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Chien Tu

dblp:93/148 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Rendering · 91% Geometric modeling and processing · 9%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
appearance modeling
0.112006
Analysis of human faces using a measurement-based skin reflectance model · ACM Trans. Graph. 2006
Rendering › appearance modeling
skin reflectance modeling
0.112006
Analysis of human faces using a measurement-based skin reflectance model · ACM Trans. Graph. 2006
Rendering
subsurface scattering
0.112006
Analysis of human faces using a measurement-based skin reflectance model · ACM Trans. Graph. 2006

Methods — techniques the papers use, named apart from their topics

texture synthesis · 0.1BRDF measurement · 0.1
YearPublicationVenuePosition
2006 Analysis of human faces using a measurement-based skin reflectance model
abstract
We have measured 3D face geometry, skin reflectance, and subsurface scattering using custom-built devices for 149 subjects of varying age, gender, and race. We developed a novel skin reflectance model whose parameters can be estimated from measurements. The model decomposes the large amount of measured skin data into a spatially-varying analytic BRDF, a diffuse albedo map, and diffuse subsurface scattering. Our model is intuitive, physically plausible, and -- since we do not use the original measured data -- easy to edit as well. High-quality renderings come close to reproducing real photographs. The analysis of the model parameters for our sample population reveals variations according to subject age, gender, skin type, and external factors (e.g., sweat, cold, or makeup). Using our statistics, a user can edit the overall appearance of a face (e.g., changing skin type and age) or change small-scale features using texture synthesis (e.g., adding moles and freckles). We are making the collected statistics publicly available to the research community for applications in face synthesis and analysis.
Tim Weyrich, Wojciech Matusik, Hanspeter Pfister, Bernd Bickel, Craig Donner, Chien Tu, Janet McAndless, Addy Ngan, Henrik Wann Jensen, Markus Gross 0001
ACM Trans. Graph.6