Philippe Giguère

dblp:93/4851 · DBLP profile ↗
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45ranked-venue papers
4as first author
17since 2021 · last 2025
0000-0002-7520-8290ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 39 · 3 first-author · 14 since 2021Systems, architecture and hardware · 29 · 3 first-author · 10 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 4 since 2021Applied, interdisciplinary, general and emerging computing · 3 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1
YearPublicationVenuePosition
2025 UAV-Assisted Self-Supervised Terrain Awareness for Off-Road Navigation
abstract
Terrain awareness is an essential milestone to enable truly autonomous off-road navigation. Accurately predicting terrain characteristics allows optimizing a vehicle's path against potential hazards. Recent methods use deep neural networks to predict terrain properties in a self-supervised manner, relying on proprioception as a training signal. However, onboard cameras are inherently limited by their point-ofview relative to the ground, suffering from occlusions and vanishing pixel density with distance. This paper introduces a novel approach for self-supervised terrain characterization using an aerial perspective from a hovering drone. We capture terrain-aligned images while sampling the environment with a ground vehicle, effectively training a simple predictor for vibrations, bumpiness, and energy consumption. Our dataset includes 2.8 km of off-road data collected in forest environment, comprising 13484 ground-based images and 12935 aerial images. Our findings show that drone imagery improves terrain property prediction by 21.37% on the whole dataset and 37.35% in high vegetation, compared to ground robot images. We conduct ablation studies to identify the main causes of these performance improvements. We also demonstrate the realworld applicability of our approach by scouting an unseen area with a drone, planning and executing an optimized path on the ground.
Jean-Michel Fortin, Olivier Gamache, William Fecteau, Effie Daum, William Larrivée-Hardy, François Pomerleau, Philippe Giguère
ICRA7
2025 Fast(er) Robust Point Cloud Alignment Using Lie Algebra
abstract
We present a novel Lie algebra based Iterative Reweighted Least Squares (IRLS) algorithm for robust 3D point cloud alignment. We reformulate the optimal update computation to a compact form which requires only one pass through the data. Although this reformulation does not alter the asymptotic computational complexity, it is well suited for contemporary hardware architectures, yielding significant practical speedups. In extensive experiments on challenging benchmark datasets with added correspondence corruption, the method is consistently at least four times faster than previous literature whilst being mathematically equivalent, demonstrating it is well suited for time-critical applications.
Jean-Thomas Sexton, Michael Morin, Philippe Giguère, Jonathan Gaudreault
IROS3
2024 BoQ: A Place is Worth a Bag of Learnable Queries
Amar Ali-bey, Brahim Chaib-draa, Philippe Giguère
CVPR3
2024 Log Loading Automation for Timber-Harvesting Industry
abstract
The timber-harvesting industry is lagging its peer industries, such as mining and agriculture, with respect to deployment of robotic, AI and autonomous technologies. In this paper, we tackle automation of a critical task that arises in transporting logs from the forest to the sawmill: the log loading operation. This work is motivated by the acute shortages of human operators and the need to improve the efficiencies of timber-harvesting processes. To this end, we demonstrate the full autonomy pipeline for the log loading operation with a fixed-base manipulator (a.k.a., the crane), starting with perception of logs around the machine, then grasp planning for where to grasp logs, through motion planning and control of the log loading maneuver. Our main contribution is in the full integration of the necessary elements to achieve a completely autonomous loading cycle, where the crane picks up and loads all logs within its reach on a trailer. Notable features of our implementation are a generalizable perception stack, a grasp planner to pick up multiple logs at a time and an extensive experimental campaign conducted outdoors, on a commercial log loader retrofitted for autonomy. Our results demonstrate an overall 87% success rate of the log loading operation, with primary failure cases due to log segmentation errors and deficiencies in the final height adjustment algorithm for grasping logs. We also present detailed timing results of the main parts of the autonomy pipeline, which support the feasibility of deployment in operational environment.
Elie Ayoub, Heshan Fernando, William Larrivée-Hardy, Nicolas Lemieux, Philippe Giguère, Inna Sharf
ICRA5
2024 DRIVE: Data-driven Robot Input Vector Exploration
abstract
An accurate motion model is a fundamental component of most autonomous navigation systems. While much work has been done on improving model formulation, no standard protocol exists for gathering empirical data required to train models. In this work, we address this issue by proposing Data-driven Robot Input Vector Exploration (DRIVE), a protocol that enables characterizing uncrewed ground vehicles (UGVs) input limits and gathering empirical model training data. We also propose a novel learned slip approach outperforming similar acceleration learning approaches. Our contributions are validated through an extensive experimental evaluation, cumulating over 7km and 1.8h of driving data over three distinct UGVs and four terrain types. We show that our protocol offers increased predictive performance over common human-driven data-gathering protocols. Furthermore, our protocol converges with 46 s of training data, almost four times less than the shortest human dataset gathering protocol. We show that the operational limit for our model is reached in extreme slip conditions encountered on surfaced ice. DRIVE is an efficient way of characterizing UGV motion in its operational conditions. Our code and dataset are both available online at this link: https://github.com/norlab-ulaval/DRIVE.
Dominic Baril, Simon-Pierre Deschênes, Luc Coupal, Cyril Goffin, Julien Lépine, Philippe Giguère, François Pomerleau
ICRA6
2024 Saturation-Aware Angular Velocity Estimation: Extending the Robustness of SLAM to Aggressive Motions
abstract
We propose a novel angular velocity estimation method to increase the robustness of Simultaneous Localization And Mapping (SLAM) algorithms against gyroscope saturations induced by aggressive motions. Field robotics expose robots to various hazards, including steep terrains, landslides, and staircases, where substantial accelerations and angular velocities can occur if the robot loses stability and tumbles. These extreme motions can saturate sensor measurements, especially gyroscopes, which are the first sensors to become inoperative. While the structural integrity of the robot is at risk, the robustness of the SLAM framework is oftentimes given little consideration. Consequently, even if the robot is physically capable of continuing the mission, its operation will be compromised due to a corrupted representation of the world. Regarding this problem, we propose a method to estimate the angular velocity using accelerometers during extreme rotations caused by tumbling. We show that our method reduces the median localization error by 71.5 % in translation and 65.5 % in rotation and is robust to mapping failures, which occurred in 37.5 % of the experiments without our method. We also propose the Tumbling-Induced Gyroscope Saturation (TIGS) dataset, which consists of outdoor experiments recording the motion of a mechanical lidar subject to angular velocities four times higher than other similar datasets available. The dataset is available online at https://github.com/norlab-ulaval/Norlab_wiki/wiki/TIGS-Dataset.
Simon-Pierre Deschênes, Dominic Baril, Matej Boxan, Johann Laconte, Philippe Giguère, François Pomerleau
ICRA5
2024 RTS-GT: Robotic Total Stations Ground Truthing dataset
abstract
Numerous datasets and benchmarks exist to assess and compare Simultaneous Localization and Mapping (SLAM) algorithms. Nevertheless, their precision must follow the rate at which SLAM algorithms improved in recent years. Moreover, current datasets fall short of comprehensive data-collection protocol for reproducibility and the evaluation of the precision or accuracy of the recorded trajectories. With this objective in mind, we proposed the Robotic Total Stations Ground Truthing dataset (RTS-GT) dataset to support localization research with the generation of six-Degrees Of Freedom (DOF) ground truth trajectories. This novel dataset includes six-DOF ground truth trajectories generated using a system of three Robotic Total Stations (RTSs) tracking moving robotic platforms. Furthermore, we compare the performance of the RTS-based system to a Global Navigation Satellite System (GNSS)-based setup. The dataset comprises around sixty experiments conducted in various conditions over a period of 17 months, and encompasses over 49 kilometers of trajectories, making it the most extensive dataset of RTS-based measurements to date. Additionally, we provide the precision of all poses for each experiment, a feature not found in the current state-of-the-art datasets. Our results demonstrate that RTSs provide measurements that are 22 times more stable than GNSS in various environmental settings, making them a valuable resource for SLAM benchmark development.
Maxime Vaidis, Mohsen Hassanzadeh Shahraji, Effie Daum, William Dubois, Philippe Giguère, François Pomerleau
ICRA5
2024 Exposing the Unseen: Exposure Time Emulation for Offline Benchmarking of Vision Algorithms
abstract
Visual Odometry (VO) is one of the fundamental tasks in computer vision for robotics. However, its performance is deeply affected by High Dynamic Range (HDR) scenes, omnipresent outdoor. While new Automatic-Exposure (AE) approaches to mitigate this have appeared, their comparison in a reproducible manner is problematic. This stems from the fact that the behavior of AE depends on the environment, and it affects the image acquisition process. Consequently, AE has traditionally only been benchmarked in an online manner, making the experiments non-reproducible. To solve this, we propose a new methodology based on an emulator that can generate images at any exposure time. It leverages BorealHDR, a unique multi-exposure stereo dataset collected over 10 km, on 55 trajectories with challenging illumination conditions. Moreover, it includes lidar-inertial-based global maps with pose estimation for each image frame as well as Global Navigation Satellite System (GNSS) data, for comparison. We show that using these images acquired at different exposure times, we can emulate realistic images, keeping a Root-Mean-Square Error (RMSE) below 1.78 % compared to ground truth images. To demonstrate the practicality of our approach for offline benchmarking, we compared three state-of-the-art AE algorithms on key elements of Visual Simultaneous Localization And Mapping (VSLAM) pipeline, against four baselines. Consequently, reproducible evaluation of AE is now possible, speeding up the development of future approaches. Our code and dataset are available on-line at this link: https://github.com/norlab-ulaval/BorealHDR
Olivier Gamache, Jean-Michel Fortin, Matej Boxan, Maxime Vaidis, François Pomerleau, Philippe Giguère
IROS6
2024 Proprioception Is All You Need: Terrain Classification for Boreal Forests
abstract
Recent works in field robotics highlighted the importance of resiliency against different types of terrains. Boreal forests, in particular, are home to many mobility-impeding terrains that should be considered for off-road autonomous navigation. Also, being one of the largest land biomes on Earth, boreal forests are an area where autonomous vehicles are expected to become increasingly common. In this paper, we address the issue of classifying boreal terrains by introducing BorealTC, a publicly available dataset for proprioceptive-based terrain classification (TC). Recorded with a Husky A200, our dataset contains 116 min of Inertial Measurement Unit (IMU), motor current, and wheel odometry data, focusing on typical boreal forest terrains, notably snow, ice, and silty loam. Combining our dataset with another dataset from the literature, we evaluate both a Convolutional Neural Network (CNN) and the novel state space model (SSM)-based Mamba architecture on a TC task. We show that while CNN outperforms Mamba on each separate dataset, Mamba achieves greater accuracy when trained on a combination of both. In addition, we demonstrate that Mamba’s learning capacity is greater than a CNN for increasing amounts of data. We show that the combination of two TC datasets yields a latent space that can be interpreted with the properties of the terrains. We also discuss the implications of merging datasets on classification. Our source code and dataset are publicly available online: https://github.com/norlab-ulaval/BorealTC.
Damien LaRocque, William Guimont-Martin, David-Alexandre Duclos, Philippe Giguère, François Pomerleau
IROS4
2023 MaskBEV: Joint Object Detection and Footprint Completion for Bird's-Eye View 3D Point Clouds
abstract
Recent works in object detection in LiDAR point clouds mostly focus on predicting bounding boxes around objects. This prediction is commonly achieved using anchor-based or anchor-free detectors that predict bounding boxes, requiring significant explicit prior knowledge about the objects to work properly. To remedy these limitations, we propose MaskBEV, a bird's-eye view (BEV) mask-based object detector neural architecture. MaskBEV predicts a set of BEV instance masks that represent the footprints of detected objects. Moreover, our approach allows object detection and footprint completion in a single pass. MaskBEV also reformulates the detection problem purely in terms of classification, doing away with regression usually done to predict bounding boxes. We evaluate the performance of MaskBEV on both SemanticKITTI and KITTI datasets while analyzing the architecture advantages and limitations.
William Guimont-Martin, Jean-Michel Fortin, François Pomerleau, Philippe Giguère
IROS4
2023 MixVPR: Feature Mixing for Visual Place Recognition
abstract
Visual Place Recognition (VPR) is a crucial part of mobile robotics and autonomous driving as well as other computer vision tasks. It refers to the process of identifying a place depicted in a query image using only computer vision. At large scale, repetitive structures, weather and illumination changes pose a real challenge, as appearances can drastically change over time. Along with tackling these challenges, an efficient VPR technique must also be practical in real-world scenarios where latency matters. To address this, we introduce MixVPR, a new holistic feature aggregation technique that takes feature maps from pre-trained backbones as a set of global features. Then, it incorporates a global relationship between elements in each feature map in a cascade of feature mixing, eliminating the need for local or pyramidal aggregation as done in NetVLAD or TransVPR. We demonstrate the effectiveness of our technique through extensive experiments on multiple large-scale benchmarks. Our method outperforms all existing techniques by a large margin while having less than half the number of parameters compared to CosPlace and NetVLAD. We achieve a new all-time high recall@1 score of 94.6% on Pitts250k-test, 88.0% on MapillarySLS, and more importantly, 58.4% on Nordland. Finally, our method outperforms two-stage retrieval techniques such as Patch-NetVLAD, TransVPR and SuperGLUE all while being orders of magnitude faster.
Amar Ali-bey, Brahim Chaib-draa, Philippe Giguère
WACV3
2023 Stability analysis of stochastic gradient descent for homogeneous neural networks and linear classifiers
Alexandre Lemire Paquin, Brahim Chaib-draa, Philippe Giguère
Neural Networks3
2022 Global Proxy-based Hard Mining for Visual Place Recognition
Amar Ali-bey, Brahim Chaib-draa, Philippe Giguère
BMVC3
2022 Instance Segmentation for Autonomous Log Grasping in Forestry Operations
abstract
Wood logs picking is a challenging task to automate. Indeed, logs usually come in cluttered configurations, randomly orientated and overlapping. Recent work on log picking automation usually assume that the logs' pose is known, with little consideration given to the actual perception problem. In this paper, we squarely address the latter, using a data-driven approach. First, we introduce a novel dataset, named TimberSeg 1.0, that is densely annotated, i.e., that includes both bounding boxes and pixel-level mask annotations for logs. This dataset comprises 220 images with 2500 individually segmented logs. Using our dataset, we then compare three neural network architectures on the task of individual logs detection and segmentation; two region-based methods and one attention-based method. Unsurprisingly, our results show that axis-aligned proposals, failing to take into account the directional nature of logs, underperform with 19.03 mAP. A rotation-aware proposal method significantly improve results to 31.83 mAP. More interestingly, a Transformer-based approach, without any inductive bias on rotations, outperformed the two others, achieving a mAP of 57.53 on our dataset. Our use case demonstrates the limitations of region-based approaches for cluttered, elongated objects. It also highlights the potential of attention-based methods on this specific task, as they work directly at the pixel-level. These encouraging results indicate that such a perception system could be used to assist the operators on the short-term, or to fully automate log picking operations in the future.
Jean-Michel Fortin, Olivier Gamache, Vincent Grondin, François Pomerleau, Philippe Giguère
IROS5
2022 GSV-Cities: Toward appropriate supervised visual place recognition
Amar Ali-bey, Brahim Chaib-draa, Philippe Giguère
Neurocomputing3
2021 Deep Neural Network Training Using Synthetic Signatures for Rare Target Detection in SWIR Hyperspectral Imagery
abstract
Deep learning techniques have enjoyed tremendous success in the vision community, where large labeled datasets are available for training. This has been problematic for hyperspectral target detection applications, as labeled hyperspectral datasets are scarce, particularly for detection applications involving rarely occurring targets. In this work, we present a deep neural network architecture for hyperspectral detection of rare targets and a technique to train such network based on synthetic signature modeling. Using the proposed approach, our network reaches an accuracy competitive with commonly-used statistical detectors, while improving computation time by over 90 % on a realistic target detection problem. Evaluation is conducted using a large dataset of over 600 airborne short-wave infrared (SWIR) hyperspectral images.
Ludovic Girard, Vincent Roy, Philippe Giguère, Thierry Eude
IGARSS3
2021 Deep Template-based Object Instance Detection
abstract
Much of the focus in the object detection literature has been on the problem of identifying the bounding box of a particular class of object in an image. Yet, in contexts such as robotics and augmented reality, it is often necessary to find a specific object instance-a unique toy or a custom industrial part for example-rather than a generic object class. Here, applications can require a rapid shift from one object instance to another, thus requiring fast turnaround which affords little-to-no training time. What is more, gathering a dataset and training a model for every new object instance to be detected can be an expensive and time-consuming process. In this context, we propose a generic 2D object instance detection approach that uses example viewpoints of the target object at test time to retrieve its 2D location in RGB images, without requiring any additional training (i.e. fine-tuning) step. To this end, we present an end-to-end architecture that extracts global and local information of the object from its viewpoints. The global information is used to tune early filters in the backbone while local viewpoints are correlated with the input image. Our method offers an improvement of almost 30 mAP over the previous template matching methods on the challenging Occluded Linemod [3] dataset (overall mAP of 50.7). Our experiments also show that our single generic model (not trained on any of the test objects) yields detection results that are on par with approaches that are trained specifically on the target objects.
Jean-Philippe Mercier, Mathieu Garon, Philippe Giguère, Jean-François Lalonde
WACV3
2020 The Indian Chefs Process
abstract
This paper introduces the Indian chefs process (ICP) as a Bayesian nonparametric prior on the joint space of infinite directed acyclic graphs (DAGs) and orders that generalizes the Indian buffet process. As our construction shows, the proposed distribution relies on a latent Beta process controlling both the orders and outgoing connection probabilities of the nodes, and yields a probability distribution on sparse infinite graphs. The main advantage of the ICP over previously proposed Bayesian nonparametric priors for DAG structures is its greater flexibility. To the best of our knowledge, the ICP is the first Bayesian nonparametric model supporting every possible DAG involving latent nodes. We demonstrate the usefulness of the ICP on learning the structure of deep generative sigmoid networks as well as convolutional neural networks.
Patrick Dallaire, Luca Ambrogioni, Ludovic Trottier, Umut Güçlü, Max Hinne, Philippe Giguère, Marcel van Gerven, François Laviolette
UAI6
2019 Analysis of Robust Functions for Registration Algorithms
abstract
Registration accuracy is influenced by the presence of outliers and numerous robust solutions have been developed over the years to mitigate their effect. However, without a large scale comparison of solutions to filter outliers, it is becoming tedious to select an appropriate algorithm for a given application. This paper presents a comprehensive analysis of the effects of outlier filters on the Iterative Closest Point (ICP) algorithm aimed at a mobile robotic application. Fourteen of the most common outlier filters (such as M-estimators) have been tested in different types of environments, for a total of more than two million registrations. Furthermore, the influence of tuning parameters has been thoroughly explored. The experimental results show that most outlier filters have a similar performance if they are correctly tuned. Nonetheless, filters such as Var. Trim., Cauchy, and Cauchy MAD are more stable against different environment types. Interestingly, the simple norm L1produces comparable accuracy, while being parameterless.
Philippe Babin, Philippe Giguère, François Pomerleau
ICRA2
2019 CELLO-3D: Estimating the Covariance of ICP in the Real World
abstract
The fusion of Iterative Closest Point (ICP) registrations in existing state estimation frameworks relies on an accurate estimation of their uncertainty. In this paper, we study the estimation of this uncertainty in the form of a covariance. First, we scrutinize the limitations of existing closed-form covariance estimation algorithms over 3D datasets. Then, we set out to estimate the covariance of ICP registrations through a data-driven approach, with over 5100000 registrations on 1020 pairs from real 3D point clouds. We assess our solution upon a wide spectrum of environments, ranging from structured to unstructured and indoor to outdoor. The capacity of our algorithm to predict covariances is accurately assessed, as well as the usefulness of these estimations for uncertainty estimation over trajectories. The proposed method estimates covariances better than existing closed-form solutions, and makes predictions that are consistent with observed trajectories.
David Landry, François Pomerleau, Philippe Giguère
ICRA3
2019 Learning Object Localization and 6D Pose Estimation from Simulation and Weakly Labeled Real Images
abstract
Accurate pose estimation is often a requirement for robust robotic grasping and manipulation of objects placed in cluttered, tight environments, such as a shelf with multiple objects. When deep learning approaches are employed to perform this task, they typically require a large amount of training data. However, obtaining precise 6 degrees of freedom for ground-truth can be prohibitively expensive. This work therefore proposes an architecture and a training process to solve this issue. More precisely, we present a weak object detector that enables localizing objects and estimating their 6D poses in cluttered and occluded scenes. To minimize the human labor required for annotations, the proposed detector is trained with a combination of synthetic and a few weakly annotated real images (as little as 10 images per object), for which a human provides only a list of objects present in each image (no time-consuming annotations, such as bounding boxes, segmentation masks and object poses). To close the gap between real and synthetic images, we use multiple domain classifiers trained adversarially. During the inference phase, the resulting class-specific heatmaps of the weak detector are used to guide the search of 6D poses of objects. Our proposed approach is evaluated on several publicly available datasets for pose estimation. We also evaluated our model on classification and localization in unsupervised and semi-supervised settings. The results clearly indicate that this approach could provide an efficient way toward fully automating the training process of computer vision models used in robotics.
Jean-Philippe Mercier, Chaitanya Mitash, Philippe Giguère, Abdeslam Boularias
ICRA3
2019 SuMa++: Efficient LiDAR-based Semantic SLAM
abstract
Reliable and accurate localization and mapping are key components of most autonomous systems. Besides geometric information about the mapped environment, the semantics plays an important role to enable intelligent navigation behaviors. In most realistic environments, this task is particularly complicated due to dynamics caused by moving objects, which can corrupt the mapping step or derail localization. In this paper, we propose an extension of a recently published surfel-based mapping approach exploiting three-dimensional laser range scans by integrating semantic information to facilitate the mapping process. The semantic information is efficiently extracted by a fully convolutional neural network and rendered on a spherical projection of the laser range data. This computed semantic segmentation results in point-wise labels for the whole scan, allowing us to build a semantically-enriched map with labeled surfels. This semantic map enables us to reliably filter moving objects, but also improve the projective scan matching via semantic constraints. Our experimental evaluation on challenging highways sequences from KITTI dataset with very few static structures and a large amount of moving cars shows the advantage of our semantic SLAM approach in comparison to a purely geometric, state-of-the-art approach.
Xieyuanli Chen, Andres Milioto, Emanuele Palazzolo, Philippe Giguère, Jens Behley, Cyrill Stachniss
IROS4
2019 GQ-STN: Optimizing One-Shot Grasp Detection based on Robustness Classifier
abstract
Grasping is a fundamental robotic task needed for the deployment of household robots or furthering warehouse automation. However, few approaches are able to perform grasp detection in real time (frame rate). To this effect, we present Grasp Quality Spatial Transformer Network (GQ-STN), a one-shot grasp detection network. Being based on the Spatial Transformer Network (STN), it produces not only a grasp configuration, but also directly outputs a depth image centered at this configuration. By connecting our architecture to an externally-trained grasp robustness evaluation network, we can train efficiently to satisfy a robustness metric via the backpropagation of the gradient emanating from the evaluation network. This removes the difficulty of training detection networks on sparsely annotated databases, a common issue in grasping. We further propose to use this robustness classifier to compare approaches, being more reliable than the traditional rectangle metric. Our GQ-STN is able to detect robust grasps on the depth images of the Dex-Net 2.0 dataset with 92.4 % accuracy in a single pass of the network. We finally demonstrate in a physical benchmark that our method can propose robust grasps more often than previous sampling-based methods, while being more than 60 times faster.
Alexandre Gariépy, Jean-Christophe Ruel, Brahim Chaib-draa, Philippe Giguère
IROS4
2019 ReFusion: 3D Reconstruction in Dynamic Environments for RGB-D Cameras Exploiting Residuals
abstract
Mapping and localization are essential capabilities of robotic systems. Although the majority of mapping systems focus on static environments, the deployment in real-world situations requires them to handle dynamic objects. In this paper, we propose an approach for an RGB-D sensor that is able to consistently map scenes containing multiple dynamic elements. For localization and mapping, we employ an efficient direct tracking on the truncated signed distance function (TSDF) and leverage color information encoded in the TSDF to estimate the pose of the sensor. The TSDF is efficiently represented using voxel hashing, with most computations parallelized on a GPU. For detecting dynamics, we exploit the residuals obtained after an initial registration, together with the explicit modeling of free space in the model. We evaluate our approach on existing datasets, and provide a new dataset showing highly dynamic scenes. These experiments show that our approach often surpass other state-of-the-art dense SLAM methods. We make available our dataset with the ground truth for both the trajectory of the RGB-D sensor obtained by a motion capture system and the model of the static environment using a high-precision terrestrial laser scanner. Finally, we release our approach as open source code.
Emanuele Palazzolo, Jens Behley, Philipp Lottes, Philippe Giguère, Cyrill Stachniss
IROS4
2018 Tree Species Identification from Bark Images Using Convolutional Neural Networks
abstract
Tree species identification using bark images is a challenging problem that could prove useful for many forestry related tasks. However, while the recent progress in deep learning showed impressive results on standard vision problems, a lack of datasets prevented its use on tree bark species classification. In this work, we present, and make publicly available, a novel dataset called BarkNet 1.0 containing more than 23,000 high-resolution bark images from 23 different tree species over a wide range of tree diameters. With it, we demonstrate the feasibility of species recognition through bark images, using deep learning. More specifically, we obtain an accuracy of 93.88% on single crop, and an accuracy of 97.81% using a majority voting approach on all of the images of a tree. We also empirically demonstrate that, for a fixed number of images, it is better to maximize the number of tree individuals in the training database, thus directing future data collection efforts.
Mathieu Carpentier, Philippe Giguère, Jonathan Gaudreault
IROS2
2017 Parametric Exponential Linear Unit for Deep Convolutional Neural Networks
abstract
Object recognition is an important task for improving the ability of visual systems to perform complex scene understanding. Recently, the Exponential Linear Unit (ELU) has been proposed as a key component for managing bias shift in Convolutional Neural Networks (CNNs), but defines a parameter that must be set by hand. In this paper, we propose learning a parameterization of ELU in order to learn the proper activation shape at each layer in the CNNs. Our results on the MNIST, CIFAR-10/100 and ImageNet datasets using the NiN, Overfeat, All-CNN and ResNet networks indicate that our proposed Parametric ELU (PELU) has better performances than the non-parametric ELU. We have observed as much as a 7.28% relative error improvement on ImageNet with the NiN network, with only 0.0003% parameter increase. Our visual examination of the non-linear behaviors adopted by Vgg using PELU shows that the network took advantage of the added flexibility by learning different activations at different layers.
Ludovic Trottier, Philippe Giguère, Brahim Chaib-draa
ICMLA2
2017 Towards the use of consumer-grade electromyographic armbands for interactive, artistic robotics performances
abstract
In recent years, gesture-based interfaces have been explored in order to control robots in non-traditional ways. These require the use of systems that are able to track human body movements in 3D space. Deploying Mo-cap or camera systems to perform this tracking tend to be costly, intrusive, or require a clear line of sight, making them ill-adapted for artistic performances. In this paper, we explore the use of consumer-grade armbands (Myo armband) which capture orientation information (via an inertial measurement unit) and muscle activity (via electromyography) to ultimately guide a robotic device during live performances. To compensate for the drop in information quality, our approach rely heavily on machine learning and leverage the multimodality of the sensors. In order to speed-up classification, dimensionality reduction was performed automatically via a method based on Random Forests (RF). Online classification results achieved 88% accuracy over nine movements created by a dancer during a live performance, demonstrating the viability of our approach. The nine movements are then grouped into three semantically-meaningful moods by the dancer for the purpose of an artistic performance achieving 94% accuracy in real-time. We believe that our technique opens the door to aesthetically-pleasing sequences of body motions as gestural interface, instead of traditional static arm poses.
Ulysse Côté Allard, David St-Onge, Philippe Giguère, François Laviolette, Benoit Gosselin
RO-MAN3
2017 Deep Object Ranking for Template Matching
abstract
Pick-and-place is an important task in robotic manipulation. In industry, template-matching approaches are often used to provide the level of precision required to locate an object to be picked. However, if a robotic workstation is to handle numerous objects, brute-force template-matching becomes expensive, and is subject to notoriously hard-to-tune thresholds. In this paper, we explore the use of Deep Learning methods to speed up traditional methods such as template matching. In particular, we employed a Single Shot Detection (SSD) and a Residual Network (ResNet) for object detection and classification. Classification scores allows the re-ranking of objects so that template matching is performed in order of likelihood. Tests on a dataset containing 10 industrial objects demonstrated the validity of our approach, by getting an average ranking of 1.37 for the object of interest. Moreover, we tested our approach on the standard Pose dataset which contains 15 objects and got an average ranking of 1.99. Because SSD and ResNet operates essentially in constant time in a Graphics Processor Unit, our approach is able to reach near-constant time execution. We also compared the F1scores of LINE-2D, a state-of-the-art template matching method, using different strategies (including our own) and the results show that our method is competitive to a brute-force template matching approach. Coupled with near-constant time execution, it therefore opens up the possibility for performing template matching for databases containing hundreds of objects.
Jean-Philippe Mercier, Ludovic Trottier, Philippe Giguère, Brahim Chaib-draa
WACV3
2017 Sparse Dictionary Learning for Identifying Grasp Locations
abstract
The ability to grasp ordinary and potentially never-seen objects is an important task in both domestic and industrial robotics. For a system to accomplish this, it must autonomously identify grasping locations by using information from various sensors, such as Microsoft Kinect 3D camera. Despite numerous progress, significant work still remains to be done for this task. To this effect, we propose a dictionary learning and sparse representation (DLSR) framework for representing RGBD images from 3D sensors in the context of identifying grasping locations. In contrast to previously proposed approaches that relied on sophisticated regularization or very large datasets, our derived perception system has a fast training phase and can work with small datasets. It is also theoretically founded for dealing with masked-out entries, which are common with 3D sensors. We contribute by presenting a comparative study of several DLSR approach combinations for recognizing and detecting grasp candidates on the standard Cornell dataset. Experimental results show a performance improvement of 1.69% in detection and 3.16% in recognition over current state-of-the-art convolutional neural network (CNN). Even though nowadays most popular vision-based approach is CNN, this suggests that DLSR is also a viable alternative with interesting advantages that CNN has not.
Ludovic Trottier, Philippe Giguère, Brahim Chaib-draa
WACV2
2016 A convolutional neural network for robotic arm guidance using sEMG based frequency-features
abstract
Recently, robotics has been seen as a key solution to improve the quality of life of amputees. In order to create smarter robotic prosthetic devices to be used in an everyday context, one must be able to interface them seamlessly with the end-user in an inexpensive, yet reliable way. In this paper, we are looking at guiding a robotic device by detecting gestures through measurement of the electrical activity of muscles captured by surface electromyography (sEMG). Reliable sEMG-based gesture classifiers for end-users are challenging to design, as they must be extremely robust to signal drift, muscle fatigue and small electrode displacement without the need for constant recalibration. In spite of extensive research, sophisticated sEMG classifiers for prostheses guidance are not yet widely used, as systems often fail to solve these issues simultaneously. We propose to address these problems by employing Convolutional Neural Networks. Specifically as a first step, we demonstrate their viability to the problem of gesture recognition for a low-cost, low-sampling rate (200Hz) consumer-grade, 8-channel, dry electrodes sEMG device called Myo armband (Thalmic Labs) on able-bodied subjects. To this effect, we assessed the robustness of this machine learning oriented approach by classifying a combination of 7 hand/wrist gestures with an accuracy of ∼97.9% in real-time, over a period of 6 consecutive days with no recalibration. In addition, we used the classifier (in conjunction with orientation data) to guide a 6DoF robotic arm, using the armband with the same speed and precision as with a joystick. We also show that the classifier is able to generalize to different users by testing it on 18 participants.
Ulysse Côté Allard, François Nougarou, Cheikh Latyr Fall, Philippe Giguère, Clément Gosselin, François Laviolette, Benoit Gosselin
IROS4
2015 Incrementally Built Dictionary Learning for Sparse Representation
Ludovic Trottier, Brahim Chaib-draa, Philippe Giguère
ICONIP (1)3
2015 Learning legged swimming gaits from experience
abstract
We present an end-to-end framework for realizing fully automated gait learning for a complex underwater legged robot. Using this framework, we demonstrate that a hexapod flipper-propelled robot can learn task-specific control policies purely from experience data. Our method couples a state-of-the-art policy search technique with a family of periodic low-level controls that are well suited for underwater propulsion. We demonstrate the practical efficacy of tabula rasa learning, that is, learning without the use of any prior knowledge, of policies for a six-legged swimmer to carry out a variety of acrobatic maneuvers in three dimensional space. We also demonstrate informed learning that relies on simulated experience from a realistic simulator. In numerous cases, novel emergent gait behaviors have arisen from learning, such as the use of one stationary flipper to create drag while another oscillates to create thrust. Similar effective results have been demonstrated in under-actuated configurations, where as few as two flippers are used to maneuver the robot to a desired pose, or through an acrobatic motion such as a corkscrew. The success of our learning framework is assessed both in simulation and in the field using an underwater swimming robot.
David Meger, Juan Camilo Gamboa Higuera, Anqi Xu 0003, Philippe Giguère, Gregory Dudek
ICRA4
2015 Multisensor placement in 3D environments via visibility estimation and derivative-free optimization
abstract
This paper proposes a complete system for robotic sensor placement in initially unknown arbitrary three-dimensional environments. The system uses a novel approach for computing the quality of acquisition of a mobile sensor group in such environments. The quality of acquisition is based on a geometric model of a camera which allows accurate sensor models and simple occlusion computation. The proposed system combines this new metric with a global derivative-free optimization algorithm to find simultaneously the number of sensors and their configuration to sense accordingly the environment. The presented framework compares favourably with current techniques working in two-dimensional environments. Furthermore, simulation and experimental results demonstrate the ability of the system to cope with full three-dimensional environments, a domain still unexplored by previous methods.
François-Michel De Rainville, Jean-Philippe Mercier, Christian Gagné 0001, Philippe Giguère, Denis Laurendeau
ICRA4
2015 Learning terrain types with the Pitman-Yor process mixtures of Gaussians for a legged robot
abstract
One of the major goals for mobile robots is to be able to traverse any kind of terrains. A possible way to achieve this goal is by the use of legged robots, as they have increased mobility. However, this would require them to be able to modify their gaits, based on the identification of the terrain that they are currently traversing. In this paper, we introduce a number of novel methods to address this issue of autonomous terrain classification and clustering, based on tactile data collected with a walking robot. The proposed learning methods are based on the Pitman-Yor process mixture of Gaussians, a Bayesian nonparametric prior, well-suited for density estimation. This model is initially used to learn the non-Gaussian distribution of the features produced from proprioceptive (force/torque) signals from the legs, registered during the interaction of one robot foot with a terrain. Then, we exploit its capacity on clustering and discovering structures in the data to identify terrains in the feature space. Experiments were conducted on a six-legged robot, thus demonstrating the applicability of the Pitman-Yor process mixture of Gaussians for terrain identification. In particular, we obtained a classification success rate of 82% and 51% accuracy, with our supervised learning and unsupervised learning approach respectively.
Patrick Dallaire, Krzysztof Walas, Philippe Giguère, Brahim Chaib-draa
IROS3
2014 Learning the Structure of Probabilistic Graphical Models with an Extended Cascading Indian Buffet Process
abstract
This paper presents an extension of the cascading Indian buffet process (CIBP) intended to learning arbitrary directed acyclic graph structures as opposed to the CIBP, which is limited to purely layered structures. The extended cascading Indian buffet process (eCIBP) essentially consists in adding an extra sampling step to the CIBP to generate connections between non-consecutive layers. In the context of graphical model structure learning, the proposed approach allows learning structures having an unbounded number of hidden random variables and automatically selecting the model complexity. We evaluated the extended process on multivariate density estimation and structure identification tasks by measuring the structure complexity and predictive performance. The results suggest the extension leads to extracting simpler graphs without scarifying predictive precision.
Patrick Dallaire, Philippe Giguère, Brahim Chaib-draa
AAAI2
2014 3D trajectory synthesis and control for a legged swimming robot
abstract
Inspection and exploration of complex underwater structures requires the development of agile and easy to program platforms. In this paper, we describe a system that enables the deployment of an autonomous underwater vehicle in 3D environments proximal to the ocean bottom. Unlike many previous approaches, our solution: uses oscillating hydrofoil propulsion; allows for stable control of the robot's motion and sensor directions; allows human operators to specify detailed trajectories in a natural fashion; and has been successfully demonstrated as a holistic system in the open ocean near both coral reefs and a sunken cargo ship. A key component of our system is the 3D control of a hexapod swimming robot, which can move the vehicle through agile sequences of orientations despite challenging marine conditions. We present two methods to easily generate robot trajectories appropriate for deployments in close proximity to challenging contours of the sea floor. Both offline recording of trajectories using augmented reality and online placement of fiducial tags in the marine environment are shown to have desirable properties, with complementary strengths and weaknesses. Finally, qualitative and quantitative results of the 3D control system are presented.
David Meger, Florian Shkurti, David Cortés Poza, Philippe Giguère, Gregory Dudek
IROS4
2013 Accelerated Robust Point Cloud Registration in Natural Environments through Positive and Unlabeled Learning
Maxime Latulippe, Alexandre Drouin, Philippe Giguère, François Laviolette
IJCAI3
2012 I see you, you see me: Cooperative localization through bearing-only mutually observing robots
abstract
Cooperative localization is one of the fundamental techniques in GPS-denied environments, such as underwater, indoor, or on other planets, where teams of robots use each other to improve their pose estimation. In this paper, we present a novel schema for performing cooperative localization using bearing only measurements. These measurements correspond to the angles of pairs of landmarks located on each robot, extracted from camera images. Thus, the only exteroceptive measurements used are the camera images taken by each robot, under the condition that both cameras are mutually visible. An analytical solution is derived, together with an analysis of uncertainty as a function to the relative pose of the robots. A theoretical comparison with a standard stereo camera pose reconstruction is also provided. Finally, the feasibility and performance of the proposed method were validated, through simulations and experiments with a mobile robot setup.
Philippe Giguère, Ioannis M. Rekleitis, Maxime Latulippe
IROS1
2012 Multi-domain monitoring of marine environments using a heterogeneous robot team
abstract
In this paper we describe a heterogeneous multi-robot system for assisting scientists in environmental monitoring tasks, such as the inspection of marine ecosystems. This team of robots is comprised of a fixed-wing aerial vehicle, an autonomous airboat, and an agile legged underwater robot. These robots interact with off-site scientists and operate in a hierarchical structure to autonomously collect visual footage of interesting underwater regions, from multiple scales and mediums. We discuss organizational and scheduling complexities associated with multi-robot experiments in a field robotics setting. We also present results from our field trials, where we demonstrated the use of this heterogeneous robot team to achieve multi-domain monitoring of coral reefs, based on real-time interaction with a remotely-located marine biologist.
Florian Shkurti, Anqi Xu 0003, Malika Meghjani, Juan Camilo Gamboa Higuera, Yogesh A. Girdhar, Philippe Giguère, Bir Bikram Dey, Jimmy Li 0001, Arnold Kalmbach, Chris Prahacs, Katrine Turgeon, Ioannis M. Rekleitis, Gregory Dudek
IROS6
2011 A Simple Tactile Probe for Surface Identification by Mobile Robots
abstract
This paper describes a tactile probe designed for surface identification in a context of all-terrain low-velocity mobile robotics. The proposed tactile probe is made of a small metallic rod with a single-axis accelerometer attached near its tip. Surface identification is based on analyzing acceleration patterns induced at the tip of this mechanically robust tactile probe, while it is passively dragged along a surface. A training dataset was collected over ten different indoor and outdoor surfaces. Classification results for an artificial neural network were positive, with an 89.9% and 94.6% success rate for 1- and 4-s time windows of data, respectively. We also demonstrated that the same tactile probe can be used for unsupervised learning of terrains. For 1-s time windows of data, the classification success rate was only reduced to 74.1%. Finally, a blind mobile robot, performing real-time classification of surfaces, demonstrated the feasibility of this tactile probe as a guidance mechanism.
Philippe Giguère, Gregory Dudek
IEEE Trans. Robotics1
2009 Surface identification using simple contact dynamics for mobile robots
abstract
This paper describes an approach to surface identification in the context of mobile robotics, applicable to supervised and unsupervised learning. The identification is based on analyzing the tip acceleration patterns induced in a metallic rod, dragged along a surface that is to be identified. Eight features in time and frequency domains are used for classification. Results show that for ten type of indoor and outdoor surfaces, reliable identification can be achieved (90.0 and 94.6 percent for a 1 and 4 seconds time-window, respectively), using a non-sophisticated classifier (artificial neural network). Demonstration is done on how such a sensor and a simple control strategy can be used to guide a blind robot, using a simulation and a real differential drive robot.
Philippe Giguère, Gregory Dudek
ICRA1
2008 Enabling autonomous capabilities in underwater robotics
abstract
Underwater operations present unique challenges and opportunities for robotic applications. These can be attributed in part to limited sensing capabilities, and to locomotion behaviours requiring control schemes adapted to specific tasks or changes in the environment. From enhancing teleoperation procedures, to providing high-level instruction, all the way to fully autonomous operations, enabling autonomous capabilities is fundamental for the successful deployment of underwater robots. This paper presents an overview of the approaches used during underwater sea trials in the coral reefs of Barbados, for two amphibious mobile robots and a set of underwater sensor nodes. We present control mechanisms used for maintaining a preset trajectory during enhanced teleoperations and discuss their experimental results. This is followed by a discussion on amphibious data gathering experiments conducted on the beach. We then present a tetherless underwater communication approach based on pure vision for high-level control of an underwater vehicle. Finally the construction details together with preliminary results from a set of distributed underwater sensor nodes are outlined.
Junaed Sattar, Gregory Dudek, Olivia Chiu, Ioannis M. Rekleitis, Philippe Giguère, Alec Mills, Nicolas Plamondon, Chris Prahacs, Yogesh A. Girdhar, Meyer A. Nahon, John-Paul Lobos
IROS5
2006 Characterization and Modeling of Rotational Responses for an Oscillating Foil Underwater Robot
abstract
In order to better understand the behavior of the underwater robot developed at our laboratory, a simple but relatively good model of the underwater behavior of the robot had to be developed. In order to be useful for model-based control techniques onboard the robot, the model had to have low computing requirements, yet be complex enough to capture the transient response of the robot. To achieve this, a system identification approach was taken by first capturing the robot response to various inputs, and then matching them to a simple model
Philippe Giguère, Chris Prahacs, Gregory Dudek
IROS1
2005 A visually guided swimming robot
abstract
We describe recent results obtained with AQUA, a mobile robot capable of swimming, walking and amphibious operation. Designed to rely primarily on visual sensors, the AQUA robot uses vision to navigate underwater using servo-based guidance, and also to obtain high-resolution range scans of its local environment. This paper describes some of the pragmatic and logistic obstacles encountered, and provides an overview of some of the basic capabilities of the vehicle and its associated sensors. Moreover, this paper presents the first ever amphibious transition from walking to swimming.
Gregory Dudek, Michael R. M. Jenkin, Chris Prahacs, Andrew Hogue, Junaed Sattar, Philippe Giguère, Andrew German, Shane Saunderson, Arlene Ripsman, Saul Simhon, Luz Abril Torres-Méndez, Evangelos E. Milios, Pifu Zhang, Ioannis M. Rekleitis
IROS6
2005 A visual servoing system for an aquatic swimming robot
abstract
This paper describes a visual servoing system for an underwater legged robotic system named AQUA and initial experiments with the system performed in the open sea. A large class of significant applications can be leveraged by allowing such a robot to follow a diver or some other moving target. The robot uses a suite of sensing technologies, primarily based on computer vision, to allow it to navigate in shallow-water environments. The visual servoing system described here allows the robot to track and follow a given target underwater. The servo package is made up of two distinct parts: a tracker and a feedback controller. The system has been evaluated in the sea water and under natural lighting conditions. The servo system has been tested underwater, and with minor modifications, the system can be used while the robot is walking on the ground as well.
Junaed Sattar, Philippe Giguère, Gregory Dudek, Chris Prahacs
IROS2