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Hongyan Zhi

dblp:92/92 · DBLP profile ↗
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4ranked-venue papers
1as first author
4since 2021 · last 2026
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
4 papers
Vision and language · 52% Representation and self-supervised learning · 11% Robot navigation and mapping · 11%

Topics — the 9 heaviest of 12, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Vision and language › cross-modal alignment › fine-grained alignment
fine-grained cross-modal alignment
1.012026
FAM: Fine-Grained Alignment Matters in Multimodal Embedding Learning with Large Vision-Language Models · AAAI 2026
Machine learning › Representation and self-supervised learning
multimodal representation learning
1.012026
FAM: Fine-Grained Alignment Matters in Multimodal Embedding Learning with Large Vision-Language Models · AAAI 2026
Computer vision › Vision and language › cross-modal alignment
visual-semantic embedding
1.012026
FAM: Fine-Grained Alignment Matters in Multimodal Embedding Learning with Large Vision-Language Models · AAAI 2026
Computer vision › 3D vision
3d scene understanding
0.912025
LSceneLLM: Enhancing Large 3D Scene Understanding Using Adaptive Visual Preferences · CVPR 2025
Computer vision › Vision and language › vision-language model
3d vision-language model
0.912025
LSceneLLM: Enhancing Large 3D Scene Understanding Using Adaptive Visual Preferences · CVPR 2025
Machine learning › Transfer learning and domain adaptation
test-time adaptation
0.912025
Source-Free Elastic Model Adaptation for Vision-and-Language Navigation · IEEE Trans. Multim. 2025
Computer vision › Vision and language
vision-and-language navigation
0.912025
Source-Free Elastic Model Adaptation for Vision-and-Language Navigation · IEEE Trans. Multim. 2025
Natural language and speech › Language models and text generation
large language model
0.312025
LSceneLLM: Enhancing Large 3D Scene Understanding Using Adaptive Visual Preferences · CVPR 2025
Robotics › Robot navigation and mapping › visual navigation
semantic navigation
0.212024
Prioritized Semantic Learning for Zero-Shot Instance Navigation · ECCV (12) 2024

Methods — techniques the papers use, named apart from their topics

vision embedding inversion training · 1.0multi-granularity aligned contrastive · 1.0large vision-language model · 1.0contrastive learning · 1.0sample replay · 0.9elastic adaptation · 0.9dense token selector · 0.9auxiliary decision model · 0.9adaptive self-attention · 0.9prioritized semantic learning · 0.8
YearPublicationVenuePosition
2026 FAM: Fine-Grained Alignment Matters in Multimodal Embedding Learning with Large Vision-Language Models
abstract
Learning multimodal representation is a fundamental task that supports a wide range of applications such as visual-text retrieval. While pioneering approaches e.g., CLIP paves the way by learning separated encoders for different modalities, they struggle to model complex interactions between modalities, resulting in inferior vision and language representation. Recently, researchers have begun to leverage powerful Large Vision-Language Models (LVLMs) for unimodal or multimodal encoding, showing substantial improvement over separated encoder methods. However, we find that directly adapting LVLMs to embedding models suffers from insufficient visual representation and coarse multimodal alignment. To address these issues, we propose a simple yet effective Fine-grained Alignment Matters (FAM) method to achieve fine-grained vision-language embedding learning with LVLMs. First, to close the gap between the pure generation and multimodal embedding using LVLMs, we propose Multi-granularity Aligned Contrastive (MAC) to explicitly learn and align fine-grained modality representations at multiple granularity levels using image-text pairs. Second, to mitigate the insufficiency of visual representation during adapting LVLMs to downstream embedding tasks, we propose a Vision Embedding Inversion Training (VEIN) strategy to encourage the extracted embeddings to preserve fine-grained visual features. Extensive experiments demonstrate the effectiveness of our method, which achieves superior performance on various downstream multimodal datasets.
Tianhang Xiang, Yirui Li, Lizhao Liu, Hongyan Zhi, Chuanshen Chen, Mingkui Tan
AAAI4
2025 LSceneLLM: Enhancing Large 3D Scene Understanding Using Adaptive Visual Preferences
abstract
Research on 3D Vision-Language Models (3D-VLMs) is gaining increasing attention, which is crucial for developing embodied AI within 3D scenes, such as visual navigation and embodied question answering. Due to the high density of visual features, especially in large 3D scenes, accurately locating task-relevant visual information is challenging. Existing works attempt to segment all objects and consider their features as scene representations. However, these task-agnostic object features include much redundant information and missing details for the task-relevant area. To tackle these problems, we propose LSceneLLM, an adaptive framework that automatically identifies task-relevant areas by leveraging LLM’s visual preference for different tasks, followed by a plug-and-play scene magnifier module to capture fine-grained details in focused areas. Specifically, a dense token selector examines the attention map of LLM to identify visual preferences for the instruction input. It then magnifies fine-grained details of the focusing area. An adaptive self-attention module is leveraged to fuse the coarse-grained and selected fine-grained visual information. To comprehensively evaluate the large scene understanding ability of 3D-VLMs, we further introduce a cross-room understanding benchmark, XR-Scene, which contains a series of large scene understanding tasks including XR-QA, XR-EmbodiedPlanning, and XR-SceneCaption. Experiments show that our method surpasses existing methods on both large scene understanding and existing scene understanding benchmarks. Plunging our scene magnifier module into the existing 3D-VLMs also brings significant improvement. Code and data are available at https://github.com/Hoyyyaard/LSceneLLM
Hongyan Zhi, Peihao Chen, Shuailei Ma, Tianhang Xiang, Yinjie Lei, Mingkui Tan, Chuang Gan 0001
CVPR1
2025 Source-Free Elastic Model Adaptation for Vision-and-Language Navigation
abstract
Vision-and-Language Navigation (VLN) requires an agent to follow given instructions to navigate. Despite the significant progress, the model trained on seen environments has a performance drop on unseen environments due to distribution shift. To improve the generalization, existing method attempts to apply test-time adaptation to VLN. However, it needs to access the training data and all testing data for updating the model before inference. The setting is not suitable for the real application because it is hard for the agent to access training data and all testing data when the agent is applied in a new environment. In this paper, we consider a more practical setting with source-free and online-inference test-time adaption. In other words, the model can only access one testing sample for test-time adaptation. In this setting, the model may suffer from catastrophic forgetting of the learned knowledge and unstable parameter update issues. To solve these challenges, we propose an elastic adaptation model (EAM) that consists of an auxiliary decision model and a sample replay mechanism. We use the online testing samples to adapt the auxiliary decision model to new environments, which cooperates with the frozen original model to make better action decisions. The sample replay mechanism stores the historical testing samples to make the adaptation process more stable. Our method is model-agnostic and is effortless to be applied to most existing methods. Experimental results show that our method achieves stable performance improvement based on three existing methods on three VLN benchmark datasets.
Mingkui Tan, Peihao Chen, Hongyan Zhi, Jiajie Mai, Benjamin Rosman, Dongyu Ji, Runhao Zeng
IEEE Trans. Multim.3
2024 Prioritized Semantic Learning for Zero-Shot Instance Navigation
Lizhao Liu, Hongyan Zhi, Ronghe Qiu, Junwei Liang 0001
ECCV (12)3