in multimodal user state recognition to emotion prediction from EEG while listening to music, our third workshop in this series aims to further stimulate this important multidisciplinary exchange.
Dennis Küster, Felix Putze, David St-Onge, Pascal E. Fortin, Nerea Urrestilla, Tanja Schultz
ICMI1
2021 Audio-Visual Recognition of Emotional Engagement of People with Dementia
Lars Steinert, Felix Putze, Dennis Küster, Tanja Schultz
Interspeech3
2020 Modeling Socio-Emotional and Cognitive Processes from Multimodal Data in the Wild
abstract
Detecting, modeling, and making sense of multimodal data from human users in the wild still poses numerous challenges. Starting from aspects of data quality and reliability of our measurement instruments, the multidisciplinary endeavor of developing intelligent adaptive systems in human-computer or human-robot interaction (HCI, HRI) requires a broad range of expertise and more integrative efforts to make such systems reliable, engaging, and user-friendly. At the same time, the spectrum of applications for machine learning and modeling of multimodal data in the wild keeps expanding. From the classroom to the robot-assisted operation theatre, our workshop aims to support a vibrant exchange about current trends and methods in the field of modeling multimodal data in the wild.
Dennis Küster, Felix Putze, Patrícia Alves-Oliveira, Maike Paetzel-Prüsmann, Tanja Schultz
ICMI1
2020 Attention Sensing through Multimodal User Modeling in an Augmented Reality Guessing Game
abstract
We developed an attention-sensitive system that is capable of playing the children's guessing game "I spy with my litte eye" with a human user. In this game, the user selects an object from a given scene and provides the system with a single-sentence clue about it. For each trial, the system tries to guess the target object. Our approach combines top-down and bottom-up machine learning for object and color detection, automatic speech recognition, natural language processing, a semantic database, eye tracking, and augmented reality. Our evaluation demonstrates performance significantly above chance level, and results for most of the individual machine learning components are encouraging. Participants reported very high levels of satisfaction and curiosity about the system. The collected data shows that our guessing game generates a complex and rich data set. We discuss the capabilities and challenges of our system and its components with respect to multimodal attention sensing.
Felix Putze, Dennis Küster, Timo Urban, Alexander Zastrow, Marvin Kampen
ICMI2
2020 Towards Engagement Recognition of People with Dementia in Care Settings
abstract
Roughly 50 million people worldwide are currently suffering from dementia. This number is expected to triple by 2050. Dementia is characterized by a loss of cognitive function and changes in behaviour. This includes memory, language skills, and the ability to focus and pay attention. However, it has been shown that secondary therapy such as the physical, social and cognitive activation of People with Dementia (PwD) has significant positive effects. Activation impacts cognitive functioning and can help prevent the magnification of apathy, boredom, depression, and loneliness associated with dementia. Furthermore, activation can lead to higher perceived quality of life. We follow Cohen's argument that activation stimuli have to produce engagement to take effect and adopt his definition of engagement as "the act of being occupied or involved with an external stimulus".
Lars Steinert, Felix Putze, Dennis Küster, Tanja Schultz
ICMI3
2020 Toward Silent Paralinguistics: Speech-to-EMG - Retrieving Articulatory Muscle Activity from Speech
abstract
Electromyographic (EMG) signals recorded during speech production encode information on articulatory muscle activity and also on the facial expression of emotion, thus representing a speech-related biosignal with strong potential for paralinguistic applications.In this work, we estimate the electrical activity of the muscles responsible for speech articulation directly from the speech signal.To this end, we first perform a neural conversion of speech features into electromyographic time domain features, and then attempt to retrieve the original EMG signal from the time domain features.We propose a feed forward neural network to address the first step of the problem (speech features to EMG features) and a neural network composed of a convolutional block and a bidirectional long short-term memory block to address the second problem (true EMG features to EMG signal).We observe that four out of the five originally proposed time domain features can be estimated reasonably well from the speech signal.Further, the five time domain features are able to predict the original speech-related EMG signal with a concordance correlation coefficient of 0.663.We further compare our results with the ones achieved on the inverse problem of generating acoustic speech features from EMG features.
Catarina Botelho, Lorenz Diener, Dennis Küster, Kevin Scheck, Shahin Amiriparian, Björn W. Schuller, Tanja Schultz, Alberto Abad, Isabel Trancoso
INTERSPEECH3
2020 Towards Silent Paralinguistics: Deriving Speaking Mode and Speaker ID from Electromyographic Signals
abstract
Silent Computational Paralinguistics (SCP) -the assessment of speaker states and traits from non-audibly spoken communication -has rarely been targeted in the rich body of either Computational Paralinguistics or Silent Speech Processing.Here, we provide first steps towards this challenging but potentially highly rewarding endeavour: Paralinguistics can enrich spoken language interfaces, while Silent Speech Processing enables confidential and unobtrusive spoken communication for everybody, including mute speakers.We approach SCP by using speech-related biosignals stemming from facial muscle activities captured by surface electromyography (EMG).To demonstrate the feasibility of SCP, we select one speaker trait (speaker identity) and one speaker state (speaking mode).We introduce two promising strategies for SCP: (1) deriving paralinguistic speaker information directly from EMG of silently produced speech versus (2) first converting EMG into an audible speech signal followed by conventional computational paralinguistic methods.We compare traditional feature extraction and decision making approaches to more recent deep representation and transfer learning by convolutional and recurrent neural networks, using openly available EMG data.We find that paralinguistics can be assessed not only from acoustic speech but also from silent speech captured by EMG.
Lorenz Diener, Shahin Amiriparian, Catarina Botelho, Kevin Scheck, Dennis Küster, Isabel Trancoso, Björn W. Schuller, Tanja Schultz
INTERSPEECH5
2018 Dozing Off or Thinking Hard?: Classifying Multi-dimensional Attentional States in the Classroom from Video
abstract
In this paper, we extract features of head pose, eye gaze, and facial expressions from video to estimate individual learners' attentional states in a classroom setting. We concentrate on the analysis of different definitions for a student's attention and show that available generic video processing components and a single video camera are sufficient to estimate the attentional state.
Felix Putze, Dennis Küster, Sonja Walcher, Mathias Benedek
ICMI2
2016 Sound emblems for affective multimodal output of a robotic tutor: a perception study
abstract
Human and robot tutors alike have to give careful consideration as to how feedback is delivered to students to provide a motivating yet clear learning context. Here, we performed a perception study to investigate attitudes towards negative and positive robot feedback in terms of perceived emotional valence on the dimensions of 'Pleasantness', 'Politeness' and 'Naturalness'. We find that, indeed, negative feedback is perceived as significantly less polite and pleasant. Unlike humans who have the capacity to leverage various paralinguistic cues to convey subtle variations of meaning and emotional climate, presently robots are much less expressive. However, they have one advantage that they can combine synthetic robotic sound emblems with verbal feedback. We investigate whether these sound emblems, and their position in the utterance, can be used to modify the perceived emotional valence of the robot feedback. We discuss this in the context of an adaptive robotic tutor interacting with students in a multimodal learning environment.
Helen Hastie, Pasquale Dente, Dennis Küster, Arvid Kappas
ICMI3
2015 Perception matters! Engagement in task orientated social robotics
abstract
Engagement in task orientated social robotics is a complex phenomenon, consisting of both task and social elements. Previous work in this area tends to focus on these aspects in isolation without consideration for the positive or negative effects one might cause the other. We explore both, in an attempt to understand how engagement with the task might effect the social relationship with the robot, and vice versa. In this paper, we describe the analysis of participant self-report data collected during an exploratory pilot study used to evaluate users' “perception of engagement”. We discuss how the results of our analysis suggest that ultimately, it was the users' own perception of the robots' characteristics such as friendliness, helpfulness and attentiveness which led to sustained engagement with both the task and robot.
Lee J. Corrigan, Christina Basedow, Dennis Küster, Arvid Kappas, Christopher Peters 0001, Ginevra Castellano
RO-MAN3
2014 Mixing implicit and explicit probes: finding a ground truth for engagement in social human-robot interactions
abstract
In our work we explore the development of a computational model capable of automatically detecting engagement in social human-robot interactions from real-time sensory and contextual input. However, to train the model we need to establish ground truths of engagement from a large corpus of data collected from a study involving task and social-task engagement. Here, we intend to advance the current state-of-the-art by reducing the need for unreliable post-experiment questionnaires and costly time-consuming annotation with the novel introduction of implicit probes. A non-intrusive, pervasive and embedded method of collecting informative data at different stages of an interaction.
Lee J. Corrigan, Christina Basedow, Dennis Küster, Arvid Kappas, Christopher Peters 0001, Ginevra Castellano
HRI3
2013 Damping Sentiment Analysis in Online Communication: Discussions, Monologs and Dialogs
Mike Thelwall, Kevan Buckley, Georgios Paltoglou, Marcin Skowron, David García 0001, Stéphane Gobron, Junghyun Ahn, Arvid Kappas, Dennis Küster, Janusz A. Holyst
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